[Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .
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WBHarry 2026-03-21 00:53:03 +01:00 committed by GitHub
parent 0b5de79ca8
commit b5e0bb7c27
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26 changed files with 339 additions and 416 deletions

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@ -78,7 +78,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
throw new Error('The array of sub-types to restrict to must not be empty.');
}
const creatableEffects = types || ['base', 'armor'];
const creatableEffects = types || ['base'];
const documentTypes = this.TYPES.filter(type => creatableEffects.includes(type)).map(type => {
const labelKey = `TYPES.ActiveEffect.${type}`;
const label = game.i18n.has(labelKey) ? game.i18n.localize(labelKey) : type;