[Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .
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WBHarry 2026-03-21 00:53:03 +01:00 committed by GitHub
parent 0b5de79ca8
commit b5e0bb7c27
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26 changed files with 339 additions and 416 deletions

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@ -959,12 +959,7 @@ export const sceneRangeMeasurementSetting = {
}
};
export const activeEffectModes = {
armor: {
id: 'armor',
priority: 20,
label: 'TYPES.ActiveEffect.armor'
},
export const baseActiveEffectModes = {
custom: {
id: 'custom',
priority: 0,
@ -1002,6 +997,15 @@ export const activeEffectModes = {
}
};
export const activeEffectModes = {
armor: {
id: 'armor',
priority: 20,
label: 'TYPES.ActiveEffect.armor'
},
...baseActiveEffectModes
};
export const activeEffectArmorInteraction = {
none: { id: 'none', label: 'DAGGERHEART.CONFIG.ArmorInteraction.none.label' },
active: { id: 'active', label: 'DAGGERHEART.CONFIG.ArmorInteraction.active.label' },