Fix for shortHand of ranges

This commit is contained in:
WBHarry 2025-11-08 18:43:45 +01:00
parent c4fe4d1409
commit cc5bae991a

View file

@ -5,21 +5,22 @@ export default function DhTemplateEnricher(match, _options) {
const { type, angle = CONFIG.MeasuredTemplate.defaults.angle, inline = false } = params;
const direction = Number(params.direction) || 0;
const range =
params.range && Number.isNaN(params.range)
params.range && Number.isNaN(Number(params.range))
? Object.values(CONFIG.DH.GENERAL.templateRanges).find(
x => x.id.toLowerCase() === split[1] || x.short === split[1]
x => x.id.toLowerCase() === params.range || x.short === params.range
)?.id
: params.range;
if (!(Object.values(CONFIG.DH.GENERAL.templateTypes).find(x => x === type)) || !range) return match[0];
if (!Object.values(CONFIG.DH.GENERAL.templateTypes).find(x => x === type) || !range) return match[0];
const label = game.i18n.localize(`DAGGERHEART.CONFIG.TemplateTypes.${type}`);
const rangeDisplay = Number.isNaN(Number(range)) ? game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`) : range;
const rangeDisplay = Number.isNaN(Number(range))
? game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`)
: range;
let angleDisplay = '';
if (angle != CONFIG.MeasuredTemplate.defaults.angle) {
angleDisplay = 'angle:' + angle;
}
let directionDisplay = '';
if (direction != 0) {
@ -65,8 +66,9 @@ export const renderMeasuredTemplate = async event => {
let baseDistance = range;
if (Number.isNaN(Number(range))) {
baseDistance =
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[range];
baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[
range
];
}
const distance = type === CONFIG.DH.GENERAL.templateTypes.EMANATION ? baseDistance + 2.5 : baseDistance;