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Added remaining options and fixed secure loading of dice models (#413)
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dddee78356
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11 changed files with 167 additions and 100 deletions
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@ -21,25 +21,41 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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foreground: new fields.ColorField({ required: true, initial: '#ffffff' }),
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background: new fields.ColorField({ required: true, initial: '#ffe760' }),
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outline: new fields.ColorField({ required: true, initial: '#000000' }),
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edge: new fields.ColorField({ required: true, initial: '#ffffff' })
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edge: new fields.ColorField({ required: true, initial: '#ffffff' }),
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texture: new fields.StringField({ initial: 'astralsea' }),
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colorset: new fields.StringField({ initial: 'inspired' }),
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material: new fields.StringField({ initial: 'metal' }),
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system: new fields.StringField({ initial: 'standard' })
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}),
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fear: new fields.SchemaField({
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foreground: new fields.ColorField({ required: true, initial: '#000000' }),
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background: new fields.ColorField({ required: true, initial: '#0032b1' }),
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outline: new fields.ColorField({ required: true, initial: '#ffffff' }),
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edge: new fields.ColorField({ required: true, initial: '#000000' })
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edge: new fields.ColorField({ required: true, initial: '#000000' }),
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texture: new fields.StringField({ initial: 'astralsea' }),
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colorset: new fields.StringField({ initial: 'inspired' }),
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material: new fields.StringField({ initial: 'metal' }),
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system: new fields.StringField({ initial: 'standard' })
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}),
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advantage: new fields.SchemaField({
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foreground: new fields.ColorField({ required: true, initial: '#ffffff' }),
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background: new fields.ColorField({ required: true, initial: '#008000' }),
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outline: new fields.ColorField({ required: true, initial: '#000000' }),
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edge: new fields.ColorField({ required: true, initial: '#ffffff' })
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edge: new fields.ColorField({ required: true, initial: '#ffffff' }),
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texture: new fields.StringField({ initial: 'astralsea' }),
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colorset: new fields.StringField({ initial: 'inspired' }),
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material: new fields.StringField({ initial: 'metal' }),
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system: new fields.StringField({ initial: 'standard' })
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}),
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disadvantage: new fields.SchemaField({
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foreground: new fields.ColorField({ required: true, initial: '#000000' }),
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background: new fields.ColorField({ required: true, initial: '#b30000' }),
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outline: new fields.ColorField({ required: true, initial: '#ffffff' }),
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edge: new fields.ColorField({ required: true, initial: '#000000' })
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edge: new fields.ColorField({ required: true, initial: '#000000' }),
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texture: new fields.StringField({ initial: 'astralsea' }),
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colorset: new fields.StringField({ initial: 'inspired' }),
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material: new fields.StringField({ initial: 'metal' }),
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system: new fields.StringField({ initial: 'standard' })
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})
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}),
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showGenericStatusEffects: new fields.BooleanField({
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