Duality Roll Followup (#65)

* Moved the roll total to bottom right. A bunch of label fixes
* Fixed broken attack-roll damage button
* Added AppearanceMenu allowing modification of DiceSoNice Duality presets
This commit is contained in:
WBHarry 2025-05-27 20:07:47 +02:00 committed by GitHub
parent 6fcfce227a
commit c4a03b2d54
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GPG key ID: B5690EEEBB952194
18 changed files with 685 additions and 400 deletions

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@ -1,5 +1,5 @@
import { DualityRollColor } from '../config/settingsConfig.mjs';
import DhpDualityRoll from '../data/dualityRoll.mjs';
import { DualityRollColor } from '../data/settings/Appearance.mjs';
export default class DhpChatMesssage extends ChatMessage {
async renderHTML() {
@ -16,7 +16,7 @@ export default class DhpChatMesssage extends ChatMessage {
const html = await super.renderHTML();
if (
this.type === 'dualityRoll' &&
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.DualityRollColor) ===
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).dualityColorScheme ===
DualityRollColor.colorful.value
) {
html.classList.add('duality');