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[Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)
* Initial * . * Single armor rework start * More fixes * Fixed DamageReductionDialog * Removed last traces of ArmorEffect * .
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0b5de79ca8
commit
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26 changed files with 339 additions and 416 deletions
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@ -469,8 +469,8 @@ export default class DhCharacter extends DhCreature {
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const increasing = armorChange >= 0;
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let remainingChange = Math.abs(armorChange);
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const armorEffects = Array.from(this.parent.allApplicableEffects()).filter(x => x.type === 'armor');
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const orderedEffects = game.system.api.data.activeEffects.ArmorEffect.orderEffectsForAutoChange(
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const armorEffects = Array.from(this.parent.allApplicableEffects()).filter(x => x.system.armorData);
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const orderedEffects = game.system.api.data.activeEffects.changeTypes.armor.orderEffectsForAutoChange(
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armorEffects,
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increasing
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);
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@ -482,11 +482,11 @@ export default class DhCharacter extends DhCreature {
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usedArmorChange -= armorEffect.system.armorChange.value;
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} else {
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if (increasing) {
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const remainingArmor = armorEffect.system.armorChange.max - armorEffect.system.armorChange.value;
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const remainingArmor = armorEffect.system.armorData.max - armorEffect.system.armorData.value;
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usedArmorChange = Math.min(remainingChange, remainingArmor);
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remainingChange -= usedArmorChange;
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} else {
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const changeChange = Math.min(armorEffect.system.armorChange.value, remainingChange);
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const changeChange = Math.min(armorEffect.system.armorData.value, remainingChange);
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usedArmorChange -= changeChange;
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remainingChange -= changeChange;
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}
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@ -499,12 +499,13 @@ export default class DhCharacter extends DhCreature {
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embeddedUpdates[armorEffect.parent.id].updates.push({
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'_id': armorEffect.id,
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'system.changes': [
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{
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...armorEffect.system.armorChange,
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value: armorEffect.system.armorChange.value + usedArmorChange
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}
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]
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'system.changes': armorEffect.system.changes.map(change => ({
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...change,
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value:
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change.type === 'armor'
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? armorEffect.system.armorChange.value + usedArmorChange
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: change.value
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}))
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});
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}
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