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Fixed so minimum damage taken is 1, 0 was in playtest rules. Fixed so useDowntime isn't triggered on clicking enter
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3 changed files with 7 additions and 13 deletions
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@ -118,10 +118,10 @@
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{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
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<div class="character-downtime-container">
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<button data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
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<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
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<i class="fa-solid fa-chair"></i>
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</button>
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<button data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
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<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
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<i class="fa-solid fa-bed"></i>
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</button>
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</div>
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