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[Fix] SRD Effect Priorities (#1505)
* Increased priority on effects in srd domain cards that depend on character data * Increased priority on effects in srd classes/subclasses that depend on character data * Increased priority on effects in srd ancestries that depend on character data * Increased priority on effects in srd beastforms that depend on character data * Increased priority on effects in remaining SRD items that depend on character data * Adversaries * Raised system version
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19 changed files with 52 additions and 32 deletions
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/** -- Changes Type Priorities --
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* - Base Number -
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* Custom: 0
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* Multiply: 10
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* Add: 20
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* Downgrade: 30
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* Upgrade: 40
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* Override: 50
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*
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* - Changes Value Priorities -
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* Standard: +0
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* "Anything that uses another data model value as its value": +1 - Effects that increase traits have to be calculated first at Base priority. (EX: Raise evasion by half your agility)
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*/
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export default class BaseEffect extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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