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[Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)
* Initial * . * Single armor rework start * More fixes * Fixed DamageReductionDialog * Removed last traces of ArmorEffect * .
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26 changed files with 339 additions and 416 deletions
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@ -374,15 +374,18 @@ export async function runMigrations() {
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if (migrationArmorScore !== undefined && !hasArmorEffect) {
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await item.createEmbeddedDocuments('ActiveEffect', [
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{
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...game.system.api.data.activeEffects.ArmorEffect.getDefaultObject(),
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...game.system.api.data.activeEffects.changeTypes.armor.getDefaultArmorEffect(),
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changes: [
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{
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key: 'system.armorScore',
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type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
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key: 'Armor',
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type: CONFIG.DH.GENERAL.activeEffectModes.armor,
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phase: 'initial',
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priority: 20,
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value: 0,
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max: migrationArmorScore.toString()
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typeData: {
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type: 'armor',
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max: migrationArmorScore.toString()
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}
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}
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]
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}
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