mirror of
https://github.com/Foundryborne/daggerheart.git
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Temp solution for specific weapon feature
This commit is contained in:
parent
85982bac8c
commit
bf74596389
15 changed files with 158 additions and 94 deletions
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@ -56,12 +56,15 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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label,
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label,
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icon
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icon
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}));
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}));
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context.modifiers = this.config.modifiers;
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return context;
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return context;
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}
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}
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static updateRollConfiguration(_event, _, formData) {
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static updateRollConfiguration(_event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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const { ...rest } = foundry.utils.expandObject(formData.object);
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foundry.utils.mergeObject(this.config.roll, rest.roll);
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foundry.utils.mergeObject(this.config.roll, rest.roll);
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foundry.utils.mergeObject(this.config.modifiers, rest.modifiers);
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console.log(rest)
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this.config.selectedRollMode = rest.selectedRollMode;
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this.config.selectedRollMode = rest.selectedRollMode;
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this.render();
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this.render();
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@ -1041,16 +1041,16 @@ export const weaponFeatures = {
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mode: 2,
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mode: 2,
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value: '-1'
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value: '-1'
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},
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},
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{
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// {
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key: 'system.bonuses.damage.primaryWeapon.extraDice',
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// key: 'system.bonuses.damage.primaryWeapon.extraDice',
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mode: 2,
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// mode: 2,
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value: '1'
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// value: '1'
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},
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// },
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{
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// {
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key: 'system.rules.weapon.dropLowestDamageDice',
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// key: 'system.rules.weapon.dropLowestDamageDice',
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mode: 5,
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// mode: 5,
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value: '1'
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// value: '1'
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}
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// }
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]
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]
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}
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}
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]
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]
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@ -1167,16 +1167,16 @@ export const weaponFeatures = {
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description: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.description',
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description: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.description',
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img: 'icons/magic/control/buff-flight-wings-runes-red-yellow.webp',
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img: 'icons/magic/control/buff-flight-wings-runes-red-yellow.webp',
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changes: [
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changes: [
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{
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// {
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key: 'system.bonuses.damage.primaryWeapon.extraDice',
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// key: 'system.bonuses.damage.primaryWeapon.extraDice',
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mode: 2,
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// mode: 2,
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value: '1'
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// value: '1'
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},
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// },
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{
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// {
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key: 'system.rules.weapon.dropLowestDamageDice',
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// key: 'system.rules.weapon.dropLowestDamageDice',
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mode: 5,
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// mode: 5,
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value: '1'
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// value: '1'
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}
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// }
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]
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]
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}
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}
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]
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]
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@ -1302,11 +1302,11 @@ export const weaponFeatures = {
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description: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.description',
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description: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.description',
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img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
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img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
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changes: [
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changes: [
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{
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// {
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key: 'system.rules.damage.flipMinDiceValue',
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// key: 'system.rules.damage.flipMinDiceValue',
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mode: 5,
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// mode: 5,
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value: 1
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// value: 1
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}
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// }
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]
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]
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}
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}
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]
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]
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@ -1320,11 +1320,11 @@ export const weaponFeatures = {
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description: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.description',
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description: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.description',
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img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
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img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
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changes: [
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changes: [
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{
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// {
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key: 'system.rules.damage.flipMinDiceValue',
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// key: 'system.rules.damage.flipMinDiceValue',
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mode: 5,
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// mode: 5,
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value: 1
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// value: 1
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}
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// }
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]
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]
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}
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}
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]
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]
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@ -287,18 +287,18 @@ export default class DhCharacter extends BaseDataActor {
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})
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})
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})
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})
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}),
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}),
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weapon: new fields.SchemaField({
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// weapon: new fields.SchemaField({
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/* Unimplemented
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// /* Unimplemented
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-> Should remove the lowest damage dice from weapon damage
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// -> Should remove the lowest damage dice from weapon damage
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-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
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// -> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
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*/
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// */
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dropLowestDamageDice: new fields.BooleanField({ initial: false }),
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// dropLowestDamageDice: new fields.BooleanField({ initial: false }),
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/* Unimplemented
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// /* Unimplemented
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-> Should flip any lowest possible dice rolls for weapon damage to highest
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// -> Should flip any lowest possible dice rolls for weapon damage to highest
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-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
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// -> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
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*/
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// */
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flipMinDiceValue: new fields.BooleanField({ intial: false })
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// flipMinDiceValue: new fields.BooleanField({ intial: false })
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}),
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// }),
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runeWard: new fields.BooleanField({ initial: false }),
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runeWard: new fields.BooleanField({ initial: false }),
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burden: new fields.SchemaField({
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burden: new fields.SchemaField({
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ignore: new fields.BooleanField()
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ignore: new fields.BooleanField()
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@ -102,14 +102,14 @@ export default class DamageRoll extends DHRoll {
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}
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}
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constructFormula(config) {
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constructFormula(config) {
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this.options.roll.forEach(part => {
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this.options.roll.forEach((part, index) => {
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part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
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part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
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this.constructFormulaPart(config, part);
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this.constructFormulaPart(config, part, index);
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});
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});
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return this.options.roll;
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return this.options.roll;
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}
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}
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constructFormulaPart(config, part) {
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constructFormulaPart(config, part, index) {
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part.roll.terms = Roll.parse(part.roll.formula, config.data);
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part.roll.terms = Roll.parse(part.roll.formula, config.data);
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if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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@ -120,6 +120,15 @@ export default class DamageRoll extends DHRoll {
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});
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});
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}
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}
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/* To Remove When Reaction System */
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if(index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id && config.modifiers.rally?.value) {
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const rallyFaces = config.modifiers.rally.values.find(r => r.value === config.modifiers.rally.value)?.label;
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part.roll.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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...this.constructor.parse(`1${rallyFaces}`)
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);
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}
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if (part.extraFormula) {
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if (part.extraFormula) {
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part.roll.terms.push(
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part.roll.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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@ -132,6 +141,67 @@ export default class DamageRoll extends DHRoll {
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criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
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criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
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part.roll.terms.push(...this.formatModifier(criticalBonus));
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part.roll.terms.push(...this.formatModifier(criticalBonus));
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}
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}
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/* To Remove When Reaction System */
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if(index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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if(config.modifiers.massive?.enabled) config.modifiers.massive.callback(part);
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if(config.modifiers.powerful?.enabled) config.modifiers.powerful.callback(part);
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}
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return (part.roll._formula = this.constructor.getFormula(part.roll.terms));
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return (part.roll._formula = this.constructor.getFormula(part.roll.terms));
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}
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}
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/* To Remove When Reaction System */
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static temporaryModifierBuilder(config) {
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const mods = {};
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if(config.data?.parent) {
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if(config.data.parent.appliedEffects) {
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const effects = config.data.parent.appliedEffects;
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// Bardic Rally
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mods.rally = {
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label: "DAGGERHEART.CLASS.Feature.rallyDice",
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values: config.data?.parent?.appliedEffects.reduce((a, c) => {
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const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
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if (change) a.push({ value: c.id, label: change.value });
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return a;
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}, []),
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value: null,
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callback: (...args) => {
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}
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};
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}
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const item = config.data.parent.items?.get(config.source.item);
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if(item) {
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// Massive (Weapon Feature)
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if(item.effects.has("cffkpiwGpEGhjiUC"))
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mods.massive = {
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label: item.effects.get("cffkpiwGpEGhjiUC").name,
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enabled: true,
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callback: (part) => {
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part.roll.terms[0].modifiers.push(`kh${part.roll.terms[0].number}`);
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part.roll.terms[0].number += 1;
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}
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};
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// Powerful (Weapon Feature)
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if(item.effects.has("DCie5eR1dZH2Qvln"))
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mods.powerful = {
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label: item.effects.get("DCie5eR1dZH2Qvln").name,
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enabled: true,
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callback: (part) => {
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part.roll.terms[0].modifiers.push(`kh${part.roll.terms[0].number}`);
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part.roll.terms[0].number += 1;
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}
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};
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}
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}
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config.modifiers = mods;
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console.log(config)
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return mods;
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}
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}
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}
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@ -36,6 +36,8 @@ export default class DHRoll extends Roll {
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this.applyKeybindings(config);
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this.applyKeybindings(config);
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this.temporaryModifierBuilder(config);
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let roll = new this(config.roll.formula, config.data, config);
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let roll = new this(config.roll.formula, config.data, config);
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if (config.dialog.configure !== false) {
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if (config.dialog.configure !== false) {
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// Open Roll Dialog
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// Open Roll Dialog
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@ -207,6 +209,11 @@ export default class DHRoll extends Roll {
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}
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}
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return modifierTotal;
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return modifierTotal;
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}
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}
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static temporaryModifierBuilder(config) {
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const mods = new Map();
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return mods;
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}
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}
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}
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export const registerRollDiceHooks = () => {
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export const registerRollDiceHooks = () => {
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@ -149,7 +149,7 @@ export default class DualityRoll extends D20Roll {
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}
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}
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if (this.rallyFaces)
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if (this.rallyFaces)
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this.terms.push(
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this.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
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new foundry.dice.terms.Die({ faces: this.rallyFaces })
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new foundry.dice.terms.Die({ faces: this.rallyFaces })
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);
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);
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}
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}
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@ -43,7 +43,7 @@
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"parts": [
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"parts": [
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{
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{
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"value": {
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"value": {
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"dice": "d8",
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"dice": "d10",
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"bonus": 9,
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"bonus": 9,
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"multiplier": "prof",
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"multiplier": "prof",
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"flatMultiplier": 1,
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"flatMultiplier": 1,
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@ -12,15 +12,7 @@
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"equipped": false,
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"equipped": false,
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"secondary": false,
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"secondary": false,
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"burden": "twoHanded",
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"burden": "twoHanded",
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"weaponFeatures": [
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"weaponFeatures": [],
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{
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"value": "cumbersome",
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"effectIds": [
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"hl0S2LrBY5Mg69q6"
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],
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"actionIds": []
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}
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],
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"attack": {
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"attack": {
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"name": "Attack",
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"name": "Attack",
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"img": "icons/skills/melee/blood-slash-foam-red.webp",
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"img": "icons/skills/melee/blood-slash-foam-red.webp",
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@ -51,8 +43,8 @@
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"parts": [
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"parts": [
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{
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{
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"value": {
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"value": {
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"dice": "d10",
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"dice": "d8",
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"bonus": 8,
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"bonus": 9,
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"multiplier": "prof",
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"multiplier": "prof",
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"flatMultiplier": 1,
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"flatMultiplier": 1,
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"custom": {
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"custom": {
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@ -43,7 +43,7 @@
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"parts": [
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"parts": [
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{
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{
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"value": {
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"value": {
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"dice": "d8",
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"dice": "d10",
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"bonus": 6,
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"bonus": 6,
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"multiplier": "prof",
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"multiplier": "prof",
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"flatMultiplier": 1,
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"flatMultiplier": 1,
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@ -12,15 +12,7 @@
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"equipped": false,
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"equipped": false,
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"secondary": false,
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"secondary": false,
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"burden": "twoHanded",
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"burden": "twoHanded",
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"weaponFeatures": [
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"weaponFeatures": [],
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{
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"value": "cumbersome",
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"effectIds": [
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"8twXPJELZpvFWA5K"
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],
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"actionIds": []
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}
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],
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"attack": {
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"attack": {
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"name": "Attack",
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"name": "Attack",
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"img": "icons/skills/melee/blood-slash-foam-red.webp",
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"img": "icons/skills/melee/blood-slash-foam-red.webp",
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@ -51,8 +43,8 @@
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"parts": [
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"parts": [
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{
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{
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"value": {
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"value": {
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"dice": "d10",
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"dice": "d8",
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"bonus": 5,
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"bonus": 6,
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"multiplier": "prof",
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"multiplier": "prof",
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"flatMultiplier": 1,
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"flatMultiplier": 1,
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"custom": {
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"custom": {
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@ -43,7 +43,7 @@
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"parts": [
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"parts": [
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{
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{
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"value": {
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"value": {
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"dice": "d8",
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"dice": "d10",
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"bonus": 12,
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"bonus": 12,
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"multiplier": "prof",
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"multiplier": "prof",
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"flatMultiplier": 1,
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"flatMultiplier": 1,
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@ -12,15 +12,7 @@
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"equipped": false,
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"equipped": false,
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"secondary": false,
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"secondary": false,
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"burden": "twoHanded",
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"burden": "twoHanded",
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"weaponFeatures": [
|
"weaponFeatures": [],
|
||||||
{
|
|
||||||
"value": "cumbersome",
|
|
||||||
"effectIds": [
|
|
||||||
"f44KWDgCQeKYfccr"
|
|
||||||
],
|
|
||||||
"actionIds": []
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"attack": {
|
"attack": {
|
||||||
"name": "Attack",
|
"name": "Attack",
|
||||||
"img": "icons/skills/melee/blood-slash-foam-red.webp",
|
"img": "icons/skills/melee/blood-slash-foam-red.webp",
|
||||||
|
|
@ -51,8 +43,8 @@
|
||||||
"parts": [
|
"parts": [
|
||||||
{
|
{
|
||||||
"value": {
|
"value": {
|
||||||
"dice": "d10",
|
"dice": "d8",
|
||||||
"bonus": 11,
|
"bonus": 12,
|
||||||
"multiplier": "prof",
|
"multiplier": "prof",
|
||||||
"flatMultiplier": 1,
|
"flatMultiplier": 1,
|
||||||
"custom": {
|
"custom": {
|
||||||
|
|
|
||||||
|
|
@ -43,7 +43,7 @@
|
||||||
"parts": [
|
"parts": [
|
||||||
{
|
{
|
||||||
"value": {
|
"value": {
|
||||||
"dice": "d8",
|
"dice": "d10",
|
||||||
"bonus": 3,
|
"bonus": 3,
|
||||||
"multiplier": "prof",
|
"multiplier": "prof",
|
||||||
"flatMultiplier": 1,
|
"flatMultiplier": 1,
|
||||||
|
|
|
||||||
|
|
@ -12,15 +12,7 @@
|
||||||
"equipped": false,
|
"equipped": false,
|
||||||
"secondary": false,
|
"secondary": false,
|
||||||
"burden": "twoHanded",
|
"burden": "twoHanded",
|
||||||
"weaponFeatures": [
|
"weaponFeatures": [],
|
||||||
{
|
|
||||||
"value": "cumbersome",
|
|
||||||
"effectIds": [
|
|
||||||
"Z5MnVI8EOOgzRdXC"
|
|
||||||
],
|
|
||||||
"actionIds": []
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"attack": {
|
"attack": {
|
||||||
"name": "Attack",
|
"name": "Attack",
|
||||||
"img": "icons/skills/melee/blood-slash-foam-red.webp",
|
"img": "icons/skills/melee/blood-slash-foam-red.webp",
|
||||||
|
|
@ -51,8 +43,8 @@
|
||||||
"parts": [
|
"parts": [
|
||||||
{
|
{
|
||||||
"value": {
|
"value": {
|
||||||
"dice": "d10",
|
"dice": "d8",
|
||||||
"bonus": 2,
|
"bonus": 3,
|
||||||
"multiplier": "prof",
|
"multiplier": "prof",
|
||||||
"flatMultiplier": 1,
|
"flatMultiplier": 1,
|
||||||
"custom": {
|
"custom": {
|
||||||
|
|
|
||||||
|
|
@ -24,6 +24,22 @@
|
||||||
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
|
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
{{#if @root.modifiers}}
|
||||||
|
<fieldset class="modifier-container two-columns">
|
||||||
|
<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>
|
||||||
|
{{#each @root.modifiers}}
|
||||||
|
<span class="formula-label">{{ localize label }}</span>
|
||||||
|
{{#if (hasProperty this "values")}}
|
||||||
|
<select name="modifiers.{{@key}}.value">
|
||||||
|
{{selectOptions values blank="" selected=value}}
|
||||||
|
</select>
|
||||||
|
{{/if}}
|
||||||
|
{{#if (hasProperty this "enabled")}}
|
||||||
|
<input type="checkbox" name="modifiers.{{@key}}.enabled" {{ checked enabled }}>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
</fieldset>
|
||||||
|
{{/if}}
|
||||||
<div class="damage-section-controls">
|
<div class="damage-section-controls">
|
||||||
{{#if directDamage}}
|
{{#if directDamage}}
|
||||||
<select class="roll-mode-select" name="selectedRollMode">
|
<select class="roll-mode-select" name="selectedRollMode">
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue