Added remaining options and fixed secure loading of dice models (#413)

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WBHarry 2025-07-26 04:12:22 +02:00 committed by GitHub
parent dddee78356
commit bf31ced3df
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GPG key ID: B5690EEEBB952194
11 changed files with 167 additions and 100 deletions

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@ -1,5 +1,4 @@
import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
import { getDiceSoNicePresets } from '../config/generalConfig.mjs';
import DHRoll from './dhRoll.mjs';
export default class D20Roll extends DHRoll {
@ -141,8 +140,8 @@ export default class D20Roll extends DHRoll {
return modifiers;
}
static postEvaluate(roll, config = {}) {
const data = super.postEvaluate(roll, config);
static async postEvaluate(roll, config = {}) {
const data = await super.postEvaluate(roll, config);
if (config.targets?.length) {
config.targets.forEach(target => {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
@ -185,7 +184,7 @@ export default class D20Roll extends DHRoll {
static async reroll(rollString, _target, message) {
let parsedRoll = game.system.api.dice.D20Roll.fromData(rollString);
parsedRoll = await parsedRoll.reroll();
const newRoll = game.system.api.dice.D20Roll.postEvaluate(parsedRoll, {
const newRoll = await game.system.api.dice.D20Roll.postEvaluate(parsedRoll, {
targets: message.system.targets,
roll: {
advantage: message.system.roll.advantage?.type,

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@ -16,14 +16,19 @@ export default class DamageRoll extends DHRoll {
for (const roll of config.roll) await roll.roll.evaluate();
}
roll._evaluated = true;
const parts = config.roll.map(r => this.postEvaluate(r));
const parts = [];
for (let r of config.roll) {
const part = this.postEvaluate(r);
parts.push(part);
}
config.roll = this.unifyDamageRoll(parts);
}
static postEvaluate(roll, config = {}) {
static async postEvaluate(roll, config = {}) {
return {
...roll,
...super.postEvaluate(roll.roll, config),
...(await super.postEvaluate(roll.roll, config)),
damageTypes: [...(roll.damageTypes ?? [])],
roll: roll.roll,
type: config.type,

View file

@ -47,7 +47,7 @@ export default class DHRoll extends Roll {
static async buildEvaluate(roll, config = {}, message = {}) {
if (config.evaluate !== false) await roll.evaluate();
config.roll = this.postEvaluate(roll, config);
config.roll = await this.postEvaluate(roll, config);
}
static async buildPost(roll, config, message) {
@ -67,7 +67,7 @@ export default class DHRoll extends Roll {
} else config.message = await this.toMessage(roll, config);
}
static postEvaluate(roll, config = {}) {
static async postEvaluate(roll, config = {}) {
return {
total: roll.total,
formula: roll.formula,

View file

@ -166,8 +166,8 @@ export default class DualityRoll extends D20Roll {
return modifiers;
}
static postEvaluate(roll, config = {}) {
const data = super.postEvaluate(roll, config);
static async postEvaluate(roll, config = {}) {
const data = await super.postEvaluate(roll, config);
data.hope = {
dice: roll.dHope.denomination,
@ -198,7 +198,13 @@ export default class DualityRoll extends D20Roll {
if (roll._rallyIndex && roll.data?.parent)
roll.data.parent.deleteEmbeddedDocuments('ActiveEffect', [roll._rallyIndex]);
setDiceSoNiceForDualityRoll(roll, data.advantage.type);
await setDiceSoNiceForDualityRoll(
roll,
data.advantage.type,
data.hope.dice,
data.fear.dice,
data.advantage.dice
);
return data;
}
@ -220,10 +226,10 @@ export default class DualityRoll extends D20Roll {
options: { appearance: {} }
};
const diceSoNicePresets = getDiceSoNicePresets();
const diceSoNicePresets = await getDiceSoNicePresets();
const type = target.dataset.type;
if (diceSoNicePresets[type]) {
diceSoNiceRoll.dice[0].options = { appearance: diceSoNicePresets[type] };
diceSoNiceRoll.dice[0].options = diceSoNicePresets[type];
}
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
@ -231,7 +237,7 @@ export default class DualityRoll extends D20Roll {
await parsedRoll.evaluate();
const newRoll = game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, {
const newRoll = await game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, {
targets: message.system.targets,
roll: {
advantage: message.system.roll.advantage?.type,