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[Feature] Redesign group roll dialog (#1824)
* Redesign group roll dialog * Style and restore aid modifiers * Move successful buttons to inner result * Localize and finish dialog * Remove empty line * Fix error and remove old styles * Make icon pop a tiny bit better * Fix advantage/disadvantage
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22 changed files with 640 additions and 795 deletions
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@ -1,20 +0,0 @@
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<section class="tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
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<fieldset>
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<legend>{{localize "DAGGERHEART.GENERAL.result.single"}}</legend>
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<div class="group-roll-results">
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{{#if hasRolled}}<span class="roll-title {{groupRoll.totalDualityClass}}">{{groupRoll.total}} {{groupRoll.totalLabel}}</span>{{/if}}
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<div class="group-roll-container">
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<span>{{#if groupRoll.leaderTotal includeZero=true}}{{groupRoll.leaderTotal}}{{else}}{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leaderRoll"}}{{/if}}</span>
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{{#each groupRoll.modifiers as |modifier|}}
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<span>{{#if (gte modifier 0)}}+{{else}}-{{/if}}</span>
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<span>{{positive modifier}}</span>
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{{/each}}
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{{#unless groupRoll.modifiers.length}}
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<span>+</span>
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<span>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</span>
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{{/unless}}
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</div>
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</div>
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</fieldset>
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</section>
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@ -1,85 +0,0 @@
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{{#with (lookup members partId)}}
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<fieldset class="team-member-container {{#if @root.allHaveRolled}}select-padding{{/if}} {{#unless isEditable}}inactive{{/unless}}" data-member-key="{{@root.partId}}">
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<div class="data-container">
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<div class="member-info">
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<img src="{{img}}" />
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<div class="member-data">
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<span class="member-name">{{name}}</span>
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<div class="roll-setup">
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<div class="form-group">
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<div class="form-fields">
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{{!-- <label>{{localize "DAGGERHEART.GENERAL.Trait.single"}}</label> --}}
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<select name="{{concat "system.groupRoll.aidingCharacters." @root.partId ".rollChoice"}}" {{#if hasRolled}}disabled{{/if}}>
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{{selectOptions ../traitOptions selected=rollChoice localize=true}}
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</select>
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</div>
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</div>
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</div>
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</div>
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</div>
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{{#if readyToRoll}}
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<div class="roll-container">
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<span class="roll-title">
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{{localize "DAGGERHEART.GENERAL.roll"}}
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<div class="roll-tools">
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<a class="roll-button" data-action="makeRoll" data-member="{{@root.partId}}">
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<img src="systems/daggerheart/assets/icons/dice/hope/d12.svg" />
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</a>
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{{#if hasRolled}}
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<a class="delete-button" data-action="removeRoll" data-member="{{@root.partId}}">
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<i class="fa-solid fa-trash"></i>
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</a>
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{{/if}}
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</div>
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</span>
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{{#if roll}}
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<div class="roll-data {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
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<div class="duality-label">{{roll.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</div>
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<div class="roll-dice-container">
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="hope">
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<span class="dice-label">{{roll.dHope.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
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</a>
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<span class="roll-operator">+</span>
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="fear">
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<span class="dice-label">{{roll.dFear.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
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</a>
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{{#if roll.advantage.type}}
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<span class="roll-operator">{{#if (eq roll.advantage.type 1)}}+{{else}}-{{/if}}</span>
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<span class="roll-dice">
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<span class="dice-label">{{roll.advantage.value}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/" (ifThen (eq roll.advantage.type 1) "adv/" "disadv/") roll.advantage.dice ".svg"}}" />
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</span>
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{{/if}}
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<span class="roll-operator">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
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<span class="roll-value">{{positive roll.modifierTotal}}</span>
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</div>
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</div>
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{{else}}
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<span class="hint">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}}</span>
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{{/if}}
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</div>
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{{/if}}
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{{#if hasRolled}}
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<div class="roll-success-container">
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{{#if ../isGM}}
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<div class="roll-success-tools">
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<a data-action="markSuccessfull" data-member="{{@root.partId}}" data-successfull="true">
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<i class="{{#if successfull}}fa-solid{{else}}fa-regular{{/if}} fa-circle-check"></i>
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</a>
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<a data-action="markSuccessfull" data-member="{{@root.partId}}">
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<i class="{{#unless successfull}}fa-solid{{else}}fa-regular{{/unless}} fa-circle-xmark"></i>
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</a>
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</div>
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{{/if}}
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<div class="roll-success-modifier {{#if successfull}}success{{else if (not (isNullish successfull))}}failure{{/if}}">
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{{localize "DAGGERHEART.GENERAL.Modifier.single"}}{{#if successfull}} + 1{{else if (isNullish successfull)}} + ?{{else}} - 1{{/if}}
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</div>
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</div>
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{{/if}}
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</div>
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</fieldset>
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{{/with}}
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@ -1,32 +1,43 @@
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<section class="initialization-container tab {{#if tabs.initialization.active}} active{{/if}}" data-group="{{tabs.initialization.group}}" data-tab="{{tabs.initialization.id}}">
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<h1>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.initializationTitle"}}</h1>
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<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</span></header>
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<section class="main-roll {{#if selectedLeaderDisabled}}inactive{{/if}}">
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<div class="hint">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.selectLeaderHint"}}</div>
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<select class="main-character-field" {{#if selectedLeaderDisabled}}disabled{{/if}}>
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{{selectOptions selectedLeaderOptions selected=selectedLeader.memberId blank="" }}
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</select>
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</section>
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<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.members"}}</span></header>
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<div class="hint">{{"DAGGERHEART.APPLICATIONS.GroupRollSelect.selectParticipantsHint"}}</div>
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<div class="members-container">
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{{#each memberSelection as |member|}}
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<a
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class="member-container {{#unless member.selected}}inactive {{#if ../allselected}}locked{{/if}}{{/unless}}"
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data-action="toggleSelectMember" data-id="{{member.id}}" {{#if (and (not member.selected) ../allSelected)}}disabled{{/if}}
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<button
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class="plain member-container {{#unless member.selected}}inactive {{#if ../allselected}}locked{{/if}}{{/unless}}"
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data-action="toggleSelectMember"
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data-id="{{member.id}}"
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{{#if (and (not member.selected) ../allSelected)}}disabled{{/if}}
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>
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<span class="member-name">{{member.name}}</span>
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<img src="{{member.img}}" />
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</a>
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<img class="portrait" src="{{member.img}}" />
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<span class="name">
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{{member.name}}
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{{#if (eq @root.selectedLeader.memberId member.id)}}
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<i class="fa-solid fa-crown" inert></i>
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{{/if}}
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</span>
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<input type="checkbox" {{#if member.selected}}checked{{/if}} />
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</button>
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{{/each}}
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</div>
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<div class="main-roll {{#if selectedLeaderDisabled}}inactive{{/if}}">
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<div class="form-group">
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<label>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</label>
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<div class="form-fields">
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<select class="main-character-field" {{#if selectedLeaderDisabled}}disabled{{/if}}>
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{{selectOptions selectedLeaderOptions selected=selectedLeader.memberId blank="" }}
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</select>
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</div>
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</div>
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</div>
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<footer>
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<button type="button" data-action="startGroupRoll" {{#unless canStartGroupRoll}}disabled{{/unless}}>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.startGroupRoll"}} <i class="fa-solid fa-arrow-right-long"></i></button>
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<div class="finish-tools {{#unless canStartGroupRoll}}inactive{{/unless}}">
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<span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.openDialogForAll"}}</span>
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<input type="checkbox" class="openforall-field" {{#unless canStartGroupRoll}}disabled{{/unless}} {{checked openForAllPlayers}} />
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</div>
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<button type="button" data-action="startGroupRoll" {{#unless canStartGroupRoll}}disabled{{/unless}}>
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<i class="fa-solid fa-arrow-right-long" inert></i>
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{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.startGroupRoll"}}
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</button>
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</footer>
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</section>
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@ -1,73 +0,0 @@
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<section class="tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
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{{#with leader}}
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<div class="main-character-outer-container {{#unless isEditable}}inactive{{/unless}}">
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<div class="section-title">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</div>
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<fieldset>
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<div class="main-character-container">
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<div class="character-info">
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<img src="{{img}}" />
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<div class="character-data">
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<span>{{name}}</span>
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<div class="roll-setup">
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<div class="form-group">
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<div class="form-fields">
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<select name="system.groupRoll.leader.rollChoice" {{#if hasRolled}}disabled{{/if}}>
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{{selectOptions ../traitOptions selected=rollChoice localize=true}}
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</select>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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{{#if readyToRoll}}
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<div class="roll-container">
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<span class="roll-title">
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{{localize "DAGGERHEART.GENERAL.roll"}}
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<div class="roll-tools">
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<a class="roll-button" data-action="makeLeaderRoll">
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<img src="systems/daggerheart/assets/icons/dice/hope/d12.svg" />
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</a>
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{{#if hasRolled}}
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<a class="delete-button" data-action="removeLeaderRoll">
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<i class="fa-solid fa-trash"></i>
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</a>
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{{/if}}
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</div>
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</span>
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{{#if roll}}
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<div class="roll-data {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
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<div class="duality-label">{{roll.total}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.totalLabel}}</div>
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<div class="roll-dice-container">
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<a class="roll-dice" data-action="rerollLeaderDice" data-dice-type="hope">
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<span class="dice-label">{{roll.dHope.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
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</a>
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<span class="roll-operator">+</span>
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<a class="roll-dice" data-action="rerollLeaderDice" data-dice-type="fear">
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<span class="dice-label">{{roll.dFear.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
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</a>
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{{#if roll.advantage.type}}
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<span class="roll-operator">{{#if (eq roll.advantage.type 1)}}+{{else}}-{{/if}}</span>
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<span class="roll-dice">
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<span class="dice-label">{{roll.advantage.value}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/" (ifThen (eq roll.advantage.type 1) "adv/" "disadv/") roll.advantage.dice ".svg"}}" />
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</span>
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{{/if}}
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<span class="roll-operator">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
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<span class="roll-value">{{positive roll.modifierTotal}}</span>
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</div>
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</div>
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{{else}}
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<span class="hint">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.makeYourRoll"}}</span>
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{{/if}}
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</div>
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{{/if}}
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</fieldset>
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</div>
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{{/with}}
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</section>
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15
templates/dialogs/groupRollDialog/main.hbs
Normal file
15
templates/dialogs/groupRollDialog/main.hbs
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<section class="group-roll tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
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<h1>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.title"}}</h1>
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<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.members"}}</span></header>
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<div class="aiding-members">
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{{#each aidKeys as |key|}}
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<div data-application-part="{{key}}"></div>
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{{/each}}
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</div>
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<header><span>{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leader"}}</span></header>
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<div data-application-part="leader"></div>
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<header><span>{{localize "DAGGERHEART.GENERAL.result.single"}}</span></header>
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<div data-application-part="result"></div>
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<div data-application-part="footer"></div>
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</section>
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<section class="tab {{#if tabs.groupRoll.active}} active{{/if}}" data-group="{{tabs.groupRoll.group}}" data-tab="{{tabs.groupRoll.id}}">
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<div class="finish-container">
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<button type="button" data-action="cancelRoll">{{localize "COMMON.Cancel"}}</button>
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<button type="button" data-action="finishRoll" {{#unless canFinishRoll}}disabled{{/unless}} class="finish-button">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.finishGroupRoll"}}</button>
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<button type="button" data-action="finishRoll" {{#unless canFinishRoll}}disabled{{/unless}} class="finish-button">
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<i class="fa-solid fa-dice" inert></i>
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{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.finishGroupRoll"}}
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</button>
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</div>
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</section>
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95
templates/dialogs/groupRollDialog/parts/member.hbs
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95
templates/dialogs/groupRollDialog/parts/member.hbs
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{{#with (ifThen (eq partId "leader") leader (lookup members partId))}}
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<section class="member-roll-container {{type}} {{#if @root.allHaveRolled}}select-padding{{/if}} {{#unless isEditable}}inactive{{/unless}}" data-member-key="{{@root.partId}}">
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<img class="portrait" src="{{img}}" />
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<div class="name-area">
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<span class="name">{{name}}</span>
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{{#if hasRolled}}
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<div class="trait item-tags">
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<div class="tag">{{rollChoiceLabel}}</div>
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{{#if modifier}}
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<span class="tag {{#if (gte modifier 0)}}success{{else}}failure{{/if}}">
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{{numberFormat modifier sign=true}}
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</span>
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{{/if}}
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{{#if isEditable}}
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<div class="buttons">
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<button type="button" data-action="makeRoll" class="plain" data-tooltip="DAGGERHEART.GENERAL.Roll.basic">
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<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
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</button>
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<button
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type="button"
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data-action="removeRoll"
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class="plain icon fa-solid fa-trash"
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data-tooltip="DAGGERHEART.APPLICATIONS.GroupRollSelect.removeRoll"
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></button>
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</div>
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{{/if}}
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</div>
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{{else if readyToRoll}}
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<div class="trait">
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{{localize "DAGGERHEART.CONFIG.RollTypes.trait.name" }}
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<select name="{{basePath}}.rollChoice" {{#if hasRolled}}disabled{{/if}}>
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{{selectOptions ../traitOptions selected=rollChoice localize=true}}
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</select>
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</div>
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{{/if}}
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</div>
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{{#if roll}}
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<div class="with-result {{#if roll.withHope}}hope{{else if roll.withFear}}fear{{else}}critical{{/if}}">
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<div class="roll-data">
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<div class="duality-label">
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{{roll.total}}
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<span class="with">{{withLabelShort}}</span>
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</div>
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<div class="roll-dice-container">
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="hope">
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<span class="dice-label">{{roll.dHope.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/" roll.dHope.denomination ".svg"}}" />
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</a>
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<a class="roll-dice" data-action="rerollDice" data-member="{{@root.partId}}" data-dice-type="fear">
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<span class="dice-label">{{roll.dFear.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/fear/" roll.dFear.denomination ".svg"}}" />
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</a>
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{{#if roll.hasAdvantage}}
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<span class="roll-operator">+</span>
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<span class="roll-dice">
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<span class="dice-label">{{roll.dAdvantage.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/adv/d" roll.advantageFaces ".svg"}}" />
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</span>
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{{/if}}
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{{#if roll.hasDisadvantage}}
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<span class="roll-operator">-</span>
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<span class="roll-dice">
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<span class="dice-label">{{roll.dDisadvantage.total}}</span>
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<img src="{{concat "systems/daggerheart/assets/icons/dice/disadv/d" roll.advantageFaces ".svg"}}" />
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</span>
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{{/if}}
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<span class="roll-operator ">{{#if (gte roll.modifierTotal 0)}}+{{else}}-{{/if}}</span>
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<span class="roll-value">{{positive roll.modifierTotal}}</span>
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</div>
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</div>
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{{#if (and @root.isGM (ne ../partId "leader"))}}
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<div class="buttons">
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<button
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type="button"
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data-action="markSuccessful"
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data-success="true"
|
||||
class="plain icon fa-solid fa-check {{#if modifier}}{{#if successful}}active{{else}}inactive{{/if}}{{/if}}"
|
||||
data-tooltip="DAGGERHEART.GENERAL.success"
|
||||
></button>
|
||||
<button
|
||||
type="button"
|
||||
data-action="markSuccessful"
|
||||
class="plain icon fa-solid fa-times {{#if modifier}}{{#if successful}}inactive{{else}}active{{/if}}{{/if}}"
|
||||
data-tooltip="DAGGERHEART.GENERAL.failure"
|
||||
></button>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{else if (and readyToRoll isEditable)}}
|
||||
<a class="roll-button initial-roll" data-action="makeRoll" data-member="{{@root.partId}}" data-tooltip="DAGGERHEART.GENERAL.Roll.basic">
|
||||
<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
|
||||
</a>
|
||||
{{/if}}
|
||||
</section>
|
||||
{{/with}}
|
||||
30
templates/dialogs/groupRollDialog/parts/result.hbs
Normal file
30
templates/dialogs/groupRollDialog/parts/result.hbs
Normal file
|
|
@ -0,0 +1,30 @@
|
|||
{{#if (and hasRolled leader.roll)}}
|
||||
<div class="group-roll-results with-result {{groupRoll.totalDualityClass}}">
|
||||
<div class="row leader">
|
||||
<span class="label">{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.leaderRoll"}}</span>
|
||||
<span class="duality-label">
|
||||
{{leader.roll.total}}
|
||||
<span class="with">{{localize "DAGGERHEART.GENERAL.withThing" thing=leader.roll.totalLabel}}</span>
|
||||
</span>
|
||||
</div>
|
||||
<div class="row modifiers">
|
||||
<span class="label">{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</span>
|
||||
<div class="item-tags">
|
||||
{{#each groupRoll.modifiers as |modifier|}}
|
||||
<span class="tag {{#if (gte modifier 0)}}success{{else}}failure{{/if}}">
|
||||
{{numberFormat modifier sign=true}}
|
||||
</span>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="divider"></div>
|
||||
<div class="row total">
|
||||
<span class="label">{{localize "DAGGERHEART.GENERAL.total"}}</span>
|
||||
<span class="duality-label"><span class="value">{{groupRoll.total}}</span> {{groupRoll.totalLabel}}</span>
|
||||
</div>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="group-roll-results empty">
|
||||
{{localize "DAGGERHEART.APPLICATIONS.GroupRollSelect.resultsHint"}}
|
||||
</div>
|
||||
{{/if}}
|
||||
Loading…
Add table
Add a link
Reference in a new issue