fix weapon action damage and display of calculation.

This commit is contained in:
IrkTheImp 2025-07-02 22:12:34 -05:00
parent 9fb9a4af55
commit bf08691bbf
7 changed files with 46 additions and 14 deletions

View file

@ -38,7 +38,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
}
};
static CLEAN_ARRAYS = ["damage.parts", "cost", "effects"];
static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects'];
_getTabs() {
const tabs = {
@ -69,7 +69,6 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.disableOption = this.disableOption.bind(this);
context.isNPC = this.action.actor && this.action.actor.type !== 'character';
context.hasRoll = this.action.hasRoll;
console.log(context)
return context;
}
@ -97,9 +96,9 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
_prepareSubmitData(event, formData) {
const submitData = foundry.utils.expandObject(formData.object);
for ( const keyPath of this.constructor.CLEAN_ARRAYS ) {
for (const keyPath of this.constructor.CLEAN_ARRAYS) {
const data = foundry.utils.getProperty(submitData, keyPath);
if ( data ) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
if (data) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
}
return submitData;
}

View file

@ -39,7 +39,6 @@ export class DHRoll extends Roll {
if (config.dialog.configure !== false) {
// Open Roll Dialog
const DialogClass = config.dialog?.class ?? this.DefaultDialog;
console.log(roll, config);
const configDialog = await DialogClass.configure(roll, config, message);
if (!configDialog) return;
}
@ -465,9 +464,17 @@ export class DamageRoll extends DHRoll {
static DefaultDialog = DamageDialog;
static async getDamageModifiers(roll) {
const modifierFormula = roll.formula.replace(/[\d]+d[\d]+([a-zA-Z0-9.<>!=]*)?/g, '').replace(/\s*\+\s*/, '');
const modifierRoll = new Roll(modifierFormula);
await modifierRoll.evaluate();
return modifierRoll.total;
}
static async postEvaluate(roll, config = {}) {
super.postEvaluate(roll, config);
config.roll.type = config.type;
config.roll.modifierTotal = await this.getDamageModifiers(roll);
if (config.source?.message) {
const chatMessage = ui.chat.collection.get(config.source.message);
chatMessage.update({ 'system.damage': config });

View file

@ -103,7 +103,6 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
context.systemFields = this.actor.system.schema.fields;
context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
context.isNPC = true;
console.log(context)
return context;
}