Restructured all the files

This commit is contained in:
WBHarry 2025-07-04 17:54:18 +02:00
parent 099a4576da
commit ba3157a2fc
180 changed files with 722 additions and 1730 deletions

View file

@ -1,32 +1,25 @@
import { SYSTEM } from './module/config/system.mjs';
import { SYSTEM } from './module/applications/config/system.mjs';
import * as applications from './module/applications/_module.mjs';
import * as models from './module/data/_module.mjs';
import * as documents from './module/documents/_module.mjs';
import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs';
import DhCombatTracker from './module/ui/combatTracker.mjs';
import { handleSocketEvent, registerSocketHooks } from './module/helpers/socket.mjs';
import { registerDHSettings } from './module/applications/settings.mjs';
import DhpChatLog from './module/ui/chatLog.mjs';
import DhpRuler from './module/ui/ruler.mjs';
import DhpTokenRuler from './module/ui/tokenRuler.mjs';
import { DhDualityRollEnricher, DhTemplateEnricher } from './module/enrichers/_module.mjs';
import { getCommandTarget, rollCommandToJSON, setDiceSoNiceForDualityRoll } from './module/helpers/utils.mjs';
import { abilities } from './module/config/actorConfig.mjs';
import Resources from './module/applications/resources.mjs';
import { NarrativeCountdowns, registerCountdownApplicationHooks } from './module/applications/countdowns.mjs';
import DHDualityRoll from './module/data/chat-message/dualityRoll.mjs';
import { getCommandTarget, rollCommandToJSON } from './module/helpers/utils.mjs';
import { NarrativeCountdowns, registerCountdownApplicationHooks } from './module/applications/ui/countdowns.mjs';
import { DualityRollColor } from './module/data/settings/Appearance.mjs';
import { DHRoll, DualityRoll, D20Roll, DamageRoll, DualityDie } from './module/applications/roll.mjs';
import { DhMeasuredTemplate } from './module/placeables/_module.mjs';
import { DHRoll, DualityRoll, D20Roll, DamageRoll, DualityDie } from './module/documents/roll.mjs';
import { renderDualityButton } from './module/enrichers/DualityRollEnricher.mjs';
import { renderMeasuredTemplate } from './module/enrichers/TemplateEnricher.mjs';
import { registerCountdownHooks } from './module/data/countdowns.mjs';
globalThis.SYSTEM = SYSTEM;
import {
handlebarsRegistration,
settingsRegistration,
socketRegistration
} from './module/systemRegistration/_module.mjs';
import { DhPlaceables } from './module/canvas/_module.mjs';
Hooks.once('init', () => {
CONFIG.daggerheart = SYSTEM;
CONFIG.DH = SYSTEM;
game.system.api = {
applications,
models,
@ -60,7 +53,7 @@ Hooks.once('init', () => {
};
CONFIG.Dice.rolls = [...CONFIG.Dice.rolls, ...[DHRoll, DualityRoll, D20Roll, DamageRoll]];
CONFIG.MeasuredTemplate.objectClass = DhMeasuredTemplate;
CONFIG.MeasuredTemplate.objectClass = DhPlaceables.DhMeasuredTemplate;
CONFIG.Item.documentClass = documents.DHItem;
@ -116,28 +109,27 @@ Hooks.once('init', () => {
};
CONFIG.ChatMessage.dataModels = models.messages.config;
CONFIG.ChatMessage.documentClass = applications.DhpChatMessage;
CONFIG.ChatMessage.documentClass = documents.DhChatMessage;
CONFIG.Canvas.rulerClass = DhpRuler;
CONFIG.Canvas.rulerClass = DhPlaceables.DhRuler;
CONFIG.Combat.documentClass = documents.DhpCombat;
CONFIG.ui.combat = DhCombatTracker;
CONFIG.ui.chat = DhpChatLog;
// CONFIG.ui.players = DhpPlayers;
CONFIG.Token.rulerClass = DhpTokenRuler;
CONFIG.ui.combat = applications.ui.DhCombatTracker;
CONFIG.ui.chat = applications.ui.DhChatLog;
CONFIG.Token.rulerClass = DhPlaceables.DhTokenRuler;
CONFIG.ui.resources = Resources;
CONFIG.ui.resources = applications.ui.DhFearTracker;
CONFIG.ux.ContextMenu = applications.DhContextMenu;
CONFIG.ux.TooltipManager = applications.DhTooltipManager;
CONFIG.ux.TooltipManager = documents.DhTooltipManager;
game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent);
game.socket.on(`system.${SYSTEM.id}`, socketRegistration.handleSocketEvent);
// Make Compendium Dialog resizable
foundry.applications.sidebar.apps.Compendium.DEFAULT_OPTIONS.window.resizable = true;
registerDHSettings();
settingsRegistration.registerDHSettings();
RegisterHandlebarsHelpers.registerHelpers();
return preloadHandlebarsTemplates();
return handlebarsRegistration();
});
Hooks.on('ready', () => {
@ -152,7 +144,7 @@ Hooks.on('ready', () => {
);
registerCountdownHooks();
registerSocketHooks();
socketRegistration.registerSocketHooks();
registerCountdownApplicationHooks();
});
@ -212,7 +204,7 @@ Hooks.on('chatMessage', (_, message) => {
const title = traitValue
? game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
ability: game.i18n.localize(abilities[traitValue].label)
ability: game.i18n.localize(applications.config.actorConfig.abilities[traitValue].label)
})
: game.i18n.localize('DAGGERHEART.General.Duality');
@ -266,46 +258,3 @@ Hooks.on('renderJournalDirectory', async (tab, html, _, options) => {
};
}
});
const preloadHandlebarsTemplates = async function () {
return foundry.applications.handlebars.loadTemplates([
'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs',
'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/action-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs',
'systems/daggerheart/templates/sheets/parts/attributes.hbs',
'systems/daggerheart/templates/sheets/parts/defense.hbs',
'systems/daggerheart/templates/sheets/parts/armor.hbs',
'systems/daggerheart/templates/sheets/parts/experience.hbs',
'systems/daggerheart/templates/sheets/parts/features.hbs',
'systems/daggerheart/templates/sheets/parts/gold.hbs',
'systems/daggerheart/templates/sheets/parts/health.hbs',
'systems/daggerheart/templates/sheets/parts/hope.hbs',
'systems/daggerheart/templates/sheets/parts/weapons.hbs',
'systems/daggerheart/templates/sheets/parts/domainCard.hbs',
'systems/daggerheart/templates/sheets/parts/heritage.hbs',
'systems/daggerheart/templates/sheets/parts/subclassFeature.hbs',
'systems/daggerheart/templates/sheets/parts/effects.hbs',
'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-features.hbs',
'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-feature.hbs',
'systems/daggerheart/templates/components/card-preview.hbs',
'systems/daggerheart/templates/views/levelup/parts/selectable-card-preview.hbs',
'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs',
'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs',
'systems/daggerheart/templates/views/actionTypes/damage.hbs',
'systems/daggerheart/templates/views/actionTypes/healing.hbs',
'systems/daggerheart/templates/views/actionTypes/resource.hbs',
'systems/daggerheart/templates/views/actionTypes/uuid.hbs',
'systems/daggerheart/templates/views/actionTypes/uses.hbs',
'systems/daggerheart/templates/views/actionTypes/roll.hbs',
'systems/daggerheart/templates/views/actionTypes/save.hbs',
'systems/daggerheart/templates/views/actionTypes/cost.hbs',
'systems/daggerheart/templates/views/actionTypes/range-target.hbs',
'systems/daggerheart/templates/views/actionTypes/effect.hbs',
'systems/daggerheart/templates/views/actionTypes/beastform.hbs',
'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
'systems/daggerheart/templates/chat/parts/damage-chat.hbs',
'systems/daggerheart/templates/chat/parts/target-chat.hbs'
]);
};

View file

@ -11,12 +11,12 @@ export { default as DhpMiscellaneous } from './sheets/items/miscellaneous.mjs';
export { default as DhpConsumable } from './sheets/items/consumable.mjs';
export { default as DhpWeapon } from './sheets/items/weapon.mjs';
export { default as DhpArmor } from './sheets/items/armor.mjs';
export { default as DhpChatMessage } from './chatMessage.mjs';
export { default as DhpEnvironment } from './sheets/actors/environment.mjs';
export { default as DhActiveEffectConfig } from './sheets/activeEffectConfig.mjs';
export { default as DhContextMenu } from './contextMenu.mjs';
export { default as DhContextMenu } from './ux/contextMenu.mjs';
export { default as DhBeastform } from './sheets/items/beastform.mjs';
export { default as DhTooltipManager } from './tooltipManager.mjs';
export * as config from './config/_module.mjs';
export * as api from './sheets/api/_modules.mjs';
export * as ui from './ui/_module.mjs';
export * as ux from './ux/_module.mjs';

View file

@ -1,250 +0,0 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(resolve) {
super({});
this.resolve = resolve;
this.data = {
ancestries: [],
features: [],
ancestryInfo: {
name: '',
img: null,
customImg: 'icons/svg/mystery-man.svg',
description: ''
}
};
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'views', 'ancestry-selection'],
position: {
width: 800,
height: 'auto'
},
actions: {
selectAncestry: this.selectAncestry,
selectFeature: this.selectFeature,
viewItem: this.viewItem,
selectImage: this.selectImage,
editImage: this._onEditImage,
saveAncestry: this.saveAncestry
},
form: {
submitOnChange: true,
closeOnSubmit: false
}
};
/** @override */
static PARTS = {
damageSelection: {
id: 'ancestrySelection',
template: 'systems/daggerheart/templates/views/ancestrySelection.hbs'
}
};
/* -------------------------------------------- */
/** @inheritDoc */
get title() {
return `Ancestry Selection`;
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
const ancestryNameInput = $(htmlElement).find('.ancestry-name');
if (ancestryNameInput.length > 0) {
ancestryNameInput.on('change', this.setName.bind(this));
$(htmlElement).find('.ancestry-description').on('change', this.setDescription.bind(this));
}
// $(htmlElement).find(".ancestry-image").on("change", this.selectImage.bind(this));
}
async _prepareContext(_options) {
const systemAncestries = Array.from((await game.packs.get('daggerheart.ancestries')).index).map(x => ({
...x,
selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
}));
const customAncestries = game.items.reduce((acc, x) => {
if (x.type === 'ancestry') {
acc.push({
...x,
uuid: x.uuid,
selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
});
}
return acc;
}, []);
const ancestryFeatures = this.data.ancestries.flatMap(x =>
x.system.abilities.map(x => ({
...x,
selected: this.data.features.some(selected => selected.uuid === x.uuid)
}))
);
return {
systemAncestries,
customAncestries,
ancestryFeatures,
selectedAncestries: this.data.ancestries,
selectedFeatures: this.data.features,
ancestryInfo: this.data.ancestryInfo
};
}
static async selectAncestry(_, button) {
const newAncestries = [...this.data.ancestries];
if (!newAncestries.findSplice(x => x.uuid === button.dataset.uuid) && this.data.ancestries.length < 2) {
const ancestry = await fromUuid(button.dataset.uuid);
newAncestries.push(ancestry);
}
this.data.ancestries = newAncestries;
this.data.features = newAncestries.length === 1 ? newAncestries[0].system.abilities : [];
this.render(true);
}
static async selectFeature(_, button) {
const newFeatures = [...this.data.features];
if (!newFeatures.findSplice(x => x.uuid === button.dataset.uuid) && this.data.features.length < 2) {
const feature = await fromUuid(button.dataset.uuid);
newFeatures.push(feature);
}
this.data.features = newFeatures;
this.render(true);
}
static async viewItem(_, button) {
(await fromUuid(button.dataset.uuid)).sheet.render(true);
}
setName(event) {
this.data.ancestryInfo.name = event.currentTarget.value;
this.render(true);
}
setDescription(event) {
this.data.ancestryInfo.description = event.currentTarget.value;
this.render(true);
}
static selectImage(_, button) {
this.data.ancestryInfo.img = button.dataset.img;
this.render(true);
}
static _onEditImage() {
const fp = new foundry.applications.apps.FilePicker.implementation({
current: this.data.ancestryInfo.img,
type: 'image',
redirectToRoot: ['icons/svg/mystery-man.svg'],
callback: async path => this._updateImage.bind(this)(path),
top: this.position.top + 40,
left: this.position.left + 10
});
return fp.browse();
}
_updateImage(path) {
this.data.ancestryInfo.customImg = path;
this.data.ancestryInfo.img = path;
this.render(true);
}
static async saveAncestry(_, button) {
if (this.data.ancestries.length === 2) {
const { name, img, description } = this.data.ancestryInfo;
this.resolve({
data: {
name: name,
img: img,
type: 'ancestry',
system: {
description: description,
abilities: this.data.features.map(x => ({
name: x.name,
img: x.img,
uuid: x.uuid,
subclassLevel: ''
}))
}
}
});
} else {
this.resolve({ data: this.data.ancestries[0].toObject() });
}
this.close();
}
}
// export default class DamageSelectionDialog extends FormApplication {
// constructor(rollString, bonusDamage, resolve){
// super({}, {});
// this.data = {
// rollString,
// bonusDamage: bonusDamage.map(x => ({
// ...x,
// hopeUses: 0
// })),
// }
// this.resolve = resolve;
// }
// get title (){
// return 'Damage Options';
// }
// static get defaultOptions() {
// const defaults = super.defaultOptions;
// const overrides = {
// height: 'auto',
// width: 400,
// id: 'damage-selection',
// template: 'systems/daggerheart/templates/views/damageSelection.hbs',
// closeOnSubmit: false,
// classes: ["daggerheart", "views", "damage-selection"],
// };
// const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
// return mergedOptions;
// }
// async getData(){
// const context = super.getData();
// context.rollString = this.data.rollString;
// context.bonusDamage = this.data.bonusDamage;
// return context;
// }
// activateListeners(html) {
// super.activateListeners(html);
// html.find('.roll-button').click(this.finish.bind(this));
// html.find('.').change();
// }
// // async _updateObject(_, formData) {
// // const data = foundry.utils.expandObject(formData);
// // this.data = foundry.utils.mergeObject(this.data, data);
// // this.render(true);
// // }
// finish(){
// this.resolve(this.data);
// this.close();
// }
// }

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@ -74,11 +74,11 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
};
static PARTS = {
tabs: { template: 'systems/daggerheart/templates/views/characterCreation/tabs.hbs' },
setup: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/setup.hbs' },
equipment: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/equipment.hbs' },
// story: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/story.hbs' },
footer: { template: 'systems/daggerheart/templates/views/characterCreation/footer.hbs' }
tabs: { template: 'systems/daggerheart/templates/characterCreation/tabs.hbs' },
setup: { template: 'systems/daggerheart/templates/characterCreation/tabs/setup.hbs' },
equipment: { template: 'systems/daggerheart/templates/characterCreation/tabs/equipment.hbs' },
// story: { template: 'systems/daggerheart/templates/characterCreation/tabs/story.hbs' },
footer: { template: 'systems/daggerheart/templates/characterCreation/footer.hbs' }
};
static TABS = {
@ -176,7 +176,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
switch (partId) {
case 'setup':
const availableTraitModifiers = game.settings
.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew)
.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew)
.traitArray.map(trait => ({ key: trait, name: trait }));
for (let trait of Object.values(this.setup.traits).filter(x => x.value !== null)) {
const index = availableTraitModifiers.findIndex(x => x.key === trait.value);
@ -396,7 +396,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await foundry.utils.fromUuid(data.uuid);
if (item.type === 'ancestry' && event.target.closest('.ancestry-card')) {
this.setup.ancestry = {

View file

@ -34,7 +34,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
static PARTS = {
form: {
id: 'action',
template: 'systems/daggerheart/templates/views/action.hbs'
template: 'systems/daggerheart/templates/config/action.hbs'
}
};
@ -60,7 +60,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.source = this.action.toObject(false);
context.openSection = this.openSection;
context.tabs = this._getTabs();
context.config = SYSTEM;
context.config = CONFIG.DH;
if (!!this.action.effects) context.effects = this.action.effects.map(e => this.action.item.effects.get(e._id));
if (this.action.damage?.hasOwnProperty('includeBase') && this.action.type === 'attack')
context.hasBaseDamage = !!this.action.parent.damage;
@ -70,7 +70,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.isNPC = this.action.actor && this.action.actor.type !== 'character';
context.hasRoll = this.action.hasRoll;
const settingsTiers = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers;
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
context.tierOptions = [
{ key: 1, label: game.i18n.localize('DAGGERHEART.Tiers.tier1') },
...Object.values(settingsTiers).map(x => ({ key: x.tier, label: x.name }))

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@ -0,0 +1,25 @@
import * as action from './Action.mjs';
import * as actionConfig from './actionConfig.mjs';
import * as actorConfig from './actorConfig.mjs';
import * as domainConfig from './domainConfig.mjs';
import * as effectConfig from './effectConfig.mjs';
import * as flagsConfig from './flagsConfig.mjs';
import * as generalConfig from './generalConfig.mjs';
import * as hooksConfig from './hooksConfig.mjs';
import * as itemConfig from './itemConfig.mjs';
import * as settingsConfig from './settingsConfig.mjs';
import * as systemConfig from './system.mjs';
export {
action,
actionConfig,
actorConfig,
domainConfig,
effectConfig,
flagsConfig,
generalConfig,
hooksConfig,
itemConfig,
settingsConfig,
systemConfig
};

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@ -1,4 +1,4 @@
import { range } from './generalConfig.mjs';
import { range } from '../config/generalConfig.mjs';
export const valueTypes = {
numberString: {

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@ -290,7 +290,7 @@ export const diceSetNumbers = {
};
export const getDiceSoNicePresets = () => {
const { diceSoNice } = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance);
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
return {
hope: {

View file

@ -35,7 +35,7 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat
/** @override */
static PARTS = {
beastform: {
template: 'systems/daggerheart/templates/views/beastformDialog.hbs'
template: 'systems/daggerheart/templates/dialogs/beastformDialog.hbs'
}
};

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@ -30,7 +30,7 @@ export default class CostSelectionDialog extends HandlebarsApplicationMixin(Appl
static PARTS = {
costSelection: {
id: 'costSelection',
template: 'systems/daggerheart/templates/views/costSelection.hbs'
template: 'systems/daggerheart/templates/dialogs/costSelection.hbs'
}
};

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@ -41,11 +41,11 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
static PARTS = {
costSelection: {
id: 'costSelection',
template: 'systems/daggerheart/templates/views/costSelection.hbs'
template: 'systems/daggerheart/templates/dialogs/costSelection.hbs'
},
rollSelection: {
id: 'rollSelection',
template: 'systems/daggerheart/templates/views/rollSelection.hbs'
template: 'systems/daggerheart/templates/dialogs/rollSelection.hbs'
}
};
@ -60,7 +60,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
}));
context.selectedExperiences = this.config.experiences;
context.advantage = this.config.roll?.advantage;
context.diceOptions = SYSTEM.GENERAL.diceTypes;
context.diceOptions = CONFIG.DH.GENERAL.diceTypes;
context.canRoll = true;
context.isLite = this.config.roll?.lite;
if (this.config.costs?.length) {

View file

@ -30,7 +30,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
static PARTS = {
damageSelection: {
id: 'damageSelection',
template: 'systems/daggerheart/templates/views/damageSelection.hbs'
template: 'systems/daggerheart/templates/dialogs/damageSelection.hbs'
}
};

View file

@ -1,4 +1,4 @@
import { damageKeyToNumber, getDamageLabel } from '../helpers/utils.mjs';
import { damageKeyToNumber, getDamageLabel } from '../../helpers/utils.mjs';
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
@ -71,7 +71,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
static PARTS = {
damageSelection: {
id: 'damageReduction',
template: 'systems/daggerheart/templates/views/damageReduction.hbs'
template: 'systems/daggerheart/templates/dialogs/damageReduction.hbs'
}
};

View file

@ -7,7 +7,7 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
this.data = {
rollString,
bonusDamage: bonusDamage.reduce((acc, x) => {
if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.damageRoll.id) {
if (x.appliesOn === CONFIG.DH.EFFECTS.applyLocations.damageRoll.id) {
acc.push({
...x,
hopeUses: 0
@ -44,7 +44,7 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
static PARTS = {
damageSelection: {
id: 'damageSelection',
template: 'systems/daggerheart/templates/views/damageSelection.hbs'
template: 'systems/daggerheart/templates/dialogs/damageSelection.hbs'
}
};

View file

@ -24,21 +24,21 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
static PARTS = {
application: {
id: 'death-move',
template: 'systems/daggerheart/templates/views/deathMove.hbs'
template: 'systems/daggerheart/templates/dialogs/deathMove.hbs'
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.selectedMove = this.selectedMove;
context.options = SYSTEM.GENERAL.deathMoves;
context.options = CONFIG.DH.GENERAL.deathMoves;
return context;
}
static selectMove(_, button) {
const move = button.dataset.move;
this.selectedMove = SYSTEM.GENERAL.deathMoves[move];
this.selectedMove = CONFIG.DH.GENERAL.deathMoves[move];
this.render();
}
@ -48,7 +48,7 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
const msg = new cls({
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/deathMove.hbs',
'systems/daggerheart/templates/ui/chat/deathMove.hbs',
{
player: this.actor.name,
title: game.i18n.localize(this.selectedMove.name),

View file

@ -1,4 +1,4 @@
import { actionsTypes } from '../data/_module.mjs';
import { actionsTypes } from '../../data/_module.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -9,7 +9,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
this.actor = actor;
this.shortrest = shortrest;
const options = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).restMoves;
const options = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves;
this.moveData = shortrest ? options.shortRest : options.longRest;
}
@ -31,7 +31,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
static PARTS = {
application: {
id: 'downtime',
template: 'systems/daggerheart/templates/views/downtime.hbs'
template: 'systems/daggerheart/templates/dialogs/downtime.hbs'
}
};
@ -88,7 +88,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
actor: this.actor.uuid
},
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/downtime.hbs',
'systems/daggerheart/templates/ui/chat/downtime.hbs',
{
title: `${this.actor.name} - ${game.i18n.localize(`DAGGERHEART.Downtime.${this.shortRest ? 'ShortRest' : 'LongRest'}.title`)}`,
moves: moves

View file

@ -22,7 +22,7 @@ export default class OwnershipSelection extends HandlebarsApplicationMixin(Appli
static PARTS = {
selection: {
template: 'systems/daggerheart/templates/views/ownershipSelection.hbs'
template: 'systems/daggerheart/templates/dialogs/ownershipSelection.hbs'
}
};

View file

@ -1,13 +1,15 @@
import LevelUpBase from './levelup.mjs';
import { DhLevelup } from '../../data/levelup.mjs';
import { domains } from '../../config/domainConfig.mjs';
import { abilities } from '../../config/actorConfig.mjs';
import { domains } from '../../applications/config/domainConfig.mjs';
import { abilities } from '../../applications/config/actorConfig.mjs';
export default class DhCharacterLevelUp extends LevelUpBase {
constructor(actor) {
super(actor);
this.levelTiers = this.addBonusChoices(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers));
this.levelTiers = this.addBonusChoices(
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers)
);
const playerLevelupData = actor.system.levelData;
this.levelup = new DhLevelup(DhLevelup.initializeData(this.levelTiers, playerLevelupData));
}

View file

@ -1,7 +1,7 @@
import BaseLevelUp from './levelup.mjs';
import { defaultCompanionTier, LevelOptionType } from '../../data/levelTier.mjs';
import { DhLevelup } from '../../data/levelup.mjs';
import { diceTypes, range } from '../../config/generalConfig.mjs';
import { diceTypes, range } from '../../applications/config/generalConfig.mjs';
export default class DhCompanionLevelUp extends BaseLevelUp {
constructor(actor) {

View file

@ -1,5 +1,5 @@
import { abilities, subclassFeatureLabels } from '../../config/actorConfig.mjs';
import { domains } from '../../config/domainConfig.mjs';
import { abilities, subclassFeatureLabels } from '../../applications/config/actorConfig.mjs';
import { domains } from '../../applications/config/domainConfig.mjs';
import { getDeleteKeys, tagifyElement } from '../../helpers/utils.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -43,10 +43,10 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
};
static PARTS = {
tabs: { template: 'systems/daggerheart/templates/views/levelup/tabs/tab-navigation.hbs' },
advancements: { template: 'systems/daggerheart/templates/views/levelup/tabs/advancements.hbs' },
selections: { template: 'systems/daggerheart/templates/views/levelup/tabs/selections.hbs' },
summary: { template: 'systems/daggerheart/templates/views/levelup/tabs/summary.hbs' }
tabs: { template: 'systems/daggerheart/templates/levelup/tabs/tab-navigation.hbs' },
advancements: { template: 'systems/daggerheart/templates/levelup/tabs/advancements.hbs' },
selections: { template: 'systems/daggerheart/templates/levelup/tabs/selections.hbs' },
summary: { template: 'systems/daggerheart/templates/levelup/tabs/summary.hbs' }
};
static TABS = {

View file

@ -1,80 +0,0 @@
/** NOT USED ANYMORE - TO BE DELETED **/
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class NpcRollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(experiences, resolve, reject) {
super({});
this.experiences = experiences;
this.resolve = resolve;
this.reject = reject;
this.selectedExperiences = [];
this.data = {
advantage: null
};
}
get title() {
return game.i18n.localize('DAGGERHEART.Application.RollSelection.Title');
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'views', 'npc-roll-selection'],
position: { width: '500', height: 'auto' },
actions: {
updateIsAdvantage: this.updateIsAdvantage,
selectExperience: this.selectExperience
},
form: { handler: this.updateData, submitOnChange: false }
};
static PARTS = {
main: {
id: 'main',
template: 'systems/daggerheart/templates/views/npcRollSelection.hbs'
}
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.advantage = this.data.advantage;
context.experiences = Object.values(this.experiences).map(x => ({
...x,
selected: this.selectedExperiences.find(selected => selected.id === x.id),
value: `${x.value >= 0 ? '+' : '-'}${x.value}`
}));
return context;
}
static updateIsAdvantage(_, button) {
const advantage = Boolean(button.dataset.advantage);
this.data.advantage = this.data.advantage === advantage ? null : advantage;
this.render();
}
static selectExperience(_, button) {
const experience = Object.values(this.experiences).find(experience => experience.id === button.id);
this.selectedExperiences = this.selectedExperiences.find(x => x.id === experience.id)
? this.selectedExperiences.filter(x => x.id !== experience.id)
: [...this.selectedExperiences, experience];
this.render();
}
static async updateData() {
this.resolve({ ...this.data, experiences: this.selectedExperiences });
this.close({ updateClose: true });
}
async close(options = {}) {
const { updateClose, ...baseOptions } = options;
if (!updateClose) {
this.reject();
}
await super.close(baseOptions);
}
}

View file

@ -1,111 +0,0 @@
/** NOT USED ANYMORE - TO BE DELETED **/
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class RollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(experiences, costs, action, resolve) {
super({}, {});
this.experiences = experiences;
this.costs = costs;
this.action = action;
this.resolve = resolve;
this.isNpc;
this.selectedExperiences = [];
this.data = {
diceOptions: [
{ name: 'd12', value: 'd12' },
{ name: 'd20', value: 'd20' }
],
hope: ['d12'],
fear: ['d12'],
advantage: null
};
}
static DEFAULT_OPTIONS = {
tag: 'form',
id: 'roll-selection',
classes: ['daggerheart', 'views', 'roll-selection'],
position: {
width: 400,
height: 'auto'
},
actions: {
updateIsAdvantage: this.updateIsAdvantage,
selectExperience: this.selectExperience,
finish: this.finish
},
form: {
handler: this.updateSelection,
submitOnChange: true,
submitOnClose: false
}
};
/** @override */
static PARTS = {
costSelection: {
id: 'costSelection',
template: 'systems/daggerheart/templates/views/costSelection.hbs'
},
damageSelection: {
id: 'damageSelection',
template: 'systems/daggerheart/templates/views/rollSelection.hbs'
}
};
get title() {
return game.i18n.localize('DAGGERHEART.Application.RollSelection.Title');
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.isNpc = this.isNpc;
context.diceOptions = this.data.diceOptions;
context.hope = this.data.hope;
context.fear = this.data.fear;
context.advantage = this.data.advantage;
context.experiences = Object.keys(this.experiences).map(id => ({ id, ...this.experiences[id] }));
if (this.costs?.length) {
const updatedCosts = this.action.calcCosts(this.costs);
context.costs = updatedCosts;
context.canRoll = this.action.getRealCosts(updatedCosts)?.hasCost;
} else context.canRoll = true;
return context;
}
static updateSelection(event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object);
this.data = foundry.utils.mergeObject(this.data, rest);
this.costs = foundry.utils.mergeObject(this.costs, rest.costs);
this.render();
}
static selectExperience(_, button) {
if (this.selectedExperiences.find(x => x.id === button.dataset.key)) {
this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key);
} else {
this.selectedExperiences = [...this.selectedExperiences, button.dataset.key];
}
this.render();
}
static updateIsAdvantage(_, button) {
const advantage = Boolean(button.dataset.advantage);
this.data.advantage = this.data.advantage === advantage ? null : advantage;
this.render();
}
static async finish() {
const { diceOptions, ...rest } = this.data;
this.resolve({
...rest,
experiences: this.selectedExperiences.map(x => ({ id: x, ...this.experiences[x] })),
costs: this.action.getRealCosts(this.costs)
});
this.close();
}
}

View file

@ -7,7 +7,7 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
super({});
this.settings = new DhAppearance(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).toObject()
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).toObject()
);
}
@ -53,10 +53,10 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
}
static async save() {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, this.settings.toObject());
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, this.settings.toObject());
document.body.classList.toggle(
'theme-colorful',
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).dualityColorScheme ===
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).dualityColorScheme ===
DualityRollColor.colorful.value
);

View file

@ -7,7 +7,7 @@ export default class DhAutomationSettings extends HandlebarsApplicationMixin(App
super({});
this.settings = new DhAutomation(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).toObject()
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).toObject()
);
}
@ -53,7 +53,7 @@ export default class DhAutomationSettings extends HandlebarsApplicationMixin(App
}
static async save() {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation, this.settings.toObject());
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation, this.settings.toObject());
this.close();
}
}

View file

@ -96,8 +96,8 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
async selectActionType() {
const content = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/views/actionType.hbs',
{ types: SYSTEM.ACTIONS.actionTypes }
'systems/daggerheart/templates/actionTypes/actionType.hbs',
{ types: CONFIG.DH.ACTIONS.actionTypes }
),
title = 'Select Action Type',
type = 'form',
@ -123,7 +123,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
action = new cls({
_id: foundry.utils.randomID(),
type: actionType.type,
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
...cls.getSourceConfig(this.document)
});

View file

@ -7,7 +7,9 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
constructor() {
super({});
this.settings = new DhHomebrew(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).toObject());
this.settings = new DhHomebrew(
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).toObject()
);
}
get title() {
@ -113,7 +115,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
if (!confirmed) return;
const fields = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).schema.fields;
const fields = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).schema.fields;
const removeUpdate = Object.keys(this.settings.restMoves[target.dataset.type].moves).reduce((acc, key) => {
acc[`-=${key}`] = null;
@ -153,7 +155,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
}
static async save() {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
this.close();
}

View file

@ -7,7 +7,7 @@ export default class DhRangeMeasurementSettings extends HandlebarsApplicationMix
super({});
this.settings = new DhRangeMeasurement(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement).toObject()
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement).toObject()
);
}
@ -53,7 +53,11 @@ export default class DhRangeMeasurementSettings extends HandlebarsApplicationMix
}
static async save() {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement, this.settings.toObject());
await game.settings.set(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement,
this.settings.toObject()
);
this.close();
}
}

View file

@ -7,7 +7,7 @@ export default class DHVariantRuleSettings extends HandlebarsApplicationMixin(Ap
super({});
this.settings = new DhVariantRules(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules).toObject()
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).toObject()
);
}
@ -53,7 +53,7 @@ export default class DHVariantRuleSettings extends HandlebarsApplicationMixin(Ap
}
static async save() {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules, this.settings.toObject());
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, this.settings.toObject());
this.close();
}
}

View file

@ -92,7 +92,7 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
},
chatMessage: {
type: 'adversaryRoll',
template: 'systems/daggerheart/templates/chat/adversary-roll.hbs',
template: 'systems/daggerheart/templates/ui/chat/adversary-roll.hbs',
mute: true
}
};
@ -127,7 +127,7 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});

View file

@ -1,13 +1,11 @@
import { capitalize } from '../../../helpers/utils.mjs';
import DhpDeathMove from '../../deathMove.mjs';
import DhpDowntime from '../../downtime.mjs';
import AncestrySelectionDialog from '../../ancestrySelectionDialog.mjs';
import DhpDeathMove from '../../dialogs/deathMove.mjs';
import DhpDowntime from '../../dialogs/downtime.mjs';
import DaggerheartSheet from '.././daggerheart-sheet.mjs';
import { abilities } from '../../../config/actorConfig.mjs';
import { abilities } from '../../../applications/config/actorConfig.mjs';
import DhCharacterlevelUp from '../../levelup/characterLevelup.mjs';
import DhCharacterCreation from '../../characterCreation.mjs';
import DhCharacterCreation from '../../characterCreation/characterCreation.mjs';
import FilterMenu from '../../ux/filter-menu.mjs';
import { DhBeastformAction } from '../../../data/action/action.mjs';
import DHActionConfig from '../../config/Action.mjs';
const { ActorSheetV2 } = foundry.applications.sheets;
@ -33,7 +31,6 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
useDomainCard: this.useDomainCard,
selectClass: this.selectClass,
selectSubclass: this.selectSubclass,
selectAncestry: this.selectAncestry,
selectCommunity: this.selectCommunity,
viewObject: this.viewObject,
useItem: this.useItem,
@ -338,13 +335,13 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = super._getTabs(this.constructor.TABS);
context.config = SYSTEM;
context.config = CONFIG.DH;
context.attributes = Object.keys(this.document.system.traits).reduce((acc, key) => {
acc[key] = {
...this.document.system.traits[key],
name: game.i18n.localize(SYSTEM.ACTOR.abilities[key].name),
verbs: SYSTEM.ACTOR.abilities[key].verbs.map(x => game.i18n.localize(x))
name: game.i18n.localize(CONFIG.DH.ACTOR.abilities[key].name),
verbs: CONFIG.DH.ACTOR.abilities[key].verbs.map(x => game.i18n.localize(x))
};
return acc;
@ -360,7 +357,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
}
};
const homebrewCurrency = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).currency;
const homebrewCurrency = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).currency;
if (homebrewCurrency.enabled) {
context.inventory.currency = homebrewCurrency;
}
@ -631,13 +628,13 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
static async toggleLoadoutView(_, button) {
const newAbilityView = !(button.dataset.value === 'true');
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS.displayDomainCardsAsList, newAbilityView);
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList, newAbilityView);
this.render();
}
static async toggleLoadoutView(_, button) {
const newAbilityView = !(button.dataset.value === 'true');
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS.displayDomainCardsAsList, newAbilityView);
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList, newAbilityView);
this.render();
}
@ -647,7 +644,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
const wasUsed = await weapon.use(event);
if (wasUsed) {
Hooks.callAll(SYSTEM.HOOKS.characterAttack, {});
Hooks.callAll(CONFIG.DH.HOOKS.characterAttack, {});
}
}
@ -689,7 +686,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
type: 'abilityUse',
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
),
system: systemData
@ -706,28 +703,6 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
(await game.packs.get('daggerheart.subclasses'))?.render(true);
}
static async selectAncestry() {
const dialogClosed = new Promise((resolve, _) => {
new AncestrySelectionDialog(resolve).render(true);
});
const result = await dialogClosed;
for (var ancestry of this.document.items.filter(x => x => x.type === 'ancestry')) {
await ancestry.delete();
}
const createdItems = [];
for (var feature of this.document.items.filter(
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.ancestry.id
)) {
await feature.delete();
}
createdItems.push(result.data);
await this.document.createEmbeddedDocuments('Item', createdItems);
}
static async selectCommunity() {
(await game.packs.get('daggerheart.communities'))?.render(true);
}
@ -744,7 +719,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
} else {
const wasUsed = await item.use(event);
if (wasUsed && item.type === 'weapon') {
Hooks.callAll(SYSTEM.HOOKS.characterAttack, {});
Hooks.callAll(CONFIG.DH.HOOKS.characterAttack, {});
}
}
}
@ -840,7 +815,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
type: 'abilityUse',
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
),
system: systemData
@ -862,7 +837,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
@ -898,7 +873,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
@ -921,7 +896,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});

View file

@ -90,7 +90,7 @@ export default class DhCompanionSheet extends DaggerheartSheet(ActorSheetV2) {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});

View file

@ -139,7 +139,7 @@ export default function DHApplicationMixin(Base) {
* @param {DragEvent} event
* @protected
*/
_onDrop(event) { }
_onDrop(event) {}
/* -------------------------------------------- */
/* Prepare Context */
@ -154,7 +154,7 @@ export default function DHApplicationMixin(Base) {
*/
async _prepareContext(options, objectPath = 'document') {
const context = await super._prepareContext(options);
context.config = CONFIG.daggerheart;
context.config = CONFIG.DH;
context.source = this[objectPath];
context.fields = this[objectPath].schema.fields;
context.systemFields = this[objectPath].system ? this[objectPath].system.schema.fields : {};

View file

@ -69,8 +69,8 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
*/
static async selectActionType() {
const content = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/views/actionType.hbs',
{ types: SYSTEM.ACTIONS.actionTypes }
'systems/daggerheart/templates/actionTypes/actionType.hbs',
{ types: CONFIG.DH.ACTIONS.actionTypes }
),
title = 'Select Action Type';
@ -98,7 +98,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
{
_id: foundry.utils.randomID(),
type: actionType,
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
...cls.getSourceConfig(this.document)
},
{

View file

@ -40,24 +40,24 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
static PARTS = {
header: {
id: 'header',
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/header.hbs'
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/header.hbs'
},
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
details: {
id: 'details',
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/details.hbs'
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/details.hbs'
},
attack: {
id: 'attack',
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/attack.hbs'
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/attack.hbs'
},
experiences: {
id: 'experiences',
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/experiences.hbs'
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/experiences.hbs'
},
actions: {
id: 'actions',
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/actions.hbs'
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/actions.hbs'
}
};
@ -139,7 +139,7 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
{
_id: foundry.utils.randomID(),
type: actionType,
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
...cls.getSourceConfig(this.actor)
},
{

View file

@ -1,4 +1,4 @@
import { GMUpdateEvent, socketEvent } from '../../../helpers/socket.mjs';
import { GMUpdateEvent, socketEvent } from '../../../systemRegistration/socket.mjs';
import DhCompanionlevelUp from '../../levelup/companionLevelup.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -35,20 +35,20 @@ export default class DHCompanionSettings extends HandlebarsApplicationMixin(Appl
static PARTS = {
header: {
id: 'header',
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/header.hbs'
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/header.hbs'
},
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
details: {
id: 'details',
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/details.hbs'
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/details.hbs'
},
experiences: {
id: 'experiences',
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/experiences.hbs'
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/experiences.hbs'
},
attack: {
id: 'attack',
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/attack.hbs'
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/attack.hbs'
}
};
@ -120,7 +120,7 @@ export default class DHCompanionSettings extends HandlebarsApplicationMixin(Appl
const partnerUpdate = { 'system.companion': event.target.value ? this.actor.uuid : null };
if (!partnerDocument.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
await game.socket.emit(`system.${SYSTEM.id}`, {
await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateDocument,

View file

@ -44,20 +44,20 @@ export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(Ap
static PARTS = {
header: {
id: 'header',
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/header.hbs'
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/header.hbs'
},
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
details: {
id: 'details',
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/details.hbs'
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/details.hbs'
},
actions: {
id: 'actions',
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/actions.hbs'
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/actions.hbs'
},
adversaries: {
id: 'adversaries',
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/adversaries.hbs'
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/adversaries.hbs'
}
};
@ -131,7 +131,7 @@ export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(Ap
{
_id: foundry.utils.randomID(),
type: actionType,
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
...cls.getSourceConfig(this.actor)
},
{
@ -200,7 +200,7 @@ export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(Ap
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await fromUuid(data.uuid);
if (item.type === 'adversary') {
const target = event.target.closest('.category-container');

View file

@ -8,7 +8,7 @@ export default class ArmorSheet extends DHBaseItemSheet {
tagifyConfigs: [
{
selector: '.features-input',
options: () => CONFIG.daggerheart.ITEM.armorFeatures,
options: () => CONFIG.DH.ITEM.armorFeatures,
callback: ArmorSheet.#onFeatureSelect
}
]

View file

@ -55,7 +55,7 @@ export default class BeastformSheet extends DHBaseItemSheet {
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await fromUuid(data.uuid);
if (item.type === 'feature') {
const current = this.document.system.features.map(x => x.uuid);

View file

@ -20,7 +20,7 @@ export default class ClassSheet extends DHBaseItemSheet {
tagifyConfigs: [
{
selector: '.domain-input',
options: () => CONFIG.daggerheart.DOMAIN.domains,
options: () => CONFIG.DH.DOMAIN.domains,
callback: ClassSheet.#onDomainSelect
}
],
@ -172,8 +172,8 @@ export default class ClassSheet extends DHBaseItemSheet {
//TODO: redo this
async selectActionType() {
const content = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/views/actionType.hbs',
{ types: SYSTEM.ACTIONS.actionTypes }
'systems/daggerheart/templates/actionTypes/actionType.hbs',
{ types: CONFIG.DH.ACTIONS.actionTypes }
),
title = 'Select Action Type',
type = 'form',
@ -209,7 +209,7 @@ export default class ClassSheet extends DHBaseItemSheet {
_id: foundry.utils.randomID(),
systemPath: actionPath,
type: actionType.type,
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
...cls.getSourceConfig(this.document)
},
{

View file

@ -58,8 +58,8 @@ export default class SubclassSheet extends DHBaseItemSheet {
async #selectActionType() {
const content = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/views/actionType.hbs',
{ types: SYSTEM.ACTIONS.actionTypes }
'systems/daggerheart/templates/actionTypes/actionType.hbs',
{ types: CONFIG.DH.ACTIONS.actionTypes }
),
title = 'Select Action Type',
type = 'form',
@ -87,7 +87,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
_id: foundry.utils.randomID(),
systemPath: `${level}.actions`,
type: actionType.type,
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
...cls.getSourceConfig(this.document)
},
{

View file

@ -7,7 +7,7 @@ export default class WeaponSheet extends DHBaseItemSheet {
tagifyConfigs: [
{
selector: '.features-input',
options: () => CONFIG.daggerheart.ITEM.weaponFeatures,
options: () => CONFIG.DH.ITEM.weaponFeatures,
callback: WeaponSheet.#onFeatureSelect
}
]

View file

@ -0,0 +1,6 @@
import { default as DhChatLog } from './chatLog.mjs';
import { default as DhCombatTracker } from './combatTracker.mjs';
import * as DhCountdowns from './countdowns.mjs';
import { default as DhFearTracker } from './fearTracker.mjs';
export { DhChatLog, DhCombatTracker, DhCountdowns, DhFearTracker };

View file

@ -1,4 +1,4 @@
import { actionsTypes } from '../data/_module.mjs';
import { actionsTypes } from '../../data/_module.mjs';
export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLog {
constructor() {
@ -213,7 +213,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
for (let target of targets) {
let damage = message.system.roll.total;
if (message.system.onSave && message.system.targets.find(t => t.id === target.id)?.saved?.success === true)
damage = Math.ceil(damage * (SYSTEM.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1));
damage = Math.ceil(damage * (CONFIG.DH.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1));
await target.actor.takeDamage(damage, message.system.roll.type);
}

View file

@ -1,4 +1,4 @@
import { EncounterCountdowns } from '../applications/countdowns.mjs';
import { EncounterCountdowns } from '../ui/countdowns.mjs';
export default class DhCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
static DEFAULT_OPTIONS = {
@ -12,13 +12,13 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
static PARTS = {
header: {
template: 'systems/daggerheart/templates/ui/combat/combatTrackerHeader.hbs'
template: 'systems/daggerheart/templates/ui/combatTracker/combatTrackerHeader.hbs'
},
tracker: {
template: 'systems/daggerheart/templates/ui/combat/combatTracker.hbs'
template: 'systems/daggerheart/templates/ui/combatTracker/combatTracker.hbs'
},
footer: {
template: 'systems/daggerheart/templates/ui/combat/combatTrackerFooter.hbs'
template: 'systems/daggerheart/templates/ui/combatTracker/combatTrackerFooter.hbs'
}
};
@ -26,7 +26,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
await super._prepareCombatContext(context, options);
Object.assign(context, {
fear: game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear)
fear: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
});
}
@ -37,7 +37,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
const characters = context.turns?.filter(x => !x.isNPC) ?? [];
Object.assign(context, {
actionTokens: game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules).actionTokens,
actionTokens: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).actionTokens,
adversaries,
characters
});
@ -86,7 +86,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
.map(x => x.id)
.indexOf(combatantId);
if (this.viewed.turn !== toggleTurn) Hooks.callAll(SYSTEM.HOOKS.spotlight, {});
if (this.viewed.turn !== toggleTurn) Hooks.callAll(CONFIG.DH.HOOKS.spotlight, {});
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
await combatant.update({ 'system.spotlight.requesting': false });

View file

@ -1,7 +1,7 @@
import { countdownTypes } from '../config/generalConfig.mjs';
import { GMUpdateEvent, RefreshType, socketEvent } from '../helpers/socket.mjs';
import constructHTMLButton from '../helpers/utils.mjs';
import OwnershipSelection from './ownershipSelection.mjs';
import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import constructHTMLButton from '../../helpers/utils.mjs';
import OwnershipSelection from '../dialogs/ownershipSelection.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -41,7 +41,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
static PARTS = {
countdowns: {
template: 'systems/daggerheart/templates/views/countdowns.hbs',
template: 'systems/daggerheart/templates/ui/countdowns.hbs',
scrollable: ['.expanded-view']
}
};
@ -57,18 +57,18 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
async _preFirstRender(context, options) {
options.position =
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position) ??
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].position) ??
Countdowns.DEFAULT_OPTIONS.position;
const viewSetting =
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple) ?? !game.user.isGM;
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].simple) ?? !game.user.isGM;
this.simpleView =
game.user.isGM || !this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER) ? viewSetting : true;
context.simple = this.simpleView;
}
_onPosition(position) {
game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position, position);
game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].position, position);
}
async _renderFrame(options) {
@ -90,7 +90,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
if (game.user.isGM) return true;
const settings =
altSettings ?? game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
altSettings ?? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
const defaultAllowed = exact ? settings.ownership.default === level : settings.ownership.default >= level;
const userAllowed = exact
? settings.playerOwnership[game.user.id]?.value === level
@ -100,7 +100,9 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
const countdownData = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
const countdownData = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[
this.basePath
];
context.isGM = game.user.isGM;
context.base = this.basePath;
@ -131,19 +133,19 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
static async updateData(event, _, formData) {
const data = foundry.utils.expandObject(formData.object);
const newSetting = foundry.utils.mergeObject(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns).toObject(),
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns).toObject(),
data
);
if (game.user.isGM) {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, newSetting);
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, newSetting);
this.render();
} else {
await game.socket.emit(`system.${SYSTEM.id}`, {
await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateSetting,
uuid: SYSTEM.SETTINGS.gameSettings.Countdowns,
uuid: CONFIG.DH.SETTINGS.gameSettings.Countdowns,
update: newSetting
}
});
@ -152,8 +154,8 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
async updateSetting(update) {
if (game.user.isGM) {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, update);
await game.socket.emit(`system.${SYSTEM.id}`, {
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, update);
await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.Refresh,
data: {
refreshType: RefreshType.Countdown,
@ -163,11 +165,11 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
this.render();
} else {
await game.socket.emit(`system.${SYSTEM.id}`, {
await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateSetting,
uuid: SYSTEM.SETTINGS.gameSettings.Countdowns,
uuid: CONFIG.DH.SETTINGS.gameSettings.Countdowns,
update: update,
refresh: { refreshType: RefreshType.Countdown, application: `${this.basePath}-countdowns` }
}
@ -176,7 +178,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
}
static onEditImage(_, target) {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
const current = setting.countdowns[target.dataset.countdown].img;
const fp = new foundry.applications.apps.FilePicker.implementation({
current,
@ -189,7 +191,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
}
async updateImage(path, countdown) {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
await setting.updateSource({
[`${this.basePath}.countdowns.${countdown}.img`]: path
});
@ -199,16 +201,16 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
static openOwnership(_, target) {
new Promise((resolve, reject) => {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
const ownership = { default: setting.ownership.default, players: setting.playerOwnership };
new OwnershipSelection(resolve, reject, this.title, ownership).render(true);
}).then(async ownership => {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
await setting.updateSource({
[`${this.basePath}.ownership`]: ownership
});
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, setting.toObject());
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, setting.toObject());
this.render();
});
}
@ -216,29 +218,29 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
static openCountdownOwnership(_, target) {
const countdownId = target.dataset.countdown;
new Promise((resolve, reject) => {
const countdown = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath]
const countdown = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath]
.countdowns[countdownId];
const ownership = { default: countdown.ownership.default, players: countdown.playerOwnership };
new OwnershipSelection(resolve, reject, countdown.name, ownership).render(true);
}).then(async ownership => {
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
await setting.updateSource({
[`${this.basePath}.countdowns.${countdownId}.ownership`]: ownership
});
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, setting);
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, setting);
this.render();
});
}
static async toggleSimpleView() {
this.simpleView = !this.simpleView;
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple, this.simpleView);
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].simple, this.simpleView);
this.render();
}
async updateCountdownValue(event, increase) {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
const countdown = countdownSetting[this.basePath].countdowns[event.currentTarget.dataset.countdown];
if (!this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
@ -260,7 +262,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
}
static async addCountdown() {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
await countdownSetting.updateSource({
[`${this.basePath}.countdowns.${foundry.utils.randomID()}`]: {
name: game.i18n.localize('DAGGERHEART.Countdown.NewCountdown'),
@ -278,7 +280,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
}
static async removeCountdown(_, target) {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
const countdownName = countdownSetting[this.basePath].countdowns[target.dataset.countdown].name;
const confirmed = await foundry.applications.api.DialogV2.confirm({
@ -297,8 +299,9 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
async open() {
await this.render(true);
if (
Object.keys(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath].countdowns)
.length > 0
Object.keys(
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath].countdowns
).length > 0
) {
this.minimize();
}
@ -327,8 +330,8 @@ export class EncounterCountdowns extends Countdowns {
export const registerCountdownApplicationHooks = () => {
const updateCountdowns = async shouldProgress => {
if (game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).countdowns) {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).countdowns) {
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
for (let countdownCategoryKey in countdownSetting) {
const countdownCategory = countdownSetting[countdownCategoryKey];
for (let countdownKey in countdownCategory.countdowns) {
@ -339,7 +342,11 @@ export const registerCountdownApplicationHooks = () => {
[`${countdownCategoryKey}.countdowns.${countdownKey}.progress.current`]:
countdown.progress.current - 1
});
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, countdownSetting);
await game.settings.set(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.Countdowns,
countdownSetting
);
foundry.applications.instances.get(`${countdownCategoryKey}-countdowns`)?.render();
}
}
@ -347,7 +354,7 @@ export const registerCountdownApplicationHooks = () => {
}
};
Hooks.on(SYSTEM.HOOKS.characterAttack, async () => {
Hooks.on(CONFIG.DH.HOOKS.characterAttack, async () => {
updateCountdowns(countdown => {
return (
countdown.progress.type.value === countdownTypes.characterAttack.id && countdown.progress.current > 0
@ -355,7 +362,7 @@ export const registerCountdownApplicationHooks = () => {
});
});
Hooks.on(SYSTEM.HOOKS.spotlight, async () => {
Hooks.on(CONFIG.DH.HOOKS.spotlight, async () => {
updateCountdowns(countdown => {
return countdown.progress.type.value === countdownTypes.spotlight.id && countdown.progress.current > 0;
});

View file

@ -8,7 +8,7 @@ const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
* @mixes HandlebarsApplication
*/
export default class Resources extends HandlebarsApplicationMixin(ApplicationV2) {
export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(options = {}) {
super(options);
}
@ -26,8 +26,8 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
minimizable: false
},
actions: {
setFear: Resources.setFear,
increaseFear: Resources.increaseFear
setFear: FearTracker.setFear,
increaseFear: FearTracker.increaseFear
},
position: {
width: 222,
@ -41,16 +41,16 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
static PARTS = {
resources: {
root: true,
template: 'systems/daggerheart/templates/views/resources.hbs'
template: 'systems/daggerheart/templates/ui/fearTracker.hbs'
}
};
get currentFear() {
return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear);
return game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear);
}
get maxFear() {
return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).maxFear;
return game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear;
}
/* -------------------------------------------- */
@ -59,7 +59,7 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
/** @override */
async _prepareContext(_options) {
const display = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).displayFear,
const display = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).displayFear,
current = this.currentFear,
max = this.maxFear,
percent = (current / max) * 100,
@ -70,17 +70,18 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
/** @override */
async _preFirstRender(context, options) {
options.position = game.user.getFlag(SYSTEM.id, 'app.resources.position') ?? Resources.DEFAULT_OPTIONS.position;
options.position =
game.user.getFlag(CONFIG.DH.id, 'app.resources.position') ?? FearTracker.DEFAULT_OPTIONS.position;
}
/** @override */
async _preRender(context, options) {
if (this.currentFear > this.maxFear)
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, this.maxFear);
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, this.maxFear);
}
_onPosition(position) {
game.user.setFlag(SYSTEM.id, 'app.resources.position', position);
game.user.setFlag(CONFIG.DH.id, 'app.resources.position', position);
}
async close(options = {}) {
@ -104,6 +105,6 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
async updateFear(value) {
if (!game.user.isGM) return;
value = Math.max(0, Math.min(this.maxFear, value));
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, value);
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, value);
}
}

View file

@ -19,7 +19,8 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
const mergedOptions = {
eventName: 'click',
fixed: true,
...options
...options,
jQuery: false
};
super(container, selector, menuItems, mergedOptions);
@ -176,7 +177,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
}
}));
const burdenFilter = Object.values(CONFIG.daggerheart.GENERAL.burden).map(({ value, label }) => ({
const burdenFilter = Object.values(CONFIG.DH.GENERAL.burden).map(({ value, label }) => ({
group: game.i18n.localize('DAGGERHEART.Sheets.Weapon.Burden'),
name: game.i18n.localize(label),
filter: {
@ -186,7 +187,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
}
}));
const damageTypeFilter = Object.values(CONFIG.daggerheart.GENERAL.damageTypes).map(({ id, abbreviation }) => ({
const damageTypeFilter = Object.values(CONFIG.DH.GENERAL.damageTypes).map(({ id, abbreviation }) => ({
group: 'Damage Type', //TODO localize
name: game.i18n.localize(abbreviation),
filter: {
@ -210,7 +211,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
static get cardsFilters() {
const { OPERATORS } = foundry.applications.ux.SearchFilter;
const typesFilters = Object.values(CONFIG.daggerheart.DOMAIN.cardTypes).map(({ id, label }) => ({
const typesFilters = Object.values(CONFIG.DH.DOMAIN.cardTypes).map(({ id, label }) => ({
group: game.i18n.localize('Type'),
name: game.i18n.localize(label),
filter: {
@ -220,7 +221,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
}
}));
const domainFilter = Object.values(CONFIG.daggerheart.DOMAIN.domains).map(({ id, label }) => ({
const domainFilter = Object.values(CONFIG.DH.DOMAIN.domains).map(({ id, label }) => ({
group: game.i18n.localize('DAGGERHEART.Sheets.DomainCard.Domain'),
name: game.i18n.localize(label),
filter: {

View file

@ -0,0 +1,3 @@
import * as DhPlaceables from './placeables/_module.mjs';
export { DhPlaceables };

View file

@ -0,0 +1,5 @@
import { default as DhMeasuredTemplate } from './measuredTemplate.mjs';
import { default as DhRuler } from './ruler.mjs';
import { default as DhTokenRuler } from './tokenRuler.mjs';
export { DhMeasuredTemplate, DhRuler, DhTokenRuler };

View file

@ -2,7 +2,10 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
_refreshRulerText() {
super._refreshRulerText();
const rangeMeasurementSettings = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
const rangeMeasurementSettings = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement
);
if (rangeMeasurementSettings.enabled) {
const splitRulerText = this.ruler.text.split(' ');
if (splitRulerText.length > 0) {

View file

@ -5,7 +5,7 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
const context = super._getWaypointLabelContext(waypoint, state);
if (!context) return;
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
if (range.enabled) {
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);

View file

@ -5,7 +5,7 @@ export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.Toke
const context = super._getWaypointLabelContext(waypoint, state);
if (!context) return;
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
if (range.enabled) {
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);

View file

@ -1,7 +1,7 @@
import { DHActionDiceData, DHActionRollData, DHDamageData, DHDamageField } from './actionDice.mjs';
import DhpActor from '../../documents/actor.mjs';
import D20RollDialog from '../../dialogs/d20RollDialog.mjs';
import BeastformDialog from '../../dialogs/beastformDialog.mjs';
import D20RollDialog from '../../applications/dialogs/d20RollDialog.mjs';
import BeastformDialog from '../../applications/dialogs/beastformDialog.mjs';
const fields = foundry.data.fields;
@ -33,11 +33,15 @@ export class DHBaseAction extends foundry.abstract.DataModel {
description: new fields.HTMLField(),
img: new fields.FilePathField({ initial: undefined, categories: ['IMAGE'], base64: false }),
chatDisplay: new fields.BooleanField({ initial: true, label: 'Display in chat' }),
actionType: new fields.StringField({ choices: SYSTEM.ITEM.actionTypes, initial: 'action', nullable: true }),
actionType: new fields.StringField({
choices: CONFIG.DH.ITEM.actionTypes,
initial: 'action',
nullable: true
}),
cost: new fields.ArrayField(
new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.GENERAL.abilityCosts,
choices: CONFIG.DH.GENERAL.abilityCosts,
nullable: false,
required: true,
initial: 'hope'
@ -51,13 +55,13 @@ export class DHBaseAction extends foundry.abstract.DataModel {
value: new fields.NumberField({ nullable: true, initial: null }),
max: new fields.NumberField({ nullable: true, initial: null }),
recovery: new fields.StringField({
choices: SYSTEM.GENERAL.refreshTypes,
choices: CONFIG.DH.GENERAL.refreshTypes,
initial: null,
nullable: true
})
}),
range: new fields.StringField({
choices: SYSTEM.GENERAL.range,
choices: CONFIG.DH.GENERAL.range,
required: false,
blank: true
// initial: null
@ -71,17 +75,21 @@ export class DHBaseAction extends foundry.abstract.DataModel {
damage: new DHDamageField(),
roll: new fields.EmbeddedDataField(DHActionRollData),
save: new fields.SchemaField({
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
trait: new fields.StringField({
nullable: true,
initial: null,
choices: CONFIG.DH.ACTOR.abilities
}),
difficulty: new fields.NumberField({ nullable: true, initial: 10, integer: true, min: 0 }),
damageMod: new fields.StringField({
initial: SYSTEM.ACTIONS.damageOnSave.none.id,
choices: SYSTEM.ACTIONS.damageOnSave
initial: CONFIG.DH.ACTIONS.damageOnSave.none.id,
choices: CONFIG.DH.ACTIONS.damageOnSave
})
}),
target: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.ACTIONS.targetTypes,
initial: SYSTEM.ACTIONS.targetTypes.any.id,
choices: CONFIG.DH.ACTIONS.targetTypes,
initial: CONFIG.DH.ACTIONS.targetTypes.any.id,
nullable: true,
initial: null
}),
@ -95,10 +103,10 @@ export class DHBaseAction extends foundry.abstract.DataModel {
),
healing: new fields.SchemaField({
type: new fields.StringField({
choices: SYSTEM.GENERAL.healingTypes,
choices: CONFIG.DH.GENERAL.healingTypes,
required: true,
blank: false,
initial: SYSTEM.GENERAL.healingTypes.hitPoints.id,
initial: CONFIG.DH.GENERAL.healingTypes.hitPoints.id,
label: 'Healing'
}),
resultBased: new fields.BooleanField({
@ -143,7 +151,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
}
get chatTemplate() {
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
}
static getRollType(parent) {
@ -228,7 +236,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
data: actorData
};
if (Hooks.call(`${SYSTEM.id}.preUseAction`, this, config) === false) return;
if (Hooks.call(`${CONFIG.DH.id}.preUseAction`, this, config) === false) return;
// Display configuration window if necessary
if (config.dialog?.configure && this.requireConfigurationDialog(config)) {
@ -284,7 +292,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
// Consume resources
await this.consume(config);
if (Hooks.call(`${SYSTEM.id}.postUseAction`, this, config) === false) return;
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
return config;
}
@ -324,11 +332,11 @@ export class DHBaseAction extends foundry.abstract.DataModel {
prepareTarget() {
let targets;
if (this.target?.type === SYSTEM.ACTIONS.targetTypes.self.id)
if (this.target?.type === CONFIG.DH.ACTIONS.targetTypes.self.id)
targets = this.constructor.formatTarget(this.actor.token ?? this.actor.prototypeToken);
targets = Array.from(game.user.targets);
// foundry.CONST.TOKEN_DISPOSITIONS.FRIENDLY
if (this.target?.type && this.target.type !== SYSTEM.ACTIONS.targetTypes.any.id) {
if (this.target?.type && this.target.type !== CONFIG.DH.ACTIONS.targetTypes.any.id) {
targets = targets.filter(t => this.isTargetFriendly(t));
if (this.target.amount && targets.length > this.target.amount) targets = [];
}
@ -350,7 +358,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
difficulty: this.roll?.difficulty,
formula: this.roll.getFormula(),
bonus: this.roll.bonus,
advantage: SYSTEM.ACTIONS.advandtageState[this.roll.advState].value
advantage: CONFIG.DH.ACTIONS.advandtageState[this.roll.advState].value
};
if (this.roll?.type === 'diceSet') roll.lite = true;
@ -413,7 +421,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
const fearCost = realCosts.splice(hasFearCost, 1);
if (
!game.user.isGM ||
fearCost[0].total > game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear)
fearCost[0].total > game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
)
return false;
}
@ -446,8 +454,10 @@ export class DHBaseAction extends foundry.abstract.DataModel {
: this.actor.prototypeToken.disposition,
targetDisposition = target.document.disposition;
return (
(this.target.type === SYSTEM.ACTIONS.targetTypes.friendly.id && actorDisposition === targetDisposition) ||
(this.target.type === SYSTEM.ACTIONS.targetTypes.hostile.id && actorDisposition + targetDisposition === 0)
(this.target.type === CONFIG.DH.ACTIONS.targetTypes.friendly.id &&
actorDisposition === targetDisposition) ||
(this.target.type === CONFIG.DH.ACTIONS.targetTypes.hostile.id &&
actorDisposition + targetDisposition === 0)
);
}
@ -567,7 +577,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
@ -621,7 +631,7 @@ export class DHAttackAction extends DHDamageAction {
}
get chatTemplate() {
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
}
prepareData() {
@ -669,7 +679,7 @@ export class DHHealingAction extends DHBaseAction {
const config = {
title: game.i18n.format('DAGGERHEART.Chat.HealingRoll.Title', {
healing: game.i18n.localize(SYSTEM.GENERAL.healingTypes[this.healing.type].label)
healing: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[this.healing.type].label)
}),
roll: { formula },
targets: (data.system?.targets ?? data.targets).filter(t => t.hit),
@ -682,7 +692,7 @@ export class DHHealingAction extends DHBaseAction {
}
get chatTemplate() {
return 'systems/daggerheart/templates/chat/healing-roll.hbs';
return 'systems/daggerheart/templates/ui/chat/healing-roll.hbs';
}
}
@ -730,7 +740,7 @@ export class DHEffectAction extends DHBaseAction {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/apply-effects.hbs',
'systems/daggerheart/templates/ui/chat/apply-effects.hbs',
systemData
)
});
@ -739,7 +749,7 @@ export class DHEffectAction extends DHBaseAction {
}
get chatTemplate() {
return 'systems/daggerheart/templates/chat/apply-effects.hbs';
return 'systems/daggerheart/templates/ui/chat/apply-effects.hbs';
}
}
@ -781,7 +791,7 @@ export class DhBeastformAction extends DHBaseAction {
}
prepareBeastformConfig(config) {
const settingsTiers = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers;
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
const actorLevel = this.actor.system.levelData.level.current;
const actorTier =
Object.values(settingsTiers).find(

View file

@ -8,21 +8,25 @@ export class DHActionRollData extends foundry.abstract.DataModel {
/** @override */
static defineSchema() {
return {
type: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.GENERAL.rollTypes }),
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
type: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.GENERAL.rollTypes }),
trait: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.ACTOR.abilities }),
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
bonus: new fields.NumberField({ nullable: true, initial: null, integer: true }),
advState: new fields.StringField({ choices: SYSTEM.ACTIONS.advandtageState, initial: 'neutral' }),
advState: new fields.StringField({ choices: CONFIG.DH.ACTIONS.advandtageState, initial: 'neutral' }),
diceRolling: new fields.SchemaField({
multiplier: new fields.StringField({
choices: SYSTEM.GENERAL.diceSetNumbers,
choices: CONFIG.DH.GENERAL.diceSetNumbers,
initial: 'prof',
label: 'Dice Number'
}),
flatMultiplier: new fields.NumberField({ nullable: true, initial: 1, label: 'Flat Multiplier' }),
dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6', label: 'Dice Type' }),
dice: new fields.StringField({
choices: CONFIG.DH.GENERAL.diceTypes,
initial: 'd6',
label: 'Dice Type'
}),
compare: new fields.StringField({
choices: SYSTEM.ACTIONS.diceCompare,
choices: CONFIG.DH.ACTIONS.diceCompare,
initial: 'above',
label: 'Should be'
}),
@ -40,7 +44,7 @@ export class DHActionRollData extends foundry.abstract.DataModel {
this.diceRolling.multiplier === 'flat'
? this.diceRolling.flatMultiplier
: `@${this.diceRolling.multiplier}`;
formula = `${multiplier}${this.diceRolling.dice}cs${SYSTEM.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
formula = `${multiplier}${this.diceRolling.dice}cs${CONFIG.DH.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
break;
default:
// formula = `${(!!this.parent?.actor?.system?.attack ? `@attackBonus` : `@traits.${this.trait}.total`)}`;
@ -58,12 +62,12 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
static defineSchema() {
return {
multiplier: new fields.StringField({
choices: SYSTEM.GENERAL.multiplierTypes,
choices: CONFIG.DH.GENERAL.multiplierTypes,
initial: 'prof',
label: 'Multiplier'
}),
flatMultiplier: new fields.NumberField({ nullable: true, initial: 1, label: 'Flat Multiplier' }),
dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6', label: 'Dice' }),
dice: new fields.StringField({ choices: CONFIG.DH.GENERAL.diceTypes, initial: 'd6', label: 'Dice' }),
bonus: new fields.NumberField({ nullable: true, initial: null, label: 'Bonus' }),
custom: new fields.SchemaField({
enabled: new fields.BooleanField({ label: 'Custom Formula' }),
@ -101,7 +105,7 @@ export class DHDamageData extends foundry.abstract.DataModel {
// ...super.defineSchema(),
base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
type: new fields.StringField({
choices: SYSTEM.GENERAL.damageTypes,
choices: CONFIG.DH.GENERAL.damageTypes,
initial: 'physical',
label: 'Type',
nullable: false,

View file

@ -22,13 +22,13 @@ export default class DhpAdversary extends BaseDataActor {
return {
tier: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.tiers,
initial: SYSTEM.GENERAL.tiers.tier1.id
choices: CONFIG.DH.GENERAL.tiers,
initial: CONFIG.DH.GENERAL.tiers.tier1.id
}),
type: new fields.StringField({
required: true,
choices: SYSTEM.ACTOR.adversaryTypes,
initial: SYSTEM.ACTOR.adversaryTypes.standard.id
choices: CONFIG.DH.ACTOR.adversaryTypes,
initial: CONFIG.DH.ACTOR.adversaryTypes.standard.id
}),
description: new fields.StringField(),
motivesAndTactics: new fields.StringField(),
@ -47,6 +47,7 @@ export default class DhpAdversary extends BaseDataActor {
attack: new ActionField({
initial: {
name: 'Attack',
img: 'icons/skills/melee/blood-slash-foam-red.webp',
_id: foundry.utils.randomID(),
systemPath: 'attack',
type: 'attack',

View file

@ -1,4 +1,4 @@
import { burden } from '../../config/generalConfig.mjs';
import { burden } from '../../applications/config/generalConfig.mjs';
import ActionField from '../fields/actionField.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import DhLevelData from '../levelData.mjs';
@ -144,7 +144,7 @@ export default class DhCharacter extends BaseDataActor {
get tier() {
return this.levelData.level.current === 1
? 1
: Object.values(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers).find(
: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
).tier;
}
@ -225,7 +225,7 @@ export default class DhCharacter extends BaseDataActor {
const primary = this.primaryWeapon,
secondary = this.secondaryWeapon;
if (itemToEquip.system.secondary) {
if (primary && primary.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
if (primary && primary.burden === CONFIG.DH.GENERAL.burden.twoHanded.value) {
await primary.update({ 'system.equipped': false });
}
@ -233,7 +233,7 @@ export default class DhCharacter extends BaseDataActor {
await secondary.update({ 'system.equipped': false });
}
} else {
if (secondary && itemToEquip.system.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
if (secondary && itemToEquip.system.burden === CONFIG.DH.GENERAL.burden.twoHanded.value) {
await secondary.update({ 'system.equipped': false });
}
@ -248,7 +248,7 @@ export default class DhCharacter extends BaseDataActor {
const currentTier =
currentLevel === 1
? null
: Object.values(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers).find(
: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
).tier;
for (let levelKey in this.levelData.levelups) {

View file

@ -1,6 +1,5 @@
import { environmentTypes } from '../../config/actorConfig.mjs';
import { environmentTypes } from '../../applications/config/actorConfig.mjs';
import BaseDataActor from './base.mjs';
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import ActionField from '../fields/actionField.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
@ -19,8 +18,8 @@ export default class DhEnvironment extends BaseDataActor {
return {
tier: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.tiers,
initial: SYSTEM.GENERAL.tiers.tier1.id
choices: CONFIG.DH.GENERAL.tiers,
initial: CONFIG.DH.GENERAL.tiers.tier1.id
}),
type: new fields.StringField({ choices: environmentTypes }),
description: new fields.StringField(),

View file

@ -37,7 +37,7 @@ export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
}
get messageTemplate() {
return 'systems/daggerheart/templates/chat/adversary-roll.hbs';
return 'systems/daggerheart/templates/ui/chat/adversary-roll.hbs';
}
prepareDerivedData() {

View file

@ -33,7 +33,7 @@ export default class DHDamageRoll extends foundry.abstract.TypeDataModel {
}
get messageTemplate() {
return `systems/daggerheart/templates/chat/${this.messageType}-roll.hbs`;
return `systems/daggerheart/templates/ui/chat/${this.messageType}-roll.hbs`;
}
prepareDerivedData() {

View file

@ -2,6 +2,6 @@ import DHAdversaryRoll from './adversaryRoll.mjs';
export default class DHDualityRoll extends DHAdversaryRoll {
get messageTemplate() {
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
}
}

View file

@ -1,5 +1,5 @@
import { countdownTypes } from '../config/generalConfig.mjs';
import { RefreshType, socketEvent } from '../helpers/socket.mjs';
import { countdownTypes } from '../applications/config/generalConfig.mjs';
import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
export default class DhCountdowns extends foundry.abstract.DataModel {
static defineSchema() {

View file

@ -1,6 +1,6 @@
import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
import { armorFeatures } from '../../config/itemConfig.mjs';
import { armorFeatures } from '../../applications/config/itemConfig.mjs';
export default class DHArmor extends BaseDataItem {
/** @inheritDoc */
@ -24,7 +24,11 @@ export default class DHArmor extends BaseDataItem {
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
features: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.armorFeatures, blank: true }),
value: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.armorFeatures,
blank: true
}),
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
})
@ -41,7 +45,7 @@ export default class DHArmor extends BaseDataItem {
}
get featureInfo() {
return this.feature ? CONFIG.daggerheart.ITEM.armorFeatures[this.feature] : null;
return this.feature ? CONFIG.DH.ITEM.armorFeatures[this.feature] : null;
}
async _preUpdate(changes, options, user) {

View file

@ -66,7 +66,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
{
_id: foundry.utils.randomID(),
type: actionType,
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
...cls.getSourceConfig(this.parent)
},
{

View file

@ -21,8 +21,8 @@ export default class DHBeastform extends BaseDataItem {
...super.defineSchema(),
tier: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.tiers,
initial: SYSTEM.GENERAL.tiers.tier1.id
choices: CONFIG.DH.GENERAL.tiers,
initial: CONFIG.DH.GENERAL.tiers.tier1.id
}),
tokenImg: new fields.FilePathField({
initial: 'icons/svg/mystery-man.svg',

View file

@ -17,16 +17,16 @@ export default class DHDomainCard extends BaseDataItem {
return {
...super.defineSchema(),
domain: new fields.StringField({
choices: SYSTEM.DOMAIN.domains,
choices: CONFIG.DH.DOMAIN.domains,
required: true,
initial: SYSTEM.DOMAIN.domains.arcana.id
initial: CONFIG.DH.DOMAIN.domains.arcana.id
}),
level: new fields.NumberField({ initial: 1, integer: true }),
recallCost: new fields.NumberField({ initial: 0, integer: true }),
type: new fields.StringField({
choices: SYSTEM.DOMAIN.cardTypes,
choices: CONFIG.DH.DOMAIN.cardTypes,
required: true,
initial: SYSTEM.DOMAIN.cardTypes.ability.id
initial: CONFIG.DH.DOMAIN.cardTypes.ability.id
}),
foundation: new fields.BooleanField({ initial: false }),
inVault: new fields.BooleanField({ initial: false }),

View file

@ -26,7 +26,7 @@ export default class DHSubclass extends BaseDataItem {
return {
...super.defineSchema(),
spellcastingTrait: new fields.StringField({
choices: SYSTEM.ACTOR.abilities,
choices: CONFIG.DH.ACTOR.abilities,
integer: false,
nullable: true,
initial: null

View file

@ -1,7 +1,6 @@
import BaseDataItem from './base.mjs';
import FormulaField from '../fields/formulaField.mjs';
import ActionField from '../fields/actionField.mjs';
import { weaponFeatures } from '../../config/itemConfig.mjs';
import { weaponFeatures } from '../../applications/config/itemConfig.mjs';
import { actionsTypes } from '../action/_module.mjs';
export default class DHWeapon extends BaseDataItem {
@ -27,22 +26,26 @@ export default class DHWeapon extends BaseDataItem {
//SETTINGS
secondary: new fields.BooleanField({ initial: false }),
trait: new fields.StringField({ required: true, choices: SYSTEM.ACTOR.abilities, initial: 'agility' }),
range: new fields.StringField({ required: true, choices: SYSTEM.GENERAL.range, initial: 'melee' }),
burden: new fields.StringField({ required: true, choices: SYSTEM.GENERAL.burden, initial: 'oneHanded' }),
trait: new fields.StringField({ required: true, choices: CONFIG.DH.ACTOR.abilities, initial: 'agility' }),
range: new fields.StringField({ required: true, choices: CONFIG.DH.GENERAL.range, initial: 'melee' }),
burden: new fields.StringField({ required: true, choices: CONFIG.DH.GENERAL.burden, initial: 'oneHanded' }),
//DAMAGE
damage: new fields.SchemaField({
dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6' }),
dice: new fields.StringField({ choices: CONFIG.DH.GENERAL.diceTypes, initial: 'd6' }),
bonus: new fields.NumberField({ nullable: true, initial: null }),
type: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.damageTypes,
choices: CONFIG.DH.GENERAL.damageTypes,
initial: 'physical'
})
}),
features: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.weaponFeatures, blank: true }),
value: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.weaponFeatures,
blank: true
}),
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
})

View file

@ -1,4 +1,4 @@
import { abilities } from '../config/actorConfig.mjs';
import { abilities } from '../applications/config/actorConfig.mjs';
import { chunkify } from '../helpers/utils.mjs';
import { LevelOptionType } from './levelTier.mjs';

View file

@ -1,4 +1,4 @@
import { fearDisplay } from '../../config/generalConfig.mjs';
import { fearDisplay } from '../../applications/config/generalConfig.mjs';
export default class DhAppearance extends foundry.abstract.DataModel {
static defineSchema() {

View file

@ -1,4 +1,4 @@
import { defaultRestOptions } from '../../config/generalConfig.mjs';
import { defaultRestOptions } from '../../applications/config/generalConfig.mjs';
export default class DhHomebrew extends foundry.abstract.DataModel {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Settings.Homebrew']; // Doesn't work for some reason

View file

@ -2,3 +2,6 @@ export { default as DhpActor } from './actor.mjs';
export { default as DHItem } from './item.mjs';
export { default as DhpCombat } from './combat.mjs';
export { default as DhActiveEffect } from './activeEffect.mjs';
export { default as DhChatMessage } from './chatMessage.mjs';
export * as DhRoll from './roll.mjs';
export { default as DhTooltipManager } from './tooltipManager.mjs';

View file

@ -44,7 +44,7 @@ export default class DhActiveEffect extends ActiveEffect {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});

View file

@ -1,6 +1,6 @@
import DamageSelectionDialog from '../applications/damageSelectionDialog.mjs';
import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
import DamageReductionDialog from '../applications/damageReductionDialog.mjs';
import DamageSelectionDialog from '../applications/dialogs/damageSelectionDialog.mjs';
import { GMUpdateEvent, socketEvent } from '../systemRegistration/socket.mjs';
import DamageReductionDialog from '../applications/dialogs/damageReductionDialog.mjs';
import { LevelOptionType } from '../data/levelTier.mjs';
import DHFeature from '../data/item/feature.mjs';
@ -24,7 +24,7 @@ export default class DhpActor extends Actor {
if (newLevel > this.system.levelData.level.current) {
const maxLevel = Object.values(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers
).reduce((acc, tier) => Math.max(acc, tier.levels.end), 0);
if (newLevel > maxLevel) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.Sheets.PC.Errors.tooHighLevel'));
@ -375,7 +375,7 @@ export default class DhpActor extends Actor {
bonusDamage = result.bonusDamage;
rollString = result.rollString;
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
const automateHope = await game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation.Hope);
if (automateHope && result.hopeUsed) {
await this.update({
'system.resources.hope.value': this.system.resources.hope.value - result.hopeUsed
@ -421,7 +421,7 @@ export default class DhpActor extends Actor {
sound: CONFIG.sounds.dice,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/damage-roll.hbs',
'systems/daggerheart/templates/ui/chat/damage-roll.hbs',
systemData
),
rolls: [roll]
@ -488,7 +488,7 @@ export default class DhpActor extends Actor {
switch (r.type) {
case 'fear':
ui.resources.updateFear(
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear) + r.value
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear) + r.value
);
break;
case 'armorStack':
@ -513,7 +513,7 @@ export default class DhpActor extends Actor {
if (game.user.isGM) {
await u.target.update(u.resources);
} else {
await game.socket.emit(`system.${SYSTEM.id}`, {
await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateDocument,

View file

@ -79,7 +79,7 @@ export default class DHItem extends foundry.documents.Item {
async selectActionDialog() {
const content = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/views/actionSelect.hbs',
'systems/daggerheart/templates/dialogs/actionSelect.hbs',
{ actions: this.system.actions }
),
title = 'Select Action';
@ -131,7 +131,7 @@ export default class DHItem extends foundry.documents.Item {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});

View file

@ -1,5 +1,5 @@
import D20RollDialog from '../dialogs/d20RollDialog.mjs';
import DamageDialog from '../dialogs/damageDialog.mjs';
import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
import DamageDialog from '../applications/dialogs/damageDialog.mjs';
import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
/*
@ -29,7 +29,7 @@ export class DHRoll extends Roll {
config.hooks = [...(config.hooks ?? []), ''];
config.dialog ??= {};
for (const hook of config.hooks) {
if (Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
if (Hooks.call(`${CONFIG.DH.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
}
this.applyKeybindings(config);
@ -43,7 +43,9 @@ export class DHRoll extends Roll {
}
for (const hook of config.hooks) {
if (Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false)
if (
Hooks.call(`${CONFIG.DH.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false
)
return [];
}
return roll;
@ -56,7 +58,7 @@ export class DHRoll extends Roll {
static async buildPost(roll, config, message) {
for (const hook of config.hooks) {
if (Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
if (Hooks.call(`${CONFIG.DH.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
}
// Create Chat Message
@ -478,11 +480,11 @@ export class DamageRoll extends DHRoll {
chatMessage.update({ 'system.damage': config });
}
}
constructFormula(config) {
super.constructFormula(config);
if(config.isCritical) {
const tmpRoll = new Roll(this._formula)._evaluateSync({maximize: true}),
if (config.isCritical) {
const tmpRoll = new Roll(this._formula)._evaluateSync({ maximize: true }),
criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
this.terms.push(...this.formatModifier(criticalBonus));
}

View file

@ -1,11 +1,11 @@
export default class DhTooltipManager extends TooltipManager {
export default class DhTooltipManager extends foundry.helpers.interaction.TooltipManager.implementation {
async activate(element, options = {}) {
let html = options.html;
if (element.dataset.tooltip.startsWith('#item#')) {
const item = await foundry.utils.fromUuid(element.dataset.tooltip.slice(6));
if (item) {
html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/tooltip/${item.type}.hbs`,
`systems/daggerheart/templates/ui/tooltip/${item.type}.hbs`,
item
);
}

View file

@ -1,4 +1,4 @@
import { abilities } from '../config/actorConfig.mjs';
import { abilities } from '../applications/config/actorConfig.mjs';
import { getCommandTarget, rollCommandToJSON } from '../helpers/utils.mjs';
export default function DhDualityRollEnricher(match, _options) {
@ -55,7 +55,7 @@ export const renderDualityButton = async event => {
type: button.dataset.actionType ?? null // Need check
},
chatMessage: {
template: 'systems/daggerheart/templates/chat/duality-roll.hbs'
template: 'systems/daggerheart/templates/ui/chat/duality-roll.hbs'
}
};
await target.diceRoll(config);

View file

@ -1,4 +1,4 @@
import { range as configRange } from '../config/generalConfig.mjs';
import { range as configRange } from '../applications/config/generalConfig.mjs';
export default function DhTemplateEnricher(match, _options) {
const parts = match[1].split('|').map(x => x.trim());
@ -45,7 +45,7 @@ export const renderMeasuredTemplate = async event => {
if (!type || !range || !game.canvas.scene) return;
const distance = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement)[range];
const distance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement)[range];
const { width, height } = game.canvas.scene.dimensions;
canvas.scene.createEmbeddedDocuments('MeasuredTemplate', [
{

View file

@ -1,4 +1,4 @@
import { diceTypes, getDiceSoNicePresets, range } from '../config/generalConfig.mjs';
import { diceTypes, getDiceSoNicePresets, range } from '../applications/config/generalConfig.mjs';
import Tagify from '@yaireo/tagify';
export const loadCompendiumOptions = async compendiums => {
@ -226,7 +226,7 @@ export const getDeleteKeys = (property, innerProperty, innerPropertyDefaultValue
// Fix on Foundry native formula replacement for DH
const nativeReplaceFormulaData = Roll.replaceFormulaData;
Roll.replaceFormulaData = function (formula, data = {}, { missing, warn = false } = {}) {
const terms = Object.keys(SYSTEM.GENERAL.multiplierTypes).map(type => {
const terms = Object.keys(CONFIG.DH.GENERAL.multiplierTypes).map(type => {
return { term: type, default: 1 };
});
formula = terms.reduce((a, c) => a.replaceAll(`@${c.term}`, data[c.term] ?? c.default), formula);

View file

@ -1,3 +0,0 @@
import DhMeasuredTemplate from './measuredTemplate.mjs';
export { DhMeasuredTemplate };

View file

@ -0,0 +1,5 @@
import { preloadHandlebarsTemplates as handlebarsRegistration } from './handlebars.mjs';
import * as settingsRegistration from './settings.mjs';
import * as socketRegistration from './socket.mjs';
export { handlebarsRegistration, settingsRegistration, socketRegistration };

View file

@ -0,0 +1,29 @@
export const preloadHandlebarsTemplates = async function () {
return foundry.applications.handlebars.loadTemplates([
'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs',
'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/action-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs',
'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs',
'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-features.hbs',
'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-feature.hbs',
'systems/daggerheart/templates/components/card-preview.hbs',
'systems/daggerheart/templates/levelup/parts/selectable-card-preview.hbs',
'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs',
'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs',
'systems/daggerheart/templates/actionTypes/damage.hbs',
'systems/daggerheart/templates/actionTypes/healing.hbs',
'systems/daggerheart/templates/actionTypes/resource.hbs',
'systems/daggerheart/templates/actionTypes/uuid.hbs',
'systems/daggerheart/templates/actionTypes/uses.hbs',
'systems/daggerheart/templates/actionTypes/roll.hbs',
'systems/daggerheart/templates/actionTypes/save.hbs',
'systems/daggerheart/templates/actionTypes/cost.hbs',
'systems/daggerheart/templates/actionTypes/range-target.hbs',
'systems/daggerheart/templates/actionTypes/effect.hbs',
'systems/daggerheart/templates/actionTypes/beastform.hbs',
'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs',
'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'
]);
};

View file

@ -13,7 +13,7 @@ import {
DhHomebrewSettings,
DhRangeMeasurementSettings,
DhVariantRuleSettings
} from './settings/_module.mjs';
} from '../applications/settings/_module.mjs';
export const registerDHSettings = () => {
registerMenuSettings();
@ -22,19 +22,19 @@ export const registerDHSettings = () => {
};
const registerMenuSettings = () => {
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, {
scope: 'world',
config: false,
type: DhVariantRules
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation, {
scope: 'world',
config: false,
type: DhAutomation
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, {
scope: 'world',
config: false,
type: DhHomebrew,
@ -45,7 +45,7 @@ const registerMenuSettings = () => {
}
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
scope: 'client',
config: false,
type: DhAppearance,
@ -59,7 +59,7 @@ const registerMenuSettings = () => {
}
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement, {
scope: 'client',
config: false,
type: DhRangeMeasurement
@ -67,32 +67,32 @@ const registerMenuSettings = () => {
};
const registerMenus = () => {
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Automation.Name, {
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name'),
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Label'),
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Hint'),
icon: SYSTEM.SETTINGS.menu.Automation.Icon,
icon: CONFIG.DH.SETTINGS.menu.Automation.Icon,
type: DhAutomationSettings,
restricted: true
});
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, {
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Homebrew.Name, {
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Name'),
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Label'),
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Hint'),
icon: SYSTEM.SETTINGS.menu.Homebrew.Icon,
icon: CONFIG.DH.SETTINGS.menu.Homebrew.Icon,
type: DhHomebrewSettings,
restricted: true
});
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, {
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Range.Name, {
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Name'),
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Label'),
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Hint'),
icon: SYSTEM.SETTINGS.menu.Range.Icon,
icon: CONFIG.DH.SETTINGS.menu.Range.Icon,
type: DhRangeMeasurementSettings,
restricted: true
});
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.title'),
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.label'),
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.hint'),
@ -101,25 +101,25 @@ const registerMenus = () => {
restricted: false
});
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.VariantRules.Name, {
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.VariantRules.Name, {
name: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.title'),
label: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.label'),
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.hint'),
icon: SYSTEM.SETTINGS.menu.VariantRules.Icon,
icon: CONFIG.DH.SETTINGS.menu.VariantRules.Icon,
type: DhVariantRuleSettings,
restricted: false
});
};
const registerNonConfigSettings = () => {
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers, {
scope: 'world',
config: false,
type: DhLevelTiers,
default: defaultLevelTiers
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, {
name: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Name'),
hint: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Hint'),
scope: 'world',
@ -132,7 +132,7 @@ const registerNonConfigSettings = () => {
}
});
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, {
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
scope: 'world',
config: false,
type: DhCountdowns

View file

@ -40,24 +40,24 @@ export const registerSocketHooks = () => {
break;
case GMUpdateEvent.UpdateSetting:
if (game.user.isGM) {
await game.settings.set(SYSTEM.id, data.uuid, data.update);
await game.settings.set(CONFIG.DH.id, data.uuid, data.update);
}
break;
case GMUpdateEvent.UpdateFear:
if (game.user.isGM) {
await game.settings.set(
SYSTEM.id,
SYSTEM.SETTINGS.gameSettings.Resources.Fear,
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.Resources.Fear,
Math.max(Math.min(data.update, 6), 0)
);
Hooks.callAll(socketEvent.DhpFearUpdate);
await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
await game.socket.emit(`system.${CONFIG.DH.id}`, { action: socketEvent.DhpFearUpdate });
}
break;
}
if (data.refresh) {
await game.socket.emit(`system.${SYSTEM.id}`, {
await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.Refresh,
data: data.refresh
});

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