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commit
b87e630a0a
84 changed files with 2046 additions and 452 deletions
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@ -1,6 +1,16 @@
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export default class DhAppearance extends foundry.abstract.DataModel {
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static LOCALIZATION_PREFIXES = ['DAGGERHEART.SETTINGS.Appearance'];
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static sfxSchema = () =>
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new foundry.data.fields.SchemaField({
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class: new foundry.data.fields.StringField({
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nullable: true,
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initial: null,
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blank: true,
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choices: CONFIG.DH.GENERAL.diceSoNiceSFXClasses
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})
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});
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static defineSchema() {
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const { StringField, ColorField, BooleanField, SchemaField } = foundry.data.fields;
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@ -15,7 +25,10 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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colorset: new StringField({ initial: 'inspired', required: true, blank: false }),
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material: new StringField({ initial: 'metal', required: true, blank: false }),
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system: new StringField({ initial: 'standard', required: true, blank: false }),
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font: new StringField({ initial: 'auto', required: true, blank: false })
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font: new StringField({ initial: 'auto', required: true, blank: false }),
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sfx: new SchemaField({
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higher: DhAppearance.sfxSchema()
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})
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});
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return {
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@ -30,7 +43,10 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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hope: diceStyle({ fg: '#ffffff', bg: '#ffe760', outline: '#000000', edge: '#ffffff' }),
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fear: diceStyle({ fg: '#000000', bg: '#0032b1', outline: '#ffffff', edge: '#000000' }),
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advantage: diceStyle({ fg: '#ffffff', bg: '#008000', outline: '#000000', edge: '#ffffff' }),
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disadvantage: diceStyle({ fg: '#000000', bg: '#b30000', outline: '#ffffff', edge: '#000000' })
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disadvantage: diceStyle({ fg: '#000000', bg: '#b30000', outline: '#ffffff', edge: '#000000' }),
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sfx: new SchemaField({
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critical: DhAppearance.sfxSchema()
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})
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}),
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extendCharacterDescriptions: new BooleanField(),
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extendAdversaryDescriptions: new BooleanField(),
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@ -65,4 +81,48 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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showGenericStatusEffects: new BooleanField({ initial: true })
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};
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}
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get diceSoNiceData() {
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const globalOverrides = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides);
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const getSFX = (baseClientData, overrideKey) => {
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if (!globalOverrides.diceSoNice.sfx.overrideEnabled) return baseClientData;
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const overrideData = globalOverrides.diceSoNice.sfx[overrideKey];
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const clientData = foundry.utils.deepClone(baseClientData);
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return Object.keys(clientData).reduce((acc, key) => {
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const data = clientData[key];
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acc[key] = Object.keys(data).reduce((acc, dataKey) => {
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const value = data[dataKey];
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acc[dataKey] = value ? value : overrideData[key][dataKey];
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return acc;
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}, {});
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return acc;
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}, {});
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};
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return {
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...this.diceSoNice,
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sfx: getSFX(this.diceSoNice.sfx, 'global'),
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hope: {
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...this.diceSoNice.hope,
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sfx: getSFX(this.diceSoNice.hope.sfx, 'hope')
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},
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fear: {
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...this.diceSoNice.fear,
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sfx: getSFX(this.diceSoNice.fear.sfx, 'fear')
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}
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};
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}
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/** Invoked by the setting when data changes */
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handleChange() {
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if (this.displayFear) {
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if (ui.resources) {
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if (this.displayFear === 'hide') ui.resources.close({ allowed: true });
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else ui.resources.render({ force: true });
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}
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}
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const globalOverrides = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides);
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globalOverrides.diceSoNiceSFXUpdate(this);
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}
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}
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55
module/data/settings/GlobalOverrides.mjs
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55
module/data/settings/GlobalOverrides.mjs
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@ -0,0 +1,55 @@
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import DhAppearance from './Appearance.mjs';
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/**
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* A setting to handle cases where we want to allow the GM to set a global default for client settings.
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*/
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export default class DhGlobalOverrides extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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diceSoNice: new fields.SchemaField({
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sfx: new fields.SchemaField({
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overrideEnabled: new fields.BooleanField(),
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global: new fields.SchemaField({
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critical: DhAppearance.sfxSchema()
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}),
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hope: new fields.SchemaField({
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higher: DhAppearance.sfxSchema()
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}),
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fear: new fields.SchemaField({
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higher: DhAppearance.sfxSchema()
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})
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})
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})
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};
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}
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async diceSoNiceSFXUpdate(appearanceSettings, enabled) {
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if (!game.user.isGM) return;
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const newEnabled = enabled !== undefined ? enabled : this.diceSoNice.sfx.overrideEnabled;
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if (newEnabled) {
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const newOverrides = foundry.utils.mergeObject(this.toObject(), {
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diceSoNice: {
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sfx: {
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overrideEnabled: true,
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global: appearanceSettings.diceSoNice.sfx,
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hope: appearanceSettings.diceSoNice.hope.sfx,
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fear: appearanceSettings.diceSoNice.fear.sfx
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}
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}
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});
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides, newOverrides);
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} else {
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const newOverrides = {
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...this.toObject(),
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diceSoNice: {
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sfx: {
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overrideEnabled: false
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}
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}
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};
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides, newOverrides);
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}
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}
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}
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@ -145,6 +145,16 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
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description: new fields.StringField()
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})
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),
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resources: new fields.TypedObjectField(
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new fields.SchemaField({
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resources: new fields.TypedObjectField(new fields.EmbeddedDataField(Resource))
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}),
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{
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initial: {
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character: { resources: {} }
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}
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}
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),
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itemFeatures: new fields.SchemaField({
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weaponFeatures: new fields.TypedObjectField(
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new fields.SchemaField({
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@ -185,4 +195,117 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
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}
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return source;
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}
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/** Invoked by the setting when data changes */
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handleChange() {
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if (this.maxFear) {
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if (ui.resources) ui.resources.render({ force: true });
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}
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this.refreshConfig();
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this.#resetActors();
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}
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/** Update config values based on homebrew data. Make sure the references don't change */
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refreshConfig() {
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for (const [actorType, actorData] of Object.entries(this.resources)) {
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const config = CONFIG.DH.RESOURCE[actorType];
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for (const key of Object.keys(config.all)) {
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delete config.all[key];
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}
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Object.assign(config.all, {
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...Object.entries(actorData.resources).reduce((result, [key, value]) => {
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result[key] = value.toObject();
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result[key].id = key;
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return result;
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}, {}),
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...config.custom,
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...config.base
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});
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}
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}
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/**
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* Triggers a reset and non-forced re-render on all given actors (if given)
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* or all world actors and actors in all scenes to show immediate results for a changed setting.
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*/
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#resetActors() {
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const actors = new Set(
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[
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game.actors.contents,
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game.scenes.contents.flatMap(s => s.tokens.contents).flatMap(t => t.actor ?? [])
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].flat()
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);
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for (const actor of actors) {
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for (const app of Object.values(actor.apps)) {
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for (const element of app.element?.querySelectorAll('prose-mirror.active')) {
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element.open = false; // This triggers a save
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}
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}
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actor.reset();
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actor.render();
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}
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}
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}
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export class Resource extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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initial: new fields.NumberField({
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required: true,
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integer: true,
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initial: 0,
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min: 0,
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label: 'DAGGERHEART.GENERAL.initial'
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}),
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max: new fields.NumberField({
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nullable: true,
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initial: null,
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min: 0,
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label: 'DAGGERHEART.GENERAL.max'
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}),
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label: new fields.StringField({ label: 'DAGGERHEART.GENERAL.label' }),
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images: new fields.SchemaField({
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full: imageIconField('fa solid fa-circle'),
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empty: imageIconField('fa-regular fa-circle')
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})
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};
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}
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static getDefaultResourceData = label => {
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const images = Resource.schema.fields.images.getInitialValue();
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return {
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initial: 0,
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max: 0,
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label: label ?? '',
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images
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};
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};
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static getDefaultImageData = imageKey => {
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return Resource.schema.fields.images.fields[imageKey].getInitialValue();
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};
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}
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const imageIconField = defaultValue =>
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new foundry.data.fields.SchemaField(
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{
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value: new foundry.data.fields.StringField({
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initial: defaultValue,
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label: 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.resources.resources.value.label'
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}),
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isIcon: new foundry.data.fields.BooleanField({
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required: true,
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initial: true,
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label: 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.resources.resources.isIcon.label'
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}),
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noColorFilter: new foundry.data.fields.BooleanField({
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required: true,
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initial: false,
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label: 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.resources.resources.noColorFilter.label'
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})
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},
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{ required: true }
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);
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12
module/data/settings/Metagaming.mjs
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12
module/data/settings/Metagaming.mjs
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@ -0,0 +1,12 @@
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export default class DhMetagaming extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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hideObserverPermissionInChat: new fields.BooleanField({
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initial: false,
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label: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hideObserverPermissionInChat.label',
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hint: 'DAGGERHEART.SETTINGS.Metagaming.FIELDS.hideObserverPermissionInChat.hint'
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})
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};
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}
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}
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@ -1,4 +1,6 @@
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export { default as DhAppearance } from './Appearance.mjs';
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export { default as DhAutomation } from './Automation.mjs';
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export { default as DhHomebrew } from './Homebrew.mjs';
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export { default as DhMetagaming } from './Metagaming.mjs';
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export { default as DhVariantRules } from './VariantRules.mjs';
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export { default as DhGlobalOverrides } from './GlobalOverrides.mjs';
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