Setup midnight cards (#536)

* add midnight cards

* add icons

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
This commit is contained in:
Psitacus 2025-08-02 17:02:13 -06:00 committed by GitHub
parent 5757db3f49
commit c0661dbca6
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21 changed files with 2274 additions and 120 deletions

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@ -1,6 +1,6 @@
{
"name": "Midnight-Touched",
"img": "icons/svg/item-bag.svg",
"img": "systems/daggerheart/assets/icons/domains/domain-card/midnight.png",
"type": "domainCard",
"folder": "ML2JusN36oJoR8QA",
"system": {
@ -8,22 +8,124 @@
"domain": "midnight",
"recallCost": 2,
"level": 7,
"type": "ability"
"type": "ability",
"actions": {
"ksl1CcxcuwYxObiS": {
"type": "healing",
"_id": "ksl1CcxcuwYxObiS",
"systemPath": "actions",
"description": "<p><span class=\"vertical-card-list-found\" style=\"box-sizing: border-box; margin: 0px 0px 0.25rem; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif\">Once per rest, when you have 0 Hope and the GM would gain a Fear, you can gain a Hope instead.</span></p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "1",
"recovery": "shortRest"
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "hope",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Gain Hope",
"img": "icons/commodities/gems/gem-faceted-octagon-yellow.webp",
"range": ""
},
"Ky5wcwBqgm5bJCK1": {
"type": "effect",
"_id": "Ky5wcwBqgm5bJCK1",
"systemPath": "actions",
"description": "<p><span class=\"vertical-card-list-found\" style=\"box-sizing: border-box; margin: 0px 0px 0.25rem; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif\">When you make a successful attack, you can <strong style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0);\">mark a Stress</strong> to add the result of your Fear Die to your damage roll.</span></p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"name": "Mark Stress",
"img": "icons/skills/wounds/anatomy-organ-brain-pink-red.webp",
"range": ""
}
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784484,
"modifiedTime": 1753922784484,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
"modifiedTime": 1754173596933,
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
},
"_id": "uSyGKVxOJcnp28po",
"sort": 3400000,
"effects": [],
"ownership": {
"default": 0
},
"_key": "!items!uSyGKVxOJcnp28po"
}