fix character import relative paths and remove effects from standard adversary attack

This commit is contained in:
molilo 2025-07-01 15:29:28 -03:00
parent ab4bdfd49a
commit b5b348272d
2 changed files with 8 additions and 9 deletions

View file

@ -1,11 +1,11 @@
import { capitalize } from '../../helpers/utils.mjs';
import DhpDeathMove from '../deathMove.mjs';
import DhpDowntime from '../downtime.mjs';
import AncestrySelectionDialog from '../ancestrySelectionDialog.mjs';
import DaggerheartSheet from './daggerheart-sheet.mjs';
import { abilities } from '../../config/actorConfig.mjs';
import DhCharacterlevelUp from '../levelup/characterLevelup.mjs';
import DhCharacterCreation from '../characterCreation.mjs';
import { capitalize } from '../../../helpers/utils.mjs';
import DhpDeathMove from '../../deathMove.mjs';
import DhpDowntime from '../../downtime.mjs';
import AncestrySelectionDialog from '../../ancestrySelectionDialog.mjs';
import DaggerheartSheet from '.././daggerheart-sheet.mjs';
import { abilities } from '../../../config/actorConfig.mjs';
import DhCharacterlevelUp from '../../levelup/characterLevelup.mjs';
import DhCharacterCreation from '../../characterCreation.mjs';
const { ActorSheetV2 } = foundry.applications.sheets;
const { TextEditor } = foundry.applications.ux;