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Duality Roll Followup (#65)
* Moved the roll total to bottom right. A bunch of label fixes * Fixed broken attack-roll damage button * Added AppearanceMenu allowing modification of DiceSoNice Duality presets
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18 changed files with 685 additions and 400 deletions
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@ -1,5 +1,5 @@
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import { DualityRollColor } from '../config/settingsConfig.mjs';
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import DhpDualityRoll from '../data/dualityRoll.mjs';
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import { DualityRollColor } from '../data/settings/Appearance.mjs';
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export default class DhpChatMesssage extends ChatMessage {
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async renderHTML() {
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@ -16,7 +16,7 @@ export default class DhpChatMesssage extends ChatMessage {
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const html = await super.renderHTML();
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if (
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this.type === 'dualityRoll' &&
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game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.DualityRollColor) ===
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game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).dualityColorScheme ===
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DualityRollColor.colorful.value
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) {
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html.classList.add('duality');
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