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219-fix weapon action damage and display of calculation. (#250)
* fix weapon action damage and display of calculation. * modify weapon data to split formula. * remove unused field
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parent
122621a57a
commit
c4448226e0
11 changed files with 36 additions and 29 deletions
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@ -38,7 +38,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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}
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};
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static CLEAN_ARRAYS = ["damage.parts", "cost", "effects"];
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static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects'];
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_getTabs() {
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const tabs = {
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@ -69,7 +69,6 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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context.disableOption = this.disableOption.bind(this);
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context.isNPC = this.action.actor && this.action.actor.type !== 'character';
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context.hasRoll = this.action.hasRoll;
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console.log(context)
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return context;
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}
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@ -97,9 +96,9 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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_prepareSubmitData(event, formData) {
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const submitData = foundry.utils.expandObject(formData.object);
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for ( const keyPath of this.constructor.CLEAN_ARRAYS ) {
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for (const keyPath of this.constructor.CLEAN_ARRAYS) {
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const data = foundry.utils.getProperty(submitData, keyPath);
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if ( data ) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
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if (data) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
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}
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return submitData;
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}
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@ -39,7 +39,6 @@ export class DHRoll extends Roll {
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if (config.dialog.configure !== false) {
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// Open Roll Dialog
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const DialogClass = config.dialog?.class ?? this.DefaultDialog;
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console.log(roll, config);
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const configDialog = await DialogClass.configure(roll, config, message);
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if (!configDialog) return;
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}
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@ -124,6 +123,18 @@ export class DHRoll extends Roll {
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}
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return (this._formula = this.constructor.getFormula(this.terms));
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}
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static calculateTotalModifiers(roll, config) {
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config.roll.modifierTotal = 0;
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for (let i = 0; i < roll.terms.length; i++) {
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if (
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roll.terms[i] instanceof foundry.dice.terms.NumericTerm &&
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!!roll.terms[i - 1] &&
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roll.terms[i - 1] instanceof foundry.dice.terms.OperatorTerm
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)
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config.roll.modifierTotal += Number(`${roll.terms[i - 1].operator}${roll.terms[i].total}`);
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}
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}
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}
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export class DualityDie extends foundry.dice.terms.Die {
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@ -299,15 +310,8 @@ export class D20Roll extends DHRoll {
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value: d.total
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};
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});
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config.roll.modifierTotal = 0;
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for (let i = 0; i < roll.terms.length; i++) {
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if (
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roll.terms[i] instanceof foundry.dice.terms.NumericTerm &&
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!!roll.terms[i - 1] &&
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roll.terms[i - 1] instanceof foundry.dice.terms.OperatorTerm
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)
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config.roll.modifierTotal += Number(`${roll.terms[i - 1].operator}${roll.terms[i].total}`);
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}
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this.calculateTotalModifiers(roll, config);
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}
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resetFormula() {
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@ -468,6 +472,7 @@ export class DamageRoll extends DHRoll {
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static async postEvaluate(roll, config = {}) {
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super.postEvaluate(roll, config);
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config.roll.type = config.type;
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this.calculateTotalModifiers(roll, config);
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if (config.source?.message) {
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const chatMessage = ui.chat.collection.get(config.source.message);
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chatMessage.update({ 'system.damage': config });
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@ -103,7 +103,6 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
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context.systemFields = this.actor.system.schema.fields;
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context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
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context.isNPC = true;
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console.log(context)
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return context;
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}
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