mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-04-21 23:13:39 +02:00
Refactor resources selection and data prep (#1721)
* Move resources select to scrolly text and accept actor object * Convert isReversed to prepared data and add label * Removed unused imports --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
parent
a4a7b8e7ca
commit
cb0f63208e
9 changed files with 25 additions and 24 deletions
|
|
@ -6,7 +6,7 @@ const attributeField = label =>
|
|||
tierMarked: new fields.BooleanField({ initial: false })
|
||||
});
|
||||
|
||||
const resourceField = (max = 0, initial = 0, label, reverse = false, maxLabel) =>
|
||||
const resourceField = (max = 0, initial = 0, label, maxLabel) =>
|
||||
new fields.SchemaField(
|
||||
{
|
||||
value: new fields.NumberField({ initial: initial, min: 0, integer: true, label }),
|
||||
|
|
@ -17,7 +17,6 @@ const resourceField = (max = 0, initial = 0, label, reverse = false, maxLabel) =
|
|||
maxLabel ??
|
||||
game.i18n.format('DAGGERHEART.GENERAL.maxWithThing', { thing: game.i18n.localize(label) })
|
||||
}),
|
||||
isReversed: new fields.BooleanField({ initial: reverse })
|
||||
},
|
||||
{ label }
|
||||
);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue