mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 16:09:03 +01:00
Fixed downtime config again
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parent
20dbd3804c
commit
b8786d981e
8 changed files with 105 additions and 45 deletions
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@ -64,8 +64,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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context.selectedActivity = this.selectedActivity;
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context.moveData = this.moveData;
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const shortRestMovesSelected = this.#nrSelectedMoves('shortRest');
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const longRestMovesSelected = this.#nrSelectedMoves('longRest');
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const shortRestMovesSelected = this.nrSelectedMoves('shortRest');
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const longRestMovesSelected = this.nrSelectedMoves('longRest');
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context.nrChoices = {
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...this.nrChoices,
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shortRest: {
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@ -89,7 +89,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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static selectMove(_, target) {
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const { category, move } = target.dataset;
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const nrSelected = this.#nrSelectedMoves(category);
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const nrSelected = this.nrSelectedMoves(category);
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if (nrSelected + this.nrChoices[category].taken >= this.nrChoices[category].max) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noMoreMoves'));
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@ -176,7 +176,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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this.render();
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}
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#nrSelectedMoves(category) {
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nrSelectedMoves(category) {
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return Object.values(this.moveData[category].moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
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}
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}
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@ -71,9 +71,10 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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static async editItem(_, target) {
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const move = this.settings.restMoves[target.dataset.type].moves[target.dataset.id];
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const path = `restMoves.${target.dataset.type}.moves.${target.dataset.id}`;
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const editedMove = await game.system.api.applications.sheetConfigs.DowntimeConfig.configure(
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move,
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target.dataset.id,
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path,
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this.settings
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);
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if (!editedMove) return;
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@ -172,6 +172,8 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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const submitData = this._prepareSubmitData(event, formData),
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data = foundry.utils.mergeObject(this.action.toObject(), submitData);
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this.action = await this.action.update(data);
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this.sheetUpdate?.(this.action);
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this.render();
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}
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@ -4,12 +4,13 @@ import DHActionConfig from './action-config.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhSettingsActionView extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(move, moveId, settings, options) {
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constructor(move, movePath, settings, options) {
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super(options);
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this.move = move;
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this.actionsPath = `restMoves.shortRest.moves.${moveId}.actions`;
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this.movePath = movePath;
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this.actionsPath = `${movePath}.actions`;
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this.settings = settings;
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}
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@ -111,7 +112,6 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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const cls = actionsTypes[actionType] ?? actionsTypes.attack,
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action = new cls(
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{
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_id: foundry.utils.randomID(),
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type: actionType,
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name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
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img: 'icons/magic/life/cross-worn-green.webp',
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@ -123,26 +123,25 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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}
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);
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this.move.actions.push(action);
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await this.settings.updateSource({ [this.actionsPath]: this.move.actions });
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await this.settings.updateSource({ [`${this.actionsPath}.${action.id}`]: action });
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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this.render();
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}
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static async editItem(_, target) {
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const editIndex = Number(target.dataset.id);
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const action = this.move.actions.find((_, index) => index === editIndex);
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const actionId = target.dataset.id;
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const action = this.move.actions.get(actionId);
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await new DHActionConfig(action, async updatedMove => {
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this.move.actions[editIndex] = updatedMove;
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await this.settings.updateSource({ [this.actionsPath]: this.move.actions });
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await this.settings.updateSource({ [`${this.actionsPath}.${actionId}`]: updatedMove });
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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this.render();
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}).render(true);
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}
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static async removeItem(_, target) {
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this.move.actions = this.move.actions.filter((_, index) => index !== Number(target.dataset.id));
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await this.settings.updateSource({ [this.actionsPath]: this.move.actions });
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await this.settings.updateSource({ [`${this.actionsPath}.-=${target.dataset.id}`]: null });
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this.move = foundry.utils.getProperty(this.settings, this.movePath);
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this.render();
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}
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@ -153,9 +152,9 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
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if (!options.submitted) this.move = null;
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}
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static async configure(move, moveId, settings, options = {}) {
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static async configure(move, movePath, settings, options = {}) {
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return new Promise(resolve => {
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const app = new this(move, moveId, settings, options);
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const app = new this(move, movePath, settings, options);
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app.addEventListener('close', () => resolve(app.move), { once: true });
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app.render({ force: true });
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});
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@ -138,9 +138,8 @@ export const defaultRestOptions = {
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icon: 'fa-solid fa-bandage',
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img: 'icons/magic/life/cross-worn-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.description'),
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actions: [
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{
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_id: foundry.utils.randomID(),
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actions: {
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tendToWounds: {
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systemPath: 'restMoves.shortRest.moves.tendToWounds.actions',
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type: 'healing',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.name'),
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@ -156,7 +155,7 @@ export const defaultRestOptions = {
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}
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}
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}
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]
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}
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},
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clearStress: {
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id: 'clearStress',
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@ -164,9 +163,8 @@ export const defaultRestOptions = {
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icon: 'fa-regular fa-face-surprise',
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img: 'icons/magic/perception/eye-ringed-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.description'),
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actions: [
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{
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_id: foundry.utils.randomID(),
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actions: {
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clearStress: {
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systemPath: 'restMoves.shortRest.moves.tendToWounds.actions',
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type: 'healing',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.name'),
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@ -182,7 +180,7 @@ export const defaultRestOptions = {
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}
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}
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}
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]
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}
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},
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repairArmor: {
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id: 'repairArmor',
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@ -190,9 +188,8 @@ export const defaultRestOptions = {
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icon: 'fa-solid fa-hammer',
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img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.description'),
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actions: [
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{
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_id: foundry.utils.randomID(),
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actions: {
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repairArmor: {
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systemPath: 'restMoves.shortRest.moves.tendToWounds.actions',
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type: 'healing',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.name'),
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@ -208,7 +205,7 @@ export const defaultRestOptions = {
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}
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}
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}
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]
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}
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},
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prepare: {
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id: 'prepare',
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@ -216,7 +213,7 @@ export const defaultRestOptions = {
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icon: 'fa-solid fa-dumbbell',
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img: 'icons/skills/trades/academics-merchant-scribe.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.description'),
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actions: []
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actions: {}
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}
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}),
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longRest: () => ({
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@ -226,7 +223,24 @@ export const defaultRestOptions = {
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icon: 'fa-solid fa-bandage',
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img: 'icons/magic/life/cross-worn-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.description'),
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actions: []
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actions: {
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tendToWounds: {
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systemPath: 'restMoves.longRest.moves.tendToWounds.actions',
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type: 'healing',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.name'),
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img: 'icons/magic/life/cross-worn-green.webp',
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actionType: 'action',
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healing: {
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applyTo: healingTypes.hitPoints.id,
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value: {
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custom: {
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enabled: true,
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formula: '@system.resources.hitPoints.max'
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}
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}
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}
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}
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}
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},
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clearStress: {
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id: 'clearStress',
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@ -234,7 +248,24 @@ export const defaultRestOptions = {
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icon: 'fa-regular fa-face-surprise',
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img: 'icons/magic/perception/eye-ringed-green.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.description'),
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actions: []
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actions: {
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clearStress: {
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systemPath: 'restMoves.longRest.moves.tendToWounds.actions',
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type: 'healing',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.name'),
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img: 'icons/magic/perception/eye-ringed-green.webp',
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actionType: 'action',
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healing: {
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applyTo: healingTypes.stress.id,
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value: {
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custom: {
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enabled: true,
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formula: '@system.resources.stress.max'
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}
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}
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}
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}
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}
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},
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repairArmor: {
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id: 'repairArmor',
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@ -242,7 +273,24 @@ export const defaultRestOptions = {
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icon: 'fa-solid fa-hammer',
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img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.description'),
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actions: []
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actions: {
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repairArmor: {
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systemPath: 'restMoves.longRest.moves.tendToWounds.actions',
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type: 'healing',
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name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.name'),
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img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
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actionType: 'action',
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healing: {
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applyTo: healingTypes.armorStack.id,
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value: {
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custom: {
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enabled: true,
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formula: '@system.armorScore'
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}
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}
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}
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}
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}
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},
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prepare: {
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id: 'prepare',
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@ -250,7 +298,7 @@ export const defaultRestOptions = {
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icon: 'fa-solid fa-dumbbell',
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img: 'icons/skills/trades/academics-merchant-scribe.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.description'),
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actions: []
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actions: {}
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},
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workOnAProject: {
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id: 'workOnAProject',
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@ -258,7 +306,7 @@ export const defaultRestOptions = {
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icon: 'fa-solid fa-diagram-project',
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img: 'icons/skills/social/thumbsup-approval-like.webp',
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description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.description'),
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actions: []
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actions: {}
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}
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})
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};
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@ -202,11 +202,21 @@ export function ActionMixin(Base) {
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}
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async update(updates, options = {}) {
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const path = this.inCollection ? `system.${this.systemPath}.${this.id}` : `system.${this.systemPath}`,
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const isSetting = !this.parent.parent;
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const basePath = isSetting ? this.systemPath : `system.${this.systemPath}`;
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const path = this.inCollection ? `${basePath}.${this.id}` : basePath;
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let result = null;
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if (isSetting) {
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await this.parent.updateSource({ [path]: updates }, options);
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result = this.parent;
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} else {
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result = await this.item.update({ [path]: updates }, options);
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}
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return this.inCollection
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? foundry.utils.getProperty(result, `system.${this.systemPath}`).get(this.id)
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: foundry.utils.getProperty(result, `system.${this.systemPath}`);
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? foundry.utils.getProperty(result, basePath).get(this.id)
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: foundry.utils.getProperty(result, basePath);
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}
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delete() {
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@ -1,5 +1,5 @@
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import { defaultRestOptions } from '../../config/generalConfig.mjs';
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import ActionField from '../fields/actionField.mjs';
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import { ActionsField } from '../fields/actionField.mjs';
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export default class DhHomebrew extends foundry.abstract.DataModel {
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static LOCALIZATION_PREFIXES = ['DAGGERHEART.SETTINGS.Homebrew']; // Doesn't work for some reason
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@ -62,7 +62,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
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base64: false
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}),
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description: new fields.HTMLField(),
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actions: new fields.ArrayField(new ActionField())
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actions: new ActionsField()
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}),
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{ initial: defaultRestOptions.longRest() }
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)
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@ -79,7 +79,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
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base64: false
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}),
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description: new fields.HTMLField(),
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actions: new fields.ArrayField(new ActionField())
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actions: new ActionsField()
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}),
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{ initial: defaultRestOptions.shortRest() }
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)
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@ -7,8 +7,8 @@
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<legend>{{localize "DAGGERHEART.GENERAL.Action.plural"}} <a><i class="fa-solid fa-plus icon-button" data-action="addItem"></i></a></legend>
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<div class="settings-items">
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{{#each move.actions as |action index|}}
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{{> "systems/daggerheart/templates/settings/components/settings-item-line.hbs" id=index }}
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{{#each move.actions as |action|}}
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{{> "systems/daggerheart/templates/settings/components/settings-item-line.hbs" id=action.id }}
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{{/each}}
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</div>
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</fieldset>
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