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commit
ccba480250
26 changed files with 437 additions and 251 deletions
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@ -43,10 +43,11 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.config = CONFIG.DH;
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context.title = this.config.title
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? this.config.title
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: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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context.extraFormula = this.config.extraFormula;
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// context.extraFormula = this.config.extraFormula;
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context.formula = this.roll.constructFormula(this.config);
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context.directDamage = this.config.directDamage;
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context.selectedRollMode = this.config.selectedRollMode;
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@ -55,13 +56,12 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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label,
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icon
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}));
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return context;
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}
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static updateRollConfiguration(_event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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this.config.extraFormula = rest.extraFormula;
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foundry.utils.mergeObject(this.config.roll, rest.roll);
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this.config.selectedRollMode = rest.selectedRollMode;
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this.render();
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@ -15,7 +15,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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const maxArmorMarks = canApplyArmor
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? Math.min(
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actor.system.armorScore - actor.system.armor.system.marks.value,
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actor.system.rules.damageReduction.maxArmorMarked.total
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actor.system.rules.damageReduction.maxArmorMarked.value
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)
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: 0;
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@ -100,7 +100,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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context.armorScore = this.actor.system.armorScore;
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context.armorMarks = currentMarks;
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context.basicMarksUsed =
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selectedArmorMarks.length === this.actor.system.rules.damageReduction.maxArmorMarked.total;
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selectedArmorMarks.length === this.actor.system.rules.damageReduction.maxArmorMarked.value;
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const stressReductionStress = this.availableStressReductions
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? stressReductions.reduce((acc, red) => acc + red.cost, 0)
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