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Finished GroupRoll
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commit
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15 changed files with 632 additions and 42 deletions
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@ -123,7 +123,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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}
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const tagTeamSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);
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if (tagTeamSetting.members[this.actor.id]) {
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if (tagTeamSetting.members[this.actor.id] && !this.config.skips?.createMessage) {
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context.activeTagTeamRoll = true;
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context.tagTeamSelected = this.config.tagTeamSelected;
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}
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@ -19,6 +19,9 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
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tag: 'form',
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classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'group-roll'],
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position: { width: 'auto', height: 'auto' },
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window: {
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title: 'DAGGERHEART.UI.Chat.groupRoll.title'
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},
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actions: {
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roll: GroupRollDialog.#roll,
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removeLeader: GroupRollDialog.#removeLeader,
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@ -36,17 +39,20 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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const changeChoices = this.actors;
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const leaderChoices = this.actors.filter(x => this.actorsMembers.every(member => member.actor?.id !== x.id));
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const memberChoices = this.actors.filter(
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x => this.actorLeader?.actor?.id !== x.id && this.actorsMembers.every(member => member.actor?.id !== x.id)
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);
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htmlElement.querySelectorAll('.leader-change-input').forEach(element => {
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autocomplete({
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input: element,
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fetch: function (text, update) {
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if (!text) {
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update(changeChoices);
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update(leaderChoices);
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} else {
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text = text.toLowerCase();
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var suggestions = changeChoices.filter(n => n.name.toLowerCase().includes(text));
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var suggestions = leaderChoices.filter(n => n.name.toLowerCase().includes(text));
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update(suggestions);
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}
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},
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@ -76,7 +82,7 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
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},
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onSelect: actor => {
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element.value = actor.uuid;
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this.actorLeader = { actor: actor, trait: '', difficulty: 0 };
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this.actorLeader = { actor: actor, trait: 'agility', difficulty: 0 };
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this.render();
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},
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click: e => e.fetch(),
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@ -92,10 +98,10 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
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input: element,
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fetch: function (text, update) {
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if (!text) {
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update(changeChoices);
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update(memberChoices);
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} else {
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text = text.toLowerCase();
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var suggestions = changeChoices.filter(n => n.name.toLowerCase().includes(text));
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var suggestions = memberChoices.filter(n => n.name.toLowerCase().includes(text));
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update(suggestions);
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}
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},
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@ -125,7 +131,7 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
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},
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onSelect: actor => {
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element.value = actor.uuid;
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this.actorsMembers.push({ actor: actor, trait: '', difficulty: 0 });
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this.actorsMembers.push({ actor: actor, trait: 'agility', difficulty: 0 });
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this.render({ force: true });
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},
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click: e => e.fetch(),
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@ -140,14 +146,22 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.leader = this.actorLeader;
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context.members = [...this.actorsMembers];
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context.traitList = Object.values(abilities).map(trait => ({
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label: game.i18n.localize(trait.label),
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value: trait.id
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}));
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context.members = this.actorsMembers;
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context.traitList = abilities;
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context.allSelected = this.actorsMembers.length + (this.actorLeader?.actor ? 1 : 0) === this.actors.length;
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context.rollDisabled = context.members.length === 0 || !this.actorLeader?.actor;
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return context;
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}
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static updateData(event, _, formData) {
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const { actorLeader, actorsMembers } = foundry.utils.expandObject(formData.object);
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this.actorLeader = foundry.utils.mergeObject(this.actorLeader, actorLeader);
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this.actorsMembers = foundry.utils.mergeObject(this.actorsMembers, actorsMembers);
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this.render(true);
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}
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static async #removeLeader(_, button) {
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this.actorLeader = null;
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this.render();
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@ -158,8 +172,25 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
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this.render();
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}
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static async #roll(_, button) {
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console.log(this.leader, this.members);
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console.log(this);
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static async #roll() {
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const cls = getDocumentClass('ChatMessage');
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const systemData = {
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leader: this.actorLeader,
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members: this.actorsMembers
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};
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const msg = {
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type: 'groupRoll',
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user: game.user.id,
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speaker: cls.getSpeaker(),
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title: game.i18n.localize('DAGGERHEART.UI.Chat.groupRoll.title'),
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system: systemData,
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/groupRoll.hbs',
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{ system: systemData }
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)
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};
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cls.create(msg);
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this.close();
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}
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}
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@ -1,4 +1,5 @@
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import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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import { abilities } from '../../config/actorConfig.mjs';
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import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLog {
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constructor(options) {
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@ -67,6 +68,18 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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html.querySelectorAll('.reroll-button').forEach(element =>
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element.addEventListener('click', event => this.rerollEvent(event, data.message))
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);
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html.querySelectorAll('.group-roll-button').forEach(element =>
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element.addEventListener('click', event => this.groupRollButton(event, data.message))
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);
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html.querySelectorAll('.group-roll-reroll').forEach(element =>
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element.addEventListener('click', event => this.groupRollReroll(event, data.message))
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);
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html.querySelectorAll('.group-roll-success').forEach(element =>
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element.addEventListener('click', event => this.groupRollSuccessEvent(event, data.message))
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);
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html.querySelectorAll('.group-roll-header-expand-section').forEach(element =>
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element.addEventListener('click', this.groupRollExpandSection)
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);
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};
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setupHooks() {
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@ -176,4 +189,156 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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});
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}
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}
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async groupRollButton(event, message) {
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const path = event.currentTarget.dataset.path;
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const { actor: actorData, trait } = foundry.utils.getProperty(message.system, path);
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const actor = game.actors.get(actorData._id);
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if (!actor.testUserPermission(game.user, 'OWNER')) {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.noActorOwnership'));
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}
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const traitLabel = game.i18n.localize(abilities[trait].label);
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const config = {
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event: event,
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title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${actor.name}`,
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headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
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ability: traitLabel
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}),
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roll: {
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trait: trait,
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advantage: 0,
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modifiers: [{ label: traitLabel, value: actor.system.traits[trait].value }]
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},
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hasRoll: true,
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skips: {
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createMessage: true,
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resources: true
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}
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};
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const result = await actor.diceRoll({
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...config,
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headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${actor.name}`,
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title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
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ability: traitLabel
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})
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});
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const renderData = { system: foundry.utils.deepClone(message.system) };
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foundry.utils.setProperty(renderData.system, `${path}.result`, result.roll);
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const updatedContent = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/groupRoll.hbs',
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{ ...renderData, user: game.user }
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);
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const mess = game.messages.get(message._id);
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await emitAsGM(
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GMUpdateEvent.UpdateDocument,
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mess.update.bind(mess),
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{
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...renderData,
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content: updatedContent
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},
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mess.uuid
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);
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}
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async groupRollReroll(event, message) {
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const path = event.currentTarget.dataset.path;
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const { actor: actorData, trait } = foundry.utils.getProperty(message.system, path);
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const actor = game.actors.get(actorData._id);
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if (!actor.testUserPermission(game.user, 'OWNER')) {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.noActorOwnership'));
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}
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const traitLabel = game.i18n.localize(abilities[trait].label);
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const config = {
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event: event,
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title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${actor.name}`,
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headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
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ability: traitLabel
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}),
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roll: {
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trait: trait,
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advantage: 0,
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modifiers: [{ label: traitLabel, value: actor.system.traits[trait].value }]
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},
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hasRoll: true,
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skips: {
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createMessage: true
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}
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};
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const result = await actor.diceRoll({
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...config,
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headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${actor.name}`,
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title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
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ability: traitLabel
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})
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});
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const renderData = { system: foundry.utils.deepClone(message.system) };
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foundry.utils.setProperty(renderData.system, `${path}.result`, { ...result.roll, rerolled: true });
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const updatedContent = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/groupRoll.hbs',
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{ ...renderData, user: game.user }
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);
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const mess = game.messages.get(message._id);
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await emitAsGM(
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GMUpdateEvent.UpdateDocument,
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mess.update.bind(mess),
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{
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...renderData,
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content: updatedContent
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},
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mess.uuid
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);
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}
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async groupRollSuccessEvent(event, message) {
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if (!game.user.isGM) {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.gmOnly'));
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}
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const { path, success } = event.currentTarget.dataset;
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const { actor: actorData } = foundry.utils.getProperty(message.system, path);
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const actor = game.actors.get(actorData._id);
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if (!actor.testUserPermission(game.user, 'OWNER')) {
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return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.noActorOwnership'));
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}
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const renderData = { system: foundry.utils.deepClone(message.system) };
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foundry.utils.setProperty(renderData.system, `${path}.manualSuccess`, Boolean(success));
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const updatedContent = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/groupRoll.hbs',
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{ ...renderData, user: game.user }
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);
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const mess = game.messages.get(message._id);
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await emitAsGM(
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GMUpdateEvent.UpdateDocument,
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mess.update.bind(mess),
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{
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...renderData,
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content: updatedContent
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},
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mess.uuid
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);
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}
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async groupRollExpandSection(event) {
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event.target
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.closest('.group-roll-header-expand-section')
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.querySelectorAll('i')
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.forEach(element => {
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element.classList.toggle('fa-angle-up');
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element.classList.toggle('fa-angle-down');
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});
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event.target.closest('.group-roll-section').querySelector('.group-roll-content').classList.toggle('closed');
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}
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}
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@ -1,4 +1,4 @@
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import { emitAsGM, GMUpdateEvent, socketEvent } from '../../systemRegistration/socket.mjs';
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import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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