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[Bug] Fixed Manual MaxHP (#532)
* Set adversary buttosn to type=button. Fixed faulty _onUpdate * Fixed
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4 changed files with 4 additions and 4 deletions
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@ -579,7 +579,7 @@ export default class DhCharacter extends BaseDataActor {
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: this.levelData.level.current * 2
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};
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this.resources.hope.max -= Object.keys(this.scars).length;
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this.resources.hitPoints.max = this.class.value?.system?.hitPoints ?? 0;
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this.resources.hitPoints.max += this.class.value?.system?.hitPoints ?? 0;
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}
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prepareDerivedData() {
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