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284 - Armor/Weapon Feature Improvements (#292)
* Added parsing of effect values from Item data model. Almost finished with itemConfig. * Added the last to itemConfig * Fixed armor * ContextMenu localization fixes * Better tooltips for tagify * Corrected resource logic
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51 changed files with 3043 additions and 2310 deletions
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@ -25,7 +25,11 @@ export default class DhActiveEffect extends ActiveEffect {
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}
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static applyField(model, change, field) {
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change.value = Roll.safeEval(Roll.replaceFormulaData(change.value, change.effect.parent));
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const isItemTarget = change.value.toLowerCase().startsWith('item.');
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change.value = isItemTarget ? change.value.slice(5) : change.value;
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change.value = Roll.safeEval(
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Roll.replaceFormulaData(change.value, isItemTarget ? change.effect.parent : model)
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);
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super.applyField(model, change, field);
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}
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