mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-03-07 14:36:13 +01:00
Restructured all the files
This commit is contained in:
parent
099a4576da
commit
ba3157a2fc
180 changed files with 722 additions and 1730 deletions
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@ -1,32 +1,25 @@
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import { SYSTEM } from './module/config/system.mjs';
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import { SYSTEM } from './module/applications/config/system.mjs';
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import * as applications from './module/applications/_module.mjs';
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import * as models from './module/data/_module.mjs';
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import * as documents from './module/documents/_module.mjs';
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import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs';
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import DhCombatTracker from './module/ui/combatTracker.mjs';
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import { handleSocketEvent, registerSocketHooks } from './module/helpers/socket.mjs';
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import { registerDHSettings } from './module/applications/settings.mjs';
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import DhpChatLog from './module/ui/chatLog.mjs';
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import DhpRuler from './module/ui/ruler.mjs';
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import DhpTokenRuler from './module/ui/tokenRuler.mjs';
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import { DhDualityRollEnricher, DhTemplateEnricher } from './module/enrichers/_module.mjs';
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import { getCommandTarget, rollCommandToJSON, setDiceSoNiceForDualityRoll } from './module/helpers/utils.mjs';
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import { abilities } from './module/config/actorConfig.mjs';
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import Resources from './module/applications/resources.mjs';
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import { NarrativeCountdowns, registerCountdownApplicationHooks } from './module/applications/countdowns.mjs';
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import DHDualityRoll from './module/data/chat-message/dualityRoll.mjs';
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import { getCommandTarget, rollCommandToJSON } from './module/helpers/utils.mjs';
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import { NarrativeCountdowns, registerCountdownApplicationHooks } from './module/applications/ui/countdowns.mjs';
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import { DualityRollColor } from './module/data/settings/Appearance.mjs';
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import { DHRoll, DualityRoll, D20Roll, DamageRoll, DualityDie } from './module/applications/roll.mjs';
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import { DhMeasuredTemplate } from './module/placeables/_module.mjs';
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import { DHRoll, DualityRoll, D20Roll, DamageRoll, DualityDie } from './module/documents/roll.mjs';
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import { renderDualityButton } from './module/enrichers/DualityRollEnricher.mjs';
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import { renderMeasuredTemplate } from './module/enrichers/TemplateEnricher.mjs';
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import { registerCountdownHooks } from './module/data/countdowns.mjs';
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globalThis.SYSTEM = SYSTEM;
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import {
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handlebarsRegistration,
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settingsRegistration,
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socketRegistration
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} from './module/systemRegistration/_module.mjs';
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import { DhPlaceables } from './module/canvas/_module.mjs';
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Hooks.once('init', () => {
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CONFIG.daggerheart = SYSTEM;
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CONFIG.DH = SYSTEM;
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game.system.api = {
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applications,
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models,
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@ -60,7 +53,7 @@ Hooks.once('init', () => {
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};
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CONFIG.Dice.rolls = [...CONFIG.Dice.rolls, ...[DHRoll, DualityRoll, D20Roll, DamageRoll]];
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CONFIG.MeasuredTemplate.objectClass = DhMeasuredTemplate;
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CONFIG.MeasuredTemplate.objectClass = DhPlaceables.DhMeasuredTemplate;
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CONFIG.Item.documentClass = documents.DHItem;
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@ -116,28 +109,27 @@ Hooks.once('init', () => {
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};
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CONFIG.ChatMessage.dataModels = models.messages.config;
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CONFIG.ChatMessage.documentClass = applications.DhpChatMessage;
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CONFIG.ChatMessage.documentClass = documents.DhChatMessage;
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CONFIG.Canvas.rulerClass = DhpRuler;
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CONFIG.Canvas.rulerClass = DhPlaceables.DhRuler;
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CONFIG.Combat.documentClass = documents.DhpCombat;
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CONFIG.ui.combat = DhCombatTracker;
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CONFIG.ui.chat = DhpChatLog;
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// CONFIG.ui.players = DhpPlayers;
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CONFIG.Token.rulerClass = DhpTokenRuler;
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CONFIG.ui.combat = applications.ui.DhCombatTracker;
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CONFIG.ui.chat = applications.ui.DhChatLog;
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CONFIG.Token.rulerClass = DhPlaceables.DhTokenRuler;
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CONFIG.ui.resources = Resources;
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CONFIG.ui.resources = applications.ui.DhFearTracker;
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CONFIG.ux.ContextMenu = applications.DhContextMenu;
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CONFIG.ux.TooltipManager = applications.DhTooltipManager;
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CONFIG.ux.TooltipManager = documents.DhTooltipManager;
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game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent);
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game.socket.on(`system.${SYSTEM.id}`, socketRegistration.handleSocketEvent);
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// Make Compendium Dialog resizable
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foundry.applications.sidebar.apps.Compendium.DEFAULT_OPTIONS.window.resizable = true;
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registerDHSettings();
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settingsRegistration.registerDHSettings();
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RegisterHandlebarsHelpers.registerHelpers();
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return preloadHandlebarsTemplates();
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return handlebarsRegistration();
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});
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Hooks.on('ready', () => {
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@ -152,7 +144,7 @@ Hooks.on('ready', () => {
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);
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registerCountdownHooks();
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registerSocketHooks();
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socketRegistration.registerSocketHooks();
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registerCountdownApplicationHooks();
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});
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@ -212,7 +204,7 @@ Hooks.on('chatMessage', (_, message) => {
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const title = traitValue
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? game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
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ability: game.i18n.localize(abilities[traitValue].label)
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ability: game.i18n.localize(applications.config.actorConfig.abilities[traitValue].label)
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})
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: game.i18n.localize('DAGGERHEART.General.Duality');
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@ -266,46 +258,3 @@ Hooks.on('renderJournalDirectory', async (tab, html, _, options) => {
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};
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}
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});
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const preloadHandlebarsTemplates = async function () {
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return foundry.applications.handlebars.loadTemplates([
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'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs',
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'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs',
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'systems/daggerheart/templates/sheets/global/partials/action-item.hbs',
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'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs',
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'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs',
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'systems/daggerheart/templates/sheets/parts/attributes.hbs',
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'systems/daggerheart/templates/sheets/parts/defense.hbs',
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'systems/daggerheart/templates/sheets/parts/armor.hbs',
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'systems/daggerheart/templates/sheets/parts/experience.hbs',
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'systems/daggerheart/templates/sheets/parts/features.hbs',
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'systems/daggerheart/templates/sheets/parts/gold.hbs',
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'systems/daggerheart/templates/sheets/parts/health.hbs',
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'systems/daggerheart/templates/sheets/parts/hope.hbs',
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'systems/daggerheart/templates/sheets/parts/weapons.hbs',
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'systems/daggerheart/templates/sheets/parts/domainCard.hbs',
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'systems/daggerheart/templates/sheets/parts/heritage.hbs',
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'systems/daggerheart/templates/sheets/parts/subclassFeature.hbs',
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'systems/daggerheart/templates/sheets/parts/effects.hbs',
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'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-features.hbs',
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'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-feature.hbs',
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'systems/daggerheart/templates/components/card-preview.hbs',
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'systems/daggerheart/templates/views/levelup/parts/selectable-card-preview.hbs',
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'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs',
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'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs',
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'systems/daggerheart/templates/views/actionTypes/damage.hbs',
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'systems/daggerheart/templates/views/actionTypes/healing.hbs',
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'systems/daggerheart/templates/views/actionTypes/resource.hbs',
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'systems/daggerheart/templates/views/actionTypes/uuid.hbs',
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'systems/daggerheart/templates/views/actionTypes/uses.hbs',
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'systems/daggerheart/templates/views/actionTypes/roll.hbs',
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'systems/daggerheart/templates/views/actionTypes/save.hbs',
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'systems/daggerheart/templates/views/actionTypes/cost.hbs',
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'systems/daggerheart/templates/views/actionTypes/range-target.hbs',
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'systems/daggerheart/templates/views/actionTypes/effect.hbs',
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'systems/daggerheart/templates/views/actionTypes/beastform.hbs',
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'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
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'systems/daggerheart/templates/chat/parts/damage-chat.hbs',
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'systems/daggerheart/templates/chat/parts/target-chat.hbs'
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]);
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};
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@ -11,12 +11,12 @@ export { default as DhpMiscellaneous } from './sheets/items/miscellaneous.mjs';
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export { default as DhpConsumable } from './sheets/items/consumable.mjs';
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export { default as DhpWeapon } from './sheets/items/weapon.mjs';
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export { default as DhpArmor } from './sheets/items/armor.mjs';
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export { default as DhpChatMessage } from './chatMessage.mjs';
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export { default as DhpEnvironment } from './sheets/actors/environment.mjs';
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export { default as DhActiveEffectConfig } from './sheets/activeEffectConfig.mjs';
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export { default as DhContextMenu } from './contextMenu.mjs';
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export { default as DhContextMenu } from './ux/contextMenu.mjs';
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export { default as DhBeastform } from './sheets/items/beastform.mjs';
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export { default as DhTooltipManager } from './tooltipManager.mjs';
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export * as config from './config/_module.mjs';
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export * as api from './sheets/api/_modules.mjs';
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export * as ui from './ui/_module.mjs';
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export * as ux from './ux/_module.mjs';
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@ -1,250 +0,0 @@
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve) {
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super({});
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this.resolve = resolve;
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this.data = {
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ancestries: [],
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features: [],
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ancestryInfo: {
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name: '',
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img: null,
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customImg: 'icons/svg/mystery-man.svg',
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description: ''
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}
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};
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'ancestry-selection'],
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position: {
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width: 800,
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height: 'auto'
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},
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actions: {
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selectAncestry: this.selectAncestry,
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selectFeature: this.selectFeature,
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viewItem: this.viewItem,
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selectImage: this.selectImage,
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editImage: this._onEditImage,
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saveAncestry: this.saveAncestry
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},
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form: {
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submitOnChange: true,
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closeOnSubmit: false
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}
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};
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/** @override */
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static PARTS = {
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damageSelection: {
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id: 'ancestrySelection',
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template: 'systems/daggerheart/templates/views/ancestrySelection.hbs'
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}
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};
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/* -------------------------------------------- */
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/** @inheritDoc */
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get title() {
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return `Ancestry Selection`;
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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const ancestryNameInput = $(htmlElement).find('.ancestry-name');
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if (ancestryNameInput.length > 0) {
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ancestryNameInput.on('change', this.setName.bind(this));
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$(htmlElement).find('.ancestry-description').on('change', this.setDescription.bind(this));
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}
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// $(htmlElement).find(".ancestry-image").on("change", this.selectImage.bind(this));
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}
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async _prepareContext(_options) {
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const systemAncestries = Array.from((await game.packs.get('daggerheart.ancestries')).index).map(x => ({
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...x,
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selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
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}));
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const customAncestries = game.items.reduce((acc, x) => {
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if (x.type === 'ancestry') {
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acc.push({
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...x,
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uuid: x.uuid,
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selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
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});
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}
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return acc;
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}, []);
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const ancestryFeatures = this.data.ancestries.flatMap(x =>
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x.system.abilities.map(x => ({
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...x,
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selected: this.data.features.some(selected => selected.uuid === x.uuid)
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}))
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);
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return {
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systemAncestries,
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customAncestries,
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ancestryFeatures,
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selectedAncestries: this.data.ancestries,
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selectedFeatures: this.data.features,
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ancestryInfo: this.data.ancestryInfo
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};
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}
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static async selectAncestry(_, button) {
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const newAncestries = [...this.data.ancestries];
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if (!newAncestries.findSplice(x => x.uuid === button.dataset.uuid) && this.data.ancestries.length < 2) {
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const ancestry = await fromUuid(button.dataset.uuid);
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newAncestries.push(ancestry);
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}
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this.data.ancestries = newAncestries;
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this.data.features = newAncestries.length === 1 ? newAncestries[0].system.abilities : [];
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this.render(true);
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}
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static async selectFeature(_, button) {
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const newFeatures = [...this.data.features];
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if (!newFeatures.findSplice(x => x.uuid === button.dataset.uuid) && this.data.features.length < 2) {
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const feature = await fromUuid(button.dataset.uuid);
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newFeatures.push(feature);
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}
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this.data.features = newFeatures;
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this.render(true);
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}
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static async viewItem(_, button) {
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(await fromUuid(button.dataset.uuid)).sheet.render(true);
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}
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setName(event) {
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this.data.ancestryInfo.name = event.currentTarget.value;
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this.render(true);
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}
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setDescription(event) {
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this.data.ancestryInfo.description = event.currentTarget.value;
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this.render(true);
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}
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static selectImage(_, button) {
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this.data.ancestryInfo.img = button.dataset.img;
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this.render(true);
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}
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static _onEditImage() {
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const fp = new foundry.applications.apps.FilePicker.implementation({
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current: this.data.ancestryInfo.img,
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type: 'image',
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redirectToRoot: ['icons/svg/mystery-man.svg'],
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callback: async path => this._updateImage.bind(this)(path),
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top: this.position.top + 40,
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left: this.position.left + 10
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});
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return fp.browse();
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}
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_updateImage(path) {
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this.data.ancestryInfo.customImg = path;
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this.data.ancestryInfo.img = path;
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this.render(true);
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}
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static async saveAncestry(_, button) {
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if (this.data.ancestries.length === 2) {
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const { name, img, description } = this.data.ancestryInfo;
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this.resolve({
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data: {
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name: name,
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img: img,
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type: 'ancestry',
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system: {
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description: description,
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abilities: this.data.features.map(x => ({
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name: x.name,
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img: x.img,
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uuid: x.uuid,
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subclassLevel: ''
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}))
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}
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}
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});
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} else {
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this.resolve({ data: this.data.ancestries[0].toObject() });
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}
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this.close();
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}
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}
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// export default class DamageSelectionDialog extends FormApplication {
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// constructor(rollString, bonusDamage, resolve){
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// super({}, {});
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// this.data = {
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// rollString,
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// bonusDamage: bonusDamage.map(x => ({
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// ...x,
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// hopeUses: 0
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// })),
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// }
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// this.resolve = resolve;
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// }
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// get title (){
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// return 'Damage Options';
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// }
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// static get defaultOptions() {
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// const defaults = super.defaultOptions;
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// const overrides = {
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// height: 'auto',
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// width: 400,
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// id: 'damage-selection',
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// template: 'systems/daggerheart/templates/views/damageSelection.hbs',
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// closeOnSubmit: false,
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// classes: ["daggerheart", "views", "damage-selection"],
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// };
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// const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
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// return mergedOptions;
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// }
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// async getData(){
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// const context = super.getData();
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// context.rollString = this.data.rollString;
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// context.bonusDamage = this.data.bonusDamage;
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// return context;
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// }
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// activateListeners(html) {
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// super.activateListeners(html);
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// html.find('.roll-button').click(this.finish.bind(this));
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// html.find('.').change();
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// }
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// // async _updateObject(_, formData) {
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// // const data = foundry.utils.expandObject(formData);
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// // this.data = foundry.utils.mergeObject(this.data, data);
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// // this.render(true);
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// // }
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// finish(){
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// this.resolve(this.data);
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// this.close();
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// }
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// }
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|
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@ -74,11 +74,11 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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};
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static PARTS = {
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||||
tabs: { template: 'systems/daggerheart/templates/views/characterCreation/tabs.hbs' },
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setup: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/setup.hbs' },
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equipment: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/equipment.hbs' },
|
||||
// story: { template: 'systems/daggerheart/templates/views/characterCreation/tabs/story.hbs' },
|
||||
footer: { template: 'systems/daggerheart/templates/views/characterCreation/footer.hbs' }
|
||||
tabs: { template: 'systems/daggerheart/templates/characterCreation/tabs.hbs' },
|
||||
setup: { template: 'systems/daggerheart/templates/characterCreation/tabs/setup.hbs' },
|
||||
equipment: { template: 'systems/daggerheart/templates/characterCreation/tabs/equipment.hbs' },
|
||||
// story: { template: 'systems/daggerheart/templates/characterCreation/tabs/story.hbs' },
|
||||
footer: { template: 'systems/daggerheart/templates/characterCreation/footer.hbs' }
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
|
|
@ -176,7 +176,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
switch (partId) {
|
||||
case 'setup':
|
||||
const availableTraitModifiers = game.settings
|
||||
.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew)
|
||||
.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew)
|
||||
.traitArray.map(trait => ({ key: trait, name: trait }));
|
||||
for (let trait of Object.values(this.setup.traits).filter(x => x.value !== null)) {
|
||||
const index = availableTraitModifiers.findIndex(x => x.key === trait.value);
|
||||
|
|
@ -396,7 +396,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
const item = await foundry.utils.fromUuid(data.uuid);
|
||||
if (item.type === 'ancestry' && event.target.closest('.ancestry-card')) {
|
||||
this.setup.ancestry = {
|
||||
|
|
@ -34,7 +34,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
static PARTS = {
|
||||
form: {
|
||||
id: 'action',
|
||||
template: 'systems/daggerheart/templates/views/action.hbs'
|
||||
template: 'systems/daggerheart/templates/config/action.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -60,7 +60,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
context.source = this.action.toObject(false);
|
||||
context.openSection = this.openSection;
|
||||
context.tabs = this._getTabs();
|
||||
context.config = SYSTEM;
|
||||
context.config = CONFIG.DH;
|
||||
if (!!this.action.effects) context.effects = this.action.effects.map(e => this.action.item.effects.get(e._id));
|
||||
if (this.action.damage?.hasOwnProperty('includeBase') && this.action.type === 'attack')
|
||||
context.hasBaseDamage = !!this.action.parent.damage;
|
||||
|
|
@ -70,7 +70,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
context.isNPC = this.action.actor && this.action.actor.type !== 'character';
|
||||
context.hasRoll = this.action.hasRoll;
|
||||
|
||||
const settingsTiers = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers;
|
||||
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
|
||||
context.tierOptions = [
|
||||
{ key: 1, label: game.i18n.localize('DAGGERHEART.Tiers.tier1') },
|
||||
...Object.values(settingsTiers).map(x => ({ key: x.tier, label: x.name }))
|
||||
|
|
|
|||
25
module/applications/config/_module.mjs
Normal file
25
module/applications/config/_module.mjs
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
import * as action from './Action.mjs';
|
||||
import * as actionConfig from './actionConfig.mjs';
|
||||
import * as actorConfig from './actorConfig.mjs';
|
||||
import * as domainConfig from './domainConfig.mjs';
|
||||
import * as effectConfig from './effectConfig.mjs';
|
||||
import * as flagsConfig from './flagsConfig.mjs';
|
||||
import * as generalConfig from './generalConfig.mjs';
|
||||
import * as hooksConfig from './hooksConfig.mjs';
|
||||
import * as itemConfig from './itemConfig.mjs';
|
||||
import * as settingsConfig from './settingsConfig.mjs';
|
||||
import * as systemConfig from './system.mjs';
|
||||
|
||||
export {
|
||||
action,
|
||||
actionConfig,
|
||||
actorConfig,
|
||||
domainConfig,
|
||||
effectConfig,
|
||||
flagsConfig,
|
||||
generalConfig,
|
||||
hooksConfig,
|
||||
itemConfig,
|
||||
settingsConfig,
|
||||
systemConfig
|
||||
};
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { range } from './generalConfig.mjs';
|
||||
import { range } from '../config/generalConfig.mjs';
|
||||
|
||||
export const valueTypes = {
|
||||
numberString: {
|
||||
|
|
@ -290,7 +290,7 @@ export const diceSetNumbers = {
|
|||
};
|
||||
|
||||
export const getDiceSoNicePresets = () => {
|
||||
const { diceSoNice } = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance);
|
||||
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
|
||||
|
||||
return {
|
||||
hope: {
|
||||
|
|
@ -35,7 +35,7 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat
|
|||
/** @override */
|
||||
static PARTS = {
|
||||
beastform: {
|
||||
template: 'systems/daggerheart/templates/views/beastformDialog.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/beastformDialog.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -30,7 +30,7 @@ export default class CostSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
static PARTS = {
|
||||
costSelection: {
|
||||
id: 'costSelection',
|
||||
template: 'systems/daggerheart/templates/views/costSelection.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/costSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -41,11 +41,11 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
static PARTS = {
|
||||
costSelection: {
|
||||
id: 'costSelection',
|
||||
template: 'systems/daggerheart/templates/views/costSelection.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/costSelection.hbs'
|
||||
},
|
||||
rollSelection: {
|
||||
id: 'rollSelection',
|
||||
template: 'systems/daggerheart/templates/views/rollSelection.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/rollSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -60,7 +60,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
}));
|
||||
context.selectedExperiences = this.config.experiences;
|
||||
context.advantage = this.config.roll?.advantage;
|
||||
context.diceOptions = SYSTEM.GENERAL.diceTypes;
|
||||
context.diceOptions = CONFIG.DH.GENERAL.diceTypes;
|
||||
context.canRoll = true;
|
||||
context.isLite = this.config.roll?.lite;
|
||||
if (this.config.costs?.length) {
|
||||
|
|
@ -30,7 +30,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
|
|||
static PARTS = {
|
||||
damageSelection: {
|
||||
id: 'damageSelection',
|
||||
template: 'systems/daggerheart/templates/views/damageSelection.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/damageSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { damageKeyToNumber, getDamageLabel } from '../helpers/utils.mjs';
|
||||
import { damageKeyToNumber, getDamageLabel } from '../../helpers/utils.mjs';
|
||||
|
||||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
|
|
@ -71,7 +71,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
static PARTS = {
|
||||
damageSelection: {
|
||||
id: 'damageReduction',
|
||||
template: 'systems/daggerheart/templates/views/damageReduction.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/damageReduction.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -7,7 +7,7 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
this.data = {
|
||||
rollString,
|
||||
bonusDamage: bonusDamage.reduce((acc, x) => {
|
||||
if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.damageRoll.id) {
|
||||
if (x.appliesOn === CONFIG.DH.EFFECTS.applyLocations.damageRoll.id) {
|
||||
acc.push({
|
||||
...x,
|
||||
hopeUses: 0
|
||||
|
|
@ -44,7 +44,7 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
static PARTS = {
|
||||
damageSelection: {
|
||||
id: 'damageSelection',
|
||||
template: 'systems/daggerheart/templates/views/damageSelection.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/damageSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -24,21 +24,21 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
|
|||
static PARTS = {
|
||||
application: {
|
||||
id: 'death-move',
|
||||
template: 'systems/daggerheart/templates/views/deathMove.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/deathMove.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.selectedMove = this.selectedMove;
|
||||
context.options = SYSTEM.GENERAL.deathMoves;
|
||||
context.options = CONFIG.DH.GENERAL.deathMoves;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static selectMove(_, button) {
|
||||
const move = button.dataset.move;
|
||||
this.selectedMove = SYSTEM.GENERAL.deathMoves[move];
|
||||
this.selectedMove = CONFIG.DH.GENERAL.deathMoves[move];
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
|
@ -48,7 +48,7 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
|
|||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/deathMove.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/deathMove.hbs',
|
||||
{
|
||||
player: this.actor.name,
|
||||
title: game.i18n.localize(this.selectedMove.name),
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { actionsTypes } from '../data/_module.mjs';
|
||||
import { actionsTypes } from '../../data/_module.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
|
|
@ -9,7 +9,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
this.actor = actor;
|
||||
this.shortrest = shortrest;
|
||||
|
||||
const options = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).restMoves;
|
||||
const options = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves;
|
||||
this.moveData = shortrest ? options.shortRest : options.longRest;
|
||||
}
|
||||
|
||||
|
|
@ -31,7 +31,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
static PARTS = {
|
||||
application: {
|
||||
id: 'downtime',
|
||||
template: 'systems/daggerheart/templates/views/downtime.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/downtime.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -88,7 +88,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
actor: this.actor.uuid
|
||||
},
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/downtime.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/downtime.hbs',
|
||||
{
|
||||
title: `${this.actor.name} - ${game.i18n.localize(`DAGGERHEART.Downtime.${this.shortRest ? 'ShortRest' : 'LongRest'}.title`)}`,
|
||||
moves: moves
|
||||
|
|
@ -22,7 +22,7 @@ export default class OwnershipSelection extends HandlebarsApplicationMixin(Appli
|
|||
|
||||
static PARTS = {
|
||||
selection: {
|
||||
template: 'systems/daggerheart/templates/views/ownershipSelection.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/ownershipSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -1,13 +1,15 @@
|
|||
import LevelUpBase from './levelup.mjs';
|
||||
import { DhLevelup } from '../../data/levelup.mjs';
|
||||
import { domains } from '../../config/domainConfig.mjs';
|
||||
import { abilities } from '../../config/actorConfig.mjs';
|
||||
import { domains } from '../../applications/config/domainConfig.mjs';
|
||||
import { abilities } from '../../applications/config/actorConfig.mjs';
|
||||
|
||||
export default class DhCharacterLevelUp extends LevelUpBase {
|
||||
constructor(actor) {
|
||||
super(actor);
|
||||
|
||||
this.levelTiers = this.addBonusChoices(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers));
|
||||
this.levelTiers = this.addBonusChoices(
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers)
|
||||
);
|
||||
const playerLevelupData = actor.system.levelData;
|
||||
this.levelup = new DhLevelup(DhLevelup.initializeData(this.levelTiers, playerLevelupData));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import BaseLevelUp from './levelup.mjs';
|
||||
import { defaultCompanionTier, LevelOptionType } from '../../data/levelTier.mjs';
|
||||
import { DhLevelup } from '../../data/levelup.mjs';
|
||||
import { diceTypes, range } from '../../config/generalConfig.mjs';
|
||||
import { diceTypes, range } from '../../applications/config/generalConfig.mjs';
|
||||
|
||||
export default class DhCompanionLevelUp extends BaseLevelUp {
|
||||
constructor(actor) {
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { abilities, subclassFeatureLabels } from '../../config/actorConfig.mjs';
|
||||
import { domains } from '../../config/domainConfig.mjs';
|
||||
import { abilities, subclassFeatureLabels } from '../../applications/config/actorConfig.mjs';
|
||||
import { domains } from '../../applications/config/domainConfig.mjs';
|
||||
import { getDeleteKeys, tagifyElement } from '../../helpers/utils.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
|
@ -43,10 +43,10 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
};
|
||||
|
||||
static PARTS = {
|
||||
tabs: { template: 'systems/daggerheart/templates/views/levelup/tabs/tab-navigation.hbs' },
|
||||
advancements: { template: 'systems/daggerheart/templates/views/levelup/tabs/advancements.hbs' },
|
||||
selections: { template: 'systems/daggerheart/templates/views/levelup/tabs/selections.hbs' },
|
||||
summary: { template: 'systems/daggerheart/templates/views/levelup/tabs/summary.hbs' }
|
||||
tabs: { template: 'systems/daggerheart/templates/levelup/tabs/tab-navigation.hbs' },
|
||||
advancements: { template: 'systems/daggerheart/templates/levelup/tabs/advancements.hbs' },
|
||||
selections: { template: 'systems/daggerheart/templates/levelup/tabs/selections.hbs' },
|
||||
summary: { template: 'systems/daggerheart/templates/levelup/tabs/summary.hbs' }
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
|
|
|
|||
|
|
@ -1,80 +0,0 @@
|
|||
/** NOT USED ANYMORE - TO BE DELETED **/
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class NpcRollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(experiences, resolve, reject) {
|
||||
super({});
|
||||
|
||||
this.experiences = experiences;
|
||||
this.resolve = resolve;
|
||||
this.reject = reject;
|
||||
this.selectedExperiences = [];
|
||||
this.data = {
|
||||
advantage: null
|
||||
};
|
||||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.Application.RollSelection.Title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'views', 'npc-roll-selection'],
|
||||
position: { width: '500', height: 'auto' },
|
||||
actions: {
|
||||
updateIsAdvantage: this.updateIsAdvantage,
|
||||
selectExperience: this.selectExperience
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: false }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
main: {
|
||||
id: 'main',
|
||||
template: 'systems/daggerheart/templates/views/npcRollSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.advantage = this.data.advantage;
|
||||
context.experiences = Object.values(this.experiences).map(x => ({
|
||||
...x,
|
||||
selected: this.selectedExperiences.find(selected => selected.id === x.id),
|
||||
value: `${x.value >= 0 ? '+' : '-'}${x.value}`
|
||||
}));
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static updateIsAdvantage(_, button) {
|
||||
const advantage = Boolean(button.dataset.advantage);
|
||||
this.data.advantage = this.data.advantage === advantage ? null : advantage;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static selectExperience(_, button) {
|
||||
const experience = Object.values(this.experiences).find(experience => experience.id === button.id);
|
||||
this.selectedExperiences = this.selectedExperiences.find(x => x.id === experience.id)
|
||||
? this.selectedExperiences.filter(x => x.id !== experience.id)
|
||||
: [...this.selectedExperiences, experience];
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async updateData() {
|
||||
this.resolve({ ...this.data, experiences: this.selectedExperiences });
|
||||
this.close({ updateClose: true });
|
||||
}
|
||||
|
||||
async close(options = {}) {
|
||||
const { updateClose, ...baseOptions } = options;
|
||||
if (!updateClose) {
|
||||
this.reject();
|
||||
}
|
||||
|
||||
await super.close(baseOptions);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,111 +0,0 @@
|
|||
/** NOT USED ANYMORE - TO BE DELETED **/
|
||||
|
||||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
export default class RollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(experiences, costs, action, resolve) {
|
||||
super({}, {});
|
||||
|
||||
this.experiences = experiences;
|
||||
this.costs = costs;
|
||||
this.action = action;
|
||||
this.resolve = resolve;
|
||||
this.isNpc;
|
||||
this.selectedExperiences = [];
|
||||
this.data = {
|
||||
diceOptions: [
|
||||
{ name: 'd12', value: 'd12' },
|
||||
{ name: 'd20', value: 'd20' }
|
||||
],
|
||||
hope: ['d12'],
|
||||
fear: ['d12'],
|
||||
advantage: null
|
||||
};
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'roll-selection',
|
||||
classes: ['daggerheart', 'views', 'roll-selection'],
|
||||
position: {
|
||||
width: 400,
|
||||
height: 'auto'
|
||||
},
|
||||
actions: {
|
||||
updateIsAdvantage: this.updateIsAdvantage,
|
||||
selectExperience: this.selectExperience,
|
||||
finish: this.finish
|
||||
},
|
||||
form: {
|
||||
handler: this.updateSelection,
|
||||
submitOnChange: true,
|
||||
submitOnClose: false
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
costSelection: {
|
||||
id: 'costSelection',
|
||||
template: 'systems/daggerheart/templates/views/costSelection.hbs'
|
||||
},
|
||||
damageSelection: {
|
||||
id: 'damageSelection',
|
||||
template: 'systems/daggerheart/templates/views/rollSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.Application.RollSelection.Title');
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.isNpc = this.isNpc;
|
||||
context.diceOptions = this.data.diceOptions;
|
||||
context.hope = this.data.hope;
|
||||
context.fear = this.data.fear;
|
||||
context.advantage = this.data.advantage;
|
||||
context.experiences = Object.keys(this.experiences).map(id => ({ id, ...this.experiences[id] }));
|
||||
if (this.costs?.length) {
|
||||
const updatedCosts = this.action.calcCosts(this.costs);
|
||||
context.costs = updatedCosts;
|
||||
context.canRoll = this.action.getRealCosts(updatedCosts)?.hasCost;
|
||||
} else context.canRoll = true;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static updateSelection(event, _, formData) {
|
||||
const { ...rest } = foundry.utils.expandObject(formData.object);
|
||||
this.data = foundry.utils.mergeObject(this.data, rest);
|
||||
this.costs = foundry.utils.mergeObject(this.costs, rest.costs);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static selectExperience(_, button) {
|
||||
if (this.selectedExperiences.find(x => x.id === button.dataset.key)) {
|
||||
this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key);
|
||||
} else {
|
||||
this.selectedExperiences = [...this.selectedExperiences, button.dataset.key];
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static updateIsAdvantage(_, button) {
|
||||
const advantage = Boolean(button.dataset.advantage);
|
||||
this.data.advantage = this.data.advantage === advantage ? null : advantage;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async finish() {
|
||||
const { diceOptions, ...rest } = this.data;
|
||||
this.resolve({
|
||||
...rest,
|
||||
experiences: this.selectedExperiences.map(x => ({ id: x, ...this.experiences[x] })),
|
||||
costs: this.action.getRealCosts(this.costs)
|
||||
});
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
@ -7,7 +7,7 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
|
|||
super({});
|
||||
|
||||
this.settings = new DhAppearance(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).toObject()
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -53,10 +53,10 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
|
|||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, this.settings.toObject());
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, this.settings.toObject());
|
||||
document.body.classList.toggle(
|
||||
'theme-colorful',
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).dualityColorScheme ===
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).dualityColorScheme ===
|
||||
DualityRollColor.colorful.value
|
||||
);
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ export default class DhAutomationSettings extends HandlebarsApplicationMixin(App
|
|||
super({});
|
||||
|
||||
this.settings = new DhAutomation(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).toObject()
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -53,7 +53,7 @@ export default class DhAutomationSettings extends HandlebarsApplicationMixin(App
|
|||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation, this.settings.toObject());
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation, this.settings.toObject());
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -96,8 +96,8 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
|
|||
|
||||
async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type',
|
||||
type = 'form',
|
||||
|
|
@ -123,7 +123,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
|
|||
action = new cls({
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType.type,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
});
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,9 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
constructor() {
|
||||
super({});
|
||||
|
||||
this.settings = new DhHomebrew(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).toObject());
|
||||
this.settings = new DhHomebrew(
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
get title() {
|
||||
|
|
@ -113,7 +115,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
|
||||
if (!confirmed) return;
|
||||
|
||||
const fields = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).schema.fields;
|
||||
const fields = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).schema.fields;
|
||||
|
||||
const removeUpdate = Object.keys(this.settings.restMoves[target.dataset.type].moves).reduce((acc, key) => {
|
||||
acc[`-=${key}`] = null;
|
||||
|
|
@ -153,7 +155,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
|
||||
this.close();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ export default class DhRangeMeasurementSettings extends HandlebarsApplicationMix
|
|||
super({});
|
||||
|
||||
this.settings = new DhRangeMeasurement(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement).toObject()
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -53,7 +53,11 @@ export default class DhRangeMeasurementSettings extends HandlebarsApplicationMix
|
|||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement, this.settings.toObject());
|
||||
await game.settings.set(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement,
|
||||
this.settings.toObject()
|
||||
);
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ export default class DHVariantRuleSettings extends HandlebarsApplicationMixin(Ap
|
|||
super({});
|
||||
|
||||
this.settings = new DhVariantRules(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules).toObject()
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -53,7 +53,7 @@ export default class DHVariantRuleSettings extends HandlebarsApplicationMixin(Ap
|
|||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules, this.settings.toObject());
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, this.settings.toObject());
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
},
|
||||
chatMessage: {
|
||||
type: 'adversaryRoll',
|
||||
template: 'systems/daggerheart/templates/chat/adversary-roll.hbs',
|
||||
template: 'systems/daggerheart/templates/ui/chat/adversary-roll.hbs',
|
||||
mute: true
|
||||
}
|
||||
};
|
||||
|
|
@ -127,7 +127,7 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1,13 +1,11 @@
|
|||
import { capitalize } from '../../../helpers/utils.mjs';
|
||||
import DhpDeathMove from '../../deathMove.mjs';
|
||||
import DhpDowntime from '../../downtime.mjs';
|
||||
import AncestrySelectionDialog from '../../ancestrySelectionDialog.mjs';
|
||||
import DhpDeathMove from '../../dialogs/deathMove.mjs';
|
||||
import DhpDowntime from '../../dialogs/downtime.mjs';
|
||||
import DaggerheartSheet from '.././daggerheart-sheet.mjs';
|
||||
import { abilities } from '../../../config/actorConfig.mjs';
|
||||
import { abilities } from '../../../applications/config/actorConfig.mjs';
|
||||
import DhCharacterlevelUp from '../../levelup/characterLevelup.mjs';
|
||||
import DhCharacterCreation from '../../characterCreation.mjs';
|
||||
import DhCharacterCreation from '../../characterCreation/characterCreation.mjs';
|
||||
import FilterMenu from '../../ux/filter-menu.mjs';
|
||||
import { DhBeastformAction } from '../../../data/action/action.mjs';
|
||||
import DHActionConfig from '../../config/Action.mjs';
|
||||
|
||||
const { ActorSheetV2 } = foundry.applications.sheets;
|
||||
|
|
@ -33,7 +31,6 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
useDomainCard: this.useDomainCard,
|
||||
selectClass: this.selectClass,
|
||||
selectSubclass: this.selectSubclass,
|
||||
selectAncestry: this.selectAncestry,
|
||||
selectCommunity: this.selectCommunity,
|
||||
viewObject: this.viewObject,
|
||||
useItem: this.useItem,
|
||||
|
|
@ -338,13 +335,13 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = super._getTabs(this.constructor.TABS);
|
||||
context.config = SYSTEM;
|
||||
context.config = CONFIG.DH;
|
||||
|
||||
context.attributes = Object.keys(this.document.system.traits).reduce((acc, key) => {
|
||||
acc[key] = {
|
||||
...this.document.system.traits[key],
|
||||
name: game.i18n.localize(SYSTEM.ACTOR.abilities[key].name),
|
||||
verbs: SYSTEM.ACTOR.abilities[key].verbs.map(x => game.i18n.localize(x))
|
||||
name: game.i18n.localize(CONFIG.DH.ACTOR.abilities[key].name),
|
||||
verbs: CONFIG.DH.ACTOR.abilities[key].verbs.map(x => game.i18n.localize(x))
|
||||
};
|
||||
|
||||
return acc;
|
||||
|
|
@ -360,7 +357,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
}
|
||||
};
|
||||
|
||||
const homebrewCurrency = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).currency;
|
||||
const homebrewCurrency = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).currency;
|
||||
if (homebrewCurrency.enabled) {
|
||||
context.inventory.currency = homebrewCurrency;
|
||||
}
|
||||
|
|
@ -631,13 +628,13 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
|
||||
static async toggleLoadoutView(_, button) {
|
||||
const newAbilityView = !(button.dataset.value === 'true');
|
||||
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS.displayDomainCardsAsList, newAbilityView);
|
||||
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList, newAbilityView);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async toggleLoadoutView(_, button) {
|
||||
const newAbilityView = !(button.dataset.value === 'true');
|
||||
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS.displayDomainCardsAsList, newAbilityView);
|
||||
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList, newAbilityView);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -647,7 +644,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
|
||||
const wasUsed = await weapon.use(event);
|
||||
if (wasUsed) {
|
||||
Hooks.callAll(SYSTEM.HOOKS.characterAttack, {});
|
||||
Hooks.callAll(CONFIG.DH.HOOKS.characterAttack, {});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -689,7 +686,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
),
|
||||
system: systemData
|
||||
|
|
@ -706,28 +703,6 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
(await game.packs.get('daggerheart.subclasses'))?.render(true);
|
||||
}
|
||||
|
||||
static async selectAncestry() {
|
||||
const dialogClosed = new Promise((resolve, _) => {
|
||||
new AncestrySelectionDialog(resolve).render(true);
|
||||
});
|
||||
const result = await dialogClosed;
|
||||
|
||||
for (var ancestry of this.document.items.filter(x => x => x.type === 'ancestry')) {
|
||||
await ancestry.delete();
|
||||
}
|
||||
|
||||
const createdItems = [];
|
||||
for (var feature of this.document.items.filter(
|
||||
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.ancestry.id
|
||||
)) {
|
||||
await feature.delete();
|
||||
}
|
||||
|
||||
createdItems.push(result.data);
|
||||
|
||||
await this.document.createEmbeddedDocuments('Item', createdItems);
|
||||
}
|
||||
|
||||
static async selectCommunity() {
|
||||
(await game.packs.get('daggerheart.communities'))?.render(true);
|
||||
}
|
||||
|
|
@ -744,7 +719,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
} else {
|
||||
const wasUsed = await item.use(event);
|
||||
if (wasUsed && item.type === 'weapon') {
|
||||
Hooks.callAll(SYSTEM.HOOKS.characterAttack, {});
|
||||
Hooks.callAll(CONFIG.DH.HOOKS.characterAttack, {});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -840,7 +815,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
),
|
||||
system: systemData
|
||||
|
|
@ -862,7 +837,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
@ -898,7 +873,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
@ -921,7 +896,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
|
|||
|
|
@ -90,7 +90,7 @@ export default class DhCompanionSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
|
|||
|
|
@ -139,7 +139,7 @@ export default function DHApplicationMixin(Base) {
|
|||
* @param {DragEvent} event
|
||||
* @protected
|
||||
*/
|
||||
_onDrop(event) { }
|
||||
_onDrop(event) {}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Prepare Context */
|
||||
|
|
@ -154,7 +154,7 @@ export default function DHApplicationMixin(Base) {
|
|||
*/
|
||||
async _prepareContext(options, objectPath = 'document') {
|
||||
const context = await super._prepareContext(options);
|
||||
context.config = CONFIG.daggerheart;
|
||||
context.config = CONFIG.DH;
|
||||
context.source = this[objectPath];
|
||||
context.fields = this[objectPath].schema.fields;
|
||||
context.systemFields = this[objectPath].system ? this[objectPath].system.schema.fields : {};
|
||||
|
|
|
|||
|
|
@ -69,8 +69,8 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
*/
|
||||
static async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type';
|
||||
|
||||
|
|
@ -98,7 +98,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -40,24 +40,24 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
|
|||
static PARTS = {
|
||||
header: {
|
||||
id: 'header',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/header.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/header.hbs'
|
||||
},
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
details: {
|
||||
id: 'details',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/details.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/details.hbs'
|
||||
},
|
||||
attack: {
|
||||
id: 'attack',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/attack.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/attack.hbs'
|
||||
},
|
||||
experiences: {
|
||||
id: 'experiences',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/experiences.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/experiences.hbs'
|
||||
},
|
||||
actions: {
|
||||
id: 'actions',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/adversary-settings/actions.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/adversary-settings/actions.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -139,7 +139,7 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
|
|||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...cls.getSourceConfig(this.actor)
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { GMUpdateEvent, socketEvent } from '../../../helpers/socket.mjs';
|
||||
import { GMUpdateEvent, socketEvent } from '../../../systemRegistration/socket.mjs';
|
||||
import DhCompanionlevelUp from '../../levelup/companionLevelup.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
|
@ -35,20 +35,20 @@ export default class DHCompanionSettings extends HandlebarsApplicationMixin(Appl
|
|||
static PARTS = {
|
||||
header: {
|
||||
id: 'header',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/header.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/header.hbs'
|
||||
},
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
details: {
|
||||
id: 'details',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/details.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/details.hbs'
|
||||
},
|
||||
experiences: {
|
||||
id: 'experiences',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/experiences.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/experiences.hbs'
|
||||
},
|
||||
attack: {
|
||||
id: 'attack',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/companion-settings/attack.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/attack.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -120,7 +120,7 @@ export default class DHCompanionSettings extends HandlebarsApplicationMixin(Appl
|
|||
const partnerUpdate = { 'system.companion': event.target.value ? this.actor.uuid : null };
|
||||
|
||||
if (!partnerDocument.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: GMUpdateEvent.UpdateDocument,
|
||||
|
|
|
|||
|
|
@ -44,20 +44,20 @@ export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(Ap
|
|||
static PARTS = {
|
||||
header: {
|
||||
id: 'header',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/header.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/header.hbs'
|
||||
},
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
details: {
|
||||
id: 'details',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/details.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/details.hbs'
|
||||
},
|
||||
actions: {
|
||||
id: 'actions',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/actions.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/actions.hbs'
|
||||
},
|
||||
adversaries: {
|
||||
id: 'adversaries',
|
||||
template: 'systems/daggerheart/templates/sheets/applications/environment-settings/adversaries.hbs'
|
||||
template: 'systems/daggerheart/templates/sheets-settings/environment-settings/adversaries.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -131,7 +131,7 @@ export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(Ap
|
|||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...cls.getSourceConfig(this.actor)
|
||||
},
|
||||
{
|
||||
|
|
@ -200,7 +200,7 @@ export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(Ap
|
|||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'adversary') {
|
||||
const target = event.target.closest('.category-container');
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ export default class ArmorSheet extends DHBaseItemSheet {
|
|||
tagifyConfigs: [
|
||||
{
|
||||
selector: '.features-input',
|
||||
options: () => CONFIG.daggerheart.ITEM.armorFeatures,
|
||||
options: () => CONFIG.DH.ITEM.armorFeatures,
|
||||
callback: ArmorSheet.#onFeatureSelect
|
||||
}
|
||||
]
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@ export default class BeastformSheet extends DHBaseItemSheet {
|
|||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'feature') {
|
||||
const current = this.document.system.features.map(x => x.uuid);
|
||||
|
|
|
|||
|
|
@ -20,7 +20,7 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
tagifyConfigs: [
|
||||
{
|
||||
selector: '.domain-input',
|
||||
options: () => CONFIG.daggerheart.DOMAIN.domains,
|
||||
options: () => CONFIG.DH.DOMAIN.domains,
|
||||
callback: ClassSheet.#onDomainSelect
|
||||
}
|
||||
],
|
||||
|
|
@ -172,8 +172,8 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
//TODO: redo this
|
||||
async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type',
|
||||
type = 'form',
|
||||
|
|
@ -209,7 +209,7 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
_id: foundry.utils.randomID(),
|
||||
systemPath: actionPath,
|
||||
type: actionType.type,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -58,8 +58,8 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
|
||||
async #selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionType.hbs',
|
||||
{ types: SYSTEM.ACTIONS.actionTypes }
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type',
|
||||
type = 'form',
|
||||
|
|
@ -87,7 +87,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
_id: foundry.utils.randomID(),
|
||||
systemPath: `${level}.actions`,
|
||||
type: actionType.type,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType.type].name),
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType.type].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ export default class WeaponSheet extends DHBaseItemSheet {
|
|||
tagifyConfigs: [
|
||||
{
|
||||
selector: '.features-input',
|
||||
options: () => CONFIG.daggerheart.ITEM.weaponFeatures,
|
||||
options: () => CONFIG.DH.ITEM.weaponFeatures,
|
||||
callback: WeaponSheet.#onFeatureSelect
|
||||
}
|
||||
]
|
||||
|
|
|
|||
6
module/applications/ui/_module.mjs
Normal file
6
module/applications/ui/_module.mjs
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
import { default as DhChatLog } from './chatLog.mjs';
|
||||
import { default as DhCombatTracker } from './combatTracker.mjs';
|
||||
import * as DhCountdowns from './countdowns.mjs';
|
||||
import { default as DhFearTracker } from './fearTracker.mjs';
|
||||
|
||||
export { DhChatLog, DhCombatTracker, DhCountdowns, DhFearTracker };
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { actionsTypes } from '../data/_module.mjs';
|
||||
import { actionsTypes } from '../../data/_module.mjs';
|
||||
|
||||
export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLog {
|
||||
constructor() {
|
||||
|
|
@ -213,7 +213,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
for (let target of targets) {
|
||||
let damage = message.system.roll.total;
|
||||
if (message.system.onSave && message.system.targets.find(t => t.id === target.id)?.saved?.success === true)
|
||||
damage = Math.ceil(damage * (SYSTEM.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1));
|
||||
damage = Math.ceil(damage * (CONFIG.DH.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1));
|
||||
|
||||
await target.actor.takeDamage(damage, message.system.roll.type);
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { EncounterCountdowns } from '../applications/countdowns.mjs';
|
||||
import { EncounterCountdowns } from '../ui/countdowns.mjs';
|
||||
|
||||
export default class DhCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
|
||||
static DEFAULT_OPTIONS = {
|
||||
|
|
@ -12,13 +12,13 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
|
||||
static PARTS = {
|
||||
header: {
|
||||
template: 'systems/daggerheart/templates/ui/combat/combatTrackerHeader.hbs'
|
||||
template: 'systems/daggerheart/templates/ui/combatTracker/combatTrackerHeader.hbs'
|
||||
},
|
||||
tracker: {
|
||||
template: 'systems/daggerheart/templates/ui/combat/combatTracker.hbs'
|
||||
template: 'systems/daggerheart/templates/ui/combatTracker/combatTracker.hbs'
|
||||
},
|
||||
footer: {
|
||||
template: 'systems/daggerheart/templates/ui/combat/combatTrackerFooter.hbs'
|
||||
template: 'systems/daggerheart/templates/ui/combatTracker/combatTrackerFooter.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -26,7 +26,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
await super._prepareCombatContext(context, options);
|
||||
|
||||
Object.assign(context, {
|
||||
fear: game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear)
|
||||
fear: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -37,7 +37,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
const characters = context.turns?.filter(x => !x.isNPC) ?? [];
|
||||
|
||||
Object.assign(context, {
|
||||
actionTokens: game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules).actionTokens,
|
||||
actionTokens: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).actionTokens,
|
||||
adversaries,
|
||||
characters
|
||||
});
|
||||
|
|
@ -86,7 +86,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
.map(x => x.id)
|
||||
.indexOf(combatantId);
|
||||
|
||||
if (this.viewed.turn !== toggleTurn) Hooks.callAll(SYSTEM.HOOKS.spotlight, {});
|
||||
if (this.viewed.turn !== toggleTurn) Hooks.callAll(CONFIG.DH.HOOKS.spotlight, {});
|
||||
|
||||
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
|
||||
await combatant.update({ 'system.spotlight.requesting': false });
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
import { countdownTypes } from '../config/generalConfig.mjs';
|
||||
import { GMUpdateEvent, RefreshType, socketEvent } from '../helpers/socket.mjs';
|
||||
import constructHTMLButton from '../helpers/utils.mjs';
|
||||
import OwnershipSelection from './ownershipSelection.mjs';
|
||||
import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
import constructHTMLButton from '../../helpers/utils.mjs';
|
||||
import OwnershipSelection from '../dialogs/ownershipSelection.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
|
|
@ -41,7 +41,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
static PARTS = {
|
||||
countdowns: {
|
||||
template: 'systems/daggerheart/templates/views/countdowns.hbs',
|
||||
template: 'systems/daggerheart/templates/ui/countdowns.hbs',
|
||||
scrollable: ['.expanded-view']
|
||||
}
|
||||
};
|
||||
|
|
@ -57,18 +57,18 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
async _preFirstRender(context, options) {
|
||||
options.position =
|
||||
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position) ??
|
||||
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].position) ??
|
||||
Countdowns.DEFAULT_OPTIONS.position;
|
||||
|
||||
const viewSetting =
|
||||
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple) ?? !game.user.isGM;
|
||||
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].simple) ?? !game.user.isGM;
|
||||
this.simpleView =
|
||||
game.user.isGM || !this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER) ? viewSetting : true;
|
||||
context.simple = this.simpleView;
|
||||
}
|
||||
|
||||
_onPosition(position) {
|
||||
game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position, position);
|
||||
game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].position, position);
|
||||
}
|
||||
|
||||
async _renderFrame(options) {
|
||||
|
|
@ -90,7 +90,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
if (game.user.isGM) return true;
|
||||
|
||||
const settings =
|
||||
altSettings ?? game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
altSettings ?? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const defaultAllowed = exact ? settings.ownership.default === level : settings.ownership.default >= level;
|
||||
const userAllowed = exact
|
||||
? settings.playerOwnership[game.user.id]?.value === level
|
||||
|
|
@ -100,7 +100,9 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
const countdownData = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const countdownData = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[
|
||||
this.basePath
|
||||
];
|
||||
|
||||
context.isGM = game.user.isGM;
|
||||
context.base = this.basePath;
|
||||
|
|
@ -131,19 +133,19 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
static async updateData(event, _, formData) {
|
||||
const data = foundry.utils.expandObject(formData.object);
|
||||
const newSetting = foundry.utils.mergeObject(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns).toObject(),
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns).toObject(),
|
||||
data
|
||||
);
|
||||
|
||||
if (game.user.isGM) {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, newSetting);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, newSetting);
|
||||
this.render();
|
||||
} else {
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: GMUpdateEvent.UpdateSetting,
|
||||
uuid: SYSTEM.SETTINGS.gameSettings.Countdowns,
|
||||
uuid: CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
update: newSetting
|
||||
}
|
||||
});
|
||||
|
|
@ -152,8 +154,8 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
async updateSetting(update) {
|
||||
if (game.user.isGM) {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, update);
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, update);
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: {
|
||||
refreshType: RefreshType.Countdown,
|
||||
|
|
@ -163,11 +165,11 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
this.render();
|
||||
} else {
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: GMUpdateEvent.UpdateSetting,
|
||||
uuid: SYSTEM.SETTINGS.gameSettings.Countdowns,
|
||||
uuid: CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
update: update,
|
||||
refresh: { refreshType: RefreshType.Countdown, application: `${this.basePath}-countdowns` }
|
||||
}
|
||||
|
|
@ -176,7 +178,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
}
|
||||
|
||||
static onEditImage(_, target) {
|
||||
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const current = setting.countdowns[target.dataset.countdown].img;
|
||||
const fp = new foundry.applications.apps.FilePicker.implementation({
|
||||
current,
|
||||
|
|
@ -189,7 +191,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
}
|
||||
|
||||
async updateImage(path, countdown) {
|
||||
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await setting.updateSource({
|
||||
[`${this.basePath}.countdowns.${countdown}.img`]: path
|
||||
});
|
||||
|
|
@ -199,16 +201,16 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
static openOwnership(_, target) {
|
||||
new Promise((resolve, reject) => {
|
||||
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const ownership = { default: setting.ownership.default, players: setting.playerOwnership };
|
||||
new OwnershipSelection(resolve, reject, this.title, ownership).render(true);
|
||||
}).then(async ownership => {
|
||||
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await setting.updateSource({
|
||||
[`${this.basePath}.ownership`]: ownership
|
||||
});
|
||||
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, setting.toObject());
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, setting.toObject());
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
|
|
@ -216,29 +218,29 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
static openCountdownOwnership(_, target) {
|
||||
const countdownId = target.dataset.countdown;
|
||||
new Promise((resolve, reject) => {
|
||||
const countdown = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath]
|
||||
const countdown = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath]
|
||||
.countdowns[countdownId];
|
||||
const ownership = { default: countdown.ownership.default, players: countdown.playerOwnership };
|
||||
new OwnershipSelection(resolve, reject, countdown.name, ownership).render(true);
|
||||
}).then(async ownership => {
|
||||
const setting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await setting.updateSource({
|
||||
[`${this.basePath}.countdowns.${countdownId}.ownership`]: ownership
|
||||
});
|
||||
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, setting);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, setting);
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
|
||||
static async toggleSimpleView() {
|
||||
this.simpleView = !this.simpleView;
|
||||
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple, this.simpleView);
|
||||
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].simple, this.simpleView);
|
||||
this.render();
|
||||
}
|
||||
|
||||
async updateCountdownValue(event, increase) {
|
||||
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const countdown = countdownSetting[this.basePath].countdowns[event.currentTarget.dataset.countdown];
|
||||
|
||||
if (!this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
|
||||
|
|
@ -260,7 +262,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
}
|
||||
|
||||
static async addCountdown() {
|
||||
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await countdownSetting.updateSource({
|
||||
[`${this.basePath}.countdowns.${foundry.utils.randomID()}`]: {
|
||||
name: game.i18n.localize('DAGGERHEART.Countdown.NewCountdown'),
|
||||
|
|
@ -278,7 +280,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
}
|
||||
|
||||
static async removeCountdown(_, target) {
|
||||
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const countdownName = countdownSetting[this.basePath].countdowns[target.dataset.countdown].name;
|
||||
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
|
|
@ -297,8 +299,9 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
async open() {
|
||||
await this.render(true);
|
||||
if (
|
||||
Object.keys(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath].countdowns)
|
||||
.length > 0
|
||||
Object.keys(
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath].countdowns
|
||||
).length > 0
|
||||
) {
|
||||
this.minimize();
|
||||
}
|
||||
|
|
@ -327,8 +330,8 @@ export class EncounterCountdowns extends Countdowns {
|
|||
|
||||
export const registerCountdownApplicationHooks = () => {
|
||||
const updateCountdowns = async shouldProgress => {
|
||||
if (game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation).countdowns) {
|
||||
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
|
||||
if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).countdowns) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
for (let countdownCategoryKey in countdownSetting) {
|
||||
const countdownCategory = countdownSetting[countdownCategoryKey];
|
||||
for (let countdownKey in countdownCategory.countdowns) {
|
||||
|
|
@ -339,7 +342,11 @@ export const registerCountdownApplicationHooks = () => {
|
|||
[`${countdownCategoryKey}.countdowns.${countdownKey}.progress.current`]:
|
||||
countdown.progress.current - 1
|
||||
});
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, countdownSetting);
|
||||
await game.settings.set(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
countdownSetting
|
||||
);
|
||||
foundry.applications.instances.get(`${countdownCategoryKey}-countdowns`)?.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -347,7 +354,7 @@ export const registerCountdownApplicationHooks = () => {
|
|||
}
|
||||
};
|
||||
|
||||
Hooks.on(SYSTEM.HOOKS.characterAttack, async () => {
|
||||
Hooks.on(CONFIG.DH.HOOKS.characterAttack, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return (
|
||||
countdown.progress.type.value === countdownTypes.characterAttack.id && countdown.progress.current > 0
|
||||
|
|
@ -355,7 +362,7 @@ export const registerCountdownApplicationHooks = () => {
|
|||
});
|
||||
});
|
||||
|
||||
Hooks.on(SYSTEM.HOOKS.spotlight, async () => {
|
||||
Hooks.on(CONFIG.DH.HOOKS.spotlight, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return countdown.progress.type.value === countdownTypes.spotlight.id && countdown.progress.current > 0;
|
||||
});
|
||||
|
|
@ -8,7 +8,7 @@ const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
|||
* @mixes HandlebarsApplication
|
||||
*/
|
||||
|
||||
export default class Resources extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(options = {}) {
|
||||
super(options);
|
||||
}
|
||||
|
|
@ -26,8 +26,8 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
minimizable: false
|
||||
},
|
||||
actions: {
|
||||
setFear: Resources.setFear,
|
||||
increaseFear: Resources.increaseFear
|
||||
setFear: FearTracker.setFear,
|
||||
increaseFear: FearTracker.increaseFear
|
||||
},
|
||||
position: {
|
||||
width: 222,
|
||||
|
|
@ -41,16 +41,16 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
static PARTS = {
|
||||
resources: {
|
||||
root: true,
|
||||
template: 'systems/daggerheart/templates/views/resources.hbs'
|
||||
template: 'systems/daggerheart/templates/ui/fearTracker.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
get currentFear() {
|
||||
return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear);
|
||||
return game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear);
|
||||
}
|
||||
|
||||
get maxFear() {
|
||||
return game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew).maxFear;
|
||||
return game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -59,7 +59,7 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
/** @override */
|
||||
async _prepareContext(_options) {
|
||||
const display = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).displayFear,
|
||||
const display = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).displayFear,
|
||||
current = this.currentFear,
|
||||
max = this.maxFear,
|
||||
percent = (current / max) * 100,
|
||||
|
|
@ -70,17 +70,18 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
/** @override */
|
||||
async _preFirstRender(context, options) {
|
||||
options.position = game.user.getFlag(SYSTEM.id, 'app.resources.position') ?? Resources.DEFAULT_OPTIONS.position;
|
||||
options.position =
|
||||
game.user.getFlag(CONFIG.DH.id, 'app.resources.position') ?? FearTracker.DEFAULT_OPTIONS.position;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _preRender(context, options) {
|
||||
if (this.currentFear > this.maxFear)
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, this.maxFear);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, this.maxFear);
|
||||
}
|
||||
|
||||
_onPosition(position) {
|
||||
game.user.setFlag(SYSTEM.id, 'app.resources.position', position);
|
||||
game.user.setFlag(CONFIG.DH.id, 'app.resources.position', position);
|
||||
}
|
||||
|
||||
async close(options = {}) {
|
||||
|
|
@ -104,6 +105,6 @@ export default class Resources extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
async updateFear(value) {
|
||||
if (!game.user.isGM) return;
|
||||
value = Math.max(0, Math.min(this.maxFear, value));
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, value);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, value);
|
||||
}
|
||||
}
|
||||
|
|
@ -19,7 +19,8 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
|
|||
const mergedOptions = {
|
||||
eventName: 'click',
|
||||
fixed: true,
|
||||
...options
|
||||
...options,
|
||||
jQuery: false
|
||||
};
|
||||
|
||||
super(container, selector, menuItems, mergedOptions);
|
||||
|
|
@ -176,7 +177,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
|
|||
}
|
||||
}));
|
||||
|
||||
const burdenFilter = Object.values(CONFIG.daggerheart.GENERAL.burden).map(({ value, label }) => ({
|
||||
const burdenFilter = Object.values(CONFIG.DH.GENERAL.burden).map(({ value, label }) => ({
|
||||
group: game.i18n.localize('DAGGERHEART.Sheets.Weapon.Burden'),
|
||||
name: game.i18n.localize(label),
|
||||
filter: {
|
||||
|
|
@ -186,7 +187,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
|
|||
}
|
||||
}));
|
||||
|
||||
const damageTypeFilter = Object.values(CONFIG.daggerheart.GENERAL.damageTypes).map(({ id, abbreviation }) => ({
|
||||
const damageTypeFilter = Object.values(CONFIG.DH.GENERAL.damageTypes).map(({ id, abbreviation }) => ({
|
||||
group: 'Damage Type', //TODO localize
|
||||
name: game.i18n.localize(abbreviation),
|
||||
filter: {
|
||||
|
|
@ -210,7 +211,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
|
|||
static get cardsFilters() {
|
||||
const { OPERATORS } = foundry.applications.ux.SearchFilter;
|
||||
|
||||
const typesFilters = Object.values(CONFIG.daggerheart.DOMAIN.cardTypes).map(({ id, label }) => ({
|
||||
const typesFilters = Object.values(CONFIG.DH.DOMAIN.cardTypes).map(({ id, label }) => ({
|
||||
group: game.i18n.localize('Type'),
|
||||
name: game.i18n.localize(label),
|
||||
filter: {
|
||||
|
|
@ -220,7 +221,7 @@ export default class FilterMenu extends foundry.applications.ux.ContextMenu {
|
|||
}
|
||||
}));
|
||||
|
||||
const domainFilter = Object.values(CONFIG.daggerheart.DOMAIN.domains).map(({ id, label }) => ({
|
||||
const domainFilter = Object.values(CONFIG.DH.DOMAIN.domains).map(({ id, label }) => ({
|
||||
group: game.i18n.localize('DAGGERHEART.Sheets.DomainCard.Domain'),
|
||||
name: game.i18n.localize(label),
|
||||
filter: {
|
||||
|
|
|
|||
3
module/canvas/_module.mjs
Normal file
3
module/canvas/_module.mjs
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
import * as DhPlaceables from './placeables/_module.mjs';
|
||||
|
||||
export { DhPlaceables };
|
||||
5
module/canvas/placeables/_module.mjs
Normal file
5
module/canvas/placeables/_module.mjs
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
import { default as DhMeasuredTemplate } from './measuredTemplate.mjs';
|
||||
import { default as DhRuler } from './ruler.mjs';
|
||||
import { default as DhTokenRuler } from './tokenRuler.mjs';
|
||||
|
||||
export { DhMeasuredTemplate, DhRuler, DhTokenRuler };
|
||||
|
|
@ -2,7 +2,10 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
|
|||
_refreshRulerText() {
|
||||
super._refreshRulerText();
|
||||
|
||||
const rangeMeasurementSettings = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
|
||||
const rangeMeasurementSettings = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement
|
||||
);
|
||||
if (rangeMeasurementSettings.enabled) {
|
||||
const splitRulerText = this.ruler.text.split(' ');
|
||||
if (splitRulerText.length > 0) {
|
||||
|
|
@ -5,7 +5,7 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
|
|||
const context = super._getWaypointLabelContext(waypoint, state);
|
||||
if (!context) return;
|
||||
|
||||
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
|
||||
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
|
||||
|
||||
if (range.enabled) {
|
||||
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
|
||||
|
|
@ -5,7 +5,7 @@ export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.Toke
|
|||
const context = super._getWaypointLabelContext(waypoint, state);
|
||||
if (!context) return;
|
||||
|
||||
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement);
|
||||
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
|
||||
|
||||
if (range.enabled) {
|
||||
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
import { DHActionDiceData, DHActionRollData, DHDamageData, DHDamageField } from './actionDice.mjs';
|
||||
import DhpActor from '../../documents/actor.mjs';
|
||||
import D20RollDialog from '../../dialogs/d20RollDialog.mjs';
|
||||
import BeastformDialog from '../../dialogs/beastformDialog.mjs';
|
||||
import D20RollDialog from '../../applications/dialogs/d20RollDialog.mjs';
|
||||
import BeastformDialog from '../../applications/dialogs/beastformDialog.mjs';
|
||||
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
|
|
@ -33,11 +33,15 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
description: new fields.HTMLField(),
|
||||
img: new fields.FilePathField({ initial: undefined, categories: ['IMAGE'], base64: false }),
|
||||
chatDisplay: new fields.BooleanField({ initial: true, label: 'Display in chat' }),
|
||||
actionType: new fields.StringField({ choices: SYSTEM.ITEM.actionTypes, initial: 'action', nullable: true }),
|
||||
actionType: new fields.StringField({
|
||||
choices: CONFIG.DH.ITEM.actionTypes,
|
||||
initial: 'action',
|
||||
nullable: true
|
||||
}),
|
||||
cost: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.abilityCosts,
|
||||
choices: CONFIG.DH.GENERAL.abilityCosts,
|
||||
nullable: false,
|
||||
required: true,
|
||||
initial: 'hope'
|
||||
|
|
@ -51,13 +55,13 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
value: new fields.NumberField({ nullable: true, initial: null }),
|
||||
max: new fields.NumberField({ nullable: true, initial: null }),
|
||||
recovery: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.refreshTypes,
|
||||
choices: CONFIG.DH.GENERAL.refreshTypes,
|
||||
initial: null,
|
||||
nullable: true
|
||||
})
|
||||
}),
|
||||
range: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.range,
|
||||
choices: CONFIG.DH.GENERAL.range,
|
||||
required: false,
|
||||
blank: true
|
||||
// initial: null
|
||||
|
|
@ -71,17 +75,21 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
damage: new DHDamageField(),
|
||||
roll: new fields.EmbeddedDataField(DHActionRollData),
|
||||
save: new fields.SchemaField({
|
||||
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
|
||||
trait: new fields.StringField({
|
||||
nullable: true,
|
||||
initial: null,
|
||||
choices: CONFIG.DH.ACTOR.abilities
|
||||
}),
|
||||
difficulty: new fields.NumberField({ nullable: true, initial: 10, integer: true, min: 0 }),
|
||||
damageMod: new fields.StringField({
|
||||
initial: SYSTEM.ACTIONS.damageOnSave.none.id,
|
||||
choices: SYSTEM.ACTIONS.damageOnSave
|
||||
initial: CONFIG.DH.ACTIONS.damageOnSave.none.id,
|
||||
choices: CONFIG.DH.ACTIONS.damageOnSave
|
||||
})
|
||||
}),
|
||||
target: new fields.SchemaField({
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.ACTIONS.targetTypes,
|
||||
initial: SYSTEM.ACTIONS.targetTypes.any.id,
|
||||
choices: CONFIG.DH.ACTIONS.targetTypes,
|
||||
initial: CONFIG.DH.ACTIONS.targetTypes.any.id,
|
||||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
|
|
@ -95,10 +103,10 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
),
|
||||
healing: new fields.SchemaField({
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.healingTypes,
|
||||
choices: CONFIG.DH.GENERAL.healingTypes,
|
||||
required: true,
|
||||
blank: false,
|
||||
initial: SYSTEM.GENERAL.healingTypes.hitPoints.id,
|
||||
initial: CONFIG.DH.GENERAL.healingTypes.hitPoints.id,
|
||||
label: 'Healing'
|
||||
}),
|
||||
resultBased: new fields.BooleanField({
|
||||
|
|
@ -143,7 +151,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
|
||||
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
|
||||
}
|
||||
|
||||
static getRollType(parent) {
|
||||
|
|
@ -228,7 +236,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
data: actorData
|
||||
};
|
||||
|
||||
if (Hooks.call(`${SYSTEM.id}.preUseAction`, this, config) === false) return;
|
||||
if (Hooks.call(`${CONFIG.DH.id}.preUseAction`, this, config) === false) return;
|
||||
|
||||
// Display configuration window if necessary
|
||||
if (config.dialog?.configure && this.requireConfigurationDialog(config)) {
|
||||
|
|
@ -284,7 +292,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
// Consume resources
|
||||
await this.consume(config);
|
||||
|
||||
if (Hooks.call(`${SYSTEM.id}.postUseAction`, this, config) === false) return;
|
||||
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
|
@ -324,11 +332,11 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
|
||||
prepareTarget() {
|
||||
let targets;
|
||||
if (this.target?.type === SYSTEM.ACTIONS.targetTypes.self.id)
|
||||
if (this.target?.type === CONFIG.DH.ACTIONS.targetTypes.self.id)
|
||||
targets = this.constructor.formatTarget(this.actor.token ?? this.actor.prototypeToken);
|
||||
targets = Array.from(game.user.targets);
|
||||
// foundry.CONST.TOKEN_DISPOSITIONS.FRIENDLY
|
||||
if (this.target?.type && this.target.type !== SYSTEM.ACTIONS.targetTypes.any.id) {
|
||||
if (this.target?.type && this.target.type !== CONFIG.DH.ACTIONS.targetTypes.any.id) {
|
||||
targets = targets.filter(t => this.isTargetFriendly(t));
|
||||
if (this.target.amount && targets.length > this.target.amount) targets = [];
|
||||
}
|
||||
|
|
@ -350,7 +358,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
difficulty: this.roll?.difficulty,
|
||||
formula: this.roll.getFormula(),
|
||||
bonus: this.roll.bonus,
|
||||
advantage: SYSTEM.ACTIONS.advandtageState[this.roll.advState].value
|
||||
advantage: CONFIG.DH.ACTIONS.advandtageState[this.roll.advState].value
|
||||
};
|
||||
if (this.roll?.type === 'diceSet') roll.lite = true;
|
||||
|
||||
|
|
@ -413,7 +421,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
const fearCost = realCosts.splice(hasFearCost, 1);
|
||||
if (
|
||||
!game.user.isGM ||
|
||||
fearCost[0].total > game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear)
|
||||
fearCost[0].total > game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
|
||||
)
|
||||
return false;
|
||||
}
|
||||
|
|
@ -446,8 +454,10 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
: this.actor.prototypeToken.disposition,
|
||||
targetDisposition = target.document.disposition;
|
||||
return (
|
||||
(this.target.type === SYSTEM.ACTIONS.targetTypes.friendly.id && actorDisposition === targetDisposition) ||
|
||||
(this.target.type === SYSTEM.ACTIONS.targetTypes.hostile.id && actorDisposition + targetDisposition === 0)
|
||||
(this.target.type === CONFIG.DH.ACTIONS.targetTypes.friendly.id &&
|
||||
actorDisposition === targetDisposition) ||
|
||||
(this.target.type === CONFIG.DH.ACTIONS.targetTypes.hostile.id &&
|
||||
actorDisposition + targetDisposition === 0)
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -567,7 +577,7 @@ export class DHBaseAction extends foundry.abstract.DataModel {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
@ -621,7 +631,7 @@ export class DHAttackAction extends DHDamageAction {
|
|||
}
|
||||
|
||||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
|
||||
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
|
||||
}
|
||||
|
||||
prepareData() {
|
||||
|
|
@ -669,7 +679,7 @@ export class DHHealingAction extends DHBaseAction {
|
|||
|
||||
const config = {
|
||||
title: game.i18n.format('DAGGERHEART.Chat.HealingRoll.Title', {
|
||||
healing: game.i18n.localize(SYSTEM.GENERAL.healingTypes[this.healing.type].label)
|
||||
healing: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[this.healing.type].label)
|
||||
}),
|
||||
roll: { formula },
|
||||
targets: (data.system?.targets ?? data.targets).filter(t => t.hit),
|
||||
|
|
@ -682,7 +692,7 @@ export class DHHealingAction extends DHBaseAction {
|
|||
}
|
||||
|
||||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/healing-roll.hbs';
|
||||
return 'systems/daggerheart/templates/ui/chat/healing-roll.hbs';
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -730,7 +740,7 @@ export class DHEffectAction extends DHBaseAction {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/apply-effects.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/apply-effects.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
@ -739,7 +749,7 @@ export class DHEffectAction extends DHBaseAction {
|
|||
}
|
||||
|
||||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/apply-effects.hbs';
|
||||
return 'systems/daggerheart/templates/ui/chat/apply-effects.hbs';
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -781,7 +791,7 @@ export class DhBeastformAction extends DHBaseAction {
|
|||
}
|
||||
|
||||
prepareBeastformConfig(config) {
|
||||
const settingsTiers = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers;
|
||||
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
|
||||
const actorLevel = this.actor.system.levelData.level.current;
|
||||
const actorTier =
|
||||
Object.values(settingsTiers).find(
|
||||
|
|
|
|||
|
|
@ -8,21 +8,25 @@ export class DHActionRollData extends foundry.abstract.DataModel {
|
|||
/** @override */
|
||||
static defineSchema() {
|
||||
return {
|
||||
type: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.GENERAL.rollTypes }),
|
||||
trait: new fields.StringField({ nullable: true, initial: null, choices: SYSTEM.ACTOR.abilities }),
|
||||
type: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.GENERAL.rollTypes }),
|
||||
trait: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.ACTOR.abilities }),
|
||||
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null, integer: true }),
|
||||
advState: new fields.StringField({ choices: SYSTEM.ACTIONS.advandtageState, initial: 'neutral' }),
|
||||
advState: new fields.StringField({ choices: CONFIG.DH.ACTIONS.advandtageState, initial: 'neutral' }),
|
||||
diceRolling: new fields.SchemaField({
|
||||
multiplier: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.diceSetNumbers,
|
||||
choices: CONFIG.DH.GENERAL.diceSetNumbers,
|
||||
initial: 'prof',
|
||||
label: 'Dice Number'
|
||||
}),
|
||||
flatMultiplier: new fields.NumberField({ nullable: true, initial: 1, label: 'Flat Multiplier' }),
|
||||
dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6', label: 'Dice Type' }),
|
||||
dice: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: 'd6',
|
||||
label: 'Dice Type'
|
||||
}),
|
||||
compare: new fields.StringField({
|
||||
choices: SYSTEM.ACTIONS.diceCompare,
|
||||
choices: CONFIG.DH.ACTIONS.diceCompare,
|
||||
initial: 'above',
|
||||
label: 'Should be'
|
||||
}),
|
||||
|
|
@ -40,7 +44,7 @@ export class DHActionRollData extends foundry.abstract.DataModel {
|
|||
this.diceRolling.multiplier === 'flat'
|
||||
? this.diceRolling.flatMultiplier
|
||||
: `@${this.diceRolling.multiplier}`;
|
||||
formula = `${multiplier}${this.diceRolling.dice}cs${SYSTEM.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
|
||||
formula = `${multiplier}${this.diceRolling.dice}cs${CONFIG.DH.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
|
||||
break;
|
||||
default:
|
||||
// formula = `${(!!this.parent?.actor?.system?.attack ? `@attackBonus` : `@traits.${this.trait}.total`)}`;
|
||||
|
|
@ -58,12 +62,12 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
|
|||
static defineSchema() {
|
||||
return {
|
||||
multiplier: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.multiplierTypes,
|
||||
choices: CONFIG.DH.GENERAL.multiplierTypes,
|
||||
initial: 'prof',
|
||||
label: 'Multiplier'
|
||||
}),
|
||||
flatMultiplier: new fields.NumberField({ nullable: true, initial: 1, label: 'Flat Multiplier' }),
|
||||
dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6', label: 'Dice' }),
|
||||
dice: new fields.StringField({ choices: CONFIG.DH.GENERAL.diceTypes, initial: 'd6', label: 'Dice' }),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null, label: 'Bonus' }),
|
||||
custom: new fields.SchemaField({
|
||||
enabled: new fields.BooleanField({ label: 'Custom Formula' }),
|
||||
|
|
@ -101,7 +105,7 @@ export class DHDamageData extends foundry.abstract.DataModel {
|
|||
// ...super.defineSchema(),
|
||||
base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.GENERAL.damageTypes,
|
||||
choices: CONFIG.DH.GENERAL.damageTypes,
|
||||
initial: 'physical',
|
||||
label: 'Type',
|
||||
nullable: false,
|
||||
|
|
|
|||
|
|
@ -22,13 +22,13 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
return {
|
||||
tier: new fields.StringField({
|
||||
required: true,
|
||||
choices: SYSTEM.GENERAL.tiers,
|
||||
initial: SYSTEM.GENERAL.tiers.tier1.id
|
||||
choices: CONFIG.DH.GENERAL.tiers,
|
||||
initial: CONFIG.DH.GENERAL.tiers.tier1.id
|
||||
}),
|
||||
type: new fields.StringField({
|
||||
required: true,
|
||||
choices: SYSTEM.ACTOR.adversaryTypes,
|
||||
initial: SYSTEM.ACTOR.adversaryTypes.standard.id
|
||||
choices: CONFIG.DH.ACTOR.adversaryTypes,
|
||||
initial: CONFIG.DH.ACTOR.adversaryTypes.standard.id
|
||||
}),
|
||||
description: new fields.StringField(),
|
||||
motivesAndTactics: new fields.StringField(),
|
||||
|
|
@ -47,6 +47,7 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
attack: new ActionField({
|
||||
initial: {
|
||||
name: 'Attack',
|
||||
img: 'icons/skills/melee/blood-slash-foam-red.webp',
|
||||
_id: foundry.utils.randomID(),
|
||||
systemPath: 'attack',
|
||||
type: 'attack',
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { burden } from '../../config/generalConfig.mjs';
|
||||
import { burden } from '../../applications/config/generalConfig.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import DhLevelData from '../levelData.mjs';
|
||||
|
|
@ -144,7 +144,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
get tier() {
|
||||
return this.levelData.level.current === 1
|
||||
? 1
|
||||
: Object.values(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers).find(
|
||||
: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
|
||||
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
|
||||
).tier;
|
||||
}
|
||||
|
|
@ -225,7 +225,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
const primary = this.primaryWeapon,
|
||||
secondary = this.secondaryWeapon;
|
||||
if (itemToEquip.system.secondary) {
|
||||
if (primary && primary.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
|
||||
if (primary && primary.burden === CONFIG.DH.GENERAL.burden.twoHanded.value) {
|
||||
await primary.update({ 'system.equipped': false });
|
||||
}
|
||||
|
||||
|
|
@ -233,7 +233,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
await secondary.update({ 'system.equipped': false });
|
||||
}
|
||||
} else {
|
||||
if (secondary && itemToEquip.system.burden === SYSTEM.GENERAL.burden.twoHanded.value) {
|
||||
if (secondary && itemToEquip.system.burden === CONFIG.DH.GENERAL.burden.twoHanded.value) {
|
||||
await secondary.update({ 'system.equipped': false });
|
||||
}
|
||||
|
||||
|
|
@ -248,7 +248,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
const currentTier =
|
||||
currentLevel === 1
|
||||
? null
|
||||
: Object.values(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers).find(
|
||||
: Object.values(game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers).find(
|
||||
tier => currentLevel >= tier.levels.start && currentLevel <= tier.levels.end
|
||||
).tier;
|
||||
for (let levelKey in this.levelData.levelups) {
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
import { environmentTypes } from '../../config/actorConfig.mjs';
|
||||
import { environmentTypes } from '../../applications/config/actorConfig.mjs';
|
||||
import BaseDataActor from './base.mjs';
|
||||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
|
||||
|
||||
|
|
@ -19,8 +18,8 @@ export default class DhEnvironment extends BaseDataActor {
|
|||
return {
|
||||
tier: new fields.StringField({
|
||||
required: true,
|
||||
choices: SYSTEM.GENERAL.tiers,
|
||||
initial: SYSTEM.GENERAL.tiers.tier1.id
|
||||
choices: CONFIG.DH.GENERAL.tiers,
|
||||
initial: CONFIG.DH.GENERAL.tiers.tier1.id
|
||||
}),
|
||||
type: new fields.StringField({ choices: environmentTypes }),
|
||||
description: new fields.StringField(),
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
get messageTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/adversary-roll.hbs';
|
||||
return 'systems/daggerheart/templates/ui/chat/adversary-roll.hbs';
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@ export default class DHDamageRoll extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
get messageTemplate() {
|
||||
return `systems/daggerheart/templates/chat/${this.messageType}-roll.hbs`;
|
||||
return `systems/daggerheart/templates/ui/chat/${this.messageType}-roll.hbs`;
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
|
|
|
|||
|
|
@ -2,6 +2,6 @@ import DHAdversaryRoll from './adversaryRoll.mjs';
|
|||
|
||||
export default class DHDualityRoll extends DHAdversaryRoll {
|
||||
get messageTemplate() {
|
||||
return 'systems/daggerheart/templates/chat/duality-roll.hbs';
|
||||
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { countdownTypes } from '../config/generalConfig.mjs';
|
||||
import { RefreshType, socketEvent } from '../helpers/socket.mjs';
|
||||
import { countdownTypes } from '../applications/config/generalConfig.mjs';
|
||||
import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
|
||||
|
||||
export default class DhCountdowns extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { armorFeatures } from '../../config/itemConfig.mjs';
|
||||
import { armorFeatures } from '../../applications/config/itemConfig.mjs';
|
||||
|
||||
export default class DHArmor extends BaseDataItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -24,7 +24,11 @@ export default class DHArmor extends BaseDataItem {
|
|||
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
features: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.armorFeatures, blank: true }),
|
||||
value: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ITEM.armorFeatures,
|
||||
blank: true
|
||||
}),
|
||||
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
|
||||
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
|
||||
})
|
||||
|
|
@ -41,7 +45,7 @@ export default class DHArmor extends BaseDataItem {
|
|||
}
|
||||
|
||||
get featureInfo() {
|
||||
return this.feature ? CONFIG.daggerheart.ITEM.armorFeatures[this.feature] : null;
|
||||
return this.feature ? CONFIG.DH.ITEM.armorFeatures[this.feature] : null;
|
||||
}
|
||||
|
||||
async _preUpdate(changes, options, user) {
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(SYSTEM.ACTIONS.actionTypes[actionType].name),
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...cls.getSourceConfig(this.parent)
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -21,8 +21,8 @@ export default class DHBeastform extends BaseDataItem {
|
|||
...super.defineSchema(),
|
||||
tier: new fields.StringField({
|
||||
required: true,
|
||||
choices: SYSTEM.GENERAL.tiers,
|
||||
initial: SYSTEM.GENERAL.tiers.tier1.id
|
||||
choices: CONFIG.DH.GENERAL.tiers,
|
||||
initial: CONFIG.DH.GENERAL.tiers.tier1.id
|
||||
}),
|
||||
tokenImg: new fields.FilePathField({
|
||||
initial: 'icons/svg/mystery-man.svg',
|
||||
|
|
|
|||
|
|
@ -17,16 +17,16 @@ export default class DHDomainCard extends BaseDataItem {
|
|||
return {
|
||||
...super.defineSchema(),
|
||||
domain: new fields.StringField({
|
||||
choices: SYSTEM.DOMAIN.domains,
|
||||
choices: CONFIG.DH.DOMAIN.domains,
|
||||
required: true,
|
||||
initial: SYSTEM.DOMAIN.domains.arcana.id
|
||||
initial: CONFIG.DH.DOMAIN.domains.arcana.id
|
||||
}),
|
||||
level: new fields.NumberField({ initial: 1, integer: true }),
|
||||
recallCost: new fields.NumberField({ initial: 0, integer: true }),
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.DOMAIN.cardTypes,
|
||||
choices: CONFIG.DH.DOMAIN.cardTypes,
|
||||
required: true,
|
||||
initial: SYSTEM.DOMAIN.cardTypes.ability.id
|
||||
initial: CONFIG.DH.DOMAIN.cardTypes.ability.id
|
||||
}),
|
||||
foundation: new fields.BooleanField({ initial: false }),
|
||||
inVault: new fields.BooleanField({ initial: false }),
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ export default class DHSubclass extends BaseDataItem {
|
|||
return {
|
||||
...super.defineSchema(),
|
||||
spellcastingTrait: new fields.StringField({
|
||||
choices: SYSTEM.ACTOR.abilities,
|
||||
choices: CONFIG.DH.ACTOR.abilities,
|
||||
integer: false,
|
||||
nullable: true,
|
||||
initial: null
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import FormulaField from '../fields/formulaField.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { weaponFeatures } from '../../config/itemConfig.mjs';
|
||||
import { weaponFeatures } from '../../applications/config/itemConfig.mjs';
|
||||
import { actionsTypes } from '../action/_module.mjs';
|
||||
|
||||
export default class DHWeapon extends BaseDataItem {
|
||||
|
|
@ -27,22 +26,26 @@ export default class DHWeapon extends BaseDataItem {
|
|||
|
||||
//SETTINGS
|
||||
secondary: new fields.BooleanField({ initial: false }),
|
||||
trait: new fields.StringField({ required: true, choices: SYSTEM.ACTOR.abilities, initial: 'agility' }),
|
||||
range: new fields.StringField({ required: true, choices: SYSTEM.GENERAL.range, initial: 'melee' }),
|
||||
burden: new fields.StringField({ required: true, choices: SYSTEM.GENERAL.burden, initial: 'oneHanded' }),
|
||||
trait: new fields.StringField({ required: true, choices: CONFIG.DH.ACTOR.abilities, initial: 'agility' }),
|
||||
range: new fields.StringField({ required: true, choices: CONFIG.DH.GENERAL.range, initial: 'melee' }),
|
||||
burden: new fields.StringField({ required: true, choices: CONFIG.DH.GENERAL.burden, initial: 'oneHanded' }),
|
||||
//DAMAGE
|
||||
damage: new fields.SchemaField({
|
||||
dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6' }),
|
||||
dice: new fields.StringField({ choices: CONFIG.DH.GENERAL.diceTypes, initial: 'd6' }),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null }),
|
||||
type: new fields.StringField({
|
||||
required: true,
|
||||
choices: SYSTEM.GENERAL.damageTypes,
|
||||
choices: CONFIG.DH.GENERAL.damageTypes,
|
||||
initial: 'physical'
|
||||
})
|
||||
}),
|
||||
features: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.weaponFeatures, blank: true }),
|
||||
value: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ITEM.weaponFeatures,
|
||||
blank: true
|
||||
}),
|
||||
effectIds: new fields.ArrayField(new fields.StringField({ required: true })),
|
||||
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
|
||||
})
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { abilities } from '../config/actorConfig.mjs';
|
||||
import { abilities } from '../applications/config/actorConfig.mjs';
|
||||
import { chunkify } from '../helpers/utils.mjs';
|
||||
import { LevelOptionType } from './levelTier.mjs';
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { fearDisplay } from '../../config/generalConfig.mjs';
|
||||
import { fearDisplay } from '../../applications/config/generalConfig.mjs';
|
||||
|
||||
export default class DhAppearance extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { defaultRestOptions } from '../../config/generalConfig.mjs';
|
||||
import { defaultRestOptions } from '../../applications/config/generalConfig.mjs';
|
||||
|
||||
export default class DhHomebrew extends foundry.abstract.DataModel {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Settings.Homebrew']; // Doesn't work for some reason
|
||||
|
|
|
|||
|
|
@ -2,3 +2,6 @@ export { default as DhpActor } from './actor.mjs';
|
|||
export { default as DHItem } from './item.mjs';
|
||||
export { default as DhpCombat } from './combat.mjs';
|
||||
export { default as DhActiveEffect } from './activeEffect.mjs';
|
||||
export { default as DhChatMessage } from './chatMessage.mjs';
|
||||
export * as DhRoll from './roll.mjs';
|
||||
export { default as DhTooltipManager } from './tooltipManager.mjs';
|
||||
|
|
|
|||
|
|
@ -44,7 +44,7 @@ export default class DhActiveEffect extends ActiveEffect {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import DamageSelectionDialog from '../applications/damageSelectionDialog.mjs';
|
||||
import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
|
||||
import DamageReductionDialog from '../applications/damageReductionDialog.mjs';
|
||||
import DamageSelectionDialog from '../applications/dialogs/damageSelectionDialog.mjs';
|
||||
import { GMUpdateEvent, socketEvent } from '../systemRegistration/socket.mjs';
|
||||
import DamageReductionDialog from '../applications/dialogs/damageReductionDialog.mjs';
|
||||
import { LevelOptionType } from '../data/levelTier.mjs';
|
||||
import DHFeature from '../data/item/feature.mjs';
|
||||
|
||||
|
|
@ -24,7 +24,7 @@ export default class DhpActor extends Actor {
|
|||
|
||||
if (newLevel > this.system.levelData.level.current) {
|
||||
const maxLevel = Object.values(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers).tiers
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers
|
||||
).reduce((acc, tier) => Math.max(acc, tier.levels.end), 0);
|
||||
if (newLevel > maxLevel) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.Sheets.PC.Errors.tooHighLevel'));
|
||||
|
|
@ -375,7 +375,7 @@ export default class DhpActor extends Actor {
|
|||
bonusDamage = result.bonusDamage;
|
||||
rollString = result.rollString;
|
||||
|
||||
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
|
||||
const automateHope = await game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation.Hope);
|
||||
if (automateHope && result.hopeUsed) {
|
||||
await this.update({
|
||||
'system.resources.hope.value': this.system.resources.hope.value - result.hopeUsed
|
||||
|
|
@ -421,7 +421,7 @@ export default class DhpActor extends Actor {
|
|||
sound: CONFIG.sounds.dice,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/damage-roll.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/damage-roll.hbs',
|
||||
systemData
|
||||
),
|
||||
rolls: [roll]
|
||||
|
|
@ -488,7 +488,7 @@ export default class DhpActor extends Actor {
|
|||
switch (r.type) {
|
||||
case 'fear':
|
||||
ui.resources.updateFear(
|
||||
game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear) + r.value
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear) + r.value
|
||||
);
|
||||
break;
|
||||
case 'armorStack':
|
||||
|
|
@ -513,7 +513,7 @@ export default class DhpActor extends Actor {
|
|||
if (game.user.isGM) {
|
||||
await u.target.update(u.resources);
|
||||
} else {
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: GMUpdateEvent.UpdateDocument,
|
||||
|
|
|
|||
|
|
@ -79,7 +79,7 @@ export default class DHItem extends foundry.documents.Item {
|
|||
|
||||
async selectActionDialog() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/views/actionSelect.hbs',
|
||||
'systems/daggerheart/templates/dialogs/actionSelect.hbs',
|
||||
{ actions: this.system.actions }
|
||||
),
|
||||
title = 'Select Action';
|
||||
|
|
@ -131,7 +131,7 @@ export default class DHItem extends foundry.documents.Item {
|
|||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/chat/ability-use.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import D20RollDialog from '../dialogs/d20RollDialog.mjs';
|
||||
import DamageDialog from '../dialogs/damageDialog.mjs';
|
||||
import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
|
||||
import DamageDialog from '../applications/dialogs/damageDialog.mjs';
|
||||
import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
|
||||
|
||||
/*
|
||||
|
|
@ -29,7 +29,7 @@ export class DHRoll extends Roll {
|
|||
config.hooks = [...(config.hooks ?? []), ''];
|
||||
config.dialog ??= {};
|
||||
for (const hook of config.hooks) {
|
||||
if (Hooks.call(`${SYSTEM.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
|
||||
if (Hooks.call(`${CONFIG.DH.id}.preRoll${hook.capitalize()}`, config, message) === false) return null;
|
||||
}
|
||||
|
||||
this.applyKeybindings(config);
|
||||
|
|
@ -43,7 +43,9 @@ export class DHRoll extends Roll {
|
|||
}
|
||||
|
||||
for (const hook of config.hooks) {
|
||||
if (Hooks.call(`${SYSTEM.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false)
|
||||
if (
|
||||
Hooks.call(`${CONFIG.DH.id}.post${hook.capitalize()}RollConfiguration`, roll, config, message) === false
|
||||
)
|
||||
return [];
|
||||
}
|
||||
return roll;
|
||||
|
|
@ -56,7 +58,7 @@ export class DHRoll extends Roll {
|
|||
|
||||
static async buildPost(roll, config, message) {
|
||||
for (const hook of config.hooks) {
|
||||
if (Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
|
||||
if (Hooks.call(`${CONFIG.DH.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
|
||||
}
|
||||
|
||||
// Create Chat Message
|
||||
|
|
@ -478,11 +480,11 @@ export class DamageRoll extends DHRoll {
|
|||
chatMessage.update({ 'system.damage': config });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
constructFormula(config) {
|
||||
super.constructFormula(config);
|
||||
if(config.isCritical) {
|
||||
const tmpRoll = new Roll(this._formula)._evaluateSync({maximize: true}),
|
||||
if (config.isCritical) {
|
||||
const tmpRoll = new Roll(this._formula)._evaluateSync({ maximize: true }),
|
||||
criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
|
||||
this.terms.push(...this.formatModifier(criticalBonus));
|
||||
}
|
||||
|
|
@ -1,11 +1,11 @@
|
|||
export default class DhTooltipManager extends TooltipManager {
|
||||
export default class DhTooltipManager extends foundry.helpers.interaction.TooltipManager.implementation {
|
||||
async activate(element, options = {}) {
|
||||
let html = options.html;
|
||||
if (element.dataset.tooltip.startsWith('#item#')) {
|
||||
const item = await foundry.utils.fromUuid(element.dataset.tooltip.slice(6));
|
||||
if (item) {
|
||||
html = await foundry.applications.handlebars.renderTemplate(
|
||||
`systems/daggerheart/templates/tooltip/${item.type}.hbs`,
|
||||
`systems/daggerheart/templates/ui/tooltip/${item.type}.hbs`,
|
||||
item
|
||||
);
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { abilities } from '../config/actorConfig.mjs';
|
||||
import { abilities } from '../applications/config/actorConfig.mjs';
|
||||
import { getCommandTarget, rollCommandToJSON } from '../helpers/utils.mjs';
|
||||
|
||||
export default function DhDualityRollEnricher(match, _options) {
|
||||
|
|
@ -55,7 +55,7 @@ export const renderDualityButton = async event => {
|
|||
type: button.dataset.actionType ?? null // Need check
|
||||
},
|
||||
chatMessage: {
|
||||
template: 'systems/daggerheart/templates/chat/duality-roll.hbs'
|
||||
template: 'systems/daggerheart/templates/ui/chat/duality-roll.hbs'
|
||||
}
|
||||
};
|
||||
await target.diceRoll(config);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { range as configRange } from '../config/generalConfig.mjs';
|
||||
import { range as configRange } from '../applications/config/generalConfig.mjs';
|
||||
|
||||
export default function DhTemplateEnricher(match, _options) {
|
||||
const parts = match[1].split('|').map(x => x.trim());
|
||||
|
|
@ -45,7 +45,7 @@ export const renderMeasuredTemplate = async event => {
|
|||
|
||||
if (!type || !range || !game.canvas.scene) return;
|
||||
|
||||
const distance = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement)[range];
|
||||
const distance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement)[range];
|
||||
const { width, height } = game.canvas.scene.dimensions;
|
||||
canvas.scene.createEmbeddedDocuments('MeasuredTemplate', [
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { diceTypes, getDiceSoNicePresets, range } from '../config/generalConfig.mjs';
|
||||
import { diceTypes, getDiceSoNicePresets, range } from '../applications/config/generalConfig.mjs';
|
||||
import Tagify from '@yaireo/tagify';
|
||||
|
||||
export const loadCompendiumOptions = async compendiums => {
|
||||
|
|
@ -226,7 +226,7 @@ export const getDeleteKeys = (property, innerProperty, innerPropertyDefaultValue
|
|||
// Fix on Foundry native formula replacement for DH
|
||||
const nativeReplaceFormulaData = Roll.replaceFormulaData;
|
||||
Roll.replaceFormulaData = function (formula, data = {}, { missing, warn = false } = {}) {
|
||||
const terms = Object.keys(SYSTEM.GENERAL.multiplierTypes).map(type => {
|
||||
const terms = Object.keys(CONFIG.DH.GENERAL.multiplierTypes).map(type => {
|
||||
return { term: type, default: 1 };
|
||||
});
|
||||
formula = terms.reduce((a, c) => a.replaceAll(`@${c.term}`, data[c.term] ?? c.default), formula);
|
||||
|
|
|
|||
|
|
@ -1,3 +0,0 @@
|
|||
import DhMeasuredTemplate from './measuredTemplate.mjs';
|
||||
|
||||
export { DhMeasuredTemplate };
|
||||
5
module/systemRegistration/_module.mjs
Normal file
5
module/systemRegistration/_module.mjs
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
import { preloadHandlebarsTemplates as handlebarsRegistration } from './handlebars.mjs';
|
||||
import * as settingsRegistration from './settings.mjs';
|
||||
import * as socketRegistration from './socket.mjs';
|
||||
|
||||
export { handlebarsRegistration, settingsRegistration, socketRegistration };
|
||||
29
module/systemRegistration/handlebars.mjs
Normal file
29
module/systemRegistration/handlebars.mjs
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
export const preloadHandlebarsTemplates = async function () {
|
||||
return foundry.applications.handlebars.loadTemplates([
|
||||
'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs',
|
||||
'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs',
|
||||
'systems/daggerheart/templates/sheets/global/partials/action-item.hbs',
|
||||
'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs',
|
||||
'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs',
|
||||
'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-features.hbs',
|
||||
'systems/daggerheart/templates/sheets/items/subclass/parts/subclass-feature.hbs',
|
||||
'systems/daggerheart/templates/components/card-preview.hbs',
|
||||
'systems/daggerheart/templates/levelup/parts/selectable-card-preview.hbs',
|
||||
'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs',
|
||||
'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/damage.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/healing.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/resource.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/uuid.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/uses.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/roll.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/save.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/cost.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/range-target.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/effect.hbs',
|
||||
'systems/daggerheart/templates/actionTypes/beastform.hbs',
|
||||
'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'
|
||||
]);
|
||||
};
|
||||
|
|
@ -13,7 +13,7 @@ import {
|
|||
DhHomebrewSettings,
|
||||
DhRangeMeasurementSettings,
|
||||
DhVariantRuleSettings
|
||||
} from './settings/_module.mjs';
|
||||
} from '../applications/settings/_module.mjs';
|
||||
|
||||
export const registerDHSettings = () => {
|
||||
registerMenuSettings();
|
||||
|
|
@ -22,19 +22,19 @@ export const registerDHSettings = () => {
|
|||
};
|
||||
|
||||
const registerMenuSettings = () => {
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.variantRules, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhVariantRules
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhAutomation
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Homebrew, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhHomebrew,
|
||||
|
|
@ -45,7 +45,7 @@ const registerMenuSettings = () => {
|
|||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
|
||||
scope: 'client',
|
||||
config: false,
|
||||
type: DhAppearance,
|
||||
|
|
@ -59,7 +59,7 @@ const registerMenuSettings = () => {
|
|||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.RangeMeasurement, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement, {
|
||||
scope: 'client',
|
||||
config: false,
|
||||
type: DhRangeMeasurement
|
||||
|
|
@ -67,32 +67,32 @@ const registerMenuSettings = () => {
|
|||
};
|
||||
|
||||
const registerMenus = () => {
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
|
||||
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Automation.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Automation.Icon,
|
||||
icon: CONFIG.DH.SETTINGS.menu.Automation.Icon,
|
||||
type: DhAutomationSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, {
|
||||
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Homebrew.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Homebrew.Icon,
|
||||
icon: CONFIG.DH.SETTINGS.menu.Homebrew.Icon,
|
||||
type: DhHomebrewSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, {
|
||||
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Range.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Range.Icon,
|
||||
icon: CONFIG.DH.SETTINGS.menu.Range.Icon,
|
||||
type: DhRangeMeasurementSettings,
|
||||
restricted: true
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, {
|
||||
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.title'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Appearance.hint'),
|
||||
|
|
@ -101,25 +101,25 @@ const registerMenus = () => {
|
|||
restricted: false
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.VariantRules.Name, {
|
||||
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.VariantRules.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.title'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.VariantRules.hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.VariantRules.Icon,
|
||||
icon: CONFIG.DH.SETTINGS.menu.VariantRules.Icon,
|
||||
type: DhVariantRuleSettings,
|
||||
restricted: false
|
||||
});
|
||||
};
|
||||
|
||||
const registerNonConfigSettings = () => {
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhLevelTiers,
|
||||
default: defaultLevelTiers
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, {
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Hint'),
|
||||
scope: 'world',
|
||||
|
|
@ -132,7 +132,7 @@ const registerNonConfigSettings = () => {
|
|||
}
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhCountdowns
|
||||
|
|
@ -40,24 +40,24 @@ export const registerSocketHooks = () => {
|
|||
break;
|
||||
case GMUpdateEvent.UpdateSetting:
|
||||
if (game.user.isGM) {
|
||||
await game.settings.set(SYSTEM.id, data.uuid, data.update);
|
||||
await game.settings.set(CONFIG.DH.id, data.uuid, data.update);
|
||||
}
|
||||
break;
|
||||
case GMUpdateEvent.UpdateFear:
|
||||
if (game.user.isGM) {
|
||||
await game.settings.set(
|
||||
SYSTEM.id,
|
||||
SYSTEM.SETTINGS.gameSettings.Resources.Fear,
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Resources.Fear,
|
||||
Math.max(Math.min(data.update, 6), 0)
|
||||
);
|
||||
Hooks.callAll(socketEvent.DhpFearUpdate);
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, { action: socketEvent.DhpFearUpdate });
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (data.refresh) {
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: data.refresh
|
||||
});
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue