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[Fix] Levelup Fixes (#787)
* Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing
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8 changed files with 102 additions and 88 deletions
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@ -84,6 +84,8 @@ export default class DhpActor extends Actor {
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await this.update({ 'system.levelData.level.changed': Math.min(newLevel, maxLevel) });
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} else {
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const levelupAuto = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto;
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const usedLevel = Math.max(newLevel, 1);
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if (newLevel < 1) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.tooLowLevel'));
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@ -95,79 +97,90 @@ export default class DhpActor extends Actor {
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return acc;
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}, {});
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const features = [];
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const domainCards = [];
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const experiences = [];
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const subclassFeatureState = { class: null, multiclass: null };
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let multiclass = null;
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Object.keys(this.system.levelData.levelups)
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.filter(x => x > usedLevel)
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.forEach(levelKey => {
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const level = this.system.levelData.levelups[levelKey];
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const achievementCards = level.achievements.domainCards.map(x => x.itemUuid);
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const advancementCards = level.selections.filter(x => x.type === 'domainCard').map(x => x.itemUuid);
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domainCards.push(...achievementCards, ...advancementCards);
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experiences.push(...Object.keys(level.achievements.experiences));
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features.push(...level.selections.flatMap(x => x.features));
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if (levelupAuto) {
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const features = [];
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const domainCards = [];
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const experiences = [];
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const subclassFeatureState = { class: null, multiclass: null };
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let multiclass = null;
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Object.keys(this.system.levelData.levelups)
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.filter(x => x > usedLevel)
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.forEach(levelKey => {
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const level = this.system.levelData.levelups[levelKey];
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const achievementCards = level.achievements.domainCards.map(x => x.itemUuid);
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const advancementCards = level.selections
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.filter(x => x.type === 'domainCard')
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.map(x => x.itemUuid);
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domainCards.push(...achievementCards, ...advancementCards);
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experiences.push(...Object.keys(level.achievements.experiences));
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features.push(...level.selections.flatMap(x => x.features));
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const subclass = level.selections.find(x => x.type === 'subclass');
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if (subclass) {
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const path = subclass.secondaryData.isMulticlass === 'true' ? 'multiclass' : 'class';
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const subclassState = Number(subclass.secondaryData.featureState) - 1;
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subclassFeatureState[path] = subclassFeatureState[path]
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? Math.min(subclassState, subclassFeatureState[path])
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: subclassState;
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}
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const subclass = level.selections.find(x => x.type === 'subclass');
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if (subclass) {
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const path = subclass.secondaryData.isMulticlass === 'true' ? 'multiclass' : 'class';
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const subclassState = Number(subclass.secondaryData.featureState) - 1;
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subclassFeatureState[path] = subclassFeatureState[path]
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? Math.min(subclassState, subclassFeatureState[path])
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: subclassState;
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}
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multiclass = level.selections.find(x => x.type === 'multiclass');
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});
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multiclass = level.selections.find(x => x.type === 'multiclass');
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});
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for (let feature of features) {
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if (feature.onPartner && !this.system.partner) continue;
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for (let feature of features) {
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if (feature.onPartner && !this.system.partner) continue;
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const document = feature.onPartner ? this.system.partner : this;
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document.items.get(feature.id)?.delete();
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}
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if (experiences.length > 0) {
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const getUpdate = () => ({
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'system.experiences': experiences.reduce((acc, key) => {
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acc[`-=${key}`] = null;
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return acc;
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}, {})
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});
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this.update(getUpdate());
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if (this.system.companion) {
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this.system.companion.update(getUpdate());
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const document = feature.onPartner ? this.system.partner : this;
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document.items.get(feature.id)?.delete();
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}
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}
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if (subclassFeatureState.class) {
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this.system.class.subclass.update({ 'system.featureState': subclassFeatureState.class });
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}
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if (subclassFeatureState.multiclass) {
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this.system.multiclass.subclass.update({ 'system.featureState': subclassFeatureState.multiclass });
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}
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if (multiclass) {
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const multiclassSubclass = this.items.find(x => x.type === 'subclass' && x.system.isMulticlass);
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const multiclassItem = this.items.find(x => x.uuid === multiclass.itemUuid);
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multiclassSubclass.delete();
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multiclassItem.delete();
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this.update({
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'system.multiclass': {
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value: null,
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subclass: null
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if (experiences.length > 0) {
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const getUpdate = () => ({
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'system.experiences': experiences.reduce((acc, key) => {
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acc[`-=${key}`] = null;
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return acc;
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}, {})
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});
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this.update(getUpdate());
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if (this.system.companion) {
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this.system.companion.update(getUpdate());
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}
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});
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}
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}
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for (let domainCard of domainCards) {
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const itemCard = this.items.find(x => x.uuid === domainCard);
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itemCard.delete();
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if (subclassFeatureState.class) {
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this.system.class.subclass.update({ 'system.featureState': subclassFeatureState.class });
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}
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if (subclassFeatureState.multiclass) {
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this.system.multiclass.subclass.update({ 'system.featureState': subclassFeatureState.multiclass });
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}
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if (multiclass) {
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const multiclassItem = this.items.find(x => x.uuid === multiclass.itemUuid);
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const multiclassFeatures = this.items.filter(
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x => x.system.originItemType === 'class' && x.system.identifier === 'multiclass'
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);
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const subclassFeatures = this.items.filter(
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x => x.system.originItemType === 'subclass' && x.system.identifier === 'multiclass'
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);
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this.deleteEmbeddedDocuments(
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'Item',
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[multiclassItem, ...multiclassFeatures, ...subclassFeatures].map(x => x.id)
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);
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this.update({
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'system.multiclass': {
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value: null,
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subclass: null
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}
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});
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}
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for (let domainCard of domainCards) {
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const itemCard = this.items.find(x => x.uuid === domainCard);
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itemCard.delete();
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}
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}
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await this.update({
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@ -315,6 +328,7 @@ export default class DhpActor extends Actor {
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...multiclassData,
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system: {
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...multiclassData.system,
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features: multiclassData.system.features.filter(x => x.type !== 'hope'),
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domains: [multiclass.secondaryData.domain],
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isMulticlass: true
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}
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