merge main to development (#1244)

* Fixed typo of defi ant to defiant (#1175)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add dice value support to Advesaries and Environments (#1186)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Update Powerful Beast for Errata changes (#1185)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Remove unnecessary chatDisplay (#1171)

* Remove dupe weapon (#1167)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Rune Ward reduces damage with flat 1d8 (#1191)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Fix adv hand crossbow to d6 damage, not d4 (#1208)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Fix advantages for Armored Sentry (#1210)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Change the damage to use d8 instead of d6 (#1211)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* [PR] Compendium fixes and Typo checks - 26 Oct (#1233)

* PR fixes and Typo checks - 26 Oct

* removed dwarf tough skin action as it was unecessary

* Fix the damage output of the Takedown Beastform feature (#1240)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: UsernameIsInUse <49582925+UsernameIsInUse@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
This commit is contained in:
Chris Ryan 2025-11-08 21:56:04 +10:00 committed by GitHub
parent 3aaae26ba1
commit bccedffbca
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GPG key ID: B5690EEEBB952194
88 changed files with 3270 additions and 559 deletions

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@ -239,7 +239,7 @@
"_id": "qEn4baWgkjKtmILp",
"img": "icons/equipment/shield/shield-round-boss-wood-brown.webp",
"system": {
"description": "<p>A creature who tries to move within Very Close range of the Guard must succeed on an Agility Roll. If additional Bladed Guards are standing in a line alongside the f i rst, and each is within Melee range of another guard in the line, the Diffi culty increases by the total number of guards in that line.</p>",
"description": "<p>A creature who tries to move within Very Close range of the Guard must succeed on an Agility Roll. If additional Bladed Guards are standing in a line alongside the first, and each is within Melee range of another guard in the line, the Difficulty increases by the total number of guards in that line.</p>",
"resource": null,
"actions": {
"3lbeEeJdjzPn0MoG": {
@ -305,12 +305,12 @@
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"coreVersion": "13.350",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"systemVersion": "1.1.2",
"createdTime": 1754012824140,
"modifiedTime": 1754143793947,
"lastModifiedBy": "MQSznptE5yLT7kj8"
"modifiedTime": 1760021165250,
"lastModifiedBy": "fBcTgyTzoARBvohY"
},
"_key": "!actors.items!B4LZcGuBAHzyVdzy.qEn4baWgkjKtmILp"
},