mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 11:41:08 +01:00
parent
cf571aa2a5
commit
bcedc74bf3
16 changed files with 57 additions and 156 deletions
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@ -2,7 +2,6 @@ export { default as BeastformDialog } from './beastformDialog.mjs';
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export { default as d20RollDialog } from './d20RollDialog.mjs';
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export { default as DamageDialog } from './damageDialog.mjs';
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export { default as DamageReductionDialog } from './damageReductionDialog.mjs';
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export { default as DamageSelectionDialog } from './damageSelectionDialog.mjs';
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export { default as DeathMove } from './deathMove.mjs';
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export { default as Downtime } from './downtime.mjs';
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export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs';
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@ -1,128 +0,0 @@
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// TO DELETE ?
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class DamageSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(rollString, bonusDamage, resolve, hope = 0) {
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super({});
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this.data = {
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rollString,
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bonusDamage: bonusDamage.reduce((acc, x) => {
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if (x.appliesOn === CONFIG.DH.EFFECTS.applyLocations.damageRoll.id) {
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acc.push({
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...x,
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hopeUses: 0
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});
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}
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return acc;
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}, []),
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hope
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};
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this.resolve = resolve;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
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position: {
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width: 400,
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height: 'auto'
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},
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actions: {
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decreaseHopeUse: this.decreaseHopeUse,
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increaseHopeUse: this.increaseHopeUse,
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rollDamage: this.rollDamage
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},
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form: {
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handler: this.updateSelection,
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submitOnChange: true,
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closeOnSubmit: false
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}
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};
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/** @override */
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static PARTS = {
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damageSelection: {
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id: 'damageSelection',
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template: 'systems/daggerheart/templates/dialogs/dice-roll/damageSelection.hbs'
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}
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};
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/* -------------------------------------------- */
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/** @inheritDoc */
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get title() {
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return `Damage Options`;
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}
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async _prepareContext(_options) {
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return {
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rollString: this.getRollString(),
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bonusDamage: this.data.bonusDamage,
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hope: this.data.hope + 1,
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hopeUsed: this.getHopeUsed()
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};
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}
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static updateSelection(event, _, formData) {
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const { bonusDamage, ...rest } = foundry.utils.expandObject(formData.object);
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for (var index in bonusDamage) {
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this.data.bonusDamage[index].initiallySelected = bonusDamage[index].initiallySelected;
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if (bonusDamage[index].hopeUses) {
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const value = Number.parseInt(bonusDamage[index].hopeUses);
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if (!Number.isNaN(value)) this.data.bonusDamage[index].hopeUses = value;
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}
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}
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this.data = foundry.utils.mergeObject(this.data, rest);
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this.render(true);
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}
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getRollString() {
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return this.data.rollString.concat(
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this.data.bonusDamage.reduce((acc, x) => {
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if (x.initiallySelected) {
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const nr = 1 + x.hopeUses;
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const baseDamage = x.value;
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return acc.concat(` + ${nr}${baseDamage}`);
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}
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return acc;
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}, '')
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);
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}
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getHopeUsed() {
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return this.data.bonusDamage.reduce((acc, x) => acc + x.hopeUses, 0);
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}
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static decreaseHopeUse(_, button) {
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const index = Number.parseInt(button.dataset.index);
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if (this.data.bonusDamage[index].hopeUses - 1 >= 0) {
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this.data.bonusDamage[index].hopeUses -= 1;
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this.render(true);
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}
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}
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static increaseHopeUse(_, button) {
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const index = Number.parseInt(button.dataset.index);
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if (this.data.bonusDamage[index].hopeUses <= this.data.hope + 1) {
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this.data.bonusDamage[index].hopeUses += 1;
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this.render(true);
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}
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}
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static rollDamage(event) {
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event.preventDefault();
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this.resolve({
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rollString: this.getRollString(),
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bonusDamage: this.data.bonusDamage,
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hopeUsed: this.getHopeUsed()
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});
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this.close();
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}
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}
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@ -7,7 +7,11 @@ export default class DhpEnvironment extends DHBaseActorSheet {
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static DEFAULT_OPTIONS = {
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classes: ['environment'],
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position: {
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width: 500
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width: 500,
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height: 725
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},
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window: {
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resizable: true
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},
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actions: {},
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dragDrop: [{ dragSelector: '.action-section .inventory-item', dropSelector: null }]
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@ -323,6 +323,20 @@ export default function DHApplicationMixin(Base) {
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];
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if (usable)
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options.unshift({
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name: 'DAGGERHEART.GENERAL.damage',
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icon: 'fa-solid fa-explosion',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
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},
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callback: async (target, event) => {
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const doc = await getDocFromElement(target),
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action = doc?.system?.attack ?? doc;
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return action && action.use(event, { byPassRoll: true })
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}
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});
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options.unshift({
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name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
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icon: 'fa-solid fa-burst',
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@ -334,7 +348,7 @@ export default function DHApplicationMixin(Base) {
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});
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if (toChat)
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options.unshift({
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options.push({
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name: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat',
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icon: 'fa-solid fa-message',
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callback: async target => (await getDocFromElement(target)).toChat(this.document.id)
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@ -194,8 +194,11 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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event.stopPropagation();
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const item = await foundry.utils.fromUuid(message.system.origin);
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const action = item.system.actions.get(event.currentTarget.id);
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await item.use(action);
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const action = item.system.attack?.id === event.currentTarget.id ? item.system.attack : item.system.actions.get(event.currentTarget.id);
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if(event.currentTarget.dataset.directDamage)
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action.use(event, { byPassRoll: true })
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else
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action.use(event);
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}
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async actionUseButton(event, message) {
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@ -34,8 +34,8 @@ export default class DHAttackAction extends DHDamageAction {
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};
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}
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async use(event, ...args) {
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const result = await super.use(event, args);
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async use(event, options) {
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const result = await super.use(event, options);
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const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
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await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.characterAttack.id);
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@ -111,12 +111,13 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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return actorData;
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}
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async use(event, ...args) {
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async use(event, options = {}) {
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if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
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if (this.chatDisplay) await this.toChat();
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let config = this.prepareConfig(event);
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let { byPassRoll } = options,
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config = this.prepareConfig(event, byPassRoll);
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for (let i = 0; i < this.constructor.extraSchemas.length; i++) {
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let clsField = this.constructor.getActionField(this.constructor.extraSchemas[i]);
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if (clsField?.prepareConfig) {
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@ -133,14 +134,14 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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if (!config) return;
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}
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if (this.hasRoll) {
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if (config.hasRoll) {
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const rollConfig = this.prepareRoll(config);
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config.roll = rollConfig;
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config = await this.actor.diceRoll(config);
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if (!config) return;
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}
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if (this.doFollowUp()) {
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if (this.doFollowUp(config)) {
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if (this.rollDamage && this.damage.parts.length) await this.rollDamage(event, config);
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else if (this.trigger) await this.trigger(event, config);
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else if (this.hasSave || this.hasEffect) {
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@ -160,7 +161,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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}
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/* */
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prepareConfig(event) {
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prepareConfig(event, byPass = false) {
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const hasRoll = this.getUseHasRoll(byPass);
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return {
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event,
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title: `${this.item.name}: ${this.name}`,
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@ -170,10 +172,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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actor: this.actor.uuid
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},
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dialog: {
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configure: this.hasRoll
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configure: hasRoll
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},
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type: this.type,
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hasRoll: this.hasRoll,
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hasRoll: hasRoll,
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hasDamage: this.damage?.parts?.length && this.type !== 'healing',
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hasHealing: this.damage?.parts?.length && this.type === 'healing',
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hasEffect: !!this.effects?.length,
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@ -182,12 +184,12 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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selectedRollMode: game.settings.get('core', 'rollMode'),
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isFastForward: event.shiftKey,
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data: this.getRollData(),
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evaluate: this.hasRoll
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evaluate: hasRoll
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};
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}
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requireConfigurationDialog(config) {
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return !config.event.shiftKey && !this.hasRoll && (config.costs?.length || config.uses);
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return !config.event.shiftKey && !config.hasRoll && (config.costs?.length || config.uses);
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}
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prepareRoll() {
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@ -205,7 +207,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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}
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doFollowUp(config) {
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return !this.hasRoll;
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return !config.hasRoll;
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}
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async consume(config, successCost = false) {
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@ -257,6 +259,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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/* */
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/* ROLL */
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getUseHasRoll(byPass = false) {
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return this.hasRoll && !byPass;
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}
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get hasRoll() {
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return !!this.roll?.type;
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}
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@ -4,7 +4,7 @@ import DHBaseAction from './baseAction.mjs';
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export default class DhBeastformAction extends DHBaseAction {
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static extraSchemas = [...super.extraSchemas, 'beastform'];
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async use(event, ...args) {
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async use(event, options) {
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const beastformConfig = this.prepareBeastformConfig();
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const abort = await this.handleActiveTransformations();
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@ -20,7 +20,7 @@ export default class DhBeastformAction extends DHBaseAction {
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const { selected, evolved, hybrid } = await BeastformDialog.configure(beastformConfig, this.item);
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if (!selected) return;
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const result = await super.use(event, args);
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const result = await super.use(event, options);
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if (!result) return;
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await this.transform(selected, evolved, hybrid);
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@ -6,7 +6,7 @@ export default class DHDamageAction extends DHBaseAction {
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getFormulaValue(part, data) {
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let formulaValue = part.value;
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if (this.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
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if (data.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
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const isAdversary = this.actor.type === 'adversary';
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if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
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@ -10,8 +10,6 @@ export default class DHMacroAction extends DHBaseAction {
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}
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async trigger(event, ...args) {
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// const config = await super.use(event, args);
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// if (['error', 'warning'].includes(config.type)) return;
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const fixUUID = !this.documentUUID.includes('Macro.') ? `Macro.${this.documentUUID}` : this.documentUUID,
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macro = await fromUuid(fixUUID);
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try {
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@ -11,7 +11,6 @@ export default class DHSummonAction extends DHBaseAction {
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async trigger(event, ...args) {
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if (!this.canSummon || !canvas.scene) return;
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// const config = await super.use(event, args);
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}
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get canSummon() {
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@ -132,7 +132,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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if(this.targetSelection === true) {
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this.targetShort = this.targets.reduce((a,c) => {
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if(c.hit) a.hit += 1;
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else c.miss += 1;
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else a.miss += 1;
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return a;
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}, {hit: 0, miss: 0})
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}
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@ -145,7 +145,7 @@ export default class D20Roll extends DHRoll {
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config.targetSelection = true;
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config.targets.forEach(target => {
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const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
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target.hit = this.isCritical || roll.total >= difficulty;
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target.hit = roll.isCritical || roll.total >= difficulty;
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});
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data.success = config.targets.some(target => target.hit)
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} else if (config.roll.difficulty) {
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@ -163,7 +163,7 @@ export default class DHItem extends foundry.documents.Item {
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img: this.img,
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tags: this._getTags()
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},
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actions: item.system.actions,
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actions: item.system.actionsList,
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description: this.system.description
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};
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