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[Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)
* Initial * . * Single armor rework start * More fixes * Fixed DamageReductionDialog * Removed last traces of ArmorEffect * .
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26 changed files with 339 additions and 416 deletions
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@ -78,7 +78,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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throw new Error('The array of sub-types to restrict to must not be empty.');
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}
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const creatableEffects = types || ['base', 'armor'];
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const creatableEffects = types || ['base'];
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const documentTypes = this.TYPES.filter(type => creatableEffects.includes(type)).map(type => {
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const labelKey = `TYPES.ActiveEffect.${type}`;
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const label = game.i18n.has(labelKey) ? game.i18n.localize(labelKey) : type;
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