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[Feature/Fixes] Adversary Touchups (#359)
* Added support for automatic horde damage * Active effects are shown on the token * Fixed logic * Fixed d20 dice lightmode color
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19 changed files with 134 additions and 24 deletions
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@ -20,14 +20,14 @@
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{{#if (eq source.system.type 'horde')}}
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<div class="tag">
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<span>{{source.system.hordeHp}}</span>
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<span>/HP</span>
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<span>/{{localize "DAGGERHEART.GENERAL.hitPoints.short"}}</span>
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</div>
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{{/if}}
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</div>
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<line-div></line-div>
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<div class="adversary-info">
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<div class="description">
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<i>{{source.system.description}}</i>
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<i>{{{source.system.description}}}</i>
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</div>
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<div class="motives-and-tatics">
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<b>{{localize 'DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label'}}: </b>{{{source.system.motivesAndTactics}}}
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@ -1,5 +1,5 @@
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<aside class="adversary-sidebar-sheet">
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<div class="portrait {{#if (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.max)}}death-roll{{/if}}">
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<div class="portrait {{#if (and source.system.resources.hitPoints.max (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.max))}}death-roll{{/if}}">
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<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
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<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.makeDeathMove"}}" data-action="makeDeathMove"><i class="fas fa-skull death-save" ></i></a>
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</div>
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@ -27,14 +27,14 @@
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{{/if}}
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</div>
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<div class="status-label">
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<h4>Difficulty</h4>
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<h4>{{localize "DAGGERHEART.GENERAL.difficulty"}}</h4>
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</div>
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</div>
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</div>
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<line-div></line-div>
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<div class="environment-info">
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<div class="description">
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<i>{{source.system.description}}</i>
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<i>{{{source.system.description}}}</i>
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</div>
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<div class="impulses">
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<b>{{localize 'DAGGERHEART.ACTORS.Environment.FIELDS.impulses.label'}}: </b>{{{source.system.impulses}}}
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