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Bug/103 enrich htmlfield content before its used in applications (#369)
* FIX: Add enritch to HTMLField FIX: Remove no-HTMLField from Manifest FIX: Convert Scar's HTMLField to StringField FIX: Remove unused HTMLField * REMOVE unused hanldebars helpers * FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors * FIX showLabels to hideTags * FEAT: add template to items sheet * FEAT: add effects tabs on ItemSheet * FEAT: add context menus for all inventory-items * FEAT: add resources to inventory-item template * FEAT: add enritch on inventory-item description FEAT: add extensible behavior on inventory-item-content FEAT: add fade effect on item-img to roll-itmg * FEAT: add eritch to NPC description FIX: missing htmlFieldss on manfiest FIX: add misisng localizations * FIX_ minor fixes * Little resource fix. Noone will notice ._. * FIX: remove default list styles FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto. FIX: set enriched=notes.enriche on notes.hbs FIX: set experience.value on sidebar.hbs FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs REMOVE: unused files --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> Co-authored-by: WBHarry <williambjrklund@gmail.com>
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61 changed files with 1768 additions and 1434 deletions
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@ -1,5 +1,3 @@
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import { actionsTypes } from '../../../data/action/_module.mjs';
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import DHActionConfig from '../../sheets-configs/action-config.mjs';
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import DHBaseItemSheet from '../api/base-item.mjs';
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export default class FeatureSheet extends DHBaseItemSheet {
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@ -7,13 +5,7 @@ export default class FeatureSheet extends DHBaseItemSheet {
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static DEFAULT_OPTIONS = {
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id: 'daggerheart-feature',
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classes: ['feature'],
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position: { height: 600 },
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window: { resizable: true },
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actions: {
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addAction: FeatureSheet.#addAction,
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editAction: FeatureSheet.#editAction,
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removeAction: FeatureSheet.#removeAction
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}
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actions: {}
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};
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/**@override */
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@ -40,96 +32,4 @@ export default class FeatureSheet extends DHBaseItemSheet {
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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};
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/* -------------------------------------------- */
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/**@inheritdoc */
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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return context;
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}
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/* -------------------------------------------- */
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/* Application Clicks Actions */
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/* -------------------------------------------- */
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/**
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* Render a dialog prompting the user to select an action type.
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*
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* @returns {Promise<object>} An object containing the selected action type.
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*/
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static async selectActionType() {
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const content = await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/actionTypes/actionType.hbs',
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{
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types: CONFIG.DH.ACTIONS.actionTypes,
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itemName: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType')
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}
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),
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title = game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectType');
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return foundry.applications.api.DialogV2.prompt({
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window: { title },
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classes: ['daggerheart', 'dh-style'],
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content,
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ok: {
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label: title,
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callback: (event, button, dialog) => button.form.elements.type.value
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}
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});
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}
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/**
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* Add a new action to the item, prompting the user for its type.
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} _button - The capturing HTML element which defines the [data-action="addAction"]
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*/
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static async #addAction(_event, _button) {
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const actionType = await FeatureSheet.selectActionType();
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if (!actionType) return;
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try {
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const cls = actionsTypes[actionType] ?? actionsTypes.attack,
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action = new cls(
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{
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_id: foundry.utils.randomID(),
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type: actionType,
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name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
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...cls.getSourceConfig(this.document)
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},
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{
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parent: this.document
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}
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);
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await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
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await new DHActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render({
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force: true
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});
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} catch (error) {
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console.log(error);
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}
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}
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/**
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* Edit an existing action on the item
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="editAction"]
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*/
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static async #editAction(_event, button) {
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const action = this.document.system.actions[button.dataset.index];
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await new DHActionConfig(action).render({ force: true });
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}
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/**
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* Remove an action from the item.
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* @param {PointerEvent} event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
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*/
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static async #removeAction(event, button) {
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event.stopPropagation();
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const actionIndex = button.closest('[data-index]').dataset.index;
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await this.document.update({
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'system.actions': this.document.system.actions.filter((_, index) => index !== Number.parseInt(actionIndex))
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});
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}
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}
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