mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-15 21:21:08 +01:00
Bug/103 enrich htmlfield content before its used in applications (#369)
* FIX: Add enritch to HTMLField FIX: Remove no-HTMLField from Manifest FIX: Convert Scar's HTMLField to StringField FIX: Remove unused HTMLField * REMOVE unused hanldebars helpers * FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors * FIX showLabels to hideTags * FEAT: add template to items sheet * FEAT: add effects tabs on ItemSheet * FEAT: add context menus for all inventory-items * FEAT: add resources to inventory-item template * FEAT: add enritch on inventory-item description FEAT: add extensible behavior on inventory-item-content FEAT: add fade effect on item-img to roll-itmg * FEAT: add eritch to NPC description FIX: missing htmlFieldss on manfiest FIX: add misisng localizations * FIX_ minor fixes * Little resource fix. Noone will notice ._. * FIX: remove default list styles FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto. FIX: set enriched=notes.enriche on notes.hbs FIX: set experience.value on sidebar.hbs FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs REMOVE: unused files --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
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61 changed files with 1768 additions and 1434 deletions
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@ -1,34 +1,22 @@
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<li class="card-item" data-item-id="{{item.id}}" data-item-id="{{item.id}}">
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<li class="card-item" data-item-uuid="{{item.uuid}}">
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<img src="{{item.img}}" data-action="useItem" class="card-img" />
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<div class="card-label">
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<div class="menu {{#if item.system.resource}}resource-menu{{/if}} {{#if (eq item.system.resource.type 'diceValue')}}dice-menu{{/if}}">
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<div
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class="menu {{#if item.system.resource}}resource-menu{{/if}} {{#if (eq item.system.resource.type 'diceValue')}}dice-menu{{/if}}">
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{{#if item.system.resource}}
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{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
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{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
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{{/if}}
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<div class="controls">
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{{#if (eq type 'weapon')}}
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<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
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<i class="fa-solid fa-hands"></i>
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</a>
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{{/if}}
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{{#if (eq type 'armor')}}
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<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
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<i class="fa-solid fa-shield"></i>
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</a>
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{{/if}}
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{{#if (eq type 'domainCard')}}
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{{#unless item.system.inVault}}
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<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToVault'}}">
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<i class="fa-solid fa-arrow-down"></i>
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</a>
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{{else}}
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<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToLoadout'}}">
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<i class="fa-solid fa-arrow-up"></i>
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</a>
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{{/unless}}
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{{/if}}
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<a data-action="toChat" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToChat'}}"><i class="fa-regular fa-message"></i></a>
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<a data-action="triggerContextMenu" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.moreOptions'}}"><i class="fa-solid fa-ellipsis-vertical"></i></a>
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<a data-action="toggleVault"
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data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
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<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
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</a>
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<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
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<i class="fa-regular fa-message"></i>
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</a>
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<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
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<i class="fa-solid fa-ellipsis-vertical"></i>
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</a>
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</div>
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</div>
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<div class="card-name">{{item.name}}</div>
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@ -1,30 +1,18 @@
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<li class='feature-item' data-feature-id='{{feature.id}}'>
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<li class='feature-item' data-item-uuid='{{feature.uuid}}'>
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<div class='feature-line'>
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<img class='image' src='{{feature.img}}' />
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<h4>
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{{feature.name}}
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</h4>
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{{#unless hideContrals}}
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<div class='controls'>
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<a
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class='effect-control'
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data-action='editFeature'
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data-feature='{{feature._id}}'
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data-type='{{type}}'
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data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openItemWorld"}}'
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>
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<i class="fa-solid fa-globe"></i>
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</a>
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<a
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class='effect-control'
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data-action='deleteFeature'
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data-feature='{{feature._id}}'
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data-type='{{type}}'
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data-tooltip='{{localize "CONTROLS.CommonDelete"}}'
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>
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<i class='fas fa-trash'></i>
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</a>
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</div>
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<div class='controls'>
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<a class='effect-control' data-action='editDoc' data-tooltip="DAGGERHEART.UI.Tooltip.openItemWorld">
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<i class="fa-solid fa-globe"></i>
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</a>
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<a class='effect-control' data-action='deleteFeature' data-tooltip="CONTROLS.CommonDelete">
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<i class='fas fa-trash'></i>
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</a>
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</div>
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{{/unless}}
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</div>
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</li>
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@ -0,0 +1,70 @@
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{{!--
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Inventory/Domain Card Section
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{{> 'daggerheart.inventory-items' }}
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Parameters:
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- title {string} : Localization key used for the legend.
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- collection {array} : Array of items to render.
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- type {string} : The type of items in the list:
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- isGlassy {boolean} : If true, applies the 'glassy' class to the fieldset.
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- cardView {boolean} : If true and type is 'domainCard', renders using domain card layout.
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- isActor {boolean} : Passed through to inventory-item partials.
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- canCreate {boolean} : If true, show createDoc anchor on legend
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- inVault {boolean} : If true, the domainCard is created with inVault=true
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- disabled {boolean}: If true, the ActiveEffect is created with disabled=true;
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- categoryAdversary {string} : Category adversary id.
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- showLabels {boolean} : If true, show label-tags else show simple tags.
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- hideTooltip {boolean} : If true, disables the tooltip on the item image.
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- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
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- hideDescription {boolean} : If true, hides the item's description.
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- hideResources {boolean} : If true, hides the item's resources.
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- showActions {boolean} : If true show feature's actions.
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--}}
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<fieldset class="{{#if isGlassy}}glassy{{/if}}">
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<legend>
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{{localize title}}
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{{#if canCreate}}
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<a data-action="createDoc" data-document-class="{{ifThen (eq type 'effect') 'ActiveEffect' 'Item' }}"
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data-type="{{ifThen (eq type 'effect') 'base' type}}"
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{{#if inVault}}data-in-vault="{{inVault}}"{{/if}}
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{{#if disabled}} data-disabled="{{disabled}}"{{/if}}
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data-tooltip="{{localize 'DOCUMENT.Create' type=''}}"
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>
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<i class="fa-solid fa-plus icon-button"></i>
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</a>
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{{/if }}
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</legend>
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{{#if (and cardView (eq type 'domainCard'))}}
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<ul class="card-list">
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{{#each collection as |item|}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs'
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item=item
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type='domainCard'
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}}
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{{/each}}
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</ul>
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{{else}}
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<ul class="items-list">
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{{#each collection as |item|}}
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{{> 'daggerheart.inventory-item'
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item=item
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type=../type
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hideControls=../hideControls
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isActor=../isActor
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categoryAdversary=../categoryAdversary
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hideTooltip=../hideTooltip
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showLabels=../showLabels
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isAction=../isAction
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hideResources=../hideResources
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showActions=../showActions
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}}
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{{/each}}
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</ul>
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{{/if}}
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</fieldset>
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@ -1,44 +0,0 @@
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<fieldset class="{{#if isGlassy}}glassy{{/if}}">
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<legend>{{title}}</legend>
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<ul class="items-list">
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{{#unless (eq cardView 'card') }}
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{{#if (or (eq type 'domainCard') (eq type 'armor') (eq type 'consumable') (eq type 'miscellaneous') (eq type 'weapon'))}}
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{{#each document.items as |item|}}
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{{#if (eq item.type ../type)}}
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{{#unless (and (eq ../type 'domainCard') (or (and item.system.inVault (not ../isVault)) (and (not item.system.inVault) ../isVault)))}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=../type}}
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{{/unless}}
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{{/if}}
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{{/each}}
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{{else}}
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{{#if (eq type 'effect')}}
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{{#each document.effects as |effect|}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=effect type=../type}}
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{{/each}}
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{{else}}
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{{#each values}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=this type=../type hideControls=../hideControls featureType=true }}
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{{/each}}
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{{#each adversaries as |adversary|}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=adversary type='adversary' hideControls=true isActor=true categoryAdversary=@../key}}
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{{/each}}
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{{/if}}
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{{/if}}
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{{/unless}}
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</ul>
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{{#if (and (eq cardView 'card') (eq type 'domainCard'))}}
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<ul class="card-list">
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{{#if isVault}}
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{{#each document.system.domainCards.vault as |card|}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs' item=card type=../type}}
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{{/each}}
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{{else}}
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{{#each document.system.domainCards.loadout as |card|}}
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{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs' item=card type=../type}}
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{{/each}}
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{{/if}}
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</ul>
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{{/if}}
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</fieldset>
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239
templates/sheets/global/partials/inventory-item-V2.hbs
Normal file
239
templates/sheets/global/partials/inventory-item-V2.hbs
Normal file
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{{!--
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{{> 'daggerheart.inventory-item' }}
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Parameters:
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- type {string} : The type of items in the list
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- isActor {boolean} : Passed through to inventory-item partials.
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- categoryAdversary {string} : Category adversary id.
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- noExtensible {boolean} : If true, the inventory-item-content would be collapsable/extendible else it always be showed
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- hideLabels {boolean} : If true, hide label-tags else show label-tags.
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- hideTags {boolean} : If true, hide simple-tags else show simple-tags.
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- hideTooltip {boolean} : If true, disables the tooltip on the item image.
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- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
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- hideDescription {boolean} : If true, hides the item's description.
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- hideResources {boolean} : If true, hides the item's resources.
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- showActions {boolean} : If true show feature's actions.
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--}}
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<li class="inventory-item" {{#if (eq type 'action' )}}data-action-id="{{item.id}}" {{/if}}
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data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
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<div class="inventory-item-header" {{#unless noExtensible}}data-action="toggleExtended" {{/unless}}>
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{{!-- Image --}}
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<div class="img-portait"
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data-action='{{ifThen (hasProperty item "use") "useItem" (ifThen (hasProperty item "toChat") "toChat" "editDoc") }}'
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{{#unless hideTooltip}}data-tooltip="#item#{{item.uuid}}" {{/unless}}>
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<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
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<img class="roll-img" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
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</div>
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{{!-- Name & Tags --}}
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<div class="item-label {{#if hideResources}}fullWidth{{/if}}">
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{{!-- Item Name --}}
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<div class="item-name">{{item.name}}</div>
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{{!-- Weapon Block Start --}}
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{{#if (eq type 'weapon')}}
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{{#if (not hideTags)}}
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<div class="item-tags">
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<div class="tag">
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{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.name')}}
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</div>
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<div class="tag">
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{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.name')}}
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</div>
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<div class="tag">
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{{item.system.attack.damage.parts.0.value.dice}}
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{{#if item.system.attack.damage.parts.0.value.bonus}} +
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{{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
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(
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{{#each item.system.attack.damage.parts.0.type as |type|}}
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{{localize (concat 'DAGGERHEART.CONFIG.DamageType.' type '.abbreviation')}}
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{{#unless @last}}|{{/unless}}
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{{/each}}
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)
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</div>
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<div class="tag">
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{{localize (concat 'DAGGERHEART.CONFIG.Burden.' item.system.burden)}}
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</div>
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</div>
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{{else if (not hideLabels)}}
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<div class="item-labels">
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<div class="label">
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{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.short')}}
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{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.short')}}
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<span> - </span>
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{{item.system.attack.damage.parts.0.value.dice}}
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{{#if item.system.attack.damage.parts.0.value.bonus}} +
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{{item.system.attack.damage.parts.0.value.bonus}}
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{{/if}}
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{{#with (lookup @root.config.GENERAL.damageTypes item.system.attack.damage.parts.0.type)}}
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{{#each icon}}<i class="fa-solid {{this}}"></i>{{/each}}
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{{/with}}
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</div>
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</div>
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{{/if}}
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{{/if}}
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{{!-- Weapon Block End --}}
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|
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{{!-- Armor Block Start --}}
|
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{{#if (eq type 'armor')}}
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{{#if (not hideTags)}}
|
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<div class="item-tags">
|
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<div class="tag">{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: {{item.system.baseScore}}</div>
|
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<div class="tag">
|
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{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}:
|
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{{item.system.baseThresholds.major}} / {{item.system.baseThresholds.severe}}
|
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</div>
|
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</div>
|
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{{else if (not hideLabels)}}
|
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<div class="item-labels">
|
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<div class="label">
|
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{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: {{item.system.baseScore}}
|
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</div>
|
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</div>
|
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{{/if}}
|
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{{/if}}
|
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{{!-- Armor Block End --}}
|
||||
|
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{{!-- Domain Card Block Start --}}
|
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{{#if (eq type 'domainCard')}}
|
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{{#if (not hideTags)}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}</div>
|
||||
<div class="tag">{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}</div>
|
||||
<div class="tag">
|
||||
<span class="recall-label">{{localize "DAGGERHEART.ITEMS.DomainCard.recallCost"}}: </span>
|
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<span class="recall-value">{{item.system.recallCost}}</span>
|
||||
</div>
|
||||
</div>
|
||||
{{else if (not hideLabels)}}
|
||||
<div class="item-labels">
|
||||
<div class="label">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}} -
|
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{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}} -
|
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<span class="recall-value">{{item.system.recallCost}}</span>
|
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<i class="fa-solid fa-bolt"></i>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{!-- Domain Card Block End --}}
|
||||
|
||||
{{!-- Effect Block Start --}}
|
||||
{{#if (eq type 'effect')}}
|
||||
{{#if (not hideTags)}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">
|
||||
{{localize item.parent.system.metadata.label}}: {{item.parent.name}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{#if item.duration.duration}}
|
||||
{{localize 'DAGGERHEART.EFFECTS.Duration.temporary'}}
|
||||
{{else}}
|
||||
{{localize 'DAGGERHEART.EFFECTS.Duration.passive'}}
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#each item.statuses as |status|}}
|
||||
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.Condition.' status '.name')}}</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{else if (not hideLabels)}}
|
||||
{{!-- Empty --}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{!-- Effect Block End --}}
|
||||
|
||||
{{!-- Action Block Start --}}
|
||||
{{#if (eq type 'action')}}
|
||||
{{#if (not hideTags)}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">{{localize (concat 'DAGGERHEART.ACTIONS.TYPES.' item.type '.name')}}</div>
|
||||
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.ActionType.' item.actionType)}}</div>
|
||||
</div>
|
||||
{{else if (not hideLabels)}}
|
||||
{{!-- Empty --}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{!-- Action Block End --}}
|
||||
</div>
|
||||
|
||||
{{!-- Simple Resource --}}
|
||||
{{#if (and (not hideResources) (eq item.system.resource.type 'simple'))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
{{#if (and (not hideResources) item.system.quantity)}}
|
||||
<div class="item-resource">
|
||||
<input type="number" class="inventory-item-quantity" value="{{item.system.quantity}}" step="1" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{!-- Controls --}}
|
||||
{{#unless hideControls}}
|
||||
<div class="controls">
|
||||
{{#if isActor}}
|
||||
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.openActorWorld">
|
||||
<i class="fa-solid fa-globe"></i>
|
||||
</a>
|
||||
{{#if (eq type 'adversary')}}
|
||||
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
|
||||
<i class='fas fa-trash'></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
{{#if (eq type 'weapon')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-hands"></i>
|
||||
</a>
|
||||
{{else if (eq type 'armor')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
</a>
|
||||
{{else if (eq type 'domainCard')}}
|
||||
<a data-action="toggleVault"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
|
||||
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
|
||||
</a>
|
||||
{{else if (eq type 'effect')}}
|
||||
<a data-action="toggleEffect"
|
||||
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
|
||||
<i class="{{ifThen item.disabled 'fa-regular fa-lightbulb' 'fa-solid fa-lightbulb'}}"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (hasProperty item "toChat")}}
|
||||
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
|
||||
<i class="fa-regular fa-message"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
|
||||
<i class="fa-solid fa-ellipsis-vertical"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
<div class="inventory-item-content{{#unless noExtensible}} extensible{{/unless}}">
|
||||
{{!-- Description --}}
|
||||
{{#unless hideDescription}}
|
||||
<div class="invetory-description"></div>
|
||||
{{/unless}}
|
||||
{{!-- Dice Resource --}}
|
||||
{{#if (and (not hideResources) (eq item.system.resource.type 'diceValue'))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
{{!-- Actions Buttons --}}
|
||||
{{#if (and showActions (eq item.type 'feature'))}}
|
||||
<div class="item-buttons">
|
||||
{{#each item.system.actions as | action |}}
|
||||
<button type="button" data-action="useAction" data-action-id="{{action.id}}">
|
||||
{{action.name}}
|
||||
</button>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</li>
|
||||
|
|
@ -1,197 +0,0 @@
|
|||
<li class="inventory-item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
|
||||
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" data-action="useItem" {{#if (not noTooltip)}}data-tooltip="{{concat "#item#" item.uuid}}"{{/if}} />
|
||||
<div class="item-label-wrapper">
|
||||
<div class="item-label {{#unless (and (not isSidebar) (or (eq item.system.resource.type 'simple') item.system.quantity))}}fullWidth{{/unless}}">
|
||||
{{#if isCompanion}}
|
||||
<a class="item-name" data-action="attackRoll">{{item.name}}</a>
|
||||
{{else}}
|
||||
<div class="item-name">{{item.name}}</div>
|
||||
{{/if}}
|
||||
{{#if (eq type 'weapon')}}
|
||||
<div class="item-tags">
|
||||
{{#if isSidebar}}
|
||||
<div class="item-labels">
|
||||
<div class="label">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.short')}}
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.short')}}
|
||||
<span> - </span>
|
||||
{{item.system.attack.damage.parts.0.value.dice}}{{#if item.system.attack.damage.parts.0.value.bonus}} + {{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
|
||||
{{#each item.system.attack.damage.parts.0.type as | type | }}
|
||||
{{#with (lookup @root.config.GENERAL.damageTypes type)}}
|
||||
<i class="fa-solid {{icon}}"></i>
|
||||
{{/with}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.name')}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.name')}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{item.system.attack.damage.parts.0.value.dice}}{{#if item.system.attack.damage.parts.0.value.bonus}} + {{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
|
||||
(
|
||||
{{#each item.system.attack.damage.parts.0.type}}
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.DamageType.' this '.abbreviation')}}
|
||||
{{/each}}
|
||||
)
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.Burden.' item.system.burden)}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if (eq type 'armor')}}
|
||||
{{#if isSidebar}}
|
||||
<div class="item-labels">
|
||||
<div class="label">
|
||||
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}:
|
||||
{{item.system.baseScore}}
|
||||
</div>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">
|
||||
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}:
|
||||
{{item.system.baseScore}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}:
|
||||
{{item.system.baseThresholds.major}}
|
||||
<span>/</span>
|
||||
{{item.system.baseThresholds.severe}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#if (eq type 'domainCard')}}
|
||||
{{#if isSidebar}}
|
||||
<div class="item-labels">
|
||||
<div class="label">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}
|
||||
<span> - </span>
|
||||
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}
|
||||
<span> - </span>
|
||||
<span class="recall-value">{{item.system.recallCost}}</span>
|
||||
<i class="fa-solid fa-bolt"></i>
|
||||
</div>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
<span class="recall-label">{{localize "DAGGERHEART.ITEMS.DomainCard.recallCost"}}: </span>
|
||||
<span class="recall-value">{{item.system.recallCost}}</span>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#if (eq type 'effect')}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">
|
||||
{{localize (concat 'TYPES.Item.' item.parent.type)}}
|
||||
<span>: </span>
|
||||
{{item.parent.name}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{#if item.duration.duration}}
|
||||
{{localize 'DAGGERHEART.EFFECTS.Duration.temporary'}}
|
||||
{{else}}
|
||||
{{localize 'DAGGERHEART.EFFECTS.Duration.passive'}}
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#each item.statuses as |status|}}
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.Condition.' status '.name')}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if (eq type 'action')}}
|
||||
<div class="item-tags">
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.ACTIONS.TYPES.' item.type '.name')}}
|
||||
</div>
|
||||
<div class="tag">
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.ActionType.' item.actionType)}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#if (and (not isSidebar) (eq item.system.resource.type 'simple'))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
{{#if (and (not isSidebar) item.system.quantity)}}
|
||||
<div class="item-resource">
|
||||
<input type="number" class="inventory-item-quantity" value="{{item.system.quantity}}" step="1" />
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#unless hideControls}}
|
||||
{{#if isActor}}
|
||||
<div class="controls">
|
||||
{{#if (eq type 'actor')}}
|
||||
<a data-action="viewActor" data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openActorWorld"}}'>
|
||||
<i class="fa-solid fa-globe"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (eq type 'adversary')}}
|
||||
<a data-action="viewAdversary" data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openActorWorld"}}'>
|
||||
<i class="fa-solid fa-globe"></i>
|
||||
</a>
|
||||
<a data-action='deleteAdversary' data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "CONTROLS.CommonDelete"}}'>
|
||||
<i class='fas fa-trash'></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="controls">
|
||||
{{#if (eq type 'weapon')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
|
||||
<i class="fa-solid fa-hands"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (eq type 'armor')}}
|
||||
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
|
||||
<i class="fa-solid fa-shield"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
{{#if (eq type 'domainCard')}}
|
||||
{{#unless item.system.inVault}}
|
||||
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToVault'}}">
|
||||
<i class="fa-solid fa-arrow-down"></i>
|
||||
</a>
|
||||
{{else}}
|
||||
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToLoadout'}}">
|
||||
<i class="fa-solid fa-arrow-up"></i>
|
||||
</a>
|
||||
{{/unless}}
|
||||
|
||||
{{/if}}
|
||||
<a data-action="toChat" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToChat'}}"><i class="fa-regular fa-message"></i></a>
|
||||
<a data-action="triggerContextMenu" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.moreOptions'}}"><i class="fa-solid fa-ellipsis-vertical"></i></a>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<span></span>
|
||||
{{/unless}}
|
||||
<div class="item-description">{{#unless isSidebar}}{{{item.system.description}}}{{/unless}}</div>
|
||||
{{#if (and (not isSidebar) (eq item.system.resource.type 'diceValue'))}}
|
||||
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
|
||||
{{/if}}
|
||||
{{#if featureType}}
|
||||
<div class="item-buttons">
|
||||
{{#each item.system.actions as | action |}}
|
||||
<button type="button" data-action="useAction" data-action-id="{{action.id}}">{{action.name}}</button>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
|
|
@ -3,22 +3,11 @@
|
|||
data-tab='{{tabs.actions.id}}'
|
||||
data-group='{{tabs.actions.group}}'
|
||||
>
|
||||
<fieldset class="one-column">
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.Action.plural"}} <a><i class="fa-solid fa-plus icon-button" data-action="addAction"></i></a></legend>
|
||||
<div class="actions-list">
|
||||
{{#each document.system.actions as |action index|}}
|
||||
<div class="action-item"
|
||||
data-action="editAction"
|
||||
data-index="{{index}}"
|
||||
data-tooltip="{{concat "#item#" @root.document.uuid "#action#" action.id}}"
|
||||
>
|
||||
<img class="image" src="{{action.img}}" />
|
||||
<span>{{action.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="removeAction"><i class="fa-solid fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
{{> 'daggerheart.inventory-items'
|
||||
title='DAGGERHEART.GENERAL.Action.plural'
|
||||
collection=document.system.actions
|
||||
type='action'
|
||||
canCreate=true
|
||||
}}
|
||||
</section>
|
||||
|
|
@ -1,26 +1,21 @@
|
|||
<section
|
||||
class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
|
||||
data-tab='{{tabs.effects.id}}'
|
||||
data-group='{{tabs.effects.group}}'
|
||||
>
|
||||
<fieldset class="one-column">
|
||||
<legend>
|
||||
{{localize "DAGGERHEART.GENERAL.Effect.plural"}}
|
||||
<a data-action="createDoc" data-document-class="ActiveEffect" data-type="base">
|
||||
<i class="fa-solid fa-plus icon-button"></i>
|
||||
</a>
|
||||
</legend>
|
||||
<div class="effects-list">
|
||||
{{#each document.effects as |effect|}}
|
||||
<div class="effect-item">
|
||||
<img class="image" src="{{effect.img}}" />
|
||||
<span>{{effect.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="editDoc" data-type="ActiveEffect" data-doc-id="{{effect.id}}"><i class="fa-solid fa-pen-to-square"></i></a>
|
||||
<a data-action="deleteDoc" data-type="ActiveEffect" data-doc-id="{{effect.id}}" {{disabled effect.mandatory}}><i class="fa-solid fa-trash icon-button {{disabled effect.mandatory}}"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
<section class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}' data-tab='{{tabs.effects.id}}'
|
||||
data-group='{{tabs.effects.group}}'>
|
||||
|
||||
{{> 'daggerheart.inventory-items'
|
||||
title='DAGGERHEART.GENERAL.activeEffects'
|
||||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.actives
|
||||
canCreate=true
|
||||
hideResources=true
|
||||
}}
|
||||
|
||||
{{> 'daggerheart.inventory-items'
|
||||
title='DAGGERHEART.GENERAL.inactiveEffects'
|
||||
type='effect'
|
||||
isGlassy=true
|
||||
collection=effects.inactives
|
||||
canCreate=true
|
||||
hideResources=true
|
||||
}}
|
||||
</section>
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
<section
|
||||
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
|
||||
data-tab='{{tabs.features.id}}'
|
||||
data-group='{{tabs.features.group}}'
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.Tabs.features"}}</legend>
|
||||
<div class="feature-list">
|
||||
{{#each source.system.abilities as |feature key|}}
|
||||
{{> 'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs' feature=feature}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</section>
|
||||
|
|
@ -1,23 +1,11 @@
|
|||
<section
|
||||
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
|
||||
data-tab='{{tabs.features.id}}'
|
||||
data-group='{{tabs.features.group}}'
|
||||
>
|
||||
<fieldset class="one-column drop-section">
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.features"}} <a><i data-action="addFeature" class="fa-solid fa-plus icon-button"></i></a></legend>
|
||||
<div class="features-list">
|
||||
{{#each document.system.features as |feature|}}
|
||||
<div class="feature-item"
|
||||
data-action="editFeature"
|
||||
id="{{feature.id}}"
|
||||
>
|
||||
<img class="image" src="{{feature.img}}" data-tooltip="{{concat "#item#" feature.uuid}}" />
|
||||
<span>{{feature.name}}</span>
|
||||
<div class="controls">
|
||||
<a data-action="removeFeature" id="{{feature.id}}"><i class="fa-solid fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
<section class='tab {{tabs.features.cssClass}} {{tabs.features.id}}' data-tab='{{tabs.features.id}}'
|
||||
data-group='{{tabs.features.group}}'>
|
||||
{{> 'daggerheart.inventory-items'
|
||||
title='DAGGERHEART.GENERAL.features'
|
||||
type='feature'
|
||||
isGlassy=true
|
||||
collection=document.system.features
|
||||
canCreate=(or document.parent isGM)
|
||||
showActions=false
|
||||
}}
|
||||
</section>
|
||||
Loading…
Add table
Add a link
Reference in a new issue