fix weapon action damage and display of calculation.

This commit is contained in:
IrkTheImp 2025-07-02 22:12:34 -05:00
parent 9fb9a4af55
commit bf08691bbf
7 changed files with 46 additions and 14 deletions

View file

@ -38,7 +38,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
} }
}; };
static CLEAN_ARRAYS = ["damage.parts", "cost", "effects"]; static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects'];
_getTabs() { _getTabs() {
const tabs = { const tabs = {
@ -69,7 +69,6 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.disableOption = this.disableOption.bind(this); context.disableOption = this.disableOption.bind(this);
context.isNPC = this.action.actor && this.action.actor.type !== 'character'; context.isNPC = this.action.actor && this.action.actor.type !== 'character';
context.hasRoll = this.action.hasRoll; context.hasRoll = this.action.hasRoll;
console.log(context)
return context; return context;
} }
@ -97,9 +96,9 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
_prepareSubmitData(event, formData) { _prepareSubmitData(event, formData) {
const submitData = foundry.utils.expandObject(formData.object); const submitData = foundry.utils.expandObject(formData.object);
for ( const keyPath of this.constructor.CLEAN_ARRAYS ) { for (const keyPath of this.constructor.CLEAN_ARRAYS) {
const data = foundry.utils.getProperty(submitData, keyPath); const data = foundry.utils.getProperty(submitData, keyPath);
if ( data ) foundry.utils.setProperty(submitData, keyPath, Object.values(data)); if (data) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
} }
return submitData; return submitData;
} }

View file

@ -39,7 +39,6 @@ export class DHRoll extends Roll {
if (config.dialog.configure !== false) { if (config.dialog.configure !== false) {
// Open Roll Dialog // Open Roll Dialog
const DialogClass = config.dialog?.class ?? this.DefaultDialog; const DialogClass = config.dialog?.class ?? this.DefaultDialog;
console.log(roll, config);
const configDialog = await DialogClass.configure(roll, config, message); const configDialog = await DialogClass.configure(roll, config, message);
if (!configDialog) return; if (!configDialog) return;
} }
@ -465,9 +464,17 @@ export class DamageRoll extends DHRoll {
static DefaultDialog = DamageDialog; static DefaultDialog = DamageDialog;
static async getDamageModifiers(roll) {
const modifierFormula = roll.formula.replace(/[\d]+d[\d]+([a-zA-Z0-9.<>!=]*)?/g, '').replace(/\s*\+\s*/, '');
const modifierRoll = new Roll(modifierFormula);
await modifierRoll.evaluate();
return modifierRoll.total;
}
static async postEvaluate(roll, config = {}) { static async postEvaluate(roll, config = {}) {
super.postEvaluate(roll, config); super.postEvaluate(roll, config);
config.roll.type = config.type; config.roll.type = config.type;
config.roll.modifierTotal = await this.getDamageModifiers(roll);
if (config.source?.message) { if (config.source?.message) {
const chatMessage = ui.chat.collection.get(config.source.message); const chatMessage = ui.chat.collection.get(config.source.message);
chatMessage.update({ 'system.damage': config }); chatMessage.update({ 'system.damage': config });

View file

@ -103,7 +103,6 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
context.systemFields = this.actor.system.schema.fields; context.systemFields = this.actor.system.schema.fields;
context.systemFields.attack.fields = this.actor.system.attack.schema.fields; context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
context.isNPC = true; context.isNPC = true;
console.log(context)
return context; return context;
} }

View file

@ -231,6 +231,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
} }
if (this.hasRoll) { if (this.hasRoll) {
console.log(config);
const rollConfig = this.prepareRoll(config); const rollConfig = this.prepareRoll(config);
config.roll = rollConfig; config.roll = rollConfig;
config = await this.actor.diceRoll(config); config = await this.actor.diceRoll(config);
@ -242,7 +243,6 @@ export class DHBaseAction extends foundry.abstract.DataModel {
if(t.hit) { if(t.hit) {
const target = game.canvas.tokens.get(t.id), const target = game.canvas.tokens.get(t.id),
actor = target?.actor; actor = target?.actor;
console.log(actor)
if(!actor) return; if(!actor) return;
actor.saveRoll({ actor.saveRoll({
event, event,
@ -621,10 +621,38 @@ export class DHAttackAction extends DHDamageAction {
super.prepareData(); super.prepareData();
if (this.damage.includeBase && !!this.item?.system?.damage) { if (this.damage.includeBase && !!this.item?.system?.damage) {
const baseDamage = this.getParentDamage(); const baseDamage = this.getParentDamage();
this.cleanBaseDamage(baseDamage);
this.damage.parts.unshift(new DHDamageData(baseDamage)); this.damage.parts.unshift(new DHDamageData(baseDamage));
} }
} }
cleanBaseDamage(baseDamage) {
let possibleRoll = new Roll(baseDamage.value.dice);
let die = 'd6';
let modifier = 0;
let nextOperator = '+';
possibleRoll.terms.forEach(term => {
if (term instanceof DiceTerm) {
die = `d${term._faces}`;
}
if (term instanceof OperatorTerm) {
nextOperator = term.operator;
}
if (term instanceof NumericTerm) {
if (nextOperator == '+') {
modifier += term.number;
}
if (nextOperator == '-') {
modifier -= term.number;
}
}
});
return (baseDamage.value = { ...baseDamage.value, dice: die, bonus: modifier });
}
getParentDamage() { getParentDamage() {
return { return {
value: { value: {

View file

@ -9,7 +9,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.config.experiences = []; this.config.experiences = [];
if (config.source?.action) { if (config.source?.action) {
console.log(config)
this.item = config.data.parent.items.get(config.source.item) ?? config.data.parent; this.item = config.data.parent.items.get(config.source.item) ?? config.data.parent;
this.action = this.action =
config.data.attack?._id == config.source.action config.data.attack?._id == config.source.action
@ -51,7 +50,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
}; };
async _prepareContext(_options) { async _prepareContext(_options) {
console.log(this.config, this.roll)
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
context.hasRoll = !!this.config.roll; context.hasRoll = !!this.config.roll;
context.roll = this.roll; context.roll = this.roll;
@ -87,10 +85,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs); this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
} }
if (this.config.uses) this.config.uses = foundry.utils.mergeObject(this.config.uses, rest.uses); if (this.config.uses) this.config.uses = foundry.utils.mergeObject(this.config.uses, rest.uses);
if(rest.roll?.dice) { if (rest.roll?.dice) {
Object.entries(rest.roll.dice).forEach(([key, value]) => { Object.entries(rest.roll.dice).forEach(([key, value]) => {
this.roll[key] = value; this.roll[key] = value;
}) });
} }
this.config.extraFormula = rest.extraFormula; this.config.extraFormula = rest.extraFormula;
this.render(); this.render();

View file

@ -123,7 +123,7 @@
<div class="dice-result"> <div class="dice-result">
<div class="dice-tooltip"> <div class="dice-tooltip">
<div class="wrapper"> <div class="wrapper">
{{!-- {{> 'systems/daggerheart/templates/chat/parts/damage-chat.hbs' damage=damage noTitle=true}} --}} {{> 'systems/daggerheart/templates/chat/parts/damage-chat.hbs' damage=damage noTitle=true}}
</div> </div>
</div> </div>
</div> </div>

View file

@ -18,6 +18,7 @@
</ol> </ol>
</div> </div>
{{/each}} {{/each}}
{{#if damage.roll.modifierTotal}}<div class="duality-modifier">{{#if (gt damage.roll.modifierTotal 0)}}+{{/if}}{{damage.roll.modifierTotal}}</div>{{/if}}
<div class="duality-result">Total: {{damage.roll.total}}</div> <div class="duality-result">Total: {{damage.roll.total}}</div>
</section> </section>
</div> </div>