Fixed so minimum damage taken is 1, 0 was in playtest rules. Fixed so useDowntime isn't triggered on clicking enter

This commit is contained in:
WBHarry 2025-07-25 00:48:57 +02:00
parent 80744381f5
commit cdfc972301
3 changed files with 7 additions and 13 deletions

View file

@ -118,10 +118,10 @@
{{#> 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs'}}
<div class="character-downtime-container">
<button data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.shortRest.title"}}">
<i class="fa-solid fa-chair"></i>
</button>
<button data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Downtime.longRest.title"}}">
<i class="fa-solid fa-bed"></i>
</button>
</div>