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[Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)
* Initial * . * Single armor rework start * More fixes * Fixed DamageReductionDialog * Removed last traces of ArmorEffect * .
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26 changed files with 339 additions and 416 deletions
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@ -959,12 +959,7 @@ export const sceneRangeMeasurementSetting = {
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}
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};
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export const activeEffectModes = {
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armor: {
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id: 'armor',
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priority: 20,
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label: 'TYPES.ActiveEffect.armor'
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},
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export const baseActiveEffectModes = {
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custom: {
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id: 'custom',
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priority: 0,
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@ -1002,6 +997,15 @@ export const activeEffectModes = {
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}
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};
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export const activeEffectModes = {
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armor: {
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id: 'armor',
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priority: 20,
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label: 'TYPES.ActiveEffect.armor'
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},
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...baseActiveEffectModes
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};
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export const activeEffectArmorInteraction = {
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none: { id: 'none', label: 'DAGGERHEART.CONFIG.ArmorInteraction.none.label' },
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active: { id: 'active', label: 'DAGGERHEART.CONFIG.ArmorInteraction.active.label' },
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