Added advantage/disadvantageSource to Character model. It's shown from a tooltip icon on rolls

This commit is contained in:
WBHarry 2025-07-16 22:15:00 +02:00
parent 3176438293
commit bc92dec7f0
5 changed files with 35 additions and 0 deletions

View file

@ -87,6 +87,8 @@ export default class DhCharacter extends BaseDataActor {
value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
}),
advantageSources: new fields.ArrayField(new fields.StringField()),
disadvantageSources: new fields.ArrayField(new fields.StringField()),
levelData: new fields.EmbeddedDataField(DhLevelData),
bonuses: new fields.SchemaField({
roll: new fields.SchemaField({

View file

@ -21,6 +21,24 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
this.tooltip.innerHTML = html;
options.direction = this._determineItemTooltipDirection(element);
}
} else {
const isAdvantage = element.dataset.tooltip?.startsWith('#advantage#');
const isDisadvantage = element.dataset.tooltip?.startsWith('#disadvantage#');
if (isAdvantage || isDisadvantage) {
const actorUuid = element.dataset.tooltip.slice(isAdvantage ? 11 : 14);
const actor = await foundry.utils.fromUuid(actorUuid);
if (actor) {
html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/ui/tooltip/advantage.hbs`,
{
sources: isAdvantage ? actor.system.advantageSources : actor.system.disadvantageSources
}
);
this.tooltip.innerHTML = html;
}
}
}
super.activate(element, { ...options, html: html });