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https://github.com/Foundryborne/daggerheart.git
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Improved the config app for Downtime activities. You can now create/edit/remove actions on them
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commit
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18 changed files with 275 additions and 196 deletions
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@ -1,148 +0,0 @@
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import { actionsTypes } from '../../../data/action/_module.mjs';
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import DHActionConfig from '../../sheets-configs/action-config.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhSettingsActionView extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve, reject, title, name, icon, img, description, actions) {
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super({});
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this.resolve = resolve;
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this.reject = reject;
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this.viewTitle = title;
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this.name = name;
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this.icon = icon;
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this.img = img;
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this.description = description;
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this.actions = actions;
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}
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get title() {
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return this.viewTitle;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'setting', 'dh-style'],
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position: { width: 440, height: 'auto' },
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actions: {
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editImage: this.onEditImage,
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addItem: this.addItem,
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editItem: this.editItem,
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removeItem: this.removeItem,
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resetMoves: this.resetMoves,
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saveForm: this.saveForm
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},
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form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false }
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};
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static PARTS = {
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header: { template: 'systems/daggerheart/templates/settings/components/action-view-header.hbs' },
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main: {
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template: 'systems/daggerheart/templates/settings/components/action-view.hbs'
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},
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footer: { template: 'systems/daggerheart/templates/settings/components/action-view-footer.hbs' }
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};
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.name = this.name;
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context.icon = this.icon;
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context.img = this.img;
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context.description = this.description;
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context.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(context.description);
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context.actions = this.actions;
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return context;
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}
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static async updateData(event, element, formData) {
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const { name, icon, description } = foundry.utils.expandObject(formData.object);
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this.name = name;
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this.icon = icon;
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this.description = description;
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this.render();
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}
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static async saveForm(event) {
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this.resolve({
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name: this.name,
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icon: this.icon,
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img: this.img,
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description: this.description,
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actions: this.actions
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});
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this.close(true);
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}
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static close(fromSave) {
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if (!fromSave) {
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this.reject();
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}
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super.close();
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}
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static onEditImage() {
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const fp = new foundry.applications.apps.FilePicker.implementation({
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current: this.img,
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type: 'image',
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callback: async path => {
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this.img = path;
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this.render();
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},
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top: this.position.top + 40,
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left: this.position.left + 10
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});
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return fp.browse();
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}
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async selectActionType() {
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const content = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/actionTypes/actionType.hbs',
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{ types: CONFIG.DH.ACTIONS.actionTypes }
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),
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title = 'Select Action Type',
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type = 'form',
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data = {};
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return Dialog.prompt({
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title,
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label: title,
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content,
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type,
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callback: html => {
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const form = html[0].querySelector('form'),
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fd = new foundry.applications.ux.FormDataExtended(form);
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foundry.utils.mergeObject(data, fd.object, { inplace: true });
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return data;
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},
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rejectClose: false
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});
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}
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static async addItem() {
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const actionType = await this.selectActionType();
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const cls = actionsTypes[actionType?.type] ?? actionsTypes.attack,
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action = new cls({
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_id: foundry.utils.randomID(),
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type: actionType.type,
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name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
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...cls.getSourceConfig(this.document)
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});
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this.actions.push(action);
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this.render();
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}
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static async editItem(_, button) {
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await new DHActionConfig(this.actions[button.dataset.id]).render(true);
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}
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static removeItem(event, button) {
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this.actions = this.actions.filter((_, index) => index !== Number.parseInt(button.dataset.id));
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this.render();
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}
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static resetMoves() {}
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}
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@ -1,6 +1,4 @@
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import { DhHomebrew } from '../../data/settings/_module.mjs';
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import DhSettingsActionView from './components/settingsActionsView.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhHomebrewSettings extends HandlebarsApplicationMixin(ApplicationV2) {
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@ -70,23 +68,20 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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static async editItem(_, target) {
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const move = this.settings.restMoves[target.dataset.type].moves[target.dataset.id];
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new Promise((resolve, reject) => {
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new DhSettingsActionView(
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resolve,
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reject,
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game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
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move.name,
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move.icon,
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move.img,
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move.description,
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move.actions
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).render(true);
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}).then(data => this.updateAction.bind(this)(data, target.dataset.type, target.dataset.id));
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const editedMove = await game.system.api.applications.sheetConfigs.DowntimeConfig.configure(
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move,
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target.dataset.id,
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this.settings
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);
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if (!editedMove) return;
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await this.updateAction.bind(this)(editedMove, target.dataset.type, target.dataset.id);
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}
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async updateAction(data, type, id) {
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await this.settings.updateSource({
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[`restMoves.${type}.moves.${id}`]: {
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actions: data.actions,
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name: data.name,
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icon: data.icon,
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img: data.img,
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@ -136,7 +131,11 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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acc[key] = {
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...move,
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name: game.i18n.localize(move.name),
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description: game.i18n.localize(move.description)
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description: game.i18n.localize(move.description),
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actions: move.actions.map(action => ({
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...action,
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name: game.i18n.localize(action.name)
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}))
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};
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return acc;
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