Added effects for Weapon and Armor traits

This commit is contained in:
WBHarry 2025-06-14 17:29:54 +02:00
parent b7ea925276
commit b8482da848
13 changed files with 573 additions and 51 deletions

View file

@ -129,7 +129,8 @@ export class DHBaseAction extends foundry.abstract.DataModel {
async use(event) {
if (this.roll.type && this.roll.trait) {
const modifierValue = this.actor.system.traits[this.roll.trait].value;
const modifierValue =
this.actor.system.traits[this.roll.trait].value + (this.actor.system.bonuses.attack ?? 0);
const config = {
event: event,
title: this.item.name,

View file

@ -23,7 +23,7 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
getFormula(actor) {
return this.custom.enabled
? this.custom.formula
: `${actor.system[this.multiplier] ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`;
: `${actor.system[this.multiplier]?.total ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`;
}
}

View file

@ -84,7 +84,12 @@ export default class DhCharacter extends BaseDataActor {
value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
}),
levelData: new fields.EmbeddedDataField(DhPCLevelData)
levelData: new fields.EmbeddedDataField(DhPCLevelData),
bonuses: new fields.SchemaField({
attack: new fields.NumberField({ integer: true, initial: 0 }),
spellcast: new fields.NumberField({ integer: true, initial: 0 }),
armorScore: new fields.NumberField({ integer: true, initial: 0 })
})
};
}

View file

@ -1,14 +1,15 @@
import BaseDataItem from './base.mjs';
import ActionField from '../fields/actionField.mjs';
import { armorFeatures } from '../../config/itemConfig.mjs';
export default class DHArmor extends BaseDataItem {
/** @inheritDoc */
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: "TYPES.Item.armor",
type: "armor",
label: 'TYPES.Item.armor',
type: 'armor',
hasDescription: true,
isQuantifiable: true,
isQuantifiable: true
});
}
@ -19,7 +20,12 @@ export default class DHArmor extends BaseDataItem {
...super.defineSchema(),
equipped: new fields.BooleanField({ initial: false }),
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
feature: new fields.StringField({ choices: SYSTEM.ITEM.armorFeatures, blank: true }),
features: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.armorFeatures, blank: true }),
effectIds: new fields.ArrayField(new fields.StringField({ required: true }))
})
),
marks: new fields.SchemaField({
max: new fields.NumberField({ initial: 6, integer: true }),
value: new fields.NumberField({ initial: 0, integer: true })
@ -35,4 +41,34 @@ export default class DHArmor extends BaseDataItem {
get featureInfo() {
return this.feature ? CONFIG.daggerheart.ITEM.armorFeatures[this.feature] : null;
}
async _preUpdate(changes, options, user) {
const allowed = await super._preUpdate(changes, options, user);
if (allowed === false) return false;
if (changes.system.features) {
const removed = this.features.filter(x => !changes.system.features.includes(x));
const added = changes.system.features.filter(x => !this.features.includes(x));
for (var feature of removed) {
for (var effectId of feature.effectIds) {
await this.parent.effects.get(effectId).delete();
}
}
for (var feature of added) {
const featureData = armorFeatures[feature.value];
if (featureData.effects?.length > 0) {
const embeddedItems = await this.parent.createEmbeddedDocuments('ActiveEffect', [
{
name: game.i18n.localize(featureData.label),
description: game.i18n.localize(featureData.description),
changes: featureData.effects.flatMap(x => x.changes)
}
]);
feature.effectIds = embeddedItems.map(x => x.id);
}
}
}
}
}

View file

@ -1,8 +1,7 @@
import BaseDataItem from './base.mjs';
import FormulaField from '../fields/formulaField.mjs';
import PseudoDocumentsField from '../fields/pseudoDocumentsField.mjs';
import BaseFeatureData from '../pseudo-documents/feature/baseFeatureData.mjs';
import ActionField from '../fields/actionField.mjs';
import { weaponFeatures } from '../../config/itemConfig.mjs';
export default class DHWeapon extends BaseDataItem {
/** @inheritDoc */
@ -39,14 +38,43 @@ export default class DHWeapon extends BaseDataItem {
initial: 'physical'
})
}),
feature: new fields.StringField({ choices: SYSTEM.ITEM.weaponFeatures, blank: true }),
featureTest: new PseudoDocumentsField(BaseFeatureData, {
required: true,
nullable: true,
max: 1,
validTypes: ['weapon']
}),
features: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({ required: true, choices: SYSTEM.ITEM.weaponFeatures, blank: true }),
effectIds: new fields.ArrayField(new fields.StringField({ required: true }))
})
),
actions: new fields.ArrayField(new ActionField())
};
}
async _preUpdate(changes, options, user) {
const allowed = await super._preUpdate(changes, options, user);
if (allowed === false) return false;
if (changes.system.features) {
const removed = this.features.filter(x => !changes.system.features.includes(x));
const added = changes.system.features.filter(x => !this.features.includes(x));
for (var feature of removed) {
for (var effectId of feature.effectIds) {
await this.parent.effects.get(effectId).delete();
}
}
for (var feature of added) {
const featureData = weaponFeatures[feature.value];
if (featureData.effects?.length > 0) {
const embeddedItems = await this.parent.createEmbeddedDocuments('ActiveEffect', [
{
name: game.i18n.localize(featureData.label),
description: game.i18n.localize(featureData.description),
changes: featureData.effects.flatMap(x => x.changes)
}
]);
feature.effectIds = embeddedItems.map(x => x.id);
}
}
}
}
}