From b9b657e985d1a34e92892c633c3d3add08c00f85 Mon Sep 17 00:00:00 2001 From: Nikhil Nagarajan Date: Sun, 3 Aug 2025 08:56:03 -0400 Subject: [PATCH] Features subclasses classes (#541) * Bard is not fun? * Halsin needs to find that squirell --- .../classes/class_Bard_vegl3bFOq3pcFTWT.json | 83 ++++ .../classes/class_Druid_ZNwUTCyGCEcidZFv.json | 83 ++++ .../feature_Beastform_P1K0jcnH2RiS6TLd.json | 64 ++++ .../feature_Evolution_6rlxhrRwFaVgq9fe.json | 64 ++++ ...feature_Make_a_Scene_N9E5skDDK2VgvohR.json | 119 ++++++ .../feature_Rally_PydiMnNCKpd44SGS.json | 127 +++++++ ...ture_Rally__Level_5__TVeEyqmPPiRa2r3i.json | 127 +++++++ .../feature_Wildtouch_fqSdfUYUK9QUcVE4.json | 33 ++ ...lders_Class_Features_S4dTxJcuo1VW8o1E.json | 6 +- .../folders_Class_Items_7v4rk8aUOc9l81kD.json | 22 ++ ...olders_Standard_Take_rY8M3uLGRwuLhzk0.json | 23 ++ .../loot_50ft_of_Rope_hMST9iizQP1yz0MG.json | 31 ++ ...loot_A_Romance_Novel_Bvr6wjf44EvCdidC.json | 31 ++ .../loot_Basic_Supplies_uoG5iq09mxJPXfmk.json | 31 ++ ...Letter_Never_Opened__XGWVVkHlVrF5fGm6.json | 31 ++ ..._Bag__Rocks___Bones__todlyATSZzLPTqnU.json | 31 ++ ...Strange_Dirty_Penant_LriTeh9hkwzEaCr1.json | 31 ++ .../classes/loot_Torch_zqeXrJTd1geX73Pw.json | 31 ++ ...re_Clarity_of_Nature_etaQ01yGJhBLDUqZ.json | 115 ++++++ .../feature_Defender_Jdktv5p1K2PfgxrT.json | 64 ++++ ...ature_Elemental_Aura_2JH9NaOh69yN80Gw.json | 271 ++++++++++++++ ...e_Elemental_Dominion_EFUJHrkTuyv8uA9l.json | 294 +++++++++++++++ ...lemental_Incarnation_f37TTgCc0Q3Ih1A1.json | 354 ++++++++++++++++++ .../feature_Eloquent_5bmB1YcxiJVNVXDM.json | 64 ++++ .../feature_Epic_Poetry_eCoEWkWuZPMZ9C6a.json | 83 ++++ ...ure_Gifted_Performer_99U7YWNCxFZHCiT0.json | 240 ++++++++++++ ...ture_Heart_of_a_Poet_Ce0sn0kqAw3PFe0k.json | 64 ++++ .../feature_Maestro_ZFkCz8XV1EtMoJ1w.json | 33 ++ ...feature_Regeneration_KRyrbSLVGreIOTZe.json | 108 ++++++ ...e_Regenerative_Reach_oLO3VjGkMcK1uvB9.json | 33 ++ ...ature_Rousing_Speech_PCmYTX02JLzBpgml.json | 117 ++++++ .../feature_Virtuoso_kn2t409o0FDFQieo.json | 33 ++ ..._Warden_s_Protection_2F1bUFY80oce97C9.json | 115 ++++++ ..._Foundation_Features_QBeb6IqRnhTXzRtd.json | 23 ++ ...ers_Mastery_Features_37B1HLu8gv8sSDNI.json | 23 ++ ...cialization_Features_Br5kHZnnjGzz4RJ9.json | 23 ++ ...rs_Subclass_Features_Sfpr4iK1cGrmncok.json | 10 +- .../subclass_Troubadour_ld8MIvk0xVJydSBz.json | 46 +++ ...ss_Warden_of_Renewal_xp0XMjYT85Q7E90o.json | 54 +++ ...rden_of_the_Elements_W9hs5kxOWeY7eA4Q.json | 46 +++ .../subclass_Wordsmith_XTSODVM8st75Os8M.json | 50 +++ 41 files changed, 3223 insertions(+), 8 deletions(-) create mode 100644 src/packs/classes/class_Bard_vegl3bFOq3pcFTWT.json create mode 100644 src/packs/classes/class_Druid_ZNwUTCyGCEcidZFv.json create mode 100644 src/packs/classes/feature_Beastform_P1K0jcnH2RiS6TLd.json create mode 100644 src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json create mode 100644 src/packs/classes/feature_Make_a_Scene_N9E5skDDK2VgvohR.json create mode 100644 src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json create mode 100644 src/packs/classes/feature_Rally__Level_5__TVeEyqmPPiRa2r3i.json create mode 100644 src/packs/classes/feature_Wildtouch_fqSdfUYUK9QUcVE4.json create mode 100644 src/packs/classes/folders_Class_Items_7v4rk8aUOc9l81kD.json create mode 100644 src/packs/classes/folders_Standard_Take_rY8M3uLGRwuLhzk0.json create mode 100644 src/packs/classes/loot_50ft_of_Rope_hMST9iizQP1yz0MG.json create mode 100644 src/packs/classes/loot_A_Romance_Novel_Bvr6wjf44EvCdidC.json create mode 100644 src/packs/classes/loot_Basic_Supplies_uoG5iq09mxJPXfmk.json create mode 100644 src/packs/classes/loot_Letter_Never_Opened__XGWVVkHlVrF5fGm6.json create mode 100644 src/packs/classes/loot_Small_Bag__Rocks___Bones__todlyATSZzLPTqnU.json create mode 100644 src/packs/classes/loot_Strange_Dirty_Penant_LriTeh9hkwzEaCr1.json create mode 100644 src/packs/classes/loot_Torch_zqeXrJTd1geX73Pw.json create mode 100644 src/packs/subclasses/feature_Clarity_of_Nature_etaQ01yGJhBLDUqZ.json create mode 100644 src/packs/subclasses/feature_Defender_Jdktv5p1K2PfgxrT.json create mode 100644 src/packs/subclasses/feature_Elemental_Aura_2JH9NaOh69yN80Gw.json create mode 100644 src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json create mode 100644 src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json create mode 100644 src/packs/subclasses/feature_Eloquent_5bmB1YcxiJVNVXDM.json create mode 100644 src/packs/subclasses/feature_Epic_Poetry_eCoEWkWuZPMZ9C6a.json create mode 100644 src/packs/subclasses/feature_Gifted_Performer_99U7YWNCxFZHCiT0.json create mode 100644 src/packs/subclasses/feature_Heart_of_a_Poet_Ce0sn0kqAw3PFe0k.json create mode 100644 src/packs/subclasses/feature_Maestro_ZFkCz8XV1EtMoJ1w.json create mode 100644 src/packs/subclasses/feature_Regeneration_KRyrbSLVGreIOTZe.json create mode 100644 src/packs/subclasses/feature_Regenerative_Reach_oLO3VjGkMcK1uvB9.json create mode 100644 src/packs/subclasses/feature_Rousing_Speech_PCmYTX02JLzBpgml.json create mode 100644 src/packs/subclasses/feature_Virtuoso_kn2t409o0FDFQieo.json create mode 100644 src/packs/subclasses/feature_Warden_s_Protection_2F1bUFY80oce97C9.json create mode 100644 src/packs/subclasses/folders_Foundation_Features_QBeb6IqRnhTXzRtd.json create mode 100644 src/packs/subclasses/folders_Mastery_Features_37B1HLu8gv8sSDNI.json create mode 100644 src/packs/subclasses/folders_Specialization_Features_Br5kHZnnjGzz4RJ9.json create mode 100644 src/packs/subclasses/subclass_Troubadour_ld8MIvk0xVJydSBz.json create mode 100644 src/packs/subclasses/subclass_Warden_of_Renewal_xp0XMjYT85Q7E90o.json create mode 100644 src/packs/subclasses/subclass_Warden_of_the_Elements_W9hs5kxOWeY7eA4Q.json create mode 100644 src/packs/subclasses/subclass_Wordsmith_XTSODVM8st75Os8M.json diff --git a/src/packs/classes/class_Bard_vegl3bFOq3pcFTWT.json b/src/packs/classes/class_Bard_vegl3bFOq3pcFTWT.json new file mode 100644 index 00000000..650582a4 --- /dev/null +++ b/src/packs/classes/class_Bard_vegl3bFOq3pcFTWT.json @@ -0,0 +1,83 @@ +{ + "folder": null, + "name": "Bard", + "type": "class", + "img": "icons/tools/instruments/harp-red.webp", + "system": { + "description": "

Note: At level 5 use Rally (Level 5) instead of Rally under class feature. (Automation will be implemented in a later release)


Bards are the most charismatic people in all the realms. Members of this class are masters of captivation and specialize in a variety of performance types, including singing, playing musical instruments, weaving tales, or telling jokes. Whether performing for an audience or speaking to an individual, bards thrive in social situations. Members of this profession bond and train at schools or guilds, but a current of egotism runs through those of the bardic persuasion. While they may be the most likely class to bring people together, a bard of ill temper can just as easily tear a party apart.

", + "domains": [ + "grace", + "codex" + ], + "classItems": [], + "hitPoints": 5, + "evasion": 10, + "features": [ + { + "type": "hope", + "item": "Compendium.daggerheart.classes.Item.N9E5skDDK2VgvohR" + }, + { + "type": "class", + "item": "Compendium.daggerheart.classes.Item.PydiMnNCKpd44SGS" + }, + { + "type": "class", + "item": "Compendium.daggerheart.classes.Item.TVeEyqmPPiRa2r3i" + } + ], + "subclasses": [ + "Compendium.daggerheart.subclasses.Item.ld8MIvk0xVJydSBz", + "Compendium.daggerheart.subclasses.Item.XTSODVM8st75Os8M" + ], + "inventory": { + "take": [ + "Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG", + "Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk", + "Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw" + ], + "choiceA": [ + "Compendium.daggerheart.loot.Item.PQxvxAVBbkt0TleC", + "Compendium.daggerheart.loot.Item.1TLpFsp3PLDsqoTw" + ], + "choiceB": [ + "Compendium.daggerheart.classes.Item.Bvr6wjf44EvCdidC", + "Compendium.daggerheart.classes.Item.XGWVVkHlVrF5fGm6" + ] + }, + "characterGuide": { + "suggestedTraits": { + "agility": 0, + "strength": -1, + "finesse": 1, + "instinct": 0, + "presence": 2, + "knowledge": 1 + }, + "suggestedPrimaryWeapon": "Compendium.daggerheart.weapons.Item.zkAgEW6zMkRZalEm", + "suggestedSecondaryWeapon": "Compendium.daggerheart.weapons.Item.wKklDxs5nkzILNp4", + "suggestedArmor": "Compendium.daggerheart.armors.Item.yJFp1bfpecDcStVK" + }, + "isMulticlass": false + }, + "effects": [], + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174600538, + "modifiedTime": 1754182286813, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_id": "vegl3bFOq3pcFTWT", + "sort": 0, + "_key": "!items!vegl3bFOq3pcFTWT" +} diff --git a/src/packs/classes/class_Druid_ZNwUTCyGCEcidZFv.json b/src/packs/classes/class_Druid_ZNwUTCyGCEcidZFv.json new file mode 100644 index 00000000..9b7482aa --- /dev/null +++ b/src/packs/classes/class_Druid_ZNwUTCyGCEcidZFv.json @@ -0,0 +1,83 @@ +{ + "name": "Druid", + "type": "class", + "_id": "ZNwUTCyGCEcidZFv", + "img": "icons/creatures/mammals/wolf-howl-moon-black.webp", + "system": { + "description": "

Becoming a druid is more than an occupation; it’s a calling for those who wish to learn from and protect the magic of the wilderness. While one might underestimate a gentle druid who practices the often-quiet work of cultivating flora, druids who channel the untamed forces of nature are terrifying to behold. Druids cultivate their abilities in small groups, often connected by a specific ethos or locale, but some choose to work alone. Through years of study and dedication, druids can learn to transform into beasts and shape nature itself.

", + "domains": [ + "sage", + "arcana" + ], + "classItems": [], + "hitPoints": 6, + "evasion": 10, + "features": [ + { + "type": "hope", + "item": "Compendium.daggerheart.classes.Item.6rlxhrRwFaVgq9fe" + }, + { + "type": "class", + "item": "Compendium.daggerheart.classes.Item.P1K0jcnH2RiS6TLd" + }, + { + "type": "class", + "item": "Compendium.daggerheart.classes.Item.fqSdfUYUK9QUcVE4" + } + ], + "subclasses": [ + "Compendium.daggerheart.subclasses.Item.W9hs5kxOWeY7eA4Q", + "Compendium.daggerheart.subclasses.Item.xp0XMjYT85Q7E90o" + ], + "inventory": { + "take": [ + "Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG", + "Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk", + "Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw" + ], + "choiceA": [ + "Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy", + "Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO" + ], + "choiceB": [ + "Compendium.daggerheart.classes.Item.todlyATSZzLPTqnU", + "Compendium.daggerheart.classes.Item.LriTeh9hkwzEaCr1" + ] + }, + "characterGuide": { + "suggestedTraits": { + "agility": 1, + "strength": 0, + "finesse": 1, + "instinct": 2, + "presence": -1, + "knowledge": 0 + }, + "suggestedPrimaryWeapon": "Compendium.daggerheart.weapons.Item.vHDHG3STcxTEfYAM", + "suggestedSecondaryWeapon": "Compendium.daggerheart.weapons.Item.mxwWKDujgsRcZWPT", + "suggestedArmor": "Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz" + }, + "isMulticlass": false + }, + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754222247012, + "modifiedTime": 1754222490887, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!ZNwUTCyGCEcidZFv" +} diff --git a/src/packs/classes/feature_Beastform_P1K0jcnH2RiS6TLd.json b/src/packs/classes/feature_Beastform_P1K0jcnH2RiS6TLd.json new file mode 100644 index 00000000..0f175279 --- /dev/null +++ b/src/packs/classes/feature_Beastform_P1K0jcnH2RiS6TLd.json @@ -0,0 +1,64 @@ +{ + "folder": "S4dTxJcuo1VW8o1E", + "name": "Beastform", + "type": "feature", + "_id": "P1K0jcnH2RiS6TLd", + "img": "icons/magic/nature/wolf-paw-glow-large-green.webp", + "system": { + "description": "

Mark a Stress to magically transform into a creature of your tier or lower from the Beastform list. You can drop out of this form at any time. While transformed, you can’t use weapons or cast spells from domain cards, but you can still use other features or abilities you have access to. Spells you cast before you transform stay active and last for their normal duration, and you can talk and communicate as normal. Additionally, you gain the Beastform’s features, add their Evasion bonus to your Evasion, and use the trait specified in their statistics for your attack. While you’re in a Beastform, your armor becomes part of your body and you mark Armor Slots as usual; when you drop out of a Beastform, those marked Armor Slots remain marked. If you mark your last Hit Point, you automatically drop out of this form.

", + "resource": null, + "actions": { + "MN2U7f7ypnQeg1PY": { + "type": "beastform", + "_id": "MN2U7f7ypnQeg1PY", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "beastform": { + "tierAccess": { + "exact": null + } + }, + "name": "Beastform", + "img": "icons/magic/nature/wolf-paw-glow-large-green.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [], + "sort": 500000, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754221796297, + "modifiedTime": 1754221862730, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!P1K0jcnH2RiS6TLd" +} diff --git a/src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json b/src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json new file mode 100644 index 00000000..e338172e --- /dev/null +++ b/src/packs/classes/feature_Evolution_6rlxhrRwFaVgq9fe.json @@ -0,0 +1,64 @@ +{ + "folder": "S4dTxJcuo1VW8o1E", + "name": "Evolution", + "type": "feature", + "_id": "6rlxhrRwFaVgq9fe", + "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", + "system": { + "description": "

Spend 3 Hope to transform into a Beastform without marking a Stress. When you do, choose one trait to raise by +1 until you drop out of that Beastform.

Note: Manually increase your trait on character sheet if this is in effect.

", + "resource": null, + "actions": { + "bj4m9E8ObFT0xDQ4": { + "type": "beastform", + "_id": "bj4m9E8ObFT0xDQ4", + "systemPath": "actions", + "description": "

Spend 3 Hope to transform into a Beastform without marking a Stress. When you do, choose one trait to raise by +1 until you drop out of that Beastform.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "hope", + "value": 3, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "beastform": { + "tierAccess": { + "exact": null + } + }, + "name": "Beastform", + "img": "icons/magic/nature/wolf-paw-glow-large-orange.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [], + "sort": 400000, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754221506611, + "modifiedTime": 1754221778103, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!6rlxhrRwFaVgq9fe" +} diff --git a/src/packs/classes/feature_Make_a_Scene_N9E5skDDK2VgvohR.json b/src/packs/classes/feature_Make_a_Scene_N9E5skDDK2VgvohR.json new file mode 100644 index 00000000..a6a47c90 --- /dev/null +++ b/src/packs/classes/feature_Make_a_Scene_N9E5skDDK2VgvohR.json @@ -0,0 +1,119 @@ +{ + "folder": "S4dTxJcuo1VW8o1E", + "name": "Make a Scene", + "type": "feature", + "img": "icons/magic/sonic/scream-wail-shout-teal.webp", + "system": { + "description": "

Spend 3 Hope to temporarily Distract a target within Close range, giving them a -2 penalty to their Difficulty.

", + "resource": null, + "actions": { + "T6sfMJ9DRvF0IQZ4": { + "type": "effect", + "_id": "T6sfMJ9DRvF0IQZ4", + "systemPath": "actions", + "description": "", + "chatDisplay": false, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "hope", + "value": 3, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "8G9zDv1gac6dEHmS", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Hope", + "img": "icons/commodities/currency/coin-embossed-ruby-gold.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [ + { + "name": "Make a Scene", + "img": "icons/svg/daze.svg", + "origin": "Compendium.daggerheart.classes.Item.OxmucTHHfuBSv2dn", + "transfer": false, + "_id": "8G9zDv1gac6dEHmS", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.difficulty", + "mode": 2, + "value": "-2", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "lastModifiedBy": null + }, + "_key": "!items.effects!N9E5skDDK2VgvohR.8G9zDv1gac6dEHmS" + } + ], + "flags": {}, + "_stats": { + "compendiumSource": "Compendium.daggerheart.classes.Item.OxmucTHHfuBSv2dn", + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174534518, + "modifiedTime": 1754221574661, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "_id": "N9E5skDDK2VgvohR", + "sort": 0, + "_key": "!items!N9E5skDDK2VgvohR" +} diff --git a/src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json b/src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json new file mode 100644 index 00000000..6ef99ad0 --- /dev/null +++ b/src/packs/classes/feature_Rally_PydiMnNCKpd44SGS.json @@ -0,0 +1,127 @@ +{ + "folder": "S4dTxJcuo1VW8o1E", + "name": "Rally", + "type": "feature", + "img": "icons/tools/instruments/drum-hand-tan.webp", + "system": { + "description": "

Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.

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Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.

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You can perform harmless, subtle effects that involve nature—such as causing a flower to rapidly grow, summoning a slight gust of wind, or starting a campfire— at will.

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a/src/packs/subclasses/feature_Clarity_of_Nature_etaQ01yGJhBLDUqZ.json b/src/packs/subclasses/feature_Clarity_of_Nature_etaQ01yGJhBLDUqZ.json new file mode 100644 index 00000000..8f95ef9d --- /dev/null +++ b/src/packs/subclasses/feature_Clarity_of_Nature_etaQ01yGJhBLDUqZ.json @@ -0,0 +1,115 @@ +{ + "folder": "QBeb6IqRnhTXzRtd", + "name": "Clarity of Nature", + "type": "feature", + "_id": "etaQ01yGJhBLDUqZ", + "img": "icons/magic/nature/tree-twisted-glow-yellow.webp", + "system": { + "description": "

Once per long rest, you can create a space of natural serenity within Close range. When you spend a few minutes resting within the space, clear Stress equal to your Instinct, distributed as you choose between you and your allies.

", + "resource": { + "type": "simple", + "value": 1, + "recovery": "longRest", + "max": "1", + "icon": "" + }, + "actions": { + "az7YUpxy1ysn12tO": { + "type": "healing", + "_id": "az7YUpxy1ysn12tO", + "systemPath": "actions", + "description": "", + "chatDisplay": false, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "etaQ01yGJhBLDUqZ", + "value": 1, + "keyIsID": true, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "max(@system.traits.instinct.value,0)" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "friendly", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Clear Stress", + "img": "icons/magic/nature/plant-seed-hands-glow-yellow.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [], + "sort": 500000, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754179740310, + "modifiedTime": 1754221219723, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!etaQ01yGJhBLDUqZ" +} diff --git a/src/packs/subclasses/feature_Defender_Jdktv5p1K2PfgxrT.json b/src/packs/subclasses/feature_Defender_Jdktv5p1K2PfgxrT.json new file mode 100644 index 00000000..7955cb31 --- /dev/null +++ b/src/packs/subclasses/feature_Defender_Jdktv5p1K2PfgxrT.json @@ -0,0 +1,64 @@ +{ + "folder": "37B1HLu8gv8sSDNI", + "name": "Defender", + "type": "feature", + "_id": "Jdktv5p1K2PfgxrT", + "img": "icons/magic/defensive/shield-barrier-flaming-diamond-acid.webp", + "system": { + "description": "

Your animal transformation embodies a healing guardian spirit. When you’re in Beastform and an ally within Close range marks 2 or more Hit Points, you can mark a Stress to reduce the number of Hit Points they mark by 1.

", + "resource": null, + "actions": { + "9WxcZ3BuXUKfqUMz": { + "type": "effect", + "_id": "9WxcZ3BuXUKfqUMz", + "systemPath": "actions", + "description": "

You can mark a Stress to reduce the number of Hit Points they mark by 1.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/magic/defensive/shield-barrier-flaming-diamond-acid.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [], + "sort": 0, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754220872809, + "modifiedTime": 1754221053694, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!Jdktv5p1K2PfgxrT" +} diff --git a/src/packs/subclasses/feature_Elemental_Aura_2JH9NaOh69yN80Gw.json b/src/packs/subclasses/feature_Elemental_Aura_2JH9NaOh69yN80Gw.json new file mode 100644 index 00000000..ac786c84 --- /dev/null +++ b/src/packs/subclasses/feature_Elemental_Aura_2JH9NaOh69yN80Gw.json @@ -0,0 +1,271 @@ +{ + "folder": "Br5kHZnnjGzz4RJ9", + "name": "Elemental Aura", + "type": "feature", + "_id": "2JH9NaOh69yN80Gw", + "img": "icons/magic/control/debuff-energy-hold-green.webp", + "system": { + "description": "

Once per rest while Channeling, you can assume an aura matching your element. The aura affects targets within Close range until your Channeling ends.

", + "resource": null, + "actions": { + "AdOnKhi7g6zQu2iv": { + "type": "damage", + "_id": "AdOnKhi7g6zQu2iv", + "systemPath": "actions", + "description": "

When an adversary marks 1 or more Hit Points, they must also mark a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "hostile", + "amount": 1 + }, + "effects": [], + "name": "Fire", + "img": "icons/magic/fire/barrier-wall-explosion-orange.webp", + "range": "close" + }, + "xDBLH5TWidvrYF7z": { + "type": "effect", + "_id": "xDBLH5TWidvrYF7z", + "systemPath": "actions", + "description": "

When an adversary marks 1 or more Hit Points, they must also mark a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "WRuijfHxmUscAa69", + "onSave": false + } + ], + "target": { + "type": "friendly", + "amount": null + }, + "name": "Earth", + "img": "icons/magic/control/buff-strength-muscle-damage-red.webp", + "range": "close" + }, + "S4t5HlgxWlHwaBDw": { + "type": "effect", + "_id": "S4t5HlgxWlHwaBDw", + "systemPath": "actions", + "description": "

When an adversary deals damage to you, you can mark a Stress to move them anywhere within Very Close range of where they are.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "hostile", + "amount": null + }, + "name": "Water", + "img": "icons/magic/water/vortex-water-whirlpool.webp", + "range": "close" + }, + "hwnpFPP7k78hok4h": { + "type": "effect", + "_id": "hwnpFPP7k78hok4h", + "systemPath": "actions", + "description": "

When you or an ally takes damage from an attack beyond Melee range, reduce the damage by 1d8.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "AaaAIqPtSkzBn8kU", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Air", + "img": "icons/magic/air/air-burst-spiral-blue-gray.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [ + { + "name": "Earth", + "img": "icons/magic/control/buff-strength-muscle-damage-orange.webp", + "origin": "Compendium.daggerheart.subclasses.Item.2JH9NaOh69yN80Gw", + "transfer": false, + "_id": "WRuijfHxmUscAa69", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.traits.strength.value", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754182613977, + "modifiedTime": 1754182657683, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items.effects!2JH9NaOh69yN80Gw.WRuijfHxmUscAa69" + }, + { + "name": "Air: Damage Reduction", + "img": "icons/magic/air/air-burst-spiral-blue-gray.webp", + "origin": "Compendium.daggerheart.subclasses.Item.2JH9NaOh69yN80Gw", + "transfer": false, + "_id": "AaaAIqPtSkzBn8kU", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.resistance.magical.reduction", + "mode": 2, + "value": "1d8", + "priority": null + }, + { + "key": "system.resistance.physical.reduction", + "mode": 2, + "value": "1d8", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754182834617, + "modifiedTime": 1754182907209, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items.effects!2JH9NaOh69yN80Gw.AaaAIqPtSkzBn8kU" + } + ], + "sort": 400000, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754180638227, + "modifiedTime": 1754221416957, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!2JH9NaOh69yN80Gw" +} diff --git a/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json b/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json new file mode 100644 index 00000000..c6ab5554 --- /dev/null +++ b/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json @@ -0,0 +1,294 @@ +{ + "folder": "37B1HLu8gv8sSDNI", + "name": "Elemental Dominion", + "type": "feature", + "_id": "EFUJHrkTuyv8uA9l", + "img": "icons/magic/nature/meteorite-purple.webp", + "system": { + "description": "

You further embody your element. While Channeling, you gain the following benefit:

", + "resource": null, + "actions": { + "ofdSzqY7IfAy5ayv": { + "type": "effect", + "_id": "ofdSzqY7IfAy5ayv", + "systemPath": "actions", + "description": "

You gain a +1 bonus to your Proficiency for attacks and spells that deal damage.

", + "chatDisplay": false, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "FoBFRSXRfGa1zkiX", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Fire", + "img": "icons/magic/fire/flame-burning-fist-strike.webp", + "range": "" + }, + "knGm3snaplWYDaue": { + "type": "effect", + "_id": "knGm3snaplWYDaue", + "systemPath": "actions", + "description": "

When you would mark Hit Points, roll a d6 per Hit Point marked. For each result of 6, reduce the number of Hit Points you mark by 1.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Earth", + "img": "icons/magic/earth/strike-fist-stone.webp", + "range": "" + }, + "MocaqHUdyVwH0ZFu": { + "type": "effect", + "_id": "MocaqHUdyVwH0ZFu", + "systemPath": "actions", + "description": "

When an attack against you succeeds, you can mark a Stress to make the attacker temporarily Vulnerable.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "bGwFZZT4juuaIRmZ", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Water", + "img": "icons/magic/water/heart-ice-freeze.webp", + "range": "" + }, + "AQMNJRmVyhJTSCfR": { + "type": "effect", + "_id": "AQMNJRmVyhJTSCfR", + "systemPath": "actions", + "description": "

You gain a +1 bonus to your Evasion and can fly.

", + "chatDisplay": false, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "edF2zvvlcGf54r2n", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Air", + "img": "icons/magic/air/air-smoke-casting.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [ + { + "name": "Elemental Dominion: Fire", + "img": "icons/magic/nature/meteorite-purple.webp", + "origin": "Compendium.daggerheart.subclasses.Item.EFUJHrkTuyv8uA9l", + "transfer": false, + "_id": "FoBFRSXRfGa1zkiX", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "any", + "range": "self" + } + }, + "changes": [ + { + "key": "system.proficiency", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

You gain a +1 bonus to your Proficiency for attacks and spells that deal damage.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754220142535, + "modifiedTime": 1754220679398, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items.effects!EFUJHrkTuyv8uA9l.FoBFRSXRfGa1zkiX" + }, + { + "name": "Elemental Dominion: Water", + "img": "icons/magic/nature/meteorite-purple.webp", + "origin": "Compendium.daggerheart.subclasses.Item.EFUJHrkTuyv8uA9l", + "transfer": false, + "_id": "bGwFZZT4juuaIRmZ", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "veryFar" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When an attack against you succeeds, you can mark a Stress to make the attacker temporarily Vulnerable.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754220553326, + "modifiedTime": 1754220637880, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items.effects!EFUJHrkTuyv8uA9l.bGwFZZT4juuaIRmZ" + }, + { + "name": "Elemental Dominion: Air", + "img": "icons/magic/nature/meteorite-purple.webp", + "origin": "Compendium.daggerheart.subclasses.Item.EFUJHrkTuyv8uA9l", + "transfer": false, + "_id": "edF2zvvlcGf54r2n", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "any", + "range": "self" + } + }, + "changes": [ + { + "key": "system.evasion", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

You gain a +1 bonus to your Evasion and can fly

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754220756066, + "modifiedTime": 1754220794564, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items.effects!EFUJHrkTuyv8uA9l.edF2zvvlcGf54r2n" + } + ], + "sort": 0, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754219959517, + "modifiedTime": 1754220756079, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!EFUJHrkTuyv8uA9l" +} diff --git a/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json b/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json new file mode 100644 index 00000000..a3fa7442 --- /dev/null +++ b/src/packs/subclasses/feature_Elemental_Incarnation_f37TTgCc0Q3Ih1A1.json @@ -0,0 +1,354 @@ +{ + "folder": "QBeb6IqRnhTXzRtd", + "name": "Elemental Incarnation", + "type": "feature", + "_id": "f37TTgCc0Q3Ih1A1", + "img": "icons/magic/nature/thorns-hand-glow-green.webp", + "system": { + "description": "

Mark a Stress to Channel one of the following elements until you take Severe damage or until your next rest:

", + "resource": null, + "actions": { + "wVGSzAnJGs5eXKqI": { + "type": "attack", + "_id": "wVGSzAnJGs5eXKqI", + "systemPath": "actions", + "description": "

When an adversary within Melee range deals damage to you, they take 1d10 magic damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d10", + "bonus": null + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "hostile", + "amount": 1 + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d10", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Fire", + "img": "icons/magic/fire/elemental-fire-flying.webp", + "range": "melee" + }, + "6QXTThhnJpGDIvhJ": { + "type": "effect", + "_id": "6QXTThhnJpGDIvhJ", + "systemPath": "actions", + "description": "

Gain a bonus to your damage thresholds equal to your Proficiency.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "7xyUtUbBk5jbNnqY", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Earth", + "img": "icons/magic/earth/construct-stone.webp", + "range": "self" + }, + "pY2EdEMoyLGYWjK5": { + "type": "damage", + "_id": "pY2EdEMoyLGYWjK5", + "systemPath": "actions", + "description": "

When you deal damage to an adversary within Melee range, all other adversaries within Very Close range must mark a Stress.

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You can hover, gaining advantage on Agility Rolls.

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Your moving words boost morale. Once per session, when you encourage an ally, you can do one of the following:

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Your Rally Die increases to a d10. Additionally, when you Help an Ally, you can narrate the moment as if you were writing the tale of their heroism in a memoir. When you do, roll a d10 as your advantage die.

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Rally die increased to d10.

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You can play three different types of songs, once each per long rest; describe how you perform for others to gain the listed benefit:

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You and all allies within Close range clear a Hit Point.

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Make a target within Close range temporarily Vulnerable.

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You and all allies within Close range gain a Hope.

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After you make an action roll to impress, persuade, or offend someone, you can spend a Hope to add a d4 to the roll.

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After you make an action roll to impress, persuade, or offend someone, you can spend a Hope to add a d4 to the roll.

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Your rallying songs steel the courage of those who listen. When you give a Rally Die to an ally, they can gain a Hope or clear a Stress.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "effects": [], + "flags": {}, + "_stats": { + "compendiumSource": "Compendium.daggerheart.subclasses.Item.c6kz0r85oQ6G7eaZ", + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174646194, + "modifiedTime": 1754221416957, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "_id": "ZFkCz8XV1EtMoJ1w", + "sort": 300000, + "_key": "!items!ZFkCz8XV1EtMoJ1w" +} diff --git a/src/packs/subclasses/feature_Regeneration_KRyrbSLVGreIOTZe.json b/src/packs/subclasses/feature_Regeneration_KRyrbSLVGreIOTZe.json new file mode 100644 index 00000000..9a4248d8 --- /dev/null +++ b/src/packs/subclasses/feature_Regeneration_KRyrbSLVGreIOTZe.json @@ -0,0 +1,108 @@ +{ + "folder": "QBeb6IqRnhTXzRtd", + "name": "Regeneration", + "type": "feature", + "_id": "KRyrbSLVGreIOTZe", + "img": "icons/magic/nature/beam-hand-leaves-green.webp", + "system": { + "description": "

Touch a creature and spend 3 Hope. That creature clears 1d4 Hit Points.

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You can target creatures within Very Close range with your “Regeneration” feature.

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Once per long rest, you can give a heartfelt, inspiring speech. All allies within Far range clear 2 Stress.

", + "resource": { + "type": "simple", + "value": 1, + "max": "1", + "icon": "", + "recovery": "longRest", + "diceStates": {}, + "dieFaces": "d4" + }, + "actions": { + "WNtHiko4DRGbxKnm": { + "type": "healing", + "_id": "WNtHiko4DRGbxKnm", + "systemPath": "actions", + "description": "

Once per long rest, you can give a heartfelt, inspiring speech. All allies within Far range clear 2 Stress.

", + "chatDisplay": false, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "iLytX899psvrPRnG", + "value": 1, + "keyIsID": true, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": "longRest" + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "friendly", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Talk to your allies!", + "img": "icons/equipment/head/mask-plague-leather-brown.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [], + "flags": {}, + "_stats": { + "compendiumSource": "Compendium.daggerheart.subclasses.Item.iLytX899psvrPRnG", + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174646194, + "modifiedTime": 1754221201330, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "_id": "PCmYTX02JLzBpgml", + "sort": 250000, + "_key": "!items!PCmYTX02JLzBpgml" +} diff --git a/src/packs/subclasses/feature_Virtuoso_kn2t409o0FDFQieo.json b/src/packs/subclasses/feature_Virtuoso_kn2t409o0FDFQieo.json new file mode 100644 index 00000000..a258b470 --- /dev/null +++ b/src/packs/subclasses/feature_Virtuoso_kn2t409o0FDFQieo.json @@ -0,0 +1,33 @@ +{ + "folder": "37B1HLu8gv8sSDNI", + "name": "Virtuoso", + "type": "feature", + "img": "icons/magic/light/explosion-star-small-teal.webp", + "system": { + "description": "

You are among the greatest of your craft and your skill is boundless. You can perform each of your \"Gifted Performer\" feature’s songs twice per long rest.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "effects": [], + "flags": {}, + "_stats": { + "compendiumSource": "Compendium.daggerheart.subclasses.Item.lmUplK4FSH6EOTKJ", + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174646194, + "modifiedTime": 1754174646194, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "_id": "kn2t409o0FDFQieo", + "sort": 0, + "_key": "!items!kn2t409o0FDFQieo" +} diff --git a/src/packs/subclasses/feature_Warden_s_Protection_2F1bUFY80oce97C9.json b/src/packs/subclasses/feature_Warden_s_Protection_2F1bUFY80oce97C9.json new file mode 100644 index 00000000..9805f376 --- /dev/null +++ b/src/packs/subclasses/feature_Warden_s_Protection_2F1bUFY80oce97C9.json @@ -0,0 +1,115 @@ +{ + "folder": "Br5kHZnnjGzz4RJ9", + "name": "Warden’s Protection", + "type": "feature", + "_id": "2F1bUFY80oce97C9", + "img": "icons/magic/nature/barrier-shield-wood-vines.webp", + "system": { + "description": "

Once per long rest, spend 2 Hope to clear 2 Hit Points on 1d4 allies within Close range.

", + "resource": { + "type": "simple", + "value": 1, + "max": "1", + "icon": "", + "recovery": "longRest" + }, + "actions": { + "an5CBts4S3DoN8h7": { + "type": "healing", + "_id": "an5CBts4S3DoN8h7", + "systemPath": "actions", + "description": "

Once per long rest, spend 2 Hope to clear 2 Hit Points on 1d4 allies within Close range.

", + "chatDisplay": false, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "hope", + "value": 2, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "friendly", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Spend Hope", + "img": "icons/commodities/currency/coin-embossed-ruby-gold.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "effects": [], + "sort": 450000, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754183079986, + "modifiedTime": 1754221421608, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!2F1bUFY80oce97C9" +} diff --git a/src/packs/subclasses/folders_Foundation_Features_QBeb6IqRnhTXzRtd.json b/src/packs/subclasses/folders_Foundation_Features_QBeb6IqRnhTXzRtd.json new file mode 100644 index 00000000..96630257 --- /dev/null +++ b/src/packs/subclasses/folders_Foundation_Features_QBeb6IqRnhTXzRtd.json @@ -0,0 +1,23 @@ +{ + "type": "Item", + "folder": "Sfpr4iK1cGrmncok", + "name": "Foundation Features", + "color": null, + "sorting": "m", + "_id": "QBeb6IqRnhTXzRtd", + "description": "", + "sort": 100000, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174646170, + "modifiedTime": 1754174646170, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!folders!QBeb6IqRnhTXzRtd" +} diff --git a/src/packs/subclasses/folders_Mastery_Features_37B1HLu8gv8sSDNI.json b/src/packs/subclasses/folders_Mastery_Features_37B1HLu8gv8sSDNI.json new file mode 100644 index 00000000..2f5f4e84 --- /dev/null +++ b/src/packs/subclasses/folders_Mastery_Features_37B1HLu8gv8sSDNI.json @@ -0,0 +1,23 @@ +{ + "type": "Item", + "folder": "Sfpr4iK1cGrmncok", + "name": "Mastery Features", + "color": null, + "sorting": "m", + "_id": "37B1HLu8gv8sSDNI", + "description": "", + "sort": 200000, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174646170, + "modifiedTime": 1754174646170, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!folders!37B1HLu8gv8sSDNI" +} diff --git a/src/packs/subclasses/folders_Specialization_Features_Br5kHZnnjGzz4RJ9.json b/src/packs/subclasses/folders_Specialization_Features_Br5kHZnnjGzz4RJ9.json new file mode 100644 index 00000000..3a05b6d4 --- /dev/null +++ b/src/packs/subclasses/folders_Specialization_Features_Br5kHZnnjGzz4RJ9.json @@ -0,0 +1,23 @@ +{ + "type": "Item", + "folder": "Sfpr4iK1cGrmncok", + "name": "Specialization Features", + "color": null, + "sorting": "m", + "_id": "Br5kHZnnjGzz4RJ9", + "description": "", + "sort": 150000, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174646170, + "modifiedTime": 1754174646170, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!folders!Br5kHZnnjGzz4RJ9" +} diff --git a/src/packs/subclasses/folders_Subclass_Features_Sfpr4iK1cGrmncok.json b/src/packs/subclasses/folders_Subclass_Features_Sfpr4iK1cGrmncok.json index 93f4e0d0..9e034595 100644 --- a/src/packs/subclasses/folders_Subclass_Features_Sfpr4iK1cGrmncok.json +++ b/src/packs/subclasses/folders_Subclass_Features_Sfpr4iK1cGrmncok.json @@ -3,10 +3,10 @@ "folder": null, "name": "Subclass Features", "color": null, - "sorting": "a", + "sorting": "m", "_id": "Sfpr4iK1cGrmncok", "description": "", - "sort": 0, + "sort": 100000, "flags": {}, "_stats": { "compendiumSource": null, @@ -15,9 +15,9 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "createdTime": 1752680688668, - "modifiedTime": 1752680688668, - "lastModifiedBy": "binNpU8lWev6geDj" + "createdTime": 1754174646170, + "modifiedTime": 1754174646202, + "lastModifiedBy": "LgnbNMLaxandgMQq" }, "_key": "!folders!Sfpr4iK1cGrmncok" } diff --git a/src/packs/subclasses/subclass_Troubadour_ld8MIvk0xVJydSBz.json b/src/packs/subclasses/subclass_Troubadour_ld8MIvk0xVJydSBz.json new file mode 100644 index 00000000..d8ffab17 --- /dev/null +++ b/src/packs/subclasses/subclass_Troubadour_ld8MIvk0xVJydSBz.json @@ -0,0 +1,46 @@ +{ + "folder": null, + "name": "Troubadour", + "type": "subclass", + "img": "icons/tools/instruments/harp-gold-glowing.webp", + "system": { + "description": "

You wish to play music to bolster your allies.

", + "spellcastingTrait": "presence", + "features": [ + { + "type": "foundation", + "item": "Compendium.daggerheart.subclasses.Item.99U7YWNCxFZHCiT0" + }, + { + "type": "specialization", + "item": "Compendium.daggerheart.subclasses.Item.ZFkCz8XV1EtMoJ1w" + }, + { + "type": "mastery", + "item": "Compendium.daggerheart.subclasses.Item.kn2t409o0FDFQieo" + } + ], + "featureState": 1, + "isMulticlass": false + }, + "effects": [], + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174653653, + "modifiedTime": 1754221291344, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_id": "ld8MIvk0xVJydSBz", + "sort": 200000, + "_key": "!items!ld8MIvk0xVJydSBz" +} diff --git a/src/packs/subclasses/subclass_Warden_of_Renewal_xp0XMjYT85Q7E90o.json b/src/packs/subclasses/subclass_Warden_of_Renewal_xp0XMjYT85Q7E90o.json new file mode 100644 index 00000000..92be27d7 --- /dev/null +++ b/src/packs/subclasses/subclass_Warden_of_Renewal_xp0XMjYT85Q7E90o.json @@ -0,0 +1,54 @@ +{ + "name": "Warden of Renewal", + "type": "subclass", + "_id": "xp0XMjYT85Q7E90o", + "img": "icons/magic/nature/leaf-juggle-humanoid-green.webp", + "system": { + "description": "

You wish to use powerful magic to heal your party.

", + "spellcastingTrait": "instinct", + "features": [ + { + "type": "foundation", + "item": "Compendium.daggerheart.subclasses.Item.etaQ01yGJhBLDUqZ" + }, + { + "type": "foundation", + "item": "Compendium.daggerheart.subclasses.Item.KRyrbSLVGreIOTZe" + }, + { + "type": "specialization", + "item": "Compendium.daggerheart.subclasses.Item.oLO3VjGkMcK1uvB9" + }, + { + "type": "specialization", + "item": "Compendium.daggerheart.subclasses.Item.2F1bUFY80oce97C9" + }, + { + "type": "mastery", + "item": "Compendium.daggerheart.subclasses.Item.Jdktv5p1K2PfgxrT" + } + ], + "featureState": 1, + "isMulticlass": false + }, + "effects": [], + "folder": null, + "sort": 400000, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754221346981, + "modifiedTime": 1754221439914, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!xp0XMjYT85Q7E90o" +} diff --git a/src/packs/subclasses/subclass_Warden_of_the_Elements_W9hs5kxOWeY7eA4Q.json b/src/packs/subclasses/subclass_Warden_of_the_Elements_W9hs5kxOWeY7eA4Q.json new file mode 100644 index 00000000..bfee7704 --- /dev/null +++ b/src/packs/subclasses/subclass_Warden_of_the_Elements_W9hs5kxOWeY7eA4Q.json @@ -0,0 +1,46 @@ +{ + "name": "Warden of the Elements", + "type": "subclass", + "_id": "W9hs5kxOWeY7eA4Q", + "img": "icons/magic/nature/root-vines-face-glow-green.webp", + "system": { + "description": "

You wish to embody the natural elements of the wild.

", + "spellcastingTrait": "instinct", + "features": [ + { + "type": "foundation", + "item": "Compendium.daggerheart.subclasses.Item.f37TTgCc0Q3Ih1A1" + }, + { + "type": "specialization", + "item": "Compendium.daggerheart.subclasses.Item.2JH9NaOh69yN80Gw" + }, + { + "type": "mastery", + "item": "Compendium.daggerheart.subclasses.Item.EFUJHrkTuyv8uA9l" + } + ], + "featureState": 1, + "isMulticlass": false + }, + "effects": [], + "folder": null, + "sort": 300000, + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754221102716, + "modifiedTime": 1754221291344, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_key": "!items!W9hs5kxOWeY7eA4Q" +} diff --git a/src/packs/subclasses/subclass_Wordsmith_XTSODVM8st75Os8M.json b/src/packs/subclasses/subclass_Wordsmith_XTSODVM8st75Os8M.json new file mode 100644 index 00000000..5e468df0 --- /dev/null +++ b/src/packs/subclasses/subclass_Wordsmith_XTSODVM8st75Os8M.json @@ -0,0 +1,50 @@ +{ + "folder": null, + "name": "Wordsmith", + "type": "subclass", + "img": "icons/tools/scribal/ink-quill-red.webp", + "system": { + "description": "

You wish to use clever wordplay and captivate crowds.

", + "spellcastingTrait": "presence", + "features": [ + { + "type": "foundation", + "item": "Compendium.daggerheart.subclasses.Item.Ce0sn0kqAw3PFe0k" + }, + { + "type": "foundation", + "item": "Compendium.daggerheart.subclasses.Item.PCmYTX02JLzBpgml" + }, + { + "type": "specialization", + "item": "Compendium.daggerheart.subclasses.Item.5bmB1YcxiJVNVXDM" + }, + { + "type": "mastery", + "item": "Compendium.daggerheart.subclasses.Item.eCoEWkWuZPMZ9C6a" + } + ], + "featureState": 1, + "isMulticlass": false + }, + "effects": [], + "ownership": { + "default": 0, + "LgnbNMLaxandgMQq": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754174655078, + "modifiedTime": 1754221292543, + "lastModifiedBy": "LgnbNMLaxandgMQq" + }, + "_id": "XTSODVM8st75Os8M", + "sort": 250000, + "_key": "!items!XTSODVM8st75Os8M" +}