Added the ability for effects to automatically activate/deactivate depending on range between tokens

This commit is contained in:
WBHarry 2025-07-29 14:50:14 +02:00
parent 4defe69c21
commit b80f598625
13 changed files with 218 additions and 30 deletions

View file

@ -88,6 +88,17 @@
}
}
},
"ACTIVEEFFECT": {
"Config": {
"rangeDependence": {
"title": "Range Dependence"
}
},
"RangeDependance": {
"hint": "Settings for an optional distance at which this effect should activate",
"title": "Range Dependant"
}
},
"ACTORS": {
"Adversary": {
"FIELDS": {
@ -622,6 +633,13 @@
"oneHanded": "One-Handed",
"twoHanded": "Two-Handed"
},
"CompareOperator": {
"lessThan": "Less Than",
"lessThanEqual": "Less Than Equal",
"equal": "Equal",
"moreThanEqual": "More Than Equal",
"moreThan": "More Than"
},
"Condition": {
"dead": {
"name": "Dead",
@ -1546,6 +1564,12 @@
"hordeDamage": {
"label": "Automatic Horde Damage",
"hint": "Automatically active horde effect to lower damage when reaching half or lower HP."
},
"effects": {
"rangeDependent": {
"label": "Effect Range Dependent",
"hint": "Effects with defined range dependency will automatically turn on/off depending on range"
}
}
}
},