[Feature] Become Unstoppable (#1321)

* Added implementation of unstoppable

* Forgot to add the updated Unstoppable Feature itself

* Added immunity for hidden and SRD additions for immunity
This commit is contained in:
WBHarry 2025-11-23 15:23:52 +01:00 committed by GitHub
parent e6a242ba43
commit b9508e19e8
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GPG key ID: B5690EEEBB952194
45 changed files with 502 additions and 122 deletions

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@ -401,7 +401,7 @@
"description": "<p>You are <em>Restrained</em> until you break free with a successful Strength Roll.</p>",
"tint": "#ffffff",
"statuses": [
"restrain"
"restrained"
],
"sort": 0,
"flags": {},

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@ -239,7 +239,59 @@
},
"_id": "m6uPm4vujrUjSFPw",
"img": "icons/magic/air/fog-gas-smoke-blue-gray.webp",
"effects": [],
"effects": [
{
"name": "Levitation",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"_id": "k6iaQVfMZhrpwYQj",
"img": "icons/magic/air/fog-gas-smoke-blue-gray.webp",
"changes": [
{
"key": "system.rules.conditionImmunities.restrained",
"mode": 5,
"value": "1",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>The Skull levitates several feet off the ground and cant be <em>Restrained</em>.</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.351",
"systemId": "daggerheart",
"systemVersion": "1.2.4",
"createdTime": 1763845938979,
"modifiedTime": 1763846023794,
"lastModifiedBy": "Q4RzhhaPfvLUzzbw"
},
"_key": "!actors.items.effects!jDmHqGvzg5wjgmxE.m6uPm4vujrUjSFPw.k6iaQVfMZhrpwYQj"
}
],
"folder": null,
"sort": 0,
"ownership": {

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@ -580,7 +580,7 @@
"description": "<p>You are<em> Restrained</em> in smoky chains until you break free with a successful Strength or Instinct Roll. A target Restrained by this feature must spend a Hope to make an action roll.</p>",
"tint": "#ffffff",
"statuses": [
"restrain"
"restrained"
],
"sort": 0,
"flags": {},

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@ -439,7 +439,7 @@
"description": "<p>You are <em>Restrained </em>until the Defender takes Severe damage.</p>",
"tint": "#ffffff",
"statuses": [
"restrain"
"restrained"
],
"sort": 0,
"flags": {},

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@ -385,7 +385,7 @@
"description": "<p>You are <em>Restrained</em> until you break free with a successful Finesse or Strength Roll.</p>",
"tint": "#ffffff",
"statuses": [
"restrain"
"restrained"
],
"sort": 0,
"flags": {},

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@ -624,7 +624,7 @@
"description": "",
"tint": "#ffffff",
"statuses": [
"restrain"
"restrained"
],
"sort": 0,
"flags": {},

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@ -355,7 +355,14 @@
"range": "melee"
}
},
"changes": [],
"changes": [
{
"key": "system.rules.conditionImmunities.hidden",
"mode": 5,
"value": "1",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
@ -366,7 +373,7 @@
"startRound": null,
"startTurn": null
},
"description": "<p> You Glow until the end of the scene and cant become <em>Hidden</em>. Attack rolls made against you have advantage.</p>",
"description": "<p>You Glow until the end of the scene and cant become <em>Hidden</em>. Attack rolls made against you have advantage.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
@ -375,12 +382,12 @@
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"coreVersion": "13.351",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754079525282,
"modifiedTime": 1754079558712,
"lastModifiedBy": "MQSznptE5yLT7kj8"
"modifiedTime": 1763847816177,
"lastModifiedBy": "Q4RzhhaPfvLUzzbw"
},
"_key": "!actors.items.effects!8mJYMpbLTb8qIOrr.NepVGKOo1lHYjA1F.bYBrgiSwHwYfQyjn"
}

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@ -426,7 +426,7 @@
"description": "<p>You are <em>Restrained</em> and <em>Vulnerable</em> until you break free with a successful Strength Roll or the Kraken takes Major or greater damage. While <em>Restrained</em> and <em>Vulnerable</em> in this way, you must mark a Stress when you make an action roll.</p>",
"tint": "#ffffff",
"statuses": [
"restrain",
"restrained",
"vulnerable"
],
"sort": 0,

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@ -432,7 +432,7 @@
"description": "<p>You are <em>Restrained</em> and <em>Vulnerable</em> until you break free, ending both conditions, with a successful Finesse or Strength Roll (13).</p><p>[[/dr trait=finesse difficulty=13]]<br />[[/dr trait=strength difficulty=13]]</p>",
"tint": "#ffffff",
"statuses": [
"restrain",
"restrained",
"vulnerable"
],
"sort": 0,

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@ -361,7 +361,7 @@
"description": "<p>You are<strong> </strong><em>Restrained</em> within the Gaoler until freed with a successful Strength Roll (18). While <em>Restrained</em>, you can only attack the Gaoler. </p>",
"tint": "#ffffff",
"statuses": [
"restrain"
"restrained"
],
"sort": 0,
"flags": {},

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@ -399,7 +399,7 @@
"description": "<p>You are <em>Restrained</em> until you're freed with a successful Strength Roll. When a creature makes an action roll against the cage, they must mark a Stress. </p>",
"tint": "#ffffff",
"statuses": [
"restrain"
"restrained"
],
"sort": 0,
"flags": {},