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[Feature/Fixes] Adversary Touchups (#359)
* Added support for automatic horde damage * Active effects are shown on the token * Fixed logic * Fixed d20 dice lightmode color
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19 changed files with 134 additions and 24 deletions
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@ -19,5 +19,7 @@
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{{/if}}
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{{/if}}
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</fieldset>
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack."}}
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{{#if (eq document.system.type 'horde')}}
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack." horde=true}}
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{{/if}}
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</section>
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@ -19,7 +19,7 @@
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<div class="fieldsets-section">
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.hitPoints"}}</legend>
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<legend>{{localize "DAGGERHEART.GENERAL.hitPoints.plural"}}</legend>
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{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
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{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document.system.resources.hitPoints.max}}
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</fieldset>
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