mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-03-10 19:17:09 +01:00
fix weapon action damage and display of calculation.
This commit is contained in:
parent
9fb9a4af55
commit
bf08691bbf
7 changed files with 46 additions and 14 deletions
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@ -38,7 +38,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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}
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}
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};
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};
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static CLEAN_ARRAYS = ["damage.parts", "cost", "effects"];
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static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects'];
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_getTabs() {
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_getTabs() {
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const tabs = {
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const tabs = {
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@ -69,7 +69,6 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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context.disableOption = this.disableOption.bind(this);
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context.disableOption = this.disableOption.bind(this);
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context.isNPC = this.action.actor && this.action.actor.type !== 'character';
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context.isNPC = this.action.actor && this.action.actor.type !== 'character';
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context.hasRoll = this.action.hasRoll;
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context.hasRoll = this.action.hasRoll;
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console.log(context)
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return context;
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return context;
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}
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}
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@ -97,9 +96,9 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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_prepareSubmitData(event, formData) {
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_prepareSubmitData(event, formData) {
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const submitData = foundry.utils.expandObject(formData.object);
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const submitData = foundry.utils.expandObject(formData.object);
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for ( const keyPath of this.constructor.CLEAN_ARRAYS ) {
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for (const keyPath of this.constructor.CLEAN_ARRAYS) {
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const data = foundry.utils.getProperty(submitData, keyPath);
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const data = foundry.utils.getProperty(submitData, keyPath);
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if ( data ) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
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if (data) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
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}
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}
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return submitData;
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return submitData;
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}
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}
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@ -39,7 +39,6 @@ export class DHRoll extends Roll {
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if (config.dialog.configure !== false) {
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if (config.dialog.configure !== false) {
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// Open Roll Dialog
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// Open Roll Dialog
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const DialogClass = config.dialog?.class ?? this.DefaultDialog;
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const DialogClass = config.dialog?.class ?? this.DefaultDialog;
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console.log(roll, config);
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const configDialog = await DialogClass.configure(roll, config, message);
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const configDialog = await DialogClass.configure(roll, config, message);
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if (!configDialog) return;
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if (!configDialog) return;
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}
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}
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@ -465,9 +464,17 @@ export class DamageRoll extends DHRoll {
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static DefaultDialog = DamageDialog;
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static DefaultDialog = DamageDialog;
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static async getDamageModifiers(roll) {
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const modifierFormula = roll.formula.replace(/[\d]+d[\d]+([a-zA-Z0-9.<>!=]*)?/g, '').replace(/\s*\+\s*/, '');
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const modifierRoll = new Roll(modifierFormula);
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await modifierRoll.evaluate();
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return modifierRoll.total;
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}
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static async postEvaluate(roll, config = {}) {
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static async postEvaluate(roll, config = {}) {
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super.postEvaluate(roll, config);
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super.postEvaluate(roll, config);
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config.roll.type = config.type;
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config.roll.type = config.type;
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config.roll.modifierTotal = await this.getDamageModifiers(roll);
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if (config.source?.message) {
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if (config.source?.message) {
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const chatMessage = ui.chat.collection.get(config.source.message);
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const chatMessage = ui.chat.collection.get(config.source.message);
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chatMessage.update({ 'system.damage': config });
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chatMessage.update({ 'system.damage': config });
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@ -103,7 +103,6 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
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context.systemFields = this.actor.system.schema.fields;
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context.systemFields = this.actor.system.schema.fields;
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context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
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context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
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context.isNPC = true;
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context.isNPC = true;
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console.log(context)
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return context;
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return context;
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}
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}
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@ -231,6 +231,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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}
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}
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if (this.hasRoll) {
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if (this.hasRoll) {
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console.log(config);
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const rollConfig = this.prepareRoll(config);
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const rollConfig = this.prepareRoll(config);
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config.roll = rollConfig;
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config.roll = rollConfig;
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config = await this.actor.diceRoll(config);
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config = await this.actor.diceRoll(config);
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@ -242,7 +243,6 @@ export class DHBaseAction extends foundry.abstract.DataModel {
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if(t.hit) {
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if(t.hit) {
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const target = game.canvas.tokens.get(t.id),
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const target = game.canvas.tokens.get(t.id),
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actor = target?.actor;
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actor = target?.actor;
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console.log(actor)
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if(!actor) return;
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if(!actor) return;
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actor.saveRoll({
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actor.saveRoll({
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event,
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event,
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@ -621,10 +621,38 @@ export class DHAttackAction extends DHDamageAction {
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super.prepareData();
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super.prepareData();
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if (this.damage.includeBase && !!this.item?.system?.damage) {
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if (this.damage.includeBase && !!this.item?.system?.damage) {
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const baseDamage = this.getParentDamage();
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const baseDamage = this.getParentDamage();
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this.cleanBaseDamage(baseDamage);
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this.damage.parts.unshift(new DHDamageData(baseDamage));
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this.damage.parts.unshift(new DHDamageData(baseDamage));
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}
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}
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}
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}
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cleanBaseDamage(baseDamage) {
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let possibleRoll = new Roll(baseDamage.value.dice);
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let die = 'd6';
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let modifier = 0;
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let nextOperator = '+';
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possibleRoll.terms.forEach(term => {
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if (term instanceof DiceTerm) {
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die = `d${term._faces}`;
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}
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if (term instanceof OperatorTerm) {
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nextOperator = term.operator;
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}
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if (term instanceof NumericTerm) {
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if (nextOperator == '+') {
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modifier += term.number;
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}
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if (nextOperator == '-') {
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modifier -= term.number;
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}
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}
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});
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return (baseDamage.value = { ...baseDamage.value, dice: die, bonus: modifier });
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}
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getParentDamage() {
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getParentDamage() {
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return {
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return {
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value: {
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value: {
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@ -9,7 +9,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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this.config.experiences = [];
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this.config.experiences = [];
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if (config.source?.action) {
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if (config.source?.action) {
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console.log(config)
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this.item = config.data.parent.items.get(config.source.item) ?? config.data.parent;
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this.item = config.data.parent.items.get(config.source.item) ?? config.data.parent;
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this.action =
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this.action =
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config.data.attack?._id == config.source.action
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config.data.attack?._id == config.source.action
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@ -51,7 +50,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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};
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};
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async _prepareContext(_options) {
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async _prepareContext(_options) {
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console.log(this.config, this.roll)
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const context = await super._prepareContext(_options);
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const context = await super._prepareContext(_options);
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context.hasRoll = !!this.config.roll;
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context.hasRoll = !!this.config.roll;
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context.roll = this.roll;
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context.roll = this.roll;
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@ -87,10 +85,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
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this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
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}
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}
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if (this.config.uses) this.config.uses = foundry.utils.mergeObject(this.config.uses, rest.uses);
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if (this.config.uses) this.config.uses = foundry.utils.mergeObject(this.config.uses, rest.uses);
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if(rest.roll?.dice) {
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if (rest.roll?.dice) {
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Object.entries(rest.roll.dice).forEach(([key, value]) => {
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Object.entries(rest.roll.dice).forEach(([key, value]) => {
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this.roll[key] = value;
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this.roll[key] = value;
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})
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});
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}
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}
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this.config.extraFormula = rest.extraFormula;
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this.config.extraFormula = rest.extraFormula;
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this.render();
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this.render();
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@ -123,7 +123,7 @@
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<div class="dice-result">
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<div class="dice-result">
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<div class="dice-tooltip">
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<div class="dice-tooltip">
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<div class="wrapper">
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<div class="wrapper">
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{{!-- {{> 'systems/daggerheart/templates/chat/parts/damage-chat.hbs' damage=damage noTitle=true}} --}}
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{{> 'systems/daggerheart/templates/chat/parts/damage-chat.hbs' damage=damage noTitle=true}}
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -18,6 +18,7 @@
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</ol>
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</ol>
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</div>
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</div>
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{{/each}}
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{{/each}}
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{{#if damage.roll.modifierTotal}}<div class="duality-modifier">{{#if (gt damage.roll.modifierTotal 0)}}+{{/if}}{{damage.roll.modifierTotal}}</div>{{/if}}
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<div class="duality-result">Total: {{damage.roll.total}}</div>
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<div class="duality-result">Total: {{damage.roll.total}}</div>
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</section>
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</section>
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</div>
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</div>
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