Swap item macro tooltip with system item tooltips (#2092)

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Carlos Fernandez 2026-07-18 12:28:42 -04:00 committed by GitHub
parent d76b4bb707
commit c181a47cc2
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@ -4,15 +4,55 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
#wide = false; #wide = false;
#bordered = false; #bordered = false;
/** @inheritdoc */
async activate(element, options = {}) { async activate(element, options = {}) {
const { TextEditor } = foundry.applications.ux; this.#wide = false;
this.#bordered = false;
const isMacro = document.getElementById('action-bar').contains(element);
const macro = isMacro ? game.macros.get(game.user.hotbar[Number(element.dataset.slot)] ?? null) : null;
const macroItemUuid = macro?.type === 'script' ? macro.command.match(/await game\.system\.api\.applications\.ui\.DhHotbar\.useItem\("([^"]+)"\);/)?.[1] : null;
if (macroItemUuid && await fromUuid(macroItemUuid, { strict: false })) {
element.dataset.tooltip = `#item#${macroItemUuid}`;
options.direction = this.constructor.TOOLTIP_DIRECTIONS.UP;
}
let html = options.html; let html = options.html;
if (element.dataset.tooltip?.startsWith('#battlepoints#')) { const key = element.dataset.tooltip?.match(/^#([\w-]+)#/)?.[1];
switch (key) {
case 'battlepoints':
return this.#activateBattlepoints(element, options);
case 'effect-display':
html = await this.#activateEffectDisplay(element, options);
break;
case 'item':
html = await this.#activateItem(element, options);
break;
case 'attack':
html = await this.#activateAttack(element, options);
break;
case 'shortRest':
case 'longRest':
html = await this.#activateRest(element, options);
break;
case 'advantage':
case 'disadvantage':
html = await this.#activateAdvantageDisadvantage(element, options);
break;
case 'deathMove':
html = await this.#activateDeathMove(element, options);
break;
}
this.noOffset = options.noOffset;
super.activate(element, { ...options, html });
}
async #activateBattlepoints(element, options) {
this.#wide = true; this.#wide = true;
this.#bordered = true; this.#bordered = true;
html = await this.getBattlepointHTML(element.dataset.combatId); const html = await this.getBattlepointHTML(element.dataset.combatId);
options.direction = this._determineItemTooltipDirection(element); options.direction = this._determineItemTooltipDirection(element);
super.activate(element, { ...options, html: html }); super.activate(element, { ...options, html: html });
@ -20,13 +60,9 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
lockedTooltip.querySelectorAll('.battlepoint-toggle-container input').forEach(element => { lockedTooltip.querySelectorAll('.battlepoint-toggle-container input').forEach(element => {
element.addEventListener('input', this.toggleModifier.bind(this)); element.addEventListener('input', this.toggleModifier.bind(this));
}); });
return;
} else {
this.#wide = false;
this.#bordered = false;
} }
if (element.dataset.tooltip === '#effect-display#') { async #activateEffectDisplay(element, options) {
this.#bordered = true; this.#bordered = true;
let effect = {}; let effect = {};
if (element.dataset.uuid) { if (element.dataset.uuid) {
@ -75,7 +111,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
}; };
} }
html = await foundry.applications.handlebars.renderTemplate( const html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/effect-display.hbs`, `systems/daggerheart/templates/ui/tooltip/effect-display.hbs`,
{ {
effect effect
@ -84,11 +120,11 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
this.tooltip.innerHTML = html; this.tooltip.innerHTML = html;
options.direction = this._determineItemTooltipDirection(element); options.direction = this._determineItemTooltipDirection(element);
} else {
this.#bordered = false; return html;
} }
if (element.dataset.tooltip?.startsWith('#item#')) { async #activateItem(element, options) {
const itemUuid = element.dataset.tooltip.slice(6); const itemUuid = element.dataset.tooltip.slice(6);
const item = await foundry.utils.fromUuid(itemUuid); const item = await foundry.utils.fromUuid(itemUuid);
if (item) { if (item) {
@ -97,7 +133,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
await this.enrichText(item); await this.enrichText(item);
const type = isAction ? 'action' : isEffect ? 'effect' : item.type; const type = isAction ? 'action' : isEffect ? 'effect' : item.type;
html = await foundry.applications.handlebars.renderTemplate( const html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/${type}.hbs`, `systems/daggerheart/templates/ui/tooltip/${type}.hbs`,
{ {
item: item, item: item,
@ -108,17 +144,20 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
); );
this.tooltip.innerHTML = html; this.tooltip.innerHTML = html;
options.direction = this._determineItemTooltipDirection(element); options.direction ??= this._determineItemTooltipDirection(element);
return html;
} }
} else {
const attack = element.dataset.tooltip?.startsWith('#attack#'); return null;
if (attack) { }
async #activateAttack(element, options) {
const actorUuid = element.dataset.tooltip.slice(8); const actorUuid = element.dataset.tooltip.slice(8);
const actor = await foundry.utils.fromUuid(actorUuid); const actor = await foundry.utils.fromUuid(actorUuid);
const attack = actor.system.attack; const attack = actor.system.attack;
const description = await TextEditor.enrichHTML(attack.description); const description = await foundry.applications.ux.TextEditor.enrichHTML(attack.description);
html = await foundry.applications.handlebars.renderTemplate( const html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/attack.hbs`, `systems/daggerheart/templates/ui/tooltip/attack.hbs`,
{ {
attack: attack, attack: attack,
@ -129,19 +168,57 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
); );
this.tooltip.innerHTML = html; this.tooltip.innerHTML = html;
return html;
} }
const shortRest = element.dataset.tooltip?.startsWith('#shortRest#'); async #activateAdvantageDisadvantage(element, options) {
const longRest = element.dataset.tooltip?.startsWith('#longRest#'); const isAdvantage = element.dataset.tooltip?.startsWith('#advantage#');
if (shortRest || longRest) { const actorUuid = element.dataset.tooltip.slice(isAdvantage ? 11 : 14);
const key = element.dataset.tooltip.slice(shortRest ? 11 : 10); const actor = await foundry.utils.fromUuid(actorUuid);
if (actor) {
const html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/advantage.hbs`,
{
sources: isAdvantage ? actor.system.advantageSources : actor.system.disadvantageSources
}
);
this.tooltip.innerHTML = html;
return html;
}
return null;
}
async #activateDeathMove(element, options) {
const name = element.dataset.deathName;
const img = element.dataset.deathImg;
const description = element.dataset.deathDescription;
const html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/death-move.hbs`,
{
move: { name: name, img: img, description: description }
}
);
this.tooltip.innerHTML = html;
options.direction = this._determineItemTooltipDirection(
element,
this.constructor.TOOLTIP_DIRECTIONS.RIGHT
);
return html;
}
async #activateRest(element, options) {
const isShortRest = element.dataset.tooltip?.startsWith('#shortRest#');
const key = element.dataset.tooltip.slice(isShortRest ? 11 : 10);
const moves = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves[ const moves = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves[
element.dataset.restType element.dataset.restType
].moves; ].moves;
const move = moves[key]; const move = moves[key];
const description = await TextEditor.enrichHTML(move.description); const description = await foundry.applications.ux.TextEditor.enrichHTML(move.description);
html = await foundry.applications.handlebars.renderTemplate( const html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/downtime.hbs`, `systems/daggerheart/templates/ui/tooltip/downtime.hbs`,
{ {
move: move, move: move,
@ -154,49 +231,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
element, element,
this.constructor.TOOLTIP_DIRECTIONS.RIGHT this.constructor.TOOLTIP_DIRECTIONS.RIGHT
); );
} return html;
const isAdvantage = element.dataset.tooltip?.startsWith('#advantage#');
const isDisadvantage = element.dataset.tooltip?.startsWith('#disadvantage#');
if (isAdvantage || isDisadvantage) {
const actorUuid = element.dataset.tooltip.slice(isAdvantage ? 11 : 14);
const actor = await foundry.utils.fromUuid(actorUuid);
if (actor) {
html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/advantage.hbs`,
{
sources: isAdvantage ? actor.system.advantageSources : actor.system.disadvantageSources
}
);
this.tooltip.innerHTML = html;
}
}
const deathMove = element.dataset.tooltip?.startsWith('#deathMove#');
if (deathMove) {
const name = element.dataset.deathName;
const img = element.dataset.deathImg;
const description = element.dataset.deathDescription;
html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/death-move.hbs`,
{
move: { name: name, img: img, description: description }
}
);
this.tooltip.innerHTML = html;
options.direction = this._determineItemTooltipDirection(
element,
this.constructor.TOOLTIP_DIRECTIONS.RIGHT
);
}
}
this.noOffset = options.noOffset;
super.activate(element, { ...options, html: html });
} }
_setAnchor(direction) { _setAnchor(direction) {