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Added a system setting (appearance) to remove the Countdown UI (#1265)
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4 changed files with 14 additions and 4 deletions
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@ -167,12 +167,14 @@ Hooks.on('setup', () => {
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});
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Hooks.on('ready', async () => {
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const appearanceSettings = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance);
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ui.resources = new CONFIG.ui.resources();
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if (game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).displayFear !== 'hide')
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ui.resources.render({ force: true });
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if (appearanceSettings.displayFear !== 'hide') ui.resources.render({ force: true });
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ui.countdowns = new CONFIG.ui.countdowns();
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ui.countdowns.render({ force: true });
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if (appearanceSettings.displayCountdownUI) {
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ui.countdowns = new CONFIG.ui.countdowns();
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ui.countdowns.render({ force: true });
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}
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if (!(ui.compendiumBrowser instanceof applications.ui.ItemBrowser))
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ui.compendiumBrowser = new applications.ui.ItemBrowser();
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@ -2219,6 +2219,9 @@
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"displayFear": {
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"label": "Display Fear"
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},
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"displayCountdownUI": {
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"label": "Display Countdown UI"
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},
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"showGenericStatusEffects": {
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"label": "Show Foundry Status Effects"
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},
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@ -24,6 +24,7 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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choices: CONFIG.DH.GENERAL.fearDisplay,
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initial: CONFIG.DH.GENERAL.fearDisplay.token.value
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}),
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displayCountdownUI: new BooleanField({ initial: true }),
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diceSoNice: new SchemaField({
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hope: diceStyle({ fg: '#ffffff', bg: '#ffe760', outline: '#000000', edge: '#ffffff' }),
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fear: diceStyle({ fg: '#000000', bg: '#0032b1', outline: '#ffffff', edge: '#000000' }),
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@ -8,6 +8,10 @@
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value=setting.displayFear
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localize=true}}
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{{formGroup
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fields.displayCountdownUI
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value=setting.displayCountdownUI
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localize=true}}
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{{formGroup
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fields.showGenericStatusEffects
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value=setting.showGenericStatusEffects
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localize=true}}
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