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Fix conflict
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commit
c3e7a3ea1a
132 changed files with 17213 additions and 1404 deletions
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@ -10,10 +10,8 @@ export default class DHDamageAction extends DHBaseAction {
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const isAdversary = this.actor.type === 'adversary';
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if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
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const hasHordeDamage = this.actor.effects.find(
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x => x.name === game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label')
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);
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if (hasHordeDamage) return part.valueAlt;
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const hasHordeDamage = this.actor.effects.find(x => x.type === 'horde');
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if (hasHordeDamage && !hasHordeDamage.disabled) return part.valueAlt;
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}
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return formulaValue;
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@ -78,7 +76,9 @@ export default class DHDamageAction extends DHBaseAction {
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formulas = this.formatFormulas(formulas, systemData);
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const config = {
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title: game.i18n.format(`DAGGERHEART.UI.Chat.${ this.type === 'healing' ? 'healing' : 'damage'}Roll.title`, { damage: game.i18n.localize(this.name) }),
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title: game.i18n.format(`DAGGERHEART.UI.Chat.${this.type === 'healing' ? 'healing' : 'damage'}Roll.title`, {
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damage: game.i18n.localize(this.name)
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}),
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roll: formulas,
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targets: systemData.targets?.filter(t => t.hit) ?? data.targets,
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hasSave: this.hasSave,
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