This commit is contained in:
WBHarry 2025-08-01 17:46:07 +02:00
parent 02d82c32be
commit c59f28ecb5
449 changed files with 626 additions and 18210 deletions

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@ -63,8 +63,8 @@
"systemId": "daggerheart",
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"_key": "!items!0FcQGnI9ffZA67cV"
}

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@ -3,9 +3,9 @@
"name": "Make a Scene",
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"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
"img": "icons/environment/settlement/tent-flag.webp",
"system": {
"description": "<p><strong>Spend 3 Hope</strong> to temporarily Distract a target within <strong>Close range</strong>, giving them a <strong>-2 penalty</strong> to their Difficulty.</p>",
"description": "<p><strong>Spend 3 Hope</strong> to temporarily Distract a target within Close range, giving them a -2 penalty to their Difficulty.</p>",
"resource": null,
"actions": {
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@ -29,13 +29,18 @@
"max": "",
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],
"target": {
"type": "any",
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},
"name": "Hope Feature",
"img": "systems/daggerheart/assets/icons/dice/hope/d12.svg",
"name": "Spend Hope",
"img": "icons/environment/settlement/tent-flag.webp",
"range": "close"
}
},
@ -43,7 +48,59 @@
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{
"name": "Make a Scene",
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"transfer": false,
"_id": "RkGQ2mux4yZ6SOHu",
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"type": "withinRange",
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}
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],
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@ -58,8 +115,8 @@
"systemId": "daggerheart",
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View file

@ -3,9 +3,9 @@
"name": "Rally",
"type": "feature",
"_id": "LyqJaJWO2nn2BCmv",
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
"img": "icons/skills/social/diplomacy-unity-alliance.webp",
"system": {
"description": "<p><strong>Once per session</strong>, describe how you rally the party and <strong>give yourself and each of your allies</strong> a Rally Die. At level 1, your Rally Die is a <strong>d6</strong>. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. <strong>At level 5</strong>, your Rally Die increases to a <strong>d8</strong>.</p>",
"description": "<p>Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a <strong>d6</strong>. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a <strong>d8</strong>.</p>",
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@ -31,8 +31,8 @@
"type": "friendly",
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},
"name": "Class Feature",
"img": "systems/daggerheart/assets/icons/dice/hope/d6.svg",
"name": "Give Dice",
"img": "icons/skills/social/diplomacy-unity-alliance.webp",
"range": ""
}
},
@ -42,8 +42,8 @@
},
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"_id": "zC2nMD699V0i7r5r",
@ -55,12 +55,6 @@
"mode": 2,
"value": "1d6",
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{
"key": "system.bonuses.rally",
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@ -73,7 +67,7 @@
"startRound": null,
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"description": "<p><strong>Once per session</strong>, describe how you rally the party and <strong>give yourself and each of your allies</strong> a Rally Die. At level 1, your Rally Die is a <strong>d6</strong>. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. <strong>At level 5</strong>, your Rally Die increases to a <strong>d8</strong>.</p>",
"description": "<p>A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
@ -86,8 +80,8 @@
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"systemVersion": "0.0.1",
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