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Review Inventory (#55)
* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic. * Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it * Fixed drag equip and extracted unequipBeforeEquip logic
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14 changed files with 106 additions and 143 deletions
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@ -2,7 +2,7 @@ export default class DhpWeapon extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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active: new fields.BooleanField({ initial: false }),
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equipped: new fields.BooleanField({ initial: false }),
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inventoryWeapon: new fields.NumberField({ initial: null, nullable: true, integer: true }),
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secondary: new fields.BooleanField({ initial: false }),
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trait: new fields.StringField({ choices: SYSTEM.ACTOR.abilities, integer: false }),
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