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Added support for actionMacro drag from items
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parent
3232e7ed65
commit
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4 changed files with 65 additions and 5 deletions
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@ -1518,7 +1518,9 @@
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"noAvailableArmorMarks": "You have no more available armor marks",
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"notEnoughStress": "You don't have enough stress",
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"damageIgnore": "{character} did not take damage",
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"featureIsMissing": "Feature is missing"
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"featureIsMissing": "Feature is missing",
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"actionIsMissing": "Action is missing",
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"unownedActionMacro": "Cannot make a Use macro for an Action not on your character"
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},
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"Tooltip": {
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"openItemWorld": "Open Item World",
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@ -30,7 +30,8 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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},
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dragDrop: [
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{ dragSelector: null, dropSelector: '.tab.features .drop-section' },
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{ dragSelector: '.feature-item', dropSelector: null }
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{ dragSelector: '.feature-item', dropSelector: null },
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{ dragSelector: '.action-item', dropSelector: null }
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]
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};
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@ -258,6 +259,23 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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const featureData = { type: 'Item', data: { ...feature.toObject(), _id: null }, fromInternal: true };
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event.dataTransfer.setData('text/plain', JSON.stringify(featureData));
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event.dataTransfer.setDragImage(featureItem.querySelector('img'), 60, 0);
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} else {
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const actionItem = event.currentTarget.closest('.action-item');
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if (actionItem) {
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const action = this.document.system.actions[actionItem.dataset.index];
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if (!action) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionIsMissing'));
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return;
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}
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const actionData = {
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type: 'Action',
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data: { ...action.toObject(), id: action.id, itemUuid: this.document.uuid },
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fromInternal: true
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};
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event.dataTransfer.setData('text/plain', JSON.stringify(actionData));
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event.dataTransfer.setDragImage(actionItem.querySelector('img'), 60, 0);
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}
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}
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}
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@ -1,4 +1,4 @@
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export default class DhHotbar extends Hotbar {
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export default class DhHotbar extends foundry.applications.ui.Hotbar {
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constructor(options) {
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super(options);
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@ -19,6 +19,25 @@ export default class DhHotbar extends Hotbar {
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await item.use({});
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}
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static async useAction(itemUuid, actionId) {
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const item = await foundry.utils.fromUuid(itemUuid);
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if (!item) {
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return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
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format: {
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name: game.i18n.localize('Document'),
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identifier: itemUuid
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}
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});
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}
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const action = item.system.actions.find(x => x.id === actionId);
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if (!action) {
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return ui.notifications.warn('DAGGERHEART.UI.Notifications.actionIsMissing');
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}
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await action.use({});
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}
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setupHooks() {
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Hooks.on('hotbarDrop', (bar, data, slot) => {
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if (data.type === 'Item') {
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@ -35,6 +54,16 @@ export default class DhHotbar extends Hotbar {
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this.createItemMacro(data, slot);
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return false;
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}
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} else if (data.type === 'Action') {
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const item = foundry.utils.fromUuidSync(data.data.itemUuid);
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if (item.uuid.startsWith('Compendium')) return true;
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if (!item.isOwned || !item.isOwner) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedActionMacro'));
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return false;
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}
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this.createActionMacro(data, slot);
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return false;
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}
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});
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}
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@ -49,4 +78,15 @@ export default class DhHotbar extends Hotbar {
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await game.user.assignHotbarMacro(macro, slot);
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return false;
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}
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async createActionMacro(data, slot) {
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const macro = await Macro.implementation.create({
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name: `${game.i18n.localize('Display')} ${name}`,
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type: CONST.MACRO_TYPES.SCRIPT,
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img: 'icons/svg/book.svg',
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command: `await game.system.api.applications.ui.DhHotbar.useAction("${data.data.itemUuid}", "${data.data.id}");`
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});
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await game.user.assignHotbarMacro(macro, slot);
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return false;
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}
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}
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@ -135,8 +135,8 @@ export const registerCountdownHooks = () => {
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if (application) {
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foundry.applications.instances.get(application)?.render();
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} else {
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foundry.applications.instances.get('narrative-countdowns').render();
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foundry.applications.instances.get('encounter-countdowns').render();
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foundry.applications.instances.get('narrative-countdowns')?.render();
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foundry.applications.instances.get('encounter-countdowns')?.render();
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}
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return false;
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