174 character context menu (#189)

* Set up the contextMenues properly
* Fixed double item generation on drop
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WBHarry 2025-06-28 10:05:53 +02:00 committed by GitHub
parent 30ab18d683
commit b4fff7b9e6
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GPG key ID: B5690EEEBB952194
11 changed files with 197 additions and 62 deletions

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@ -43,10 +43,11 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
makeDeathMove: this.makeDeathMove,
itemQuantityDecrease: (_, button) => this.setItemQuantity(button, -1),
itemQuantityIncrease: (_, button) => this.setItemQuantity(button, 1),
useAbility: this.useAbility,
toChat: this.toChat,
useAdvancementCard: this.useAdvancementCard,
useAdvancementAbility: this.useAdvancementAbility,
toggleEquipItem: this.toggleEquipItem,
toggleVault: this.toggleVault,
levelManagement: this.levelManagement,
editImage: this._onEditImage
},
@ -58,11 +59,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
submitOnChange: true,
closeOnSubmit: false
},
dragDrop: [
{ dragSelector: null, dropSelector: '.weapon-section' },
{ dragSelector: null, dropSelector: '.armor-section' },
{ dragSelector: '.item-list .item', dropSelector: null }
]
dragDrop: []
};
static PARTS = {
@ -214,6 +211,109 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
return { primary: primaryTabs, secondary: secondaryTabs };
}
async _onFirstRender(context, options) {
await super._onFirstRender(context, options);
this._createContextMenues();
}
_createContextMenues() {
const allOptions = {
useItem: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.UseItem',
icon: '<i class="fa-solid fa-burst"></i>',
callback: this.constructor.useItem.bind(this)
},
equip: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Equip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return !item.system.equipped;
},
callback: this.constructor.toggleEquipItem.bind(this)
},
unequip: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Unequip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return item.system.equipped;
},
callback: this.constructor.toggleEquipItem.bind(this)
},
edit: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Edit',
icon: '<i class="fa-solid fa-pen-to-square"></i>',
callback: this.constructor.viewObject.bind(this)
},
delete: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Delete',
icon: '<i class="fa-solid fa-trash"></i>',
callback: this.constructor.deleteItem.bind(this)
},
sendToLoadout: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToLoadout',
icon: '<i class="fa-solid fa-arrow-up"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return item.system.inVault;
},
callback: this.constructor.toggleVault.bind(this)
},
sendToVault: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToVault',
icon: '<i class="fa-solid fa-arrow-down"></i>',
condition: el => {
const item = foundry.utils.fromUuidSync(el.dataset.uuid);
return !item.system.inVault;
},
callback: this.constructor.toggleVault.bind(this)
},
sendToChat: {
name: 'DAGGERHEART.Sheets.PC.ContextMenu.SendToChat',
icon: '<i class="fa-regular fa-message"></i>',
callback: this.constructor.toChat.bind(this)
}
};
const getMenuOptions = type => () => {
let menuItems = ['class', 'subclass'].includes(type) ? [] : [allOptions.useItem];
switch (type) {
case 'weapon':
case 'armor':
menuItems.push(...[allOptions.equip, allOptions.unequip]);
break;
case 'domainCard':
menuItems.push(...[allOptions.sendToLoadout, allOptions.sendToVault]);
break;
}
menuItems.push(...[allOptions.sendToChat, allOptions.edit, allOptions.delete]);
return menuItems;
};
const menuConfigs = [
'armor',
'weapon',
'miscellaneous',
'consumable',
'domainCard',
'miscellaneous',
'ancestry',
'community',
'class',
'subclass'
];
menuConfigs.forEach(type => {
this._createContextMenu(getMenuOptions(type), `.${type}-context-menu`, {
eventName: 'click',
parentClassHooks: false,
fixed: true
});
});
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
@ -544,20 +644,14 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
(await game.packs.get('daggerheart.communities'))?.render(true);
}
static useItem(event) {
const uuid = event.target.closest('[data-item-id]').dataset.itemId,
item = this.document.items.find(i => i.uuid === uuid);
item.use(event);
static useItem(element, button) {
const id = (button ?? element).closest('a').id,
item = this.document.items.get(id);
item.use({});
}
static async viewObject(_, button) {
const object = await fromUuid(button.dataset.value);
if (!object) return;
const tab = button.dataset.tab;
if (tab && object.sheet._tabs) object.sheet._tabs[0].active = tab;
if (object.sheet.editMode) object.sheet.editMode = false;
static async viewObject(element, button) {
const object = await fromUuid((button ?? element).dataset.uuid);
object.sheet.render(true);
}
@ -620,8 +714,8 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
this.render();
}
static async deleteItem(_, button) {
const item = await fromUuid($(button).closest('[data-item-id]')[0].dataset.itemId);
static async deleteItem(element, button) {
const item = await fromUuid((button ?? element).closest('a').dataset.uuid);
await item.delete();
}
@ -655,35 +749,29 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
cls.create(msg.toObject());
}
static async useAbility(_, button) {
const item = await fromUuid(button.dataset.feature);
const type = button.dataset.type;
static async toChat(element, button) {
if (button?.dataset?.type === 'experience') {
const experience = this.document.system.experiences[button.dataset.uuid];
const cls = getDocumentClass('ChatMessage');
const systemData = {
name: game.i18n.localize('DAGGERHEART.General.Experience.Single'),
description: `${experience.description} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
};
const msg = new cls({
type: 'abilityUse',
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
systemData
)
});
const cls = getDocumentClass('ChatMessage');
const systemData = {
title:
type === 'ancestry'
? game.i18n.localize('DAGGERHEART.Chat.FoundationCard.AncestryTitle')
: type === 'community'
? game.i18n.localize('DAGGERHEART.Chat.FoundationCard.CommunityTitle')
: game.i18n.localize('DAGGERHEART.Chat.FoundationCard.SubclassFeatureTitle'),
origin: this.document.id,
img: item.img,
name: item.name,
description: item.system.description,
actions: []
};
const msg = new cls({
type: 'abilityUse',
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/chat/ability-use.hbs',
systemData
)
});
cls.create(msg.toObject());
cls.create(msg.toObject());
} else {
const item = await fromUuid((button ?? element).dataset.uuid);
item.toChat(this.document.id);
}
}
static async useAdvancementCard(_, button) {
@ -738,8 +826,9 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
cls.create(msg.toObject());
}
static async toggleEquipItem(_, button) {
const item = this.document.items.get(button.id);
static async toggleEquipItem(element, button) {
const id = (button ?? element).closest('a').id;
const item = this.document.items.get(id);
if (item.system.equipped) {
await item.update({ 'system.equipped': false });
return;
@ -763,6 +852,12 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
this.render();
}
static async toggleVault(element, button) {
const id = (button ?? element).closest('a').id;
const item = this.document.items.get(id);
await item.update({ 'system.inVault': !item.system.inVault });
}
async _onDragStart(_, event) {
super._onDragStart(event);
}