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Fix chat message display; start moving towards supporting Hope and Fear for Fate roll
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4 changed files with 81 additions and 54 deletions
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@ -29,58 +29,77 @@
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<div class="dice-tooltip">
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<div class="wrapper">
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<div class="roll-dice">
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{{#if roll.hope}}
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<div class="roll-die">
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<label>{{localize "DAGGERHEART.GENERAL.hope"}}</label>
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<div class="dice {{roll.hope.dice}} color-hope reroll-button" data-die-index="0" data-type="hope" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}">
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{{#if roll.hope.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.hope.rerolled.rerolls.length}}"></i>{{/if}}
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{{roll.hope.value}}
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</div>
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</div>
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<div class="roll-die has-plus">
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<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
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<div class="dice {{roll.fear.dice}} color-fear reroll-button" data-die-index="2" data-type="fear" style="--svg-folder: 'fear';" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}">
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{{#if roll.fear.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.fear.rerolled.rerolls.length}}"></i>{{/if}}
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{{roll.fear.value}}
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</div>
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</div>
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{{#if roll.advantage.type}}
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<div class="roll-die has-plus">
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{{#if (eq roll.advantage.type 1)}}
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<label>{{localize "DAGGERHEART.GENERAL.Advantage.short"}}</label>
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<div class="dice {{roll.advantage.dice}} color-adv">{{roll.advantage.value}}</div>
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{{else}}
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<label>{{localize "DAGGERHEART.GENERAL.Disadvantage.short"}}</label>
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<div class="dice {{roll.advantage.dice}} color-dis">{{roll.advantage.value}}</div>
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{{/if}}
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</div>
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{{/if}}
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{{#if roll.rally.dice}}
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<div class="roll-die has-plus">
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<label>{{localize "DAGGERHEART.CLASS.Feature.short"}}</label>
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<div class="dice {{roll.rally.dice}}">{{roll.rally.value}}</div>
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</div>
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{{/if}}
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{{#each roll.extra}}
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{{#each results}}
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{{#unless discarded}}
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<div class="roll-die has-plus">
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<label></label>
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<div class="dice {{../dice}}">{{result}}</div>
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</div>
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{{/unless}}
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{{/each}}
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{{/each}}
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{{else}}
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{{#each roll.dice}}
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{{#each results}}
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<div class="roll-die {{#unless (or @../first discarded)}} has-plus{{/unless}}">
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<div class="dice {{../dice}}{{#if discarded}} discarded{{else}}{{#if (and @../first ../../roll.advantage.type)}}{{#if (eq ../../roll.advantage.type 1)}} color-adv{{else}} color-dis{{/if}}{{/if}}{{#if success}} color-adv{{/if}}{{/if}}">
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{{result}}
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</div>
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{{#if roll.fate}}
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{{#if (eq roll.fate.fateDie "Hope")}}
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<div class="roll-die">
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<label>{{localize "DAGGERHEART.GENERAL.hope"}}</label>
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<div class="dice {{roll.fate.dice}} color-hope" data-die-index="0" data-type="hope">
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{{roll.fate.value}}
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</div>
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</div>
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{{/if}}
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{{#if (eq roll.fate.fateDie "Fear")}}
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<div class="roll-die">
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<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
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<div class="dice {{roll.fate.dice}} color-fear" data-die-index="0" data-type="fear">
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{{roll.fate.value}}
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</div>
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</div>
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{{/if}}
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{{else}}
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{{#if roll.hope}}
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<div class="roll-die">
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<label>{{localize "DAGGERHEART.GENERAL.hope"}}</label>
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<div class="dice {{roll.hope.dice}} color-hope reroll-button" data-die-index="0" data-type="hope" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}">
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{{#if roll.hope.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.hope.rerolled.rerolls.length}}"></i>{{/if}}
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{{roll.hope.value}}
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</div>
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</div>
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<div class="roll-die has-plus">
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<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
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<div class="dice {{roll.fear.dice}} color-fear reroll-button" data-die-index="2" data-type="fear" style="--svg-folder: 'fear';" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}">
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{{#if roll.fear.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.fear.rerolled.rerolls.length}}"></i>{{/if}}
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{{roll.fear.value}}
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</div>
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</div>
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{{#if roll.advantage.type}}
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<div class="roll-die has-plus">
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{{#if (eq roll.advantage.type 1)}}
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<label>{{localize "DAGGERHEART.GENERAL.Advantage.short"}}</label>
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<div class="dice {{roll.advantage.dice}} color-adv">{{roll.advantage.value}}</div>
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{{else}}
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<label>{{localize "DAGGERHEART.GENERAL.Disadvantage.short"}}</label>
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<div class="dice {{roll.advantage.dice}} color-dis">{{roll.advantage.value}}</div>
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{{/if}}
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</div>
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{{/if}}
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{{#if roll.rally.dice}}
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<div class="roll-die has-plus">
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<label>{{localize "DAGGERHEART.CLASS.Feature.short"}}</label>
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<div class="dice {{roll.rally.dice}}">{{roll.rally.value}}</div>
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</div>
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{{/if}}
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{{#each roll.extra}}
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{{#each results}}
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{{#unless discarded}}
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<div class="roll-die has-plus">
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<label></label>
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<div class="dice {{../dice}}">{{result}}</div>
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</div>
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{{/unless}}
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{{/each}}
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{{/each}}
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{{/each}}
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{{else}}
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{{#each roll.dice}}
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{{#each results}}
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<div class="roll-die {{#unless (or @../first discarded)}} has-plus{{/unless}}">
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<div class="dice {{../dice}}{{#if discarded}} discarded{{else}}{{#if (and @../first ../../roll.advantage.type)}}{{#if (eq ../../roll.advantage.type 1)}} color-adv{{else}} color-dis{{/if}}{{/if}}{{#if success}} color-adv{{/if}}{{/if}}">
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{{result}}
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</div>
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</div>
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{{/each}}
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{{/each}}
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{{/if}}
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{{/if}}
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</div>
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</div>
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@ -89,4 +108,4 @@
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</div>
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</div>
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{{/unless}}
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</div>
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</div>
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