Update inventory controls and permissions filtering

This commit is contained in:
Carlos Fernandez 2026-04-17 20:45:18 -04:00
parent 4b92001f97
commit bff18cee27
21 changed files with 158 additions and 160 deletions

View file

@ -3233,6 +3233,7 @@
"Tooltip": {
"disableEffect": "Disable Effect",
"enableEffect": "Enable Effect",
"edit": "Edit",
"openItemWorld": "Open Item World",
"openActorWorld": "Open Actor World",
"sendToChat": "Send to Chat",

View file

@ -12,8 +12,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
static DEFAULT_OPTIONS = {
classes: ['character'],
position: { width: 850, height: 800 },
/* Foundry adds disabled to all buttons and inputs if editPermission is missing. This is not desired. */
editPermission: CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
actions: {
toggleVault: CharacterSheet.#toggleVault,
rollAttribute: CharacterSheet.#rollAttribute,
@ -68,7 +66,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
}
},
{
handler: CharacterSheet.#getEquipamentContextOptions,
handler: CharacterSheet.#getEquipmentContextOptions,
selector: '[data-item-uuid][data-type="armor"], [data-item-uuid][data-type="weapon"]',
options: {
parentClassHooks: false,
@ -170,6 +168,16 @@ export default class CharacterSheet extends DHBaseActorSheet {
return applicationOptions;
}
/** @inheritdoc */
_toggleDisabled(disabled) {
// Overriden to only disable text inputs by default.
// Everything else is done by checking @root.editable in the sheet
const form = this.form;
for (const input of form.querySelectorAll("input:not([type=search])")) {
input.disabled = disabled;
}
}
/** @inheritDoc */
async _onRender(context, options) {
await super._onRender(context, options);
@ -391,14 +399,14 @@ export default class CharacterSheet extends DHBaseActorSheet {
* @this {CharacterSheet}
* @protected
*/
static #getEquipamentContextOptions() {
static #getEquipmentContextOptions() {
const options = [
{
name: 'equip',
icon: 'fa-solid fa-hands',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && !doc.system.equipped;
return doc.isOwner && doc && !doc.system.equipped;
},
callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
},
@ -407,7 +415,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
icon: 'fa-solid fa-hands',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && doc.system.equipped;
return doc.isOwner && doc && doc.system.equipped;
},
callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
}

View file

@ -475,7 +475,7 @@ export default function DHApplicationMixin(Base) {
const doc = getDocFromElementSync(target);
return (
(!dataset.noCompendiumEdit && !doc) ||
(doc && (!doc?.hasOwnProperty('systemPath') || doc?.inCollection))
(doc?.isOwner && (!doc?.hasOwnProperty('systemPath') || doc?.inCollection))
);
},
callback: async target => (await getDocFromElement(target)).sheet.render({ force: true })
@ -489,6 +489,7 @@ export default function DHApplicationMixin(Base) {
condition: target => {
const doc = getDocFromElementSync(target);
return (
doc?.isOwner &&
!foundry.utils.isEmpty(doc?.system?.attack?.damage.parts) ||
!foundry.utils.isEmpty(doc?.damage?.parts)
);
@ -511,7 +512,7 @@ export default function DHApplicationMixin(Base) {
icon: 'fa-solid fa-burst',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && !(doc.type === 'domainCard' && doc.system.inVault);
return doc?.isOwner && !(doc.type === 'domainCard' && doc.system.inVault);
},
callback: async (target, event) => (await getDocFromElement(target)).use(event)
});
@ -530,7 +531,8 @@ export default function DHApplicationMixin(Base) {
icon: 'fa-solid fa-trash',
condition: element => {
const target = element.closest('[data-item-uuid]');
return target.dataset.itemType !== 'beastform';
const doc = getDocFromElementSync(target);
return doc?.isOwner && target.dataset.itemType !== 'beastform';
},
callback: async (target, event) => {
const doc = await getDocFromElement(target);

View file

@ -11,21 +11,6 @@
padding-bottom: 0;
overflow-x: auto;
&.viewMode {
button:not(.btn-toggle-view),
input:not(.search),
.controls,
.character-sidebar-sheet,
.img-portait,
.name-row,
.hope-section,
.downtime-section,
.character-traits,
.card-list {
pointer-events: none;
}
}
.character-sidebar-sheet {
grid-row: 1 / span 2;
grid-column: 1;

View file

@ -316,9 +316,9 @@
border-radius: 3px;
background: light-dark(@dark-blue, @golden);
clip-path: none;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 4px;
border: 1px solid transparent;
transition: all 0.3s ease;

View file

@ -6,7 +6,7 @@
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
canCreate=@root.editable
hideResources=true
}}
@ -15,7 +15,7 @@
type='effect'
isGlassy=true
collection=effects.inactives
canCreate=true
canCreate=@root.editable
hideResources=true
}}
</div>

View file

@ -6,8 +6,8 @@
type='feature'
collection=@root.features
hideContextMenu=true
canCreate=true
showActions=true
canCreate=@root.editable
showActions=@root.editable
}}
</div>
</section>

View file

@ -7,7 +7,7 @@
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
canCreate=@root.editable
hideResources=true
}}
@ -16,7 +16,7 @@
type='effect'
isGlassy=true
collection=effects.inactives
canCreate=true
canCreate=@root.editable
hideResources=true
disabled=true
}}

View file

@ -8,8 +8,8 @@
type='feature'
actorType='character'
collection=category.values
canCreate=true
showActions=true
canCreate=@root.editable
showActions=@root.editable
}}
{{else if category.values}}
{{> 'daggerheart.inventory-items'
@ -18,7 +18,7 @@
actorType='character'
collection=category.values
canCreate=false
showActions=true
showActions=@root.editable
}}
{{/if}}

View file

@ -4,6 +4,7 @@
<h1 class="actor-name input" contenteditable="plaintext-only" data-property="name" placeholder="{{localize "DAGGERHEART.GENERAL.actorName"}}">{{source.name}}</h1>
<div class='level-div'>
<h3 class='label'>
{{#if @root.editable}}
{{#if document.system.needsCharacterSetup}}
<button
type="button"
@ -21,6 +22,7 @@
<i class="fa-solid fa-angles-up"></i>
</button>
{{/if}}
{{/if}}
{{#unless document.system.needsCharacterSetup}}
{{localize 'DAGGERHEART.GENERAL.level'}}
<input type="text" data-dtype="Number" class="level-value" value={{#if document.system.needsCharacterSetup}}0{{else}}{{document.system.levelData.level.changed}}{{/if}} {{#if document.system.needsCharacterSetup}}disabled{{/if}} />
@ -110,12 +112,14 @@
<i class="fa-solid fa-fw fa-users"></i>
</button>
{{/if}}
{{#if @root.editable}}
<button type="button" data-action="useDowntime" data-type="shortRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.shortRest.title">
<i class="fa-solid fa-fw fa-utensils"></i>
</button>
<button type="button" data-action="useDowntime" data-type="longRest" data-tooltip="DAGGERHEART.APPLICATIONS.Downtime.longRest.title">
<i class="fa-solid fa-fw fa-bed"></i>
</button>
{{/if}}
</div>
</div>

View file

@ -22,7 +22,7 @@
type='weapon'
collection=@root.inventory.weapons
isGlassy=true
canCreate=true
canCreate=@root.editable
hideResources=true
}}
{{> 'daggerheart.inventory-items'
@ -30,7 +30,7 @@
type='armor'
collection=@root.inventory.armor
isGlassy=true
canCreate=true
canCreate=@root.editable
hideResources=true
}}
{{> 'daggerheart.inventory-items'
@ -38,7 +38,7 @@
type='consumable'
collection=@root.inventory.consumables
isGlassy=true
canCreate=true
canCreate=@root.editable
isQuantifiable=true
}}
{{> 'daggerheart.inventory-items'
@ -46,8 +46,8 @@
type='loot'
collection=@root.inventory.loot
isGlassy=true
canCreate=true
showActions=true
canCreate=@root.editable
showActions=@root.editable
isQuantifiable=true
}}
</div>

View file

@ -27,7 +27,7 @@
isGlassy=true
cardView=cardView
collection=document.system.domainCards.loadout
canCreate=true
canCreate=@root.editable
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.Tabs.vault'
@ -35,7 +35,7 @@
isGlassy=true
cardView=cardView
collection=document.system.domainCards.vault
canCreate=true
canCreate=@root.editable
inVault=true
}}
</div>

View file

@ -45,11 +45,11 @@
</a>
{{/times}}
</div>
<a class="slot-label" data-action="toggleArmorMangement">
<a class="slot-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
<span class="label">{{localize "DAGGERHEART.GENERAL.armorSlots"}}</span>
<div class="slot-value-container">
<span class="value">{{document.system.armorScore.value}} / {{document.system.armorScore.max}}</span>
<i class="fa-solid fa-gear"></i>
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
</div>
</a>
</div>
@ -64,9 +64,9 @@
value='{{document.system.armorScore.value}}'
max='{{document.system.armorScore.max}}'
></progress>
<a class="status-label" data-action="toggleArmorMangement">
<a class="status-label" data-action="toggleArmorMangement" {{disabled (not @root.editable)}}>
<h4>{{localize "DAGGERHEART.GENERAL.armorSlots"}}</h4>
<i class="fa-solid fa-gear"></i>
{{#if @root.editable}}<i class="fa-solid fa-gear" inert></i>{{/if}}
</a>
{{/if}}
</div>

View file

@ -6,7 +6,7 @@
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
canCreate=@root.editable
hideResources=true
}}
@ -15,7 +15,7 @@
type='effect'
isGlassy=true
collection=effects.inactives
canCreate=true
canCreate=@root.editable
hideResources=true
}}
</div>

View file

@ -9,8 +9,8 @@
type='feature'
collection=@root.features
hideContextMenu=true
canCreate=true
showActions=true
canCreate=@root.editable
showActions=@root.editable
}}
</div>
</section>

View file

@ -26,7 +26,7 @@
actorType='party'
collection=@root.inventory.weapons
isGlassy=true
canCreate=true
canCreate=@root.editable
hideResources=true
hideContextMenu=true
isQuantifiable=true
@ -37,7 +37,7 @@
actorType='party'
collection=@root.inventory.armor
isGlassy=true
canCreate=true
canCreate=@root.editable
hideResources=true
hideContextMenu=true
isQuantifiable=true
@ -48,7 +48,7 @@
actorType='party'
collection=@root.inventory.consumables
isGlassy=true
canCreate=true
canCreate=@root.editable
hideContextMenu=true
isQuantifiable=true
}}
@ -58,7 +58,7 @@
actorType='party'
collection=@root.inventory.loot
isGlassy=true
canCreate=true
canCreate=@root.editable
hideContextMenu=true
isQuantifiable=true
}}

View file

@ -52,12 +52,11 @@ Parameters:
{{else}}
<ul class="items-list">
{{#each collection as |item|}}
{{> 'daggerheart.inventory-item'
item=item
type=../type
disabledEffect=../disabledEffect
actorType=../actorType
actorType=(ifThen ../actorType ../actorType @root.document.type)
hideControls=../hideControls
hideContextMenu=../hideContextMenu
isActor=../isActor

View file

@ -72,62 +72,59 @@ Parameters:
{{!-- Controls --}}
{{#unless hideControls}}
<div class="controls">
{{#if isActor}}
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.openActorWorld">
<i class="fa-solid fa-globe"></i>
</a>
{{#if (eq type 'adversary')}}
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
<i class='fas fa-trash'></i>
</a>
{{/if}}
{{#if (eq type 'character')}}
<a data-action='deletePartyMember' data-tooltip="CONTROLS.CommonDelete">
<i class='fas fa-trash'></i>
</a>
{{/if}}
{{else}}
{{#unless (eq actorType 'party')}}
{{#if (eq type 'weapon')}}
{{!-- Toggle/Equip buttons --}}
{{#if @root.editable}}
{{#if (and (eq actorType 'character') (eq type 'weapon'))}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
<i class="fa-solid fa-hands"></i>
</a>
{{else if (eq type 'armor')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
<i class="fa-solid fa-fw fa-shield"></i>
<i class="fa-solid fa-hands" inert></i>
</a>
{{/if}}
{{#if (eq type 'domainCard')}}
{{#if (and (eq actorType 'character') (eq type 'armor'))}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
<i class="fa-solid fa-fw fa-shield" inert></i>
</a>
{{/if}}
{{#if (and (eq type 'domainCard'))}}
<a data-action="toggleVault"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}" inert></i>
</a>
{{else if (and (eq type 'effect') (not (eq item.type 'beastform')))}}
{{/if}}
{{#if (and (and (eq type 'effect') (not (eq item.type 'beastform'))))}}
<a data-action="toggleEffect"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
<i class="{{ifThen item.disabled 'fa-solid fa-toggle-off' 'fa-solid fa-toggle-on'}}"></i>
<i class="{{ifThen item.disabled 'fa-solid fa-toggle-off' 'fa-solid fa-toggle-on'}}" inert></i>
</a>
{{/if}}
{{/if}}
{{!-- Send to Chat --}}
{{#if (hasProperty item "toChat")}}
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
<i class="fa-regular fa-fw fa-message"></i>
<i class="fa-regular fa-fw fa-message" inert></i>
</a>
{{/if}}
{{else}}
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.openActorWorld">
<i class="fa-solid fa-globe"></i>
</a>
<a data-action="deleteItem" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
<i class="fa-solid fa-trash"></i>
</a>
{{/unless}}
{{#unless hideContextMenu}}
{{!-- Document management buttons or context menu --}}
{{#if (and (not isActor) (not hideContextMenu))}}
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
<i class="fa-solid fa-fw fa-ellipsis-vertical"></i>
<i class="fa-solid fa-fw fa-ellipsis-vertical" inert></i>
</a>
{{/unless}}
{{else if @root.editable}}
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.edit">
<i class="fa-solid fa-edit" inert></i>
</a>
{{#if (not isActor)}}
<a data-action="deleteItem" data-tooltip="DAGGERHEART.UI.Tooltip.deleteItem">
<i class="fa-solid fa-trash" inert></i>
</a>
{{else if (eq type 'adversary')}}
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
<i class="fas fa-trash" inert></i>
</a>
{{/if}}
{{/if}}
</div>
{{/unless}}

View file

@ -48,6 +48,7 @@
</a>
{{/if}}
{{else}}
{{#if @root.editable}}
{{#if (eq type 'weapon')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
@ -69,6 +70,7 @@
<i class="fa-solid fa-fw {{ifThen item.disabled 'fa-toggle-off' 'fa-toggle-on'}}"></i>
</a>
{{/if}}
{{/if}}
{{#if (hasProperty item "toChat")}}
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
<i class="fa-regular fa-fw fa-message"></i>

View file

@ -8,6 +8,6 @@
title='DAGGERHEART.GENERAL.Action.plural'
collection=document.system.actions
type='action'
canCreate=true
canCreate=@root.editable
}}
</section>

View file

@ -6,7 +6,7 @@
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
canCreate=@root.editable
hideResources=true
}}
@ -16,7 +16,7 @@
disabledEffect=true
isGlassy=true
collection=effects.inactives
canCreate=true
canCreate=@root.editable
hideResources=true
}}
</section>