Removed last traces of ArmorEffect

This commit is contained in:
WBHarry 2026-03-19 16:02:23 +01:00
parent 6d964ddd43
commit bfcbb9f290
8 changed files with 41 additions and 273 deletions

View file

@ -1864,6 +1864,17 @@
"name": "Healing Roll"
}
},
"ChangeTypes": {
"armor": {
"newArmorEffect": "Armor Effect",
"FIELDS": {
"armorInteraction": {
"label": "Armor Interaction",
"hint": "Does the character wearing armor suppress this effect?"
}
}
}
},
"Duration": {
"passive": "Passive",
"temporary": "Temporary"
@ -1885,15 +1896,6 @@
"Attachments": {
"attachHint": "Drop items here to attach them",
"transferHint": "If checked, this effect will be applied to any actor that owns this Effect's parent Item. The effect is always applied if this Item is attached to another one."
},
"Armor": {
"newArmorEffect": "Armor Effect",
"FIELDS": {
"armorInteraction": {
"label": "Armor Interaction",
"hint": "Does the character wearing armor suppress this effect?"
}
}
}
},
"GENERAL": {
@ -3079,10 +3081,7 @@
"tokenActorsMissing": "[{names}] missing Actors",
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
"knowTheTide": "Know The Tide gained a token",
"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}",
"cannotAlterArmorEffectChanges": "You cannot alter the changes length of an armor effect",
"cannotAlterArmorEffectType": "You cannot alter the type of armor effect changes",
"cannotAlterArmorEffectKey": "You cannot alter they key of armor effect changes"
"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}"
},
"Progress": {
"migrationLabel": "Performing system migration. Please wait and do not close Foundry."

View file

@ -64,7 +64,7 @@ export default class ArmorSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
const armorEffect = this.document.system.armorEffect;
if (Number.isNaN(value) || !armorEffect) return;
await armorEffect.system.updateArmorMax(value);
await armorEffect.system.armorChange.typeData.updateArmorMax(value);
this.render();
}

View file

@ -1,244 +0,0 @@
import { getScrollTextData, itemAbleRollParse } from '../../helpers/utils.mjs';
/**
* ArmorEffects are ActiveEffects that have a static changes field of length 1. It includes current and maximum armor.
* When applied to a character, it adds to their currently marked and maximum armor.
*/
export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
changes: new fields.ArrayField(
new fields.SchemaField({
key: new fields.StringField({
required: true,
nullable: false,
initial: 'system.armorScore'
}),
type: new fields.StringField({
required: true,
blank: false,
initial: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
validate: ArmorEffect.#validateType
}),
phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }),
priority: new fields.NumberField({ integer: true, initial: 20 }),
value: new fields.NumberField({
required: true,
integer: true,
initial: 0,
min: 0,
label: 'DAGGERHEART.GENERAL.value'
}),
max: new fields.StringField({
required: true,
nullable: false,
initial: '1',
label: 'DAGGERHEART.GENERAL.max'
})
}),
{
initial: [
{
key: 'system.armorScore',
type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
phase: 'initial',
priority: 20,
value: 0,
max: '1'
}
]
}
),
armorInteraction: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.activeEffectArmorInteraction,
initial: CONFIG.DH.GENERAL.activeEffectArmorInteraction.none.id,
label: 'DAGGERHEART.EFFECTS.Armor.FIELDS.armorInteraction.label',
hint: 'DAGGERHEART.EFFECTS.Armor.FIELDS.armorInteraction.hint'
})
};
}
get isSuppressed() {
if (this.parent.actor?.type !== 'character') return false;
switch (this.armorInteraction) {
case CONFIG.DH.GENERAL.activeEffectArmorInteraction.active.id:
return !this.parent.actor.system.armor;
case CONFIG.DH.GENERAL.activeEffectArmorInteraction.inactive.id:
return Boolean(this.parent.actor.system.armor);
default:
return false;
}
}
/* Type Functions */
/**
* Validate that an {@link EffectChangeData#type} string is well-formed.
* @param {string} type The string to be validated
* @returns {true}
* @throws {Error} An error if the type string is malformed
*/
static #validateType(type) {
if (type !== CONFIG.DH.GENERAL.activeEffectModes.armor.id)
throw new Error('An armor effect must have change.type "armor"');
return true;
}
static armorChangeEffect = {
label: 'Armor',
defaultPriortiy: 20,
handler: (actor, change, _options, _field, replacementData) => {
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.armorScore.value',
type: CONFIG.DH.GENERAL.activeEffectModes.add.id,
value: change.value
},
replacementData
);
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.armorScore.max',
type: CONFIG.DH.GENERAL.activeEffectModes.add.id,
value: change.max
},
replacementData
);
return {};
},
render: null
};
/* Helpers */
get armorChange() {
if (this.changes.length !== 1)
throw new Error('Unexpected error. An armor effect should have a changes field of length 1.');
const actor = this.parent.actor?.type === 'character' ? this.parent.actor : null;
const changeData = this.changes[0];
const maxParse = actor ? itemAbleRollParse(changeData.max, actor, this.parent.parent) : null;
const maxRoll = maxParse ? new Roll(maxParse).evaluateSync() : null;
const maxEvaluated = maxRoll ? (maxRoll.isDeterministic ? maxRoll.total : null) : null;
return {
...changeData,
max: maxEvaluated ?? changeData.max
};
}
get armorData() {
return { value: this.armorChange.value, max: this.armorChange.max };
}
async updateArmorMax(newMax) {
const { effect, ...baseChange } = this.armorChange;
const newChanges = [
{
...baseChange,
max: newMax,
value: Math.min(this.armorChange.value, newMax)
}
];
await this.parent.update({ 'system.changes': newChanges });
}
static orderEffectsForAutoChange(armorEffects, increasing) {
const getEffectWeight = effect => {
switch (effect.parent.type) {
case 'class':
case 'subclass':
case 'ancestry':
case 'community':
case 'feature':
case 'domainCard':
return 2;
case 'armor':
return 3;
case 'loot':
case 'consumable':
return 4;
case 'weapon':
return 5;
case 'character':
return 6;
default:
return 1;
}
};
return armorEffects
.filter(x => !x.disabled && !x.isSuppressed)
.sort((a, b) =>
increasing ? getEffectWeight(b) - getEffectWeight(a) : getEffectWeight(a) - getEffectWeight(b)
);
}
/* Overrides */
static getDefaultObject() {
return {
key: 'system.armorScore',
type: 'armor',
name: game.i18n.localize('DAGGERHEART.EFFECTS.Armor.newArmorEffect'),
img: 'icons/equipment/chest/breastplate-helmet-metal.webp'
};
}
async _preUpdate(changes, options, user) {
const allowed = await super._preUpdate(changes, options, user);
if (allowed === false) return false;
if (changes.system?.changes) {
const changesChanged = changes.system.changes.length !== this.changes.length;
if (changesChanged) {
ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectChanges')
);
return false;
}
if (changes.system.changes.length === 1) {
if (changes.system.changes[0].type !== CONFIG.DH.GENERAL.activeEffectModes.armor.id) {
ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectType')
);
return false;
}
if (changes.system.changes[0].key !== 'system.armorScore') {
ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.cannotAlterArmorEffectKey')
);
return false;
}
if (
changes.system.changes[0].value !== this.armorChange.value &&
this.parent.actor?.type === 'character'
) {
options.scrollingTextData = [
getScrollTextData(this.parent.actor, changes.system.changes[0], 'armor')
];
}
}
}
}
_onUpdate(changes, options, userId) {
super._onUpdate(changes, options, userId);
if (options.scrollingTextData && this.parent.actor?.type === 'character')
this.parent.actor.queueScrollText(options.scrollingTextData);
}
}

View file

@ -16,8 +16,8 @@ export default class Armor extends foundry.abstract.DataModel {
required: true,
choices: CONFIG.DH.GENERAL.activeEffectArmorInteraction,
initial: CONFIG.DH.GENERAL.activeEffectArmorInteraction.none.id,
label: 'DAGGERHEART.EFFECTS.Armor.FIELDS.armorInteraction.label',
hint: 'DAGGERHEART.EFFECTS.Armor.FIELDS.armorInteraction.hint'
label: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.armorInteraction.label',
hint: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.armorInteraction.hint'
})
};
}
@ -62,20 +62,31 @@ export default class Armor extends foundry.abstract.DataModel {
}
}
static getInitialValue() {
static getInitialValue(locked) {
return {
key: 'Armor',
type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
value: 0,
typeData: {
type: 'armor',
max: 0
max: 0,
locked
},
phase: 'initial',
priority: 20
};
}
static getDefaultArmorEffect() {
return {
name: game.i18n.localize('DAGGERHEART.EFFECTS.ChangeTypes.armor.newArmorEffect'),
img: 'icons/equipment/chest/breastplate-helmet-metal.webp',
system: {
changes: [Armor.getInitialValue(true)]
}
};
}
/* Helpers */
getArmorData(parentChange) {
@ -94,7 +105,7 @@ export default class Armor extends foundry.abstract.DataModel {
const newChanges = [
...this.parent.changes.map(change => ({
...change,
value: change.type === 'armor' ? Math.min(this.parent.value, newMax) : change.value,
value: change.type === 'armor' ? Math.min(change.value, newMax) : change.value,
typeData: change.type === 'armor' ? { ...change.typeData, max: newMax } : change.typeData
}))
];

View file

@ -52,7 +52,7 @@ export default class DHArmor extends AttachableItem {
}
get armorEffect() {
return this.parent.effects.find(x => x.type === 'armor');
return this.parent.effects.find(x => x.system.armorData);
}
get armorData() {
@ -80,9 +80,9 @@ export default class DHArmor extends AttachableItem {
async _onCreate(_data, _options, userId) {
if (userId !== game.user.id) return;
if (!this.parent.effects.some(x => x.type === 'armor')) {
if (!this.parent.effects.some(x => x.system.armorData)) {
this.parent.createEmbeddedDocuments('ActiveEffect', [
game.system.api.data.activeEffects.ArmorEffect.getDefaultObject()
game.system.api.data.activeEffects.changeTypes.armor.getDefaultArmorEffect()
]);
}
}

View file

@ -374,16 +374,19 @@ export async function runMigrations() {
if (migrationArmorScore !== undefined && !hasArmorEffect) {
await item.createEmbeddedDocuments('ActiveEffect', [
{
...game.system.api.data.activeEffects.ArmorEffect.getDefaultObject(),
...game.system.api.data.activeEffects.changeTypes.armor.getDefaultArmorEffect(),
changes: [
{
key: 'system.armorScore',
type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
key: 'Armor',
type: CONFIG.DH.GENERAL.activeEffectModes.armor,
phase: 'initial',
priority: 20,
value: 0,
typeData: {
type: 'armor',
max: migrationArmorScore.toString()
}
}
]
}
]);

View file

@ -278,8 +278,7 @@
},
"ActiveEffect": {
"beastform": {},
"horde": {},
"armor": {}
"horde": {}
},
"Combat": {
"combat": {}

View file

@ -14,7 +14,7 @@
{{/each}}
</ol>
<fieldset class="armor-change-container {{#unless typedChanges.armor}}empty{{/unless}}">
<fieldset class="armor-change-container">
<legend>{{localize "DAGGERHEART.GENERAL.armor"}} <input type="checkbox" class="armor-change-checkbox" data-index="{{typedChanges.armor.index}}" {{checked typedChanges.armor}} /></legend>
{{#if typedChanges.armor}}
<header>