[Fix] SRD Effect Priorities (#1505)

* Increased priority on effects in srd domain cards that depend on character data

* Increased priority on effects in srd classes/subclasses that depend on character data

* Increased priority on effects in srd ancestries that depend on character data

* Increased priority on effects in srd beastforms that depend on character data

* Increased priority on effects in remaining SRD items that depend on character data

* Adversaries

* Raised system version
This commit is contained in:
WBHarry 2026-01-09 15:50:56 +01:00 committed by GitHub
parent 6deadea437
commit c6bdc846ab
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GPG key ID: B5690EEEBB952194
19 changed files with 52 additions and 32 deletions

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@ -39,7 +39,7 @@
"key": "system.armorScore",
"mode": 2,
"value": "@system.traits.strength.value",
"priority": null
"priority": 21
}
],
"disabled": false,

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@ -42,7 +42,8 @@
{
"key": "system.resistance.magical.reduction",
"mode": 2,
"value": "@system.armorScore"
"value": "@system.armorScore",
"priority": 21
}
],
"_id": "xGxqTCO8MjNq5Cw6",

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@ -155,7 +155,8 @@
{
"key": "system.evasion",
"mode": 2,
"value": "@system.armorScore"
"value": "@system.armorScore",
"priority": 21
}
],
"transfer": false,

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@ -117,7 +117,8 @@
{
"key": "system.bonuses.damage.primaryWeapon.bonus",
"mode": 2,
"value": "@system.traits.agility.value"
"value": "@system.traits.agility.value",
"priority": 21
}
],
"_id": "jMIrOhpPUncn7dWg",